docs: regenerate, include docfx config

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goat 2020-02-14 20:24:41 +09:00
parent 6e486d0cea
commit c59f53db2f
384 changed files with 248388 additions and 1052 deletions

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@ -10,13 +10,13 @@
<meta name="viewport" content="width=device-width">
<meta name="title" content="Namespace Dalamud.Game.Command
">
<meta name="generator" content="docfx 2.43.1.0">
<meta name="generator" content="docfx 2.48.1.0">
<link rel="shortcut icon" href="../favicon.ico">
<link rel="stylesheet" href="../styles/docfx.vendor.css">
<link rel="stylesheet" href="../styles/docfx.css">
<link rel="stylesheet" href="../styles/main.css">
<meta property="docfx:navrel" content="../toc.html">
<meta property="docfx:navrel" content="">
<meta property="docfx:tocrel" content="toc.html">
@ -78,13 +78,16 @@
<h3 id="classes">Classes
</h3>
<h4><a class="xref" href="Dalamud.Game.Command.CommandInfo.html">CommandInfo</a></h4>
<section></section>
<section><p>This class describes a registered command.</p>
</section>
<h4><a class="xref" href="Dalamud.Game.Command.CommandManager.html">CommandManager</a></h4>
<section></section>
<section><p>This class manages registered in-game slash commands.</p>
</section>
<h3 id="delegates">Delegates
</h3>
<h4><a class="xref" href="Dalamud.Game.Command.CommandInfo.HandlerDelegate.html">CommandInfo.HandlerDelegate</a></h4>
<section></section>
<section><p>The function to be executed when the command is dispatched.</p>
</section>
</article>
</div>