Fix warnings

This commit is contained in:
goaaats 2025-03-24 19:21:04 +01:00
parent fc562778da
commit c0c61c66be
4 changed files with 11 additions and 11 deletions

View file

@ -22,6 +22,9 @@ public unsafe class SMNGauge : JobGaugeBase<SummonerGauge>
/// </summary> /// </summary>
public ushort SummonTimerRemaining => this.Struct->SummonTimer; public ushort SummonTimerRemaining => this.Struct->SummonTimer;
/// <summary>
/// Gets the time remaining for the current attunement.
/// </summary>
[Obsolete("Typo fixed. Use AttunementTimerRemaining instead.", true)] [Obsolete("Typo fixed. Use AttunementTimerRemaining instead.", true)]
public ushort AttunmentTimerRemaining => this.AttunementTimerRemaining; public ushort AttunmentTimerRemaining => this.AttunementTimerRemaining;
@ -102,19 +105,19 @@ public unsafe class SMNGauge : JobGaugeBase<SummonerGauge>
/// Gets a value indicating whether if Ifrit is currently attuned. /// Gets a value indicating whether if Ifrit is currently attuned.
/// </summary> /// </summary>
/// <returns><c>true</c> or <c>false</c>.</returns> /// <returns><c>true</c> or <c>false</c>.</returns>
public bool IsIfritAttuned => this.AttunementType == SummonAttunement.IFRIT; public bool IsIfritAttuned => this.AttunementType == SummonAttunement.Ifrit;
/// <summary> /// <summary>
/// Gets a value indicating whether if Titan is currently attuned. /// Gets a value indicating whether if Titan is currently attuned.
/// </summary> /// </summary>
/// <returns><c>true</c> or <c>false</c>.</returns> /// <returns><c>true</c> or <c>false</c>.</returns>
public bool IsTitanAttuned => this.AttunementType == SummonAttunement.TITAN; public bool IsTitanAttuned => this.AttunementType == SummonAttunement.Titan;
/// <summary> /// <summary>
/// Gets a value indicating whether if Garuda is currently attuned. /// Gets a value indicating whether if Garuda is currently attuned.
/// </summary> /// </summary>
/// <returns><c>true</c> or <c>false</c>.</returns> /// <returns><c>true</c> or <c>false</c>.</returns>
public bool IsGarudaAttuned => this.AttunementType == SummonAttunement.GARUDA; public bool IsGarudaAttuned => this.AttunementType == SummonAttunement.Garuda;
/// <summary> /// <summary>
/// Gets a value indicating whether there are any Aetherflow stacks available. /// Gets a value indicating whether there are any Aetherflow stacks available.

View file

@ -85,8 +85,9 @@ internal class SheetRedirectResolver : IServiceType
{ {
flags |= SheetRedirectFlags.HighQuality; flags |= SheetRedirectFlags.HighQuality;
} }
else if (kind == ItemKind.Collectible || sheetName == "ItemMP") // MP for Masterpiece?! else if (kind == ItemKind.Collectible || sheetName == "ItemMP")
{ {
// MP for Masterpiece?!
flags |= SheetRedirectFlags.Collectible; flags |= SheetRedirectFlags.Collectible;
} }

View file

@ -2,14 +2,12 @@ using System.Runtime.CompilerServices;
using Dalamud.Data; using Dalamud.Data;
using Dalamud.Game; using Dalamud.Game;
using Dalamud.Game.Text.SeStringHandling.Payloads;
using Dalamud.Game.Text; using Dalamud.Game.Text;
using Lumina.Excel.Sheets; using Lumina.Excel.Sheets;
using Lumina.Text;
using Lumina.Text.ReadOnly; using Lumina.Text.ReadOnly;
using static Dalamud.Game.Text.SeStringHandling.Payloads.ItemPayload; using static Dalamud.Game.Text.SeStringHandling.Payloads.ItemPayload;
using Lumina.Text;
namespace Dalamud.Utility; namespace Dalamud.Utility;
@ -128,10 +126,10 @@ internal static class ItemUtil
switch (kind) switch (kind)
{ {
case ItemPayload.ItemKind.Hq: case ItemKind.Hq:
builder.Append($" {(char)SeIconChar.HighQuality}"); builder.Append($" {(char)SeIconChar.HighQuality}");
break; break;
case ItemPayload.ItemKind.Collectible: case ItemKind.Collectible:
builder.Append($" {(char)SeIconChar.Collectible}"); builder.Append($" {(char)SeIconChar.Collectible}");
break; break;
} }

View file

@ -12,14 +12,12 @@ using System.Runtime.InteropServices;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using Dalamud.Configuration.Internal;
using Dalamud.Data; using Dalamud.Data;
using Dalamud.Game; using Dalamud.Game;
using Dalamud.Game.ClientState.Objects.SubKinds; using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Game.ClientState.Objects.Types; using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Interface.Colors; using Dalamud.Interface.Colors;
using Dalamud.Interface.Utility; using Dalamud.Interface.Utility;
using Dalamud.Logging.Internal;
using Dalamud.Interface.Utility.Raii; using Dalamud.Interface.Utility.Raii;
using Dalamud.Support; using Dalamud.Support;
using ImGuiNET; using ImGuiNET;