mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-12 18:27:23 +01:00
feat: make gamedata optional in datawindow
This commit is contained in:
parent
5b77aa87b0
commit
bd57865868
1 changed files with 229 additions and 197 deletions
|
|
@ -34,6 +34,8 @@ namespace Dalamud.Interface
|
|||
private int inputAddonIndex;
|
||||
private Addon resultAddon;
|
||||
|
||||
private bool resolveGameData = false;
|
||||
|
||||
public DalamudDataWindow(Dalamud dalamud) {
|
||||
this.dalamud = dalamud;
|
||||
|
||||
|
|
@ -66,6 +68,7 @@ namespace Dalamud.Interface
|
|||
ImGui.SameLine();
|
||||
ImGui.Combo("Data kind", ref this.currentKind, new[] {"ServerOpCode", "Address", "Actor Table", "Font Test", "Party List", "Plugin IPC", "Condition", "Gauge", "Command", "Client UI"},
|
||||
10);
|
||||
ImGui.Checkbox("Resolve GameData", ref this.resolveGameData);
|
||||
|
||||
ImGui.BeginChild("scrolling", new Vector2(0, 0), false, ImGuiWindowFlags.HorizontalScrollbar);
|
||||
|
||||
|
|
@ -74,246 +77,275 @@ namespace Dalamud.Interface
|
|||
|
||||
ImGui.PushStyleVar(ImGuiStyleVar.ItemSpacing, new Vector2(0, 0));
|
||||
|
||||
if (this.wasReady)
|
||||
switch (this.currentKind) {
|
||||
case 0:
|
||||
ImGui.TextUnformatted(this.serverOpString);
|
||||
break;
|
||||
case 1:
|
||||
try {
|
||||
if (this.wasReady)
|
||||
switch (this.currentKind) {
|
||||
case 0:
|
||||
ImGui.TextUnformatted(this.serverOpString);
|
||||
break;
|
||||
case 1:
|
||||
|
||||
foreach (var debugScannedValue in BaseAddressResolver.DebugScannedValues) {
|
||||
ImGui.TextUnformatted($"{debugScannedValue.Key}");
|
||||
foreach (var valueTuple in debugScannedValue.Value) {
|
||||
ImGui.TextUnformatted($" {valueTuple.Item1} - 0x{valueTuple.Item2.ToInt64():x}");
|
||||
ImGui.SameLine();
|
||||
foreach (var debugScannedValue in BaseAddressResolver.DebugScannedValues) {
|
||||
ImGui.TextUnformatted($"{debugScannedValue.Key}");
|
||||
foreach (var valueTuple in debugScannedValue.Value) {
|
||||
ImGui.TextUnformatted(
|
||||
$" {valueTuple.Item1} - 0x{valueTuple.Item2.ToInt64():x}");
|
||||
ImGui.SameLine();
|
||||
|
||||
if (ImGui.Button("C")) {
|
||||
ImGui.SetClipboardText(valueTuple.Item2.ToInt64().ToString("x"));
|
||||
if (ImGui.Button("C")) {
|
||||
ImGui.SetClipboardText(valueTuple.Item2.ToInt64().ToString("x"));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
// AT
|
||||
case 2: {
|
||||
var stateString = string.Empty;
|
||||
// LocalPlayer is null in a number of situations (at least with the current visible-actors list)
|
||||
// which would crash here.
|
||||
if (this.dalamud.ClientState.Actors.Length == 0) {
|
||||
ImGui.TextUnformatted("Data not ready.");
|
||||
} else if (this.dalamud.ClientState.LocalPlayer == null) {
|
||||
ImGui.TextUnformatted("LocalPlayer null.");
|
||||
} else {
|
||||
stateString += $"FrameworkBase: {this.dalamud.Framework.Address.BaseAddress.ToInt64():X}\n";
|
||||
|
||||
stateString += $"ActorTableLen: {this.dalamud.ClientState.Actors.Length}\n";
|
||||
stateString += $"LocalPlayerName: {this.dalamud.ClientState.LocalPlayer.Name}\n";
|
||||
stateString += $"CurrentWorldName: {this.dalamud.ClientState.LocalPlayer.CurrentWorld.GameData.Name}\n";
|
||||
stateString += $"HomeWorldName: {this.dalamud.ClientState.LocalPlayer.HomeWorld.GameData.Name}\n";
|
||||
stateString += $"LocalCID: {this.dalamud.ClientState.LocalContentId:X}\n";
|
||||
stateString += $"LastLinkedItem: {this.dalamud.Framework.Gui.Chat.LastLinkedItemId.ToString()}\n";
|
||||
stateString += $"TerritoryType: {this.dalamud.ClientState.TerritoryType}\n\n";
|
||||
|
||||
ImGui.Checkbox("Draw actors on screen", ref this.drawActors);
|
||||
ImGui.SliderFloat("Draw Distance", ref this.maxActorDrawDistance, 2f, 40f);
|
||||
|
||||
for (var i = 0; i < this.dalamud.ClientState.Actors.Length; i++) {
|
||||
var actor = this.dalamud.ClientState.Actors[i];
|
||||
|
||||
if (actor == null)
|
||||
continue;
|
||||
break;
|
||||
|
||||
// AT
|
||||
case 2: {
|
||||
var stateString = string.Empty;
|
||||
// LocalPlayer is null in a number of situations (at least with the current visible-actors list)
|
||||
// which would crash here.
|
||||
if (this.dalamud.ClientState.Actors.Length == 0) {
|
||||
ImGui.TextUnformatted("Data not ready.");
|
||||
} else if (this.dalamud.ClientState.LocalPlayer == null) {
|
||||
ImGui.TextUnformatted("LocalPlayer null.");
|
||||
} else {
|
||||
stateString +=
|
||||
$"{actor.Address.ToInt64():X}:{actor.ActorId:X}[{i}] - {actor.ObjectKind} - {actor.Name} - X{actor.Position.X} Y{actor.Position.Y} Z{actor.Position.Z} D{actor.YalmDistanceX} R{actor.Rotation} - Target: {actor.TargetActorID:X}\n";
|
||||
$"FrameworkBase: {this.dalamud.Framework.Address.BaseAddress.ToInt64():X}\n";
|
||||
|
||||
if (actor is Npc npc)
|
||||
stateString += $" DataId: {npc.DataId} NameId:{npc.NameId}\n";
|
||||
stateString += $"ActorTableLen: {this.dalamud.ClientState.Actors.Length}\n";
|
||||
stateString += $"LocalPlayerName: {this.dalamud.ClientState.LocalPlayer.Name}\n";
|
||||
stateString +=
|
||||
$"CurrentWorldName: {(this.resolveGameData ? this.dalamud.ClientState.LocalPlayer.CurrentWorld.GameData.Name : this.dalamud.ClientState.LocalPlayer.CurrentWorld.Id.ToString())}\n";
|
||||
stateString +=
|
||||
$"HomeWorldName: {(this.resolveGameData ? this.dalamud.ClientState.LocalPlayer.HomeWorld.GameData.Name : this.dalamud.ClientState.LocalPlayer.HomeWorld.Id.ToString())}\n";
|
||||
stateString += $"LocalCID: {this.dalamud.ClientState.LocalContentId:X}\n";
|
||||
stateString +=
|
||||
$"LastLinkedItem: {this.dalamud.Framework.Gui.Chat.LastLinkedItemId.ToString()}\n";
|
||||
stateString += $"TerritoryType: {this.dalamud.ClientState.TerritoryType}\n\n";
|
||||
|
||||
if (actor is Chara chara)
|
||||
stateString +=
|
||||
$" Level: {chara.Level} ClassJob: {chara.ClassJob.GameData.Name} CHP: {chara.CurrentHp} MHP: {chara.MaxHp} CMP: {chara.CurrentMp} MMP: {chara.MaxMp}\n Customize: {BitConverter.ToString(chara.Customize).Replace("-", " ")}\n";
|
||||
ImGui.TextUnformatted(stateString);
|
||||
|
||||
if (actor is PlayerCharacter pc)
|
||||
stateString +=
|
||||
$" HomeWorld: {pc.HomeWorld.GameData.Name} CurrentWorld: {pc.CurrentWorld.GameData.Name} FC: {pc.CompanyTag}\n";
|
||||
ImGui.Checkbox("Draw actors on screen", ref this.drawActors);
|
||||
ImGui.SliderFloat("Draw Distance", ref this.maxActorDrawDistance, 2f, 40f);
|
||||
|
||||
if (this.drawActors && this.dalamud.Framework.Gui.WorldToScreen(actor.Position, out var screenCoords)) {
|
||||
ImGui.PushID("ActorWindow" + i);
|
||||
ImGui.SetNextWindowPos(new Vector2(screenCoords.X, screenCoords.Y));
|
||||
for (var i = 0; i < this.dalamud.ClientState.Actors.Length; i++) {
|
||||
var actor = this.dalamud.ClientState.Actors[i];
|
||||
|
||||
if (actor.YalmDistanceX > this.maxActorDrawDistance)
|
||||
if (actor == null)
|
||||
continue;
|
||||
|
||||
ImGui.SetNextWindowBgAlpha(Math.Max(1f - (actor.YalmDistanceX / this.maxActorDrawDistance), 0.2f));
|
||||
if (ImGui.Begin("Actor" + i,
|
||||
ImGuiWindowFlags.NoDecoration | ImGuiWindowFlags.AlwaysAutoResize |
|
||||
ImGuiWindowFlags.NoSavedSettings | ImGuiWindowFlags.NoMove | ImGuiWindowFlags.NoMouseInputs |
|
||||
ImGuiWindowFlags.NoFocusOnAppearing | ImGuiWindowFlags.NoNav)) {
|
||||
ImGui.Text($"{actor.Address.ToInt64():X}:{actor.ActorId:X}[{i}] - {actor.ObjectKind} - {actor.Name}");
|
||||
ImGui.End();
|
||||
var actorString =
|
||||
$"{actor.Address.ToInt64():X}:{actor.ActorId:X}[{i}] - {actor.ObjectKind} - {actor.Name} - X{actor.Position.X} Y{actor.Position.Y} Z{actor.Position.Z} D{actor.YalmDistanceX} R{actor.Rotation} - Target: {actor.TargetActorID:X}\n";
|
||||
|
||||
if (actor is Npc npc)
|
||||
actorString += $" DataId: {npc.DataId} NameId:{npc.NameId}\n";
|
||||
|
||||
if (actor is Chara chara)
|
||||
actorString +=
|
||||
$" Level: {chara.Level} ClassJob: {(this.resolveGameData ? chara.ClassJob.GameData.Name : chara.ClassJob.Id.ToString())} CHP: {chara.CurrentHp} MHP: {chara.MaxHp} CMP: {chara.CurrentMp} MMP: {chara.MaxMp}\n Customize: {BitConverter.ToString(chara.Customize).Replace("-", " ")}\n";
|
||||
|
||||
if (actor is PlayerCharacter pc)
|
||||
actorString +=
|
||||
$" HomeWorld: {(this.resolveGameData ? pc.HomeWorld.GameData.Name : pc.HomeWorld.Id.ToString())} CurrentWorld: {(this.resolveGameData ? pc.CurrentWorld.GameData.Name : pc.CurrentWorld.Id.ToString())} FC: {pc.CompanyTag}\n";
|
||||
|
||||
|
||||
ImGui.TextUnformatted(actorString);
|
||||
ImGui.SameLine();
|
||||
if (ImGui.Button("C")) {
|
||||
ImGui.SetClipboardText(actor.Address.ToInt64().ToString("X"));
|
||||
}
|
||||
|
||||
if (this.drawActors &&
|
||||
this.dalamud.Framework.Gui.WorldToScreen(actor.Position, out var screenCoords)
|
||||
) {
|
||||
ImGui.PushID("ActorWindow" + i);
|
||||
ImGui.SetNextWindowPos(new Vector2(screenCoords.X, screenCoords.Y));
|
||||
|
||||
if (actor.YalmDistanceX > this.maxActorDrawDistance)
|
||||
continue;
|
||||
|
||||
ImGui.SetNextWindowBgAlpha(
|
||||
Math.Max(1f - (actor.YalmDistanceX / this.maxActorDrawDistance), 0.2f));
|
||||
if (ImGui.Begin("Actor" + i,
|
||||
ImGuiWindowFlags.NoDecoration |
|
||||
ImGuiWindowFlags.AlwaysAutoResize |
|
||||
ImGuiWindowFlags.NoSavedSettings | ImGuiWindowFlags.NoMove |
|
||||
ImGuiWindowFlags.NoMouseInputs |
|
||||
ImGuiWindowFlags.NoFocusOnAppearing | ImGuiWindowFlags.NoNav)) {
|
||||
ImGui.Text(
|
||||
$"{actor.Address.ToInt64():X}:{actor.ActorId:X}[{i}] - {actor.ObjectKind} - {actor.Name}");
|
||||
ImGui.End();
|
||||
}
|
||||
|
||||
ImGui.PopID();
|
||||
}
|
||||
ImGui.PopID();
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
ImGui.TextUnformatted(stateString);
|
||||
}
|
||||
break;
|
||||
// Font
|
||||
case 3:
|
||||
var specialChars = string.Empty;
|
||||
for (var i = 0xE020; i <= 0xE0DB; i++) {
|
||||
specialChars += $"0x{i:X} - {(SeIconChar) i} - {(char) i}\n";
|
||||
}
|
||||
|
||||
// Font
|
||||
case 3:
|
||||
var specialChars = string.Empty;
|
||||
for (var i = 0xE020; i <= 0xE0DB; i++) {
|
||||
specialChars += $"0x{i:X} - {(SeIconChar) i} - {(char) i}\n";
|
||||
}
|
||||
ImGui.TextUnformatted(specialChars);
|
||||
|
||||
ImGui.TextUnformatted(specialChars);
|
||||
foreach (var fontAwesomeIcon in Enum.GetValues(typeof(FontAwesomeIcon))
|
||||
.Cast<FontAwesomeIcon>()) {
|
||||
ImGui.Text(((int) fontAwesomeIcon.ToIconChar()).ToString("X") + " - ");
|
||||
ImGui.SameLine();
|
||||
|
||||
foreach (var fontAwesomeIcon in Enum.GetValues(typeof(FontAwesomeIcon)).Cast<FontAwesomeIcon>()) {
|
||||
ImGui.Text(((int) fontAwesomeIcon.ToIconChar()).ToString("X") + " - ");
|
||||
ImGui.SameLine();
|
||||
ImGui.PushFont(InterfaceManager.IconFont);
|
||||
ImGui.Text(fontAwesomeIcon.ToIconString());
|
||||
ImGui.PopFont();
|
||||
}
|
||||
|
||||
ImGui.PushFont(InterfaceManager.IconFont);
|
||||
ImGui.Text(fontAwesomeIcon.ToIconString());
|
||||
ImGui.PopFont();
|
||||
}
|
||||
break;
|
||||
break;
|
||||
|
||||
// Party
|
||||
case 4:
|
||||
var partyString = string.Empty;
|
||||
// Party
|
||||
case 4:
|
||||
var partyString = string.Empty;
|
||||
|
||||
if (this.dalamud.ClientState.PartyList.Length == 0) {
|
||||
ImGui.TextUnformatted("Data not ready.");
|
||||
} else {
|
||||
if (this.dalamud.ClientState.PartyList.Length == 0) {
|
||||
ImGui.TextUnformatted("Data not ready.");
|
||||
} else {
|
||||
|
||||
partyString += $"{this.dalamud.ClientState.PartyList.Count} Members\n";
|
||||
for (var i = 0; i < this.dalamud.ClientState.PartyList.Count; i++) {
|
||||
var member = this.dalamud.ClientState.PartyList[i];
|
||||
if (member == null) {
|
||||
partyString +=
|
||||
$"[{i}] was null\n";
|
||||
continue;
|
||||
}
|
||||
|
||||
partyString += $"{this.dalamud.ClientState.PartyList.Count} Members\n";
|
||||
for (var i = 0; i < this.dalamud.ClientState.PartyList.Count; i++) {
|
||||
var member = this.dalamud.ClientState.PartyList[i];
|
||||
if (member == null) {
|
||||
partyString +=
|
||||
$"[{i}] was null\n";
|
||||
$"[{i}] {member.CharacterName} - {member.ObjectKind} - {member.Actor.ActorId}\n";
|
||||
}
|
||||
|
||||
ImGui.TextUnformatted(partyString);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
// Subscriptions
|
||||
case 5:
|
||||
var i1 = new DalamudPluginInterface(this.dalamud, "DalamudTestSub", null,
|
||||
PluginLoadReason.Boot);
|
||||
var i2 = new DalamudPluginInterface(this.dalamud, "DalamudTestPub", null,
|
||||
PluginLoadReason.Boot);
|
||||
|
||||
if (ImGui.Button("Add test sub"))
|
||||
i1.Subscribe("DalamudTestPub", o => {
|
||||
dynamic msg = o;
|
||||
Log.Debug(msg.Expand);
|
||||
});
|
||||
|
||||
if (ImGui.Button("Add test sub any"))
|
||||
i1.SubscribeAny((o, a) => {
|
||||
dynamic msg = a;
|
||||
Log.Debug($"From {o}: {msg.Expand}");
|
||||
});
|
||||
|
||||
if (ImGui.Button("Remove test sub")) i1.Unsubscribe("DalamudTestPub");
|
||||
|
||||
if (ImGui.Button("Remove test sub any")) i1.UnsubscribeAny();
|
||||
|
||||
if (ImGui.Button("Send test message")) {
|
||||
dynamic testMsg = new ExpandoObject();
|
||||
testMsg.Expand = "dong";
|
||||
i2.SendMessage(testMsg);
|
||||
}
|
||||
|
||||
// This doesn't actually work, so don't mind it - impl relies on plugins being registered in PluginManager
|
||||
if (ImGui.Button("Send test message any")) {
|
||||
dynamic testMsg = new ExpandoObject();
|
||||
testMsg.Expand = "dong";
|
||||
i2.SendMessage("DalamudTestSub", testMsg);
|
||||
}
|
||||
|
||||
foreach (var sub in this.dalamud.PluginManager.IpcSubscriptions) {
|
||||
ImGui.Text($"Source:{sub.SourcePluginName} Sub:{sub.SubPluginName}");
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
// Condition
|
||||
case 6:
|
||||
#if DEBUG
|
||||
ImGui.Text($"ptr: {this.dalamud.ClientState.Condition.conditionArrayBase.ToString("X16")}");
|
||||
#endif
|
||||
|
||||
ImGui.Text("Current Conditions:");
|
||||
ImGui.Separator();
|
||||
|
||||
var didAny = false;
|
||||
|
||||
for (var i = 0; i < Condition.MaxConditionEntries; i++) {
|
||||
var typedCondition = (ConditionFlag) i;
|
||||
var cond = this.dalamud.ClientState.Condition[typedCondition];
|
||||
|
||||
if (!cond) {
|
||||
continue;
|
||||
}
|
||||
|
||||
partyString +=
|
||||
$"[{i}] {member.CharacterName} - {member.ObjectKind} - {member.Actor.ActorId}\n";
|
||||
didAny = true;
|
||||
|
||||
ImGui.Text($"ID: {i} Enum: {typedCondition}");
|
||||
}
|
||||
|
||||
ImGui.TextUnformatted(partyString);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
// Subscriptions
|
||||
case 5:
|
||||
var i1 = new DalamudPluginInterface(this.dalamud, "DalamudTestSub", null, PluginLoadReason.Boot);
|
||||
var i2 = new DalamudPluginInterface(this.dalamud, "DalamudTestPub", null, PluginLoadReason.Boot);
|
||||
|
||||
if (ImGui.Button("Add test sub")) i1.Subscribe("DalamudTestPub", o => {
|
||||
dynamic msg = o;
|
||||
Log.Debug(msg.Expand);
|
||||
});
|
||||
|
||||
if (ImGui.Button("Add test sub any")) i1.SubscribeAny((o, a) => {
|
||||
dynamic msg = a;
|
||||
Log.Debug($"From {o}: {msg.Expand}");
|
||||
});
|
||||
|
||||
if (ImGui.Button("Remove test sub")) i1.Unsubscribe("DalamudTestPub");
|
||||
|
||||
if (ImGui.Button("Remove test sub any")) i1.UnsubscribeAny();
|
||||
|
||||
if (ImGui.Button("Send test message")) {
|
||||
dynamic testMsg = new ExpandoObject();
|
||||
testMsg.Expand = "dong";
|
||||
i2.SendMessage(testMsg);
|
||||
}
|
||||
|
||||
// This doesn't actually work, so don't mind it - impl relies on plugins being registered in PluginManager
|
||||
if (ImGui.Button("Send test message any"))
|
||||
{
|
||||
dynamic testMsg = new ExpandoObject();
|
||||
testMsg.Expand = "dong";
|
||||
i2.SendMessage("DalamudTestSub", testMsg);
|
||||
}
|
||||
|
||||
foreach (var sub in this.dalamud.PluginManager.IpcSubscriptions) {
|
||||
ImGui.Text($"Source:{sub.SourcePluginName} Sub:{sub.SubPluginName}");
|
||||
}
|
||||
break;
|
||||
|
||||
// Condition
|
||||
case 6:
|
||||
#if DEBUG
|
||||
ImGui.Text($"ptr: {this.dalamud.ClientState.Condition.conditionArrayBase.ToString("X16")}");
|
||||
#endif
|
||||
|
||||
ImGui.Text("Current Conditions:");
|
||||
ImGui.Separator();
|
||||
|
||||
var didAny = false;
|
||||
|
||||
for (var i = 0; i < Condition.MaxConditionEntries; i++)
|
||||
{
|
||||
var typedCondition = (ConditionFlag)i;
|
||||
var cond = this.dalamud.ClientState.Condition[typedCondition];
|
||||
|
||||
if (!cond)
|
||||
{
|
||||
continue;
|
||||
if (!didAny) {
|
||||
ImGui.Text("None. Talk to a shop NPC or visit a market board to find out more!!!!!!!");
|
||||
}
|
||||
|
||||
didAny = true;
|
||||
break;
|
||||
|
||||
ImGui.Text($"ID: {i} Enum: {typedCondition}");
|
||||
}
|
||||
case 7:
|
||||
var gauge = this.dalamud.ClientState.JobGauges.Get<ASTGauge>();
|
||||
ImGui.Text($"Moon: {gauge.ContainsSeal(SealType.MOON)} Drawn: {gauge.DrawnCard()}");
|
||||
|
||||
if (!didAny)
|
||||
{
|
||||
ImGui.Text("None. Talk to a shop NPC or visit a market board to find out more!!!!!!!");
|
||||
}
|
||||
break;
|
||||
|
||||
break;
|
||||
case 8:
|
||||
foreach (var command in this.dalamud.CommandManager.Commands) {
|
||||
ImGui.Text(
|
||||
$"{command.Key}\n -> {command.Value.HelpMessage}\n -> In help: {command.Value.ShowInHelp}\n\n");
|
||||
}
|
||||
|
||||
case 7:
|
||||
var gauge = this.dalamud.ClientState.JobGauges.Get<ASTGauge>();
|
||||
ImGui.Text($"Moon: {gauge.ContainsSeal(SealType.MOON)} Drawn: {gauge.DrawnCard()}");
|
||||
break;
|
||||
|
||||
break;
|
||||
case 9:
|
||||
ImGui.InputText("Addon name", ref this.inputAddonName, 256);
|
||||
ImGui.InputInt("Addon Index", ref this.inputAddonIndex);
|
||||
|
||||
case 8:
|
||||
foreach (var command in this.dalamud.CommandManager.Commands) {
|
||||
ImGui.Text($"{command.Key}\n -> {command.Value.HelpMessage}\n -> In help: {command.Value.ShowInHelp}\n\n");
|
||||
}
|
||||
if (ImGui.Button("Get Addon")) {
|
||||
this.resultAddon =
|
||||
this.dalamud.Framework.Gui.GetAddonByName(
|
||||
this.inputAddonName, this.inputAddonIndex);
|
||||
}
|
||||
|
||||
break;
|
||||
if (this.resultAddon != null) {
|
||||
ImGui.TextUnformatted(
|
||||
$"{this.resultAddon.Name} - 0x{this.resultAddon.Address.ToInt64():x}\n v:{this.resultAddon.Visible} x:{this.resultAddon.X} y:{this.resultAddon.Y} s:{this.resultAddon.Scale}, w:{this.resultAddon.Width}, h:{this.resultAddon.Height}");
|
||||
}
|
||||
|
||||
case 9:
|
||||
ImGui.InputText("Addon name", ref this.inputAddonName, 256);
|
||||
ImGui.InputInt("Addon Index", ref this.inputAddonIndex);
|
||||
if (ImGui.Button("Get Base UI object")) {
|
||||
var addr = this.dalamud.Framework.Gui.GetBaseUIObject().ToInt64().ToString("x");
|
||||
Log.Information("{0}", addr);
|
||||
ImGui.SetClipboardText(addr);
|
||||
}
|
||||
|
||||
if (ImGui.Button("Get Addon")) {
|
||||
this.resultAddon =
|
||||
this.dalamud.Framework.Gui.GetAddonByName(this.inputAddonName, this.inputAddonIndex);
|
||||
}
|
||||
|
||||
if (this.resultAddon != null) {
|
||||
ImGui.TextUnformatted($"{this.resultAddon.Name} - 0x{this.resultAddon.Address.ToInt64():x}\n v:{this.resultAddon.Visible} x:{this.resultAddon.X} y:{this.resultAddon.Y} s:{this.resultAddon.Scale}, w:{this.resultAddon.Width}, h:{this.resultAddon.Height}");
|
||||
}
|
||||
|
||||
if (ImGui.Button("Get Base UI object")) {
|
||||
var addr = this.dalamud.Framework.Gui.GetBaseUIObject().ToInt64().ToString("x");
|
||||
Log.Information("{0}", addr);
|
||||
ImGui.SetClipboardText(addr);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
else
|
||||
ImGui.TextUnformatted("Data not ready.");
|
||||
break;
|
||||
}
|
||||
else
|
||||
ImGui.TextUnformatted("Data not ready.");
|
||||
} catch (Exception ex) {
|
||||
ImGui.TextUnformatted(ex.ToString());
|
||||
}
|
||||
|
||||
ImGui.PopStyleVar();
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue