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ActorTable update for 5.2
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1 changed files with 1 additions and 1 deletions
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@ -13,7 +13,7 @@ namespace Dalamud.Game.ClientState
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public IntPtr JobGaugeData { get; set; }
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public IntPtr JobGaugeData { get; set; }
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protected override void Setup64Bit(SigScanner sig) {
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protected override void Setup64Bit(SigScanner sig) {
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ActorTable = sig.Module.BaseAddress + 0x1BFFD90;
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ActorTable = sig.Module.BaseAddress + 0x1C62218;
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LocalContentId = sig.Module.BaseAddress + 0x1C2E000;
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LocalContentId = sig.Module.BaseAddress + 0x1C2E000;
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JobGaugeData = sig.Module.BaseAddress + 0x1BFB110;
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JobGaugeData = sig.Module.BaseAddress + 0x1BFB110;
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}
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}
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