mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-11 01:37:24 +01:00
Manual overloads for ImGui functions accepting text (#2319)
* wip2 * Implement AutoUtf8Buffer * reformat * Work on manual bindings * restructure * Name scripts properly * Update utility functions to use ImU8String * add overloads * Add more overloads * Use ImGuiWindow from gen, support AddCallback * Use LibraryImport for custom ImGuiNative functinos * Make manual overloads for string-returning functinos * Make all overloads with self as its first parameter extension methods * Fix overload resolution by removing unnecessary * in => scoped in * Fix compilation errors
This commit is contained in:
parent
0c63541864
commit
c69329f592
293 changed files with 61312 additions and 754 deletions
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@ -1,3 +1,3 @@
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=interface_005Cfontawesome/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
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<s:Int64 x:Key="/Default/PerformanceThreshold/AnalysisFileSizeThreshold/=CSHARP/@EntryIndexedValue">300000</s:Int64>
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<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=interface_005Cfontawesome/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=interface_005Ctextures_005Ctexturewraps_005Cinternal_005Cdrawlisttexturewrap/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
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@ -348,7 +348,7 @@ internal sealed unsafe partial class Win32InputHandler : IImGuiInputHandler
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case WM.WM_CHAR:
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if (io.WantTextInput)
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{
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io.AddInputCharacter((uint)wParam);
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io.AddInputCharacter(new Rune((uint)wParam));
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return nint.Zero;
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}
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@ -343,31 +343,50 @@ internal unsafe partial class Dx11Renderer : IImGuiRenderer
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var vertexOffset = 0;
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var indexOffset = 0;
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var clipOff = new Vector4(drawData.DisplayPos, drawData.DisplayPos.X, drawData.DisplayPos.Y);
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this.context.Get()->PSSetShader(this.pixelShader, null, 0);
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this.context.Get()->PSSetSamplers(0, 1, this.sampler.GetAddressOf());
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foreach (ref var cmdList in cmdLists)
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{
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var cmds = new ImVectorWrapper<ImDrawCmd>(cmdList.Handle->CmdBuffer.ToUntyped());
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foreach (ref var cmd in cmds.DataSpan)
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{
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var clipV4 = cmd.ClipRect - clipOff;
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var clipRect = new RECT((int)clipV4.X, (int)clipV4.Y, (int)clipV4.Z, (int)clipV4.W);
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// Skip the draw if nothing would be visible
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if (clipRect.left >= clipRect.right || clipRect.top >= clipRect.bottom)
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continue;
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this.context.Get()->RSSetScissorRects(1, &clipRect);
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if (cmd.UserCallback == null)
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switch ((ImDrawCallbackEnum)(nint)cmd.UserCallback)
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{
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// Bind texture and draw
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var srv = (ID3D11ShaderResourceView*)cmd.TextureId.Handle;
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this.context.Get()->PSSetShader(this.pixelShader, null, 0);
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this.context.Get()->PSSetSamplers(0, 1, this.sampler.GetAddressOf());
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this.context.Get()->PSSetShaderResources(0, 1, &srv);
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this.context.Get()->DrawIndexed(
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cmd.ElemCount,
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(uint)(cmd.IdxOffset + indexOffset),
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(int)(cmd.VtxOffset + vertexOffset));
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case ImDrawCallbackEnum.Empty:
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{
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var clipV4 = cmd.ClipRect - clipOff;
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var clipRect = new RECT((int)clipV4.X, (int)clipV4.Y, (int)clipV4.Z, (int)clipV4.W);
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// Skip the draw if nothing would be visible
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if (clipRect.left >= clipRect.right || clipRect.top >= clipRect.bottom)
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continue;
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this.context.Get()->RSSetScissorRects(1, &clipRect);
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// Bind texture and draw
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var srv = (ID3D11ShaderResourceView*)cmd.TextureId.Handle;
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this.context.Get()->PSSetShaderResources(0, 1, &srv);
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this.context.Get()->DrawIndexed(
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cmd.ElemCount,
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(uint)(cmd.IdxOffset + indexOffset),
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(int)(cmd.VtxOffset + vertexOffset));
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break;
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}
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case ImDrawCallbackEnum.ResetRenderState:
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{
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// Special callback value used by the user to request the renderer to reset render state.
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this.SetupRenderState(drawData);
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break;
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}
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default:
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{
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// User callback, registered via ImDrawList::AddCallback()
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var cb = (delegate*<ImDrawListPtr, ref ImDrawCmd, void>)cmd.UserCallback;
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cb(cmdList, ref cmd);
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break;
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}
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}
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}
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@ -205,8 +205,8 @@ public sealed class SingleFontChooserDialog : IDisposable
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/// <summary>Gets or sets a value indicating whether this popup should be modal, blocking everything behind from
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/// being interacted.</summary>
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/// <remarks>If <c>true</c>, then <see cref="ImGui.BeginPopupModal(string, ref bool, ImGuiWindowFlags)"/> will be
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/// used. Otherwise, <see cref="ImGui.Begin(string, ref bool, ImGuiWindowFlags)"/> will be used.</remarks>
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/// <remarks>If <c>true</c>, then <see cref="ImGui.BeginPopupModal(ImU8String, ref bool, ImGuiWindowFlags)"/> will be
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/// used. Otherwise, <see cref="ImGui.Begin(ImU8String, ref bool, ImGuiWindowFlags)"/> will be used.</remarks>
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public bool IsModal { get; set; } = true;
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/// <summary>Gets or sets the window flags.</summary>
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@ -558,21 +558,10 @@ public sealed class SingleFontChooserDialog : IDisposable
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ImGui.SetNextItemWidth(ImGui.GetContentRegionAvail().X);
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using (this.fontHandle?.Push())
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{
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unsafe
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{
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fixed (byte* buf = this.fontPreviewText)
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fixed (byte* label = "##fontPreviewText"u8)
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{
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ImGui.InputTextMultiline(
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label,
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buf,
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(uint)this.fontPreviewText.Length,
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ImGui.GetContentRegionAvail(),
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ImGuiInputTextFlags.None,
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null,
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null);
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}
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}
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ImGui.InputTextMultiline(
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"##fontPreviewText"u8,
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this.fontPreviewText,
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ImGui.GetContentRegionAvail());
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}
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}
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}
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@ -608,15 +597,15 @@ public sealed class SingleFontChooserDialog : IDisposable
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ref this.familySearch,
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255,
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ImGuiInputTextFlags.AutoSelectAll | ImGuiInputTextFlags.CallbackHistory,
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data =>
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(ref ImGuiInputTextCallbackData data) =>
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{
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if (families.Count == 0)
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return 0;
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var baseIndex = this.selectedFamilyIndex;
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if (data->SelectionStart == 0 && data->SelectionEnd == data->BufTextLen)
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if (data.SelectionStart == 0 && data.SelectionEnd == data.BufTextLen)
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{
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switch (data->EventKey)
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switch (data.EventKey)
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{
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case ImGuiKey.DownArrow:
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this.selectedFamilyIndex = (this.selectedFamilyIndex + 1) % families.Count;
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@ -632,13 +621,13 @@ public sealed class SingleFontChooserDialog : IDisposable
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if (changed)
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{
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ImGuiHelpers.SetTextFromCallback(
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data,
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ref data,
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this.ExtractName(families[this.selectedFamilyIndex]));
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}
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}
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else
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{
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switch (data->EventKey)
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switch (data.EventKey)
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{
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case ImGuiKey.DownArrow:
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this.selectedFamilyIndex = families.FindIndex(
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@ -776,15 +765,15 @@ public sealed class SingleFontChooserDialog : IDisposable
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ref this.fontSearch,
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255,
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ImGuiInputTextFlags.AutoSelectAll | ImGuiInputTextFlags.CallbackHistory,
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data =>
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(ref ImGuiInputTextCallbackData data) =>
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{
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if (fonts.Count == 0)
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return 0;
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var baseIndex = this.selectedFontIndex;
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if (data->SelectionStart == 0 && data->SelectionEnd == data->BufTextLen)
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if (data.SelectionStart == 0 && data.SelectionEnd == data.BufTextLen)
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{
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switch (data->EventKey)
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switch (data.EventKey)
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{
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case ImGuiKey.DownArrow:
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this.selectedFontIndex = (this.selectedFontIndex + 1) % fonts.Count;
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@ -799,13 +788,13 @@ public sealed class SingleFontChooserDialog : IDisposable
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if (changed)
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{
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ImGuiHelpers.SetTextFromCallback(
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data,
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ref data,
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this.ExtractName(fonts[this.selectedFontIndex]));
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}
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}
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else
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{
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switch (data->EventKey)
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switch (data.EventKey)
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{
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case ImGuiKey.DownArrow:
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this.selectedFontIndex = fonts.FindIndex(
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@ -925,9 +914,9 @@ public sealed class SingleFontChooserDialog : IDisposable
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255,
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ImGuiInputTextFlags.AutoSelectAll | ImGuiInputTextFlags.CallbackHistory |
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ImGuiInputTextFlags.CharsDecimal,
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data =>
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(ref ImGuiInputTextCallbackData data) =>
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{
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switch (data->EventKey)
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switch (data.EventKey)
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{
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case ImGuiKey.DownArrow:
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this.selectedFont = this.selectedFont with
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@ -946,7 +935,7 @@ public sealed class SingleFontChooserDialog : IDisposable
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}
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if (changed)
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ImGuiHelpers.SetTextFromCallback(data, $"{this.selectedFont.SizePt:0.##}");
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ImGuiHelpers.SetTextFromCallback(ref data, $"{this.selectedFont.SizePt:0.##}");
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return 0;
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}))
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@ -1129,19 +1118,19 @@ public sealed class SingleFontChooserDialog : IDisposable
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255,
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ImGuiInputTextFlags.AutoSelectAll | ImGuiInputTextFlags.CallbackHistory |
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ImGuiInputTextFlags.CharsDecimal,
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data =>
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(ref ImGuiInputTextCallbackData data) =>
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{
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switch (data->EventKey)
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switch (data.EventKey)
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{
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case ImGuiKey.DownArrow:
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changed2 = true;
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value = Math.Min(max, (MathF.Round(value / step) * step) + step);
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ImGuiHelpers.SetTextFromCallback(data, $"{value:0.##}");
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ImGuiHelpers.SetTextFromCallback(ref data, $"{value:0.##}");
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break;
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case ImGuiKey.UpArrow:
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changed2 = true;
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value = Math.Max(min, (MathF.Round(value / step) * step) - step);
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ImGuiHelpers.SetTextFromCallback(data, $"{value:0.##}");
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ImGuiHelpers.SetTextFromCallback(ref data, $"{value:0.##}");
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break;
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}
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@ -218,7 +218,7 @@ internal sealed partial class ActiveNotification
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/// <summary>Calculates the effective expiry, taking ImGui window state into account.</summary>
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/// <param name="warrantsExtension">Notification will not dismiss while this paramter is <c>true</c>.</param>
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/// <returns>The calculated effective expiry.</returns>
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/// <remarks>Expected to be called BETWEEN <see cref="ImGui.Begin(string)"/> and <see cref="ImGui.End()"/>.</remarks>
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/// <remarks>Expected to be called BETWEEN <see cref="ImGui.Begin(ImU8String, ImGuiWindowFlags)"/> and <see cref="ImGui.End()"/>.</remarks>
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private DateTime CalculateEffectiveExpiry(ref bool warrantsExtension)
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{
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DateTime expiry;
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@ -87,7 +87,7 @@ internal unsafe class UiDebug
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var addonName = atkUnitBase->NameString;
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var agent = Service<GameGui>.Get().FindAgentInterface(atkUnitBase);
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ImGui.Text($"{addonName}");
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ImGui.Text(addonName);
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ImGui.SameLine();
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ImGui.PushStyleColor(ImGuiCol.Text, isVisible ? 0xFF00FF00 : 0xFF0000FF);
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ImGui.Text(isVisible ? "Visible" : "Not Visible");
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@ -211,7 +211,7 @@ internal unsafe class UiDebug
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ImGui.SameLine();
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Service<SeStringRenderer>.Get().Draw(textNode->NodeText);
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ImGui.InputText($"Replace Text##{(ulong)textNode:X}", textNode->NodeText.StringPtr, (uint)textNode->NodeText.BufSize);
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ImGui.InputText($"Replace Text##{(ulong)textNode:X}", new(textNode->NodeText.StringPtr, (int)textNode->NodeText.BufSize));
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ImGui.SameLine();
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if (ImGui.Button($"Encode##{(ulong)textNode:X}"))
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@ -1,3 +1,5 @@
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using System.Numerics;
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using Dalamud.Bindings.ImGui;
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using Dalamud.Interface.Internal.UiDebug2.Utility;
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using Dalamud.Interface.Utility.Raii;
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@ -110,7 +112,7 @@ public unsafe partial class AddonTree
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}
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catch (Exception ex)
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{
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ImGui.TextColored(new(1, 0, 0, 1), $"{ex}");
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ImGui.TextColored(new Vector4(1, 0, 0, 1), $"{ex}");
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}
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}
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}
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@ -121,7 +121,7 @@ public unsafe partial class AddonTree : IDisposable
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ImGui.SameLine();
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ImGui.SameLine();
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ImGui.TextColored(isVisible ? new(0.1f, 1f, 0.1f, 1f) : new(0.6f, 0.6f, 0.6f, 1), isVisible ? "Visible" : "Not Visible");
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ImGui.TextColored(isVisible ? new Vector4(0.1f, 1f, 0.1f, 1f) : new(0.6f, 0.6f, 0.6f, 1), isVisible ? "Visible" : "Not Visible");
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ImGui.SameLine(ImGui.GetWindowWidth() - 100);
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@ -57,11 +57,11 @@ public static class Events
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ImGui.TableNextColumn();
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ImGui.TextUnformatted($"{evt->State.StateFlags}");
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ImGui.TableNextColumn();
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ImGui.TextUnformatted($"{evt->State.UnkFlags1}");
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ImGui.TextUnformatted($"{evt->State.ReturnFlags}");
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ImGui.TableNextColumn();
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ImGuiHelpers.ClickToCopyText($"{(nint)evt->Target:X}", null, new Vector4(0.6f, 0.6f, 0.6f, 1));
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ImGuiHelpers.ClickToCopyText($"{(nint)evt->Target:X}", default, new Vector4(0.6f, 0.6f, 0.6f, 1));
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ImGui.TableNextColumn();
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ImGuiHelpers.ClickToCopyText($"{(nint)evt->Listener:X}", null, new Vector4(0.6f, 0.6f, 0.6f, 1));
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ImGuiHelpers.ClickToCopyText($"{(nint)evt->Listener:X}", default, new Vector4(0.6f, 0.6f, 0.6f, 1));
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evt = evt->NextEvent;
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}
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}
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@ -321,7 +321,7 @@ internal unsafe partial class TextNodeTree
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ImGui.Text("Font:");
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ImGui.TableNextColumn();
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ImGui.SetNextItemWidth(150);
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if (ImGui.Combo($"##{(nint)this.Node:X}fontType", ref fontIndex, FontNames, FontList.Count))
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if (ImGui.Combo($"##{(nint)this.Node:X}fontType", ref fontIndex, FontNames))
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{
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this.TxtNode->FontType = FontList[fontIndex];
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}
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@ -226,13 +226,13 @@ internal unsafe partial class ImageNodeTree : ResNodeTree
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ImGui.TableNextColumn();
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ImGui.TextColored(!hiRes ? new(1) : new(0.6f, 0.6f, 0.6f, 1), "Standard:\t");
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ImGui.TextColored(!hiRes ? new Vector4(1) : new(0.6f, 0.6f, 0.6f, 1), "Standard:\t");
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ImGui.SameLine();
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var cursX = ImGui.GetCursorPosX();
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PrintPartCoords(u / 2f, v / 2f, width / 2f, height / 2f);
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ImGui.TextColored(hiRes ? new(1) : new(0.6f, 0.6f, 0.6f, 1), "Hi-Res:\t");
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ImGui.TextColored(hiRes ? new Vector4(1) : new(0.6f, 0.6f, 0.6f, 1), "Hi-Res:\t");
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ImGui.SameLine();
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ImGui.SetCursorPosX(cursX);
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|
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@ -1,3 +1,4 @@
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using System.Numerics;
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using System.Runtime.InteropServices;
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using Dalamud.Bindings.ImGui;
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@ -46,7 +47,7 @@ internal unsafe partial class TextNodeTree : ResNodeTree
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return;
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}
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ImGui.TextColored(new(1), "Text:");
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ImGui.TextColored(new Vector4(1), "Text:");
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ImGui.SameLine();
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try
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|
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@ -74,7 +74,7 @@ public readonly unsafe partial struct TimelineTree
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("Frame Time", $"{this.NodeTimeline->FrameTime:F2} ({this.NodeTimeline->FrameTime * 30:F0})"));
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PrintFieldValuePairs(("Active Label Id", $"{this.NodeTimeline->ActiveLabelId}"), ("Duration", $"{this.NodeTimeline->LabelFrameIdxDuration}"), ("End Frame", $"{this.NodeTimeline->LabelEndFrameIdx}"));
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ImGui.TextColored(new(0.6f, 0.6f, 0.6f, 1), "Animation List");
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ImGui.TextColored(new Vector4(0.6f, 0.6f, 0.6f, 1), "Animation List");
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for (var a = 0; a < animationCount; a++)
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{
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|
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@ -28,7 +28,7 @@ internal static class Gui
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var grey60 = new Vector4(0.6f, 0.6f, 0.6f, 1);
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if (copy)
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{
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ImGuiHelpers.ClickToCopyText(value, null, grey60);
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ImGuiHelpers.ClickToCopyText(value, default, grey60);
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}
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else
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{
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|
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@ -68,7 +68,7 @@ public class BranchSwitcherWindow : Window
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var si = Service<Dalamud>.Get().StartInfo;
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var itemsArray = this.branches.Select(x => x.Key).ToArray();
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ImGui.ListBox("Branch", ref this.selectedBranchIndex, itemsArray, itemsArray.Length);
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ImGui.ListBox("Branch", ref this.selectedBranchIndex, itemsArray);
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var pickedBranch = this.branches.ElementAt(this.selectedBranchIndex);
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|||
|
|
@ -835,11 +835,9 @@ internal class ConsoleWindow : Window, IDisposable
|
|||
}
|
||||
}
|
||||
|
||||
private unsafe int CommandInputCallback(ImGuiInputTextCallbackData* data)
|
||||
private int CommandInputCallback(ref ImGuiInputTextCallbackData data)
|
||||
{
|
||||
var ptr = new ImGuiInputTextCallbackDataPtr(data);
|
||||
|
||||
switch (data->EventFlag)
|
||||
switch (data.EventFlag)
|
||||
{
|
||||
case ImGuiInputTextFlags.CallbackEdit:
|
||||
this.completionZipText = null;
|
||||
|
|
@ -847,9 +845,7 @@ internal class ConsoleWindow : Window, IDisposable
|
|||
break;
|
||||
|
||||
case ImGuiInputTextFlags.CallbackCompletion:
|
||||
var textBytes = new byte[data->BufTextLen];
|
||||
Marshal.Copy((IntPtr)data->Buf, textBytes, 0, data->BufTextLen);
|
||||
var text = Encoding.UTF8.GetString(textBytes);
|
||||
var text = Encoding.UTF8.GetString(data.BufTextSpan);
|
||||
|
||||
var words = text.Split();
|
||||
|
||||
|
|
@ -894,8 +890,8 @@ internal class ConsoleWindow : Window, IDisposable
|
|||
|
||||
if (toComplete != null)
|
||||
{
|
||||
ptr.DeleteChars(0, ptr.BufTextLen);
|
||||
ptr.InsertChars(0, toComplete);
|
||||
data.DeleteChars(0, data.BufTextLen);
|
||||
data.InsertChars(0, toComplete);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -904,14 +900,14 @@ internal class ConsoleWindow : Window, IDisposable
|
|||
case ImGuiInputTextFlags.CallbackHistory:
|
||||
var prevPos = this.historyPos;
|
||||
|
||||
if (ptr.EventKey == ImGuiKey.UpArrow)
|
||||
if (data.EventKey == ImGuiKey.UpArrow)
|
||||
{
|
||||
if (this.historyPos == -1)
|
||||
this.historyPos = this.configuration.LogCommandHistory.Count - 1;
|
||||
else if (this.historyPos > 0)
|
||||
this.historyPos--;
|
||||
}
|
||||
else if (data->EventKey == ImGuiKey.DownArrow)
|
||||
else if (data.EventKey == ImGuiKey.DownArrow)
|
||||
{
|
||||
if (this.historyPos != -1)
|
||||
{
|
||||
|
|
@ -926,8 +922,8 @@ internal class ConsoleWindow : Window, IDisposable
|
|||
{
|
||||
var historyStr = this.historyPos >= 0 ? this.configuration.LogCommandHistory[this.historyPos] : string.Empty;
|
||||
|
||||
ptr.DeleteChars(0, ptr.BufTextLen);
|
||||
ptr.InsertChars(0, historyStr);
|
||||
data.DeleteChars(0, data.BufTextLen);
|
||||
data.InsertChars(0, historyStr);
|
||||
}
|
||||
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -49,7 +49,7 @@ internal static class DataWindowWidgetExtensions
|
|||
{
|
||||
ImGui.SetClipboardText(s);
|
||||
Service<NotificationManager>.Get().AddNotification(
|
||||
$"Copied {ImGui.TableGetColumnNameS()} to clipboard.",
|
||||
$"Copied {ImGui.TableGetColumnName()} to clipboard.",
|
||||
widget.DisplayName,
|
||||
NotificationType.Success);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -120,23 +120,13 @@ internal class DataShareWidget : IDataWindowWidget
|
|||
|
||||
ImGui.SameLine();
|
||||
if (ImGui.Button("Copy"))
|
||||
{
|
||||
fixed (byte* pData = data)
|
||||
ImGui.SetClipboardText(pData);
|
||||
}
|
||||
ImGui.SetClipboardText(data);
|
||||
|
||||
fixed (byte* pLabel = "text"u8)
|
||||
fixed (byte* pData = data)
|
||||
{
|
||||
ImGui.InputTextMultiline(
|
||||
pLabel,
|
||||
pData,
|
||||
(uint)data.Length,
|
||||
ImGui.GetContentRegionAvail(),
|
||||
ImGuiInputTextFlags.ReadOnly,
|
||||
null,
|
||||
null);
|
||||
}
|
||||
ImGui.InputTextMultiline(
|
||||
"text"u8,
|
||||
data,
|
||||
ImGui.GetContentRegionAvail(),
|
||||
ImGuiInputTextFlags.ReadOnly);
|
||||
}
|
||||
|
||||
this.nextTab = -1;
|
||||
|
|
@ -243,7 +233,7 @@ internal class DataShareWidget : IDataWindowWidget
|
|||
{
|
||||
ImGui.SetClipboardText(tooltip?.Invoke() ?? s);
|
||||
Service<NotificationManager>.Get().AddNotification(
|
||||
$"Copied {ImGui.TableGetColumnNameS()} to clipboard.",
|
||||
$"Copied {ImGui.TableGetColumnName()} to clipboard.",
|
||||
this.DisplayName,
|
||||
NotificationType.Success);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -69,7 +69,7 @@ internal class FontAwesomeTestWidget : IDataWindowWidget
|
|||
|
||||
ImGui.SetNextItemWidth(160f);
|
||||
var categoryIndex = this.selectedIconCategory;
|
||||
if (ImGui.Combo("####FontAwesomeCategorySearch", ref categoryIndex, this.iconCategories, this.iconCategories.Length))
|
||||
if (ImGui.Combo("####FontAwesomeCategorySearch", ref categoryIndex, this.iconCategories))
|
||||
{
|
||||
this.selectedIconCategory = categoryIndex;
|
||||
this.iconSearchChanged = true;
|
||||
|
|
|
|||
|
|
@ -61,58 +61,25 @@ internal class GamePrebakedFontsTestWidget : IDataWindowWidget, IDisposable
|
|||
public unsafe void Draw()
|
||||
{
|
||||
ImGui.AlignTextToFramePadding();
|
||||
if (ImGui.Combo("Global Scale per Font", ref this.fontScaleMode, FontScaleModes, FontScaleModes.Length))
|
||||
if (ImGui.Combo("Global Scale per Font"u8, ref this.fontScaleMode, FontScaleModes))
|
||||
this.ClearAtlas();
|
||||
if (ImGui.Checkbox("Global Scale for Atlas"u8, ref this.atlasScaleMode))
|
||||
this.ClearAtlas();
|
||||
fixed (byte* labelPtr = "Global Scale for Atlas"u8)
|
||||
{
|
||||
var v = this.atlasScaleMode;
|
||||
if (ImGui.Checkbox(labelPtr, ref v))
|
||||
{
|
||||
this.atlasScaleMode = v;
|
||||
this.ClearAtlas();
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
fixed (byte* labelPtr = "Word Wrap"u8)
|
||||
{
|
||||
var v = this.useWordWrap;
|
||||
if (ImGui.Checkbox(labelPtr, &v))
|
||||
this.useWordWrap = v;
|
||||
}
|
||||
ImGui.Checkbox("Word Wrap"u8, ref this.useWordWrap);
|
||||
|
||||
ImGui.SameLine();
|
||||
fixed (byte* labelPtr = "Italic"u8)
|
||||
{
|
||||
var v = this.useItalic;
|
||||
if (ImGui.Checkbox(labelPtr, &v))
|
||||
{
|
||||
this.useItalic = v;
|
||||
this.ClearAtlas();
|
||||
}
|
||||
}
|
||||
if (ImGui.Checkbox("Italic"u8, ref this.useItalic))
|
||||
this.ClearAtlas();
|
||||
|
||||
ImGui.SameLine();
|
||||
fixed (byte* labelPtr = "Bold"u8)
|
||||
{
|
||||
var v = this.useBold;
|
||||
if (ImGui.Checkbox(labelPtr, &v))
|
||||
{
|
||||
this.useBold = v;
|
||||
this.ClearAtlas();
|
||||
}
|
||||
}
|
||||
if (ImGui.Checkbox("Bold"u8, ref this.useBold))
|
||||
this.ClearAtlas();
|
||||
|
||||
ImGui.SameLine();
|
||||
fixed (byte* labelPtr = "Minimum Range"u8)
|
||||
{
|
||||
var v = this.useMinimumBuild;
|
||||
if (ImGui.Checkbox(labelPtr, &v))
|
||||
{
|
||||
this.useMinimumBuild = v;
|
||||
this.ClearAtlas();
|
||||
}
|
||||
}
|
||||
if (ImGui.Checkbox("Minimum Range"u8, ref this.useMinimumBuild))
|
||||
this.ClearAtlas();
|
||||
|
||||
ImGui.SameLine();
|
||||
if (ImGui.Button("Reset Text") || this.testStringBuffer.IsDisposed)
|
||||
|
|
@ -215,12 +182,8 @@ internal class GamePrebakedFontsTestWidget : IDataWindowWidget, IDisposable
|
|||
{
|
||||
if (ImGui.InputTextMultiline(
|
||||
labelPtr,
|
||||
this.testStringBuffer.Data,
|
||||
(uint)this.testStringBuffer.Capacity,
|
||||
new(ImGui.GetContentRegionAvail().X, ImGui.GetTextLineHeight() * 3),
|
||||
0,
|
||||
null,
|
||||
null))
|
||||
this.testStringBuffer.StorageSpan,
|
||||
new(ImGui.GetContentRegionAvail().X, ImGui.GetTextLineHeight() * 3)))
|
||||
{
|
||||
var len = this.testStringBuffer.StorageSpan.IndexOf((byte)0);
|
||||
if (len + 4 >= this.testStringBuffer.Capacity)
|
||||
|
|
@ -293,8 +256,7 @@ internal class GamePrebakedFontsTestWidget : IDataWindowWidget, IDisposable
|
|||
}
|
||||
else if (!handle.Value.Available)
|
||||
{
|
||||
fixed (byte* labelPtr = "Loading..."u8)
|
||||
ImGui.TextUnformatted(labelPtr, labelPtr + 8 + ((Environment.TickCount / 200) % 3));
|
||||
ImGui.TextUnformatted("Loading..."u8[..(8 + ((Environment.TickCount / 200) % 3))]);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -303,16 +265,12 @@ internal class GamePrebakedFontsTestWidget : IDataWindowWidget, IDisposable
|
|||
if (counter++ % 2 == 0)
|
||||
{
|
||||
using var pushPop = handle.Value.Push();
|
||||
ImGui.TextUnformatted(
|
||||
this.testStringBuffer.Data,
|
||||
this.testStringBuffer.Data + this.testStringBuffer.Length);
|
||||
ImGui.TextUnformatted(this.testStringBuffer.DataSpan);
|
||||
}
|
||||
else
|
||||
{
|
||||
handle.Value.Push();
|
||||
ImGui.TextUnformatted(
|
||||
this.testStringBuffer.Data,
|
||||
this.testStringBuffer.Data + this.testStringBuffer.Length);
|
||||
ImGui.TextUnformatted(this.testStringBuffer.DataSpan);
|
||||
handle.Value.Pop();
|
||||
}
|
||||
}
|
||||
|
|
@ -379,12 +337,9 @@ internal class GamePrebakedFontsTestWidget : IDataWindowWidget, IDisposable
|
|||
|
||||
return;
|
||||
|
||||
unsafe void TestSingle(ImFontPtr fontPtr, IFontHandle handle)
|
||||
void TestSingle(ImFontPtr fontPtr, IFontHandle handle)
|
||||
{
|
||||
var dim = default(Vector2);
|
||||
var test = "Test string"u8;
|
||||
fixed (byte* pTest = test)
|
||||
ImGui.CalcTextSizeA(ref dim, fontPtr, fontPtr.FontSize, float.MaxValue, 0f, pTest, (string)null, null);
|
||||
var dim = ImGui.CalcTextSizeA(fontPtr, fontPtr.FontSize, float.MaxValue, 0f, "Test string"u8, out _);
|
||||
Log.Information($"{nameof(GamePrebakedFontsTestWidget)}: {handle} => {dim}");
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -73,17 +73,9 @@ internal class ImGuiWidget : IDataWindowWidget
|
|||
|
||||
ImGui.Checkbox("##manualType", ref this.notificationTemplate.ManualType);
|
||||
ImGui.SameLine();
|
||||
ImGui.Combo(
|
||||
"Type##type",
|
||||
ref this.notificationTemplate.TypeInt,
|
||||
NotificationTemplate.TypeTitles,
|
||||
NotificationTemplate.TypeTitles.Length);
|
||||
ImGui.Combo("Type##type", ref this.notificationTemplate.TypeInt, NotificationTemplate.TypeTitles);
|
||||
|
||||
ImGui.Combo(
|
||||
"Icon##iconCombo",
|
||||
ref this.notificationTemplate.IconInt,
|
||||
NotificationTemplate.IconTitles,
|
||||
NotificationTemplate.IconTitles.Length);
|
||||
ImGui.Combo("Icon##iconCombo", ref this.notificationTemplate.IconInt, NotificationTemplate.IconTitles);
|
||||
switch (this.notificationTemplate.IconInt)
|
||||
{
|
||||
case 1 or 2:
|
||||
|
|
@ -96,8 +88,7 @@ internal class ImGuiWidget : IDataWindowWidget
|
|||
ImGui.Combo(
|
||||
"Asset##iconAssetCombo",
|
||||
ref this.notificationTemplate.IconAssetInt,
|
||||
NotificationTemplate.AssetSources,
|
||||
NotificationTemplate.AssetSources.Length);
|
||||
NotificationTemplate.AssetSources);
|
||||
break;
|
||||
case 3 or 7:
|
||||
ImGui.InputText(
|
||||
|
|
@ -116,20 +107,17 @@ internal class ImGuiWidget : IDataWindowWidget
|
|||
ImGui.Combo(
|
||||
"Initial Duration",
|
||||
ref this.notificationTemplate.InitialDurationInt,
|
||||
NotificationTemplate.InitialDurationTitles,
|
||||
NotificationTemplate.InitialDurationTitles.Length);
|
||||
NotificationTemplate.InitialDurationTitles);
|
||||
|
||||
ImGui.Combo(
|
||||
"Extension Duration",
|
||||
ref this.notificationTemplate.HoverExtendDurationInt,
|
||||
NotificationTemplate.HoverExtendDurationTitles,
|
||||
NotificationTemplate.HoverExtendDurationTitles.Length);
|
||||
NotificationTemplate.HoverExtendDurationTitles);
|
||||
|
||||
ImGui.Combo(
|
||||
"Progress",
|
||||
ref this.notificationTemplate.ProgressMode,
|
||||
NotificationTemplate.ProgressModeTitles,
|
||||
NotificationTemplate.ProgressModeTitles.Length);
|
||||
NotificationTemplate.ProgressModeTitles);
|
||||
|
||||
ImGui.Checkbox("Respect UI Hidden", ref this.notificationTemplate.RespectUiHidden);
|
||||
|
||||
|
|
|
|||
|
|
@ -89,7 +89,7 @@ internal class NounProcessorWidget : IDataWindowWidget
|
|||
var language = this.languages[this.selectedLanguageIndex];
|
||||
|
||||
ImGui.SetNextItemWidth(300);
|
||||
if (ImGui.Combo("###SelectedSheetName", ref this.selectedSheetNameIndex, NounSheets.Select(t => t.Name).ToArray(), NounSheets.Length))
|
||||
if (ImGui.Combo("###SelectedSheetName", ref this.selectedSheetNameIndex, NounSheets.Select(t => t.Name).ToArray()))
|
||||
{
|
||||
this.rowId = 1;
|
||||
}
|
||||
|
|
@ -97,7 +97,7 @@ internal class NounProcessorWidget : IDataWindowWidget
|
|||
ImGui.SameLine();
|
||||
|
||||
ImGui.SetNextItemWidth(120);
|
||||
if (ImGui.Combo("###SelectedLanguage", ref this.selectedLanguageIndex, this.languageNames, this.languageNames.Length))
|
||||
if (ImGui.Combo("###SelectedLanguage", ref this.selectedLanguageIndex, this.languageNames))
|
||||
{
|
||||
language = this.languages[this.selectedLanguageIndex];
|
||||
this.rowId = 1;
|
||||
|
|
@ -107,7 +107,7 @@ internal class NounProcessorWidget : IDataWindowWidget
|
|||
var sheet = dataManager.Excel.GetSheet<RawRow>(Language.English, sheetType.Name);
|
||||
var minRowId = (int)sheet.FirstOrDefault().RowId;
|
||||
var maxRowId = (int)sheet.LastOrDefault().RowId;
|
||||
if (ImGui.InputInt("RowId###RowId", ref this.rowId, 1, 10, ImGuiInputTextFlags.AutoSelectAll))
|
||||
if (ImGui.InputInt("RowId###RowId", ref this.rowId, 1, 10, flags: ImGuiInputTextFlags.AutoSelectAll))
|
||||
{
|
||||
if (this.rowId < minRowId)
|
||||
this.rowId = minRowId;
|
||||
|
|
@ -120,7 +120,7 @@ internal class NounProcessorWidget : IDataWindowWidget
|
|||
ImGui.TextUnformatted($"(Range: {minRowId} - {maxRowId})");
|
||||
|
||||
ImGui.SetNextItemWidth(120);
|
||||
if (ImGui.InputInt("Amount###Amount", ref this.amount, 1, 10, ImGuiInputTextFlags.AutoSelectAll))
|
||||
if (ImGui.InputInt("Amount###Amount", ref this.amount, 1, 10, flags: ImGuiInputTextFlags.AutoSelectAll))
|
||||
{
|
||||
if (this.amount <= 0)
|
||||
this.amount = 1;
|
||||
|
|
|
|||
|
|
@ -568,7 +568,7 @@ internal class SeStringCreatorWidget : IDataWindowWidget
|
|||
}
|
||||
}).OrderBy(sheetName => sheetName, StringComparer.InvariantCulture).ToArray();
|
||||
|
||||
var sheetChanged = ImGui.Combo("Sheet Name", ref this.importSelectedSheetName, this.validImportSheetNames, this.validImportSheetNames.Length);
|
||||
var sheetChanged = ImGui.Combo("Sheet Name", ref this.importSelectedSheetName, this.validImportSheetNames);
|
||||
|
||||
try
|
||||
{
|
||||
|
|
@ -683,7 +683,7 @@ internal class SeStringCreatorWidget : IDataWindowWidget
|
|||
ImGui.TableNextColumn(); // Type
|
||||
var type = (int)entry.Type;
|
||||
ImGui.SetNextItemWidth(-1);
|
||||
if (ImGui.Combo($"##Type{i}", ref type, ["String", "Macro", "Fixed"], 3))
|
||||
if (ImGui.Combo($"##Type{i}", ref type, ["String", "Macro", "Fixed"]))
|
||||
{
|
||||
entry.Type = (TextEntryType)type;
|
||||
updateString |= true;
|
||||
|
|
|
|||
|
|
@ -115,7 +115,7 @@ internal unsafe class SeStringRendererTestWidget : IDataWindowWidget
|
|||
ImGui.SameLine();
|
||||
var t4 = this.style.ThemeIndex ?? AtkStage.Instance()->AtkUIColorHolder->ActiveColorThemeType;
|
||||
ImGui.PushItemWidth(ImGui.CalcTextSize("WWWWWWWWWWWWWW").X);
|
||||
if (ImGui.Combo("##theme", ref t4, ThemeNames, ThemeNames.Length))
|
||||
if (ImGui.Combo("##theme", ref t4, ThemeNames))
|
||||
this.style.ThemeIndex = t4;
|
||||
|
||||
ImGui.SameLine();
|
||||
|
|
@ -265,12 +265,8 @@ internal unsafe class SeStringRendererTestWidget : IDataWindowWidget
|
|||
{
|
||||
if (ImGui.InputTextMultiline(
|
||||
labelPtr,
|
||||
this.testStringBuffer.Data,
|
||||
(uint)this.testStringBuffer.Capacity,
|
||||
new(ImGui.GetContentRegionAvail().X, ImGui.GetTextLineHeight() * 3),
|
||||
0,
|
||||
null,
|
||||
null))
|
||||
this.testStringBuffer.StorageSpan,
|
||||
new(ImGui.GetContentRegionAvail().X, ImGui.GetTextLineHeight() * 3)))
|
||||
{
|
||||
var len = this.testStringBuffer.StorageSpan.IndexOf((byte)0);
|
||||
if (len + 4 >= this.testStringBuffer.Capacity)
|
||||
|
|
@ -278,7 +274,7 @@ internal unsafe class SeStringRendererTestWidget : IDataWindowWidget
|
|||
if (len < this.testStringBuffer.Capacity)
|
||||
{
|
||||
this.testStringBuffer.LengthUnsafe = len;
|
||||
this.testStringBuffer.StorageSpan[len] = default;
|
||||
this.testStringBuffer.StorageSpan[len] = 0;
|
||||
}
|
||||
|
||||
this.testString = string.Empty;
|
||||
|
|
|
|||
|
|
@ -243,8 +243,8 @@ internal class TaskSchedulerWidget : IDataWindowWidget
|
|||
|
||||
if (ImGui.CollapsingHeader("Download"))
|
||||
{
|
||||
ImGui.InputText("URL", ref this.url, (uint)this.url.Length);
|
||||
ImGui.InputText("Local Path", ref this.localPath, (uint)this.localPath.Length);
|
||||
ImGui.InputText("URL", ref this.url);
|
||||
ImGui.InputText("Local Path", ref this.localPath);
|
||||
ImGui.SameLine();
|
||||
|
||||
if (ImGuiComponents.IconButton("##localpathpicker", FontAwesomeIcon.File))
|
||||
|
|
|
|||
|
|
@ -71,7 +71,7 @@ internal class TexWidget : IDataWindowWidget
|
|||
|
||||
private enum DrawBlameTableColumnUserId
|
||||
{
|
||||
NativeAddress,
|
||||
NativeAddress = 1,
|
||||
Actions,
|
||||
Name,
|
||||
Width,
|
||||
|
|
@ -231,7 +231,7 @@ internal class TexWidget : IDataWindowWidget
|
|||
ImGui.PopID();
|
||||
}
|
||||
|
||||
if (ImGui.CollapsingHeader($"CropCopy##{this.DrawExistingTextureModificationArgs}"))
|
||||
if (ImGui.CollapsingHeader($"CropCopy##{nameof(this.DrawExistingTextureModificationArgs)}"))
|
||||
{
|
||||
ImGui.PushID(nameof(this.DrawExistingTextureModificationArgs));
|
||||
this.DrawExistingTextureModificationArgs();
|
||||
|
|
@ -709,8 +709,7 @@ internal class TexWidget : IDataWindowWidget
|
|||
if (ImGui.Combo(
|
||||
"Assembly",
|
||||
ref this.inputManifestResourceAssemblyIndex,
|
||||
this.inputManifestResourceAssemblyCandidateNames,
|
||||
this.inputManifestResourceAssemblyCandidateNames.Length))
|
||||
this.inputManifestResourceAssemblyCandidateNames))
|
||||
{
|
||||
this.inputManifestResourceNameIndex = 0;
|
||||
this.inputManifestResourceNameCandidates = null;
|
||||
|
|
@ -727,8 +726,7 @@ internal class TexWidget : IDataWindowWidget
|
|||
ImGui.Combo(
|
||||
"Name",
|
||||
ref this.inputManifestResourceNameIndex,
|
||||
this.inputManifestResourceNameCandidates,
|
||||
this.inputManifestResourceNameCandidates.Length);
|
||||
this.inputManifestResourceNameCandidates);
|
||||
|
||||
var name =
|
||||
this.inputManifestResourceNameIndex >= 0
|
||||
|
|
@ -844,15 +842,14 @@ internal class TexWidget : IDataWindowWidget
|
|||
ImGui.Combo(
|
||||
nameof(this.textureModificationArgs.DxgiFormat),
|
||||
ref this.renderTargetChoiceInt,
|
||||
this.supportedRenderTargetFormatNames,
|
||||
this.supportedRenderTargetFormatNames.Length);
|
||||
this.supportedRenderTargetFormatNames);
|
||||
|
||||
Span<int> wh = stackalloc int[2];
|
||||
wh[0] = this.textureModificationArgs.NewWidth;
|
||||
wh[1] = this.textureModificationArgs.NewHeight;
|
||||
if (ImGui.InputInt2(
|
||||
if (ImGui.InputInt(
|
||||
$"{nameof(this.textureModificationArgs.NewWidth)}/{nameof(this.textureModificationArgs.NewHeight)}",
|
||||
ref wh[0]))
|
||||
wh))
|
||||
{
|
||||
this.textureModificationArgs.NewWidth = wh[0];
|
||||
this.textureModificationArgs.NewHeight = wh[1];
|
||||
|
|
|
|||
|
|
@ -41,9 +41,9 @@ internal class ToastWidget : IDataWindowWidget
|
|||
|
||||
ImGui.InputText("Toast text", ref this.inputTextToast, 200);
|
||||
|
||||
ImGui.Combo("Toast Position", ref this.toastPosition, new[] { "Bottom", "Top", }, 2);
|
||||
ImGui.Combo("Toast Speed", ref this.toastSpeed, new[] { "Slow", "Fast", }, 2);
|
||||
ImGui.Combo("Quest Toast Position", ref this.questToastPosition, new[] { "Centre", "Right", "Left" }, 3);
|
||||
ImGui.Combo("Toast Position", ref this.toastPosition, ["Bottom", "Top"]);
|
||||
ImGui.Combo("Toast Speed", ref this.toastSpeed, ["Slow", "Fast"]);
|
||||
ImGui.Combo("Quest Toast Position", ref this.questToastPosition, ["Centre", "Right", "Left"]);
|
||||
ImGui.Checkbox("Quest Checkmark", ref this.questToastCheckmark);
|
||||
ImGui.Checkbox("Quest Play Sound", ref this.questToastSound);
|
||||
ImGui.InputInt("Quest Icon ID", ref this.questToastIconId);
|
||||
|
|
|
|||
|
|
@ -101,7 +101,7 @@ internal class UldWidget : IDataWindowWidget
|
|||
}
|
||||
|
||||
var selectedUldPrev = this.selectedUld;
|
||||
ImGui.Combo("##selectUld", ref this.selectedUld, uldNames, uldNames.Length);
|
||||
ImGui.Combo("##selectUld", ref this.selectedUld, uldNames);
|
||||
ImGui.SameLine();
|
||||
if (ImGuiComponents.IconButton("selectUldLeft", FontAwesomeIcon.AngleLeft))
|
||||
this.selectedUld = ((this.selectedUld + uldNames.Length) - 1) % uldNames.Length;
|
||||
|
|
@ -117,7 +117,7 @@ internal class UldWidget : IDataWindowWidget
|
|||
ClearTask(ref this.selectedUldFileTask);
|
||||
}
|
||||
|
||||
ImGui.Combo("##selectTheme", ref this.selectedTheme, ThemeDisplayNames, ThemeDisplayNames.Length);
|
||||
ImGui.Combo("##selectTheme", ref this.selectedTheme, ThemeDisplayNames);
|
||||
ImGui.SameLine();
|
||||
if (ImGuiComponents.IconButton("selectThemeLeft", FontAwesomeIcon.AngleLeft))
|
||||
this.selectedTheme = ((this.selectedTheme + ThemeDisplayNames.Length) - 1) % ThemeDisplayNames.Length;
|
||||
|
|
|
|||
|
|
@ -174,7 +174,7 @@ internal class ProfileManagerWidget
|
|||
{
|
||||
try
|
||||
{
|
||||
profman.ImportProfile(ImGui.GetClipboardTextS());
|
||||
profman.ImportProfile(ImGui.GetClipboardText());
|
||||
Service<NotificationManager>.Get().AddNotification(Locs.NotificationImportSuccess, type: NotificationType.Success);
|
||||
}
|
||||
catch (Exception ex)
|
||||
|
|
|
|||
|
|
@ -210,7 +210,8 @@ public class SettingsTabLook : SettingsTab
|
|||
var len = Encoding.UTF8.GetByteCount(buildingFonts);
|
||||
var p = stackalloc byte[len];
|
||||
Encoding.UTF8.GetBytes(buildingFonts, new(p, len));
|
||||
ImGui.TextUnformatted(p, (p + len + ((Environment.TickCount / 200) % 3)) - 2);
|
||||
ImGui.TextUnformatted(
|
||||
new ReadOnlySpan<byte>(p, len)[..((len + ((Environment.TickCount / 200) % 3)) - 2)]);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -70,7 +70,7 @@ public sealed class LanguageChooserSettingsEntry : SettingsEntry
|
|||
public override void Draw()
|
||||
{
|
||||
ImGui.Text(this.Name);
|
||||
ImGui.Combo("##XlLangCombo", ref this.langIndex, this.locLanguages, this.locLanguages.Length);
|
||||
ImGui.Combo("##XlLangCombo", ref this.langIndex, this.locLanguages);
|
||||
ImGuiHelpers.SafeTextColoredWrapped(ImGuiColors.DalamudGrey, Loc.Localize("DalamudSettingsLanguageHint", "Select the language Dalamud will be displayed in."));
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -84,7 +84,7 @@ public class StyleEditorWindow : Window
|
|||
|
||||
var styleAry = config.SavedStyles.Select(x => x.Name).ToArray();
|
||||
ImGui.Text(Loc.Localize("StyleEditorChooseStyle", "Choose Style:"));
|
||||
if (ImGui.Combo("###styleChooserCombo", ref this.currentSel, styleAry, styleAry.Length))
|
||||
if (ImGui.Combo("###styleChooserCombo", ref this.currentSel, styleAry))
|
||||
{
|
||||
var newStyle = config.SavedStyles[this.currentSel];
|
||||
newStyle.Apply();
|
||||
|
|
@ -166,7 +166,7 @@ public class StyleEditorWindow : Window
|
|||
{
|
||||
this.SaveStyle();
|
||||
|
||||
var styleJson = ImGui.GetClipboardTextS();
|
||||
var styleJson = ImGui.GetClipboardText();
|
||||
|
||||
try
|
||||
{
|
||||
|
|
@ -245,7 +245,7 @@ public class StyleEditorWindow : Window
|
|||
ImGui.Text("Alignment");
|
||||
ImGui.SliderFloat2("WindowTitleAlign", ref style.WindowTitleAlign, 0.0f, 1.0f, "%.2f");
|
||||
var windowMenuButtonPosition = (int)style.WindowMenuButtonPosition + 1;
|
||||
if (ImGui.Combo("WindowMenuButtonPosition", ref windowMenuButtonPosition, "None\0Left\0Right\0"))
|
||||
if (ImGui.Combo("WindowMenuButtonPosition", ref windowMenuButtonPosition, ["None", "Left", "Right"]))
|
||||
style.WindowMenuButtonPosition = (ImGuiDir)(windowMenuButtonPosition - 1);
|
||||
ImGui.SliderFloat2("ButtonTextAlign", ref style.ButtonTextAlign, 0.0f, 1.0f, "%.2f");
|
||||
ImGui.SameLine();
|
||||
|
|
|
|||
|
|
@ -54,7 +54,7 @@ public interface IDrawListTextureWrap : IDalamudTextureWrap
|
|||
|
||||
/// <summary>Resizes this texture and draws an ImGui window.</summary>
|
||||
/// <param name="windowName">Name and ID of the window to draw. Use the value that goes into
|
||||
/// <see cref="ImGui.Begin(string)"/>.</param>
|
||||
/// <see cref="ImGui.Begin(ImU8String, ImGuiWindowFlags)"/>.</param>
|
||||
/// <param name="scale">Scale to apply to all draw commands in the draw list.</param>
|
||||
void ResizeAndDrawWindow(ReadOnlySpan<char> windowName, Vector2 scale);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,4 @@
|
|||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
using Dalamud.Bindings.ImGui;
|
||||
|
||||
|
|
@ -15,13 +10,13 @@ internal sealed unsafe partial class DrawListTextureWrap
|
|||
/// <inheritdoc/>
|
||||
public void ResizeAndDrawWindow(ReadOnlySpan<char> windowName, Vector2 scale)
|
||||
{
|
||||
ref var window = ref ImGuiWindow.FindWindowByName(windowName);
|
||||
if (Unsafe.IsNullRef(ref window))
|
||||
var window = ImGuiP.FindWindowByName(windowName);
|
||||
if (window.IsNull)
|
||||
throw new ArgumentException("Window not found", nameof(windowName));
|
||||
|
||||
this.Size = window.Size;
|
||||
|
||||
var numDrawList = CountDrawList(ref window);
|
||||
var numDrawList = CountDrawList(window);
|
||||
var drawLists = stackalloc ImDrawList*[numDrawList];
|
||||
var drawData = new ImDrawData
|
||||
{
|
||||
|
|
@ -34,7 +29,7 @@ internal sealed unsafe partial class DrawListTextureWrap
|
|||
DisplaySize = window.Size,
|
||||
FramebufferScale = scale,
|
||||
};
|
||||
AddWindowToDrawData(ref window, ref drawLists);
|
||||
AddWindowToDrawData(window, ref drawLists);
|
||||
for (var i = 0; i < numDrawList; i++)
|
||||
{
|
||||
drawData.TotalVtxCount += drawData.CmdLists[i]->VtxBuffer.Size;
|
||||
|
|
@ -45,10 +40,9 @@ internal sealed unsafe partial class DrawListTextureWrap
|
|||
|
||||
return;
|
||||
|
||||
static bool IsWindowActiveAndVisible(scoped in ImGuiWindow window) =>
|
||||
window.Active != 0 && window.Hidden == 0;
|
||||
static bool IsWindowActiveAndVisible(ImGuiWindowPtr window) => window is { Active: true, Hidden: false };
|
||||
|
||||
static void AddWindowToDrawData(scoped ref ImGuiWindow window, ref ImDrawList** wptr)
|
||||
static void AddWindowToDrawData(ImGuiWindowPtr window, ref ImDrawList** wptr)
|
||||
{
|
||||
switch (window.DrawList.CmdBuffer.Size)
|
||||
{
|
||||
|
|
@ -63,13 +57,13 @@ internal sealed unsafe partial class DrawListTextureWrap
|
|||
|
||||
for (var i = 0; i < window.DC.ChildWindows.Size; i++)
|
||||
{
|
||||
ref var child = ref *(ImGuiWindow*)window.DC.ChildWindows[i];
|
||||
if (IsWindowActiveAndVisible(in child)) // Clipped children may have been marked not active
|
||||
AddWindowToDrawData(ref child, ref wptr);
|
||||
var child = window.DC.ChildWindows[i];
|
||||
if (IsWindowActiveAndVisible(child)) // Clipped children may have been marked not active
|
||||
AddWindowToDrawData(child, ref wptr);
|
||||
}
|
||||
}
|
||||
|
||||
static int CountDrawList(scoped ref ImGuiWindow window)
|
||||
static int CountDrawList(ImGuiWindowPtr window)
|
||||
{
|
||||
var res = window.DrawList.CmdBuffer.Size switch
|
||||
{
|
||||
|
|
@ -79,51 +73,8 @@ internal sealed unsafe partial class DrawListTextureWrap
|
|||
_ => 1,
|
||||
};
|
||||
for (var i = 0; i < window.DC.ChildWindows.Size; i++)
|
||||
res += CountDrawList(ref *(ImGuiWindow*)window.DC.ChildWindows[i]);
|
||||
res += CountDrawList(window.DC.ChildWindows[i]);
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 0x448)]
|
||||
private struct ImGuiWindow
|
||||
{
|
||||
[FieldOffset(0x048)]
|
||||
public Vector2 Pos;
|
||||
|
||||
[FieldOffset(0x050)]
|
||||
public Vector2 Size;
|
||||
|
||||
[FieldOffset(0x0CB)]
|
||||
public byte Active;
|
||||
|
||||
[FieldOffset(0x0D2)]
|
||||
public byte Hidden;
|
||||
|
||||
[FieldOffset(0x118)]
|
||||
public ImGuiWindowTempData DC;
|
||||
|
||||
[FieldOffset(0x2C0)]
|
||||
public ImDrawListPtr DrawList;
|
||||
|
||||
[DllImport("cimgui", CallingConvention = CallingConvention.Cdecl)]
|
||||
#pragma warning disable SA1300
|
||||
public static extern ImGuiWindow* igCustom_FindWindowByName(byte* inherit);
|
||||
#pragma warning restore SA1300
|
||||
|
||||
public static ref ImGuiWindow FindWindowByName(ReadOnlySpan<char> name)
|
||||
{
|
||||
var nb = Encoding.UTF8.GetByteCount(name);
|
||||
var buf = stackalloc byte[nb + 1];
|
||||
buf[Encoding.UTF8.GetBytes(name, new(buf, nb))] = 0;
|
||||
|
||||
return ref *igCustom_FindWindowByName(buf);
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 0xF0)]
|
||||
public struct ImGuiWindowTempData
|
||||
{
|
||||
[FieldOffset(0x98)]
|
||||
public ImVector<nint> ChildWindows;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ internal sealed unsafe class UnknownTextureWrap : IDalamudTextureWrap, IDeferred
|
|||
|
||||
/// <summary>Initializes a new instance of the <see cref="UnknownTextureWrap"/> class.</summary>
|
||||
/// <param name="unknown">The pointer to <see cref="IUnknown"/> that is suitable for use with
|
||||
/// <see cref="IDalamudTextureWrap.ImGuiHandle"/>.</param>
|
||||
/// <see cref="IDalamudTextureWrap.Handle"/>.</param>
|
||||
/// <param name="width">The width of the texture.</param>
|
||||
/// <param name="height">The height of the texture.</param>
|
||||
/// <param name="callAddRef">If <c>true</c>, call <see cref="IUnknown.AddRef"/>.</param>
|
||||
|
|
|
|||
|
|
@ -44,7 +44,14 @@ public static class ImGuiExtensions
|
|||
if (needClipping)
|
||||
{
|
||||
var fineClipRect = new Vector4(clipMin.X, clipMin.Y, clipMax.X, clipMax.Y);
|
||||
drawListPtr.AddText(ImGui.GetFont(), ImGui.GetFontSize(), pos, ImGui.GetColorU32(ImGuiCol.Text), text, ref fineClipRect);
|
||||
drawListPtr.AddText(
|
||||
ImGui.GetFont(),
|
||||
ImGui.GetFontSize(),
|
||||
pos,
|
||||
ImGui.GetColorU32(ImGuiCol.Text),
|
||||
text,
|
||||
0,
|
||||
fineClipRect);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
|
|
@ -136,11 +136,7 @@ public static partial class ImGuiHelpers
|
|||
/// <param name="name">The name/ID of the window.</param>
|
||||
/// <param name="position">The position of the window.</param>
|
||||
/// <param name="condition">When to set the position.</param>
|
||||
public static void SetWindowPosRelativeMainViewport(string name, Vector2 position, ImGuiCond condition = ImGuiCond.None)
|
||||
=> ImGui.SetWindowPos(name, position + MainViewport.Pos, condition);
|
||||
|
||||
/// <inheritdoc cref="SetWindowPosRelativeMainViewport(string, Vector2, ImGuiCond)"/>
|
||||
public static void SetWindowPosRelativeMainViewport(ReadOnlySpan<byte> name, Vector2 position, ImGuiCond condition = ImGuiCond.None)
|
||||
public static void SetWindowPosRelativeMainViewport(ImU8String name, Vector2 position, ImGuiCond condition = ImGuiCond.None)
|
||||
=> ImGui.SetWindowPos(name, position + MainViewport.Pos, condition);
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -166,11 +162,7 @@ public static partial class ImGuiHelpers
|
|||
/// </summary>
|
||||
/// <param name="text">Text in the button.</param>
|
||||
/// <returns><see cref="Vector2"/> with the size of the button.</returns>
|
||||
public static Vector2 GetButtonSize(string text)
|
||||
=> ImGui.CalcTextSize(text) + (ImGui.GetStyle().FramePadding * 2);
|
||||
|
||||
/// <inheritdoc cref="GetButtonSize(string)"/>
|
||||
public static Vector2 GetButtonSize(ReadOnlySpan<byte> text)
|
||||
public static Vector2 GetButtonSize(ImU8String text)
|
||||
=> ImGui.CalcTextSize(text) + (ImGui.GetStyle().FramePadding * 2);
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -179,11 +171,8 @@ public static partial class ImGuiHelpers
|
|||
/// <param name="text">The text to show.</param>
|
||||
/// <param name="textCopy">The text to copy when clicked.</param>
|
||||
/// <param name="color">The color of the text.</param>
|
||||
public static void ClickToCopyText(string text, string? textCopy = null, Vector4? color = null)
|
||||
public static void ClickToCopyText(ImU8String text, ImU8String textCopy = default, Vector4? color = null)
|
||||
{
|
||||
text ??= string.Empty;
|
||||
textCopy ??= text;
|
||||
|
||||
using (var col = new ImRaii.Color())
|
||||
{
|
||||
if (color.HasValue)
|
||||
|
|
@ -191,7 +180,7 @@ public static partial class ImGuiHelpers
|
|||
col.Push(ImGuiCol.Text, color.Value);
|
||||
}
|
||||
|
||||
ImGui.TextUnformatted(text);
|
||||
ImGui.TextUnformatted(text.Span);
|
||||
}
|
||||
|
||||
if (ImGui.IsItemHovered())
|
||||
|
|
@ -206,52 +195,17 @@ public static partial class ImGuiHelpers
|
|||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
ImGui.TextUnformatted(textCopy);
|
||||
ImGui.TextUnformatted(textCopy.IsNull ? text.Span : textCopy.Span);
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui.IsItemClicked())
|
||||
{
|
||||
ImGui.SetClipboardText(textCopy);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="ClickToCopyText(string, string?, Vector4?)"/>
|
||||
public static void ClickToCopyText(ReadOnlySpan<byte> text, ReadOnlySpan<byte> textCopy = default, Vector4? color = null)
|
||||
{
|
||||
if (textCopy.IsEmpty)
|
||||
textCopy = text;
|
||||
|
||||
using (var col = new ImRaii.Color())
|
||||
{
|
||||
if (color.HasValue)
|
||||
{
|
||||
col.Push(ImGuiCol.Text, color.Value);
|
||||
}
|
||||
|
||||
ImGui.TextUnformatted(text);
|
||||
ImGui.SetClipboardText(textCopy.IsNull ? text.Span : textCopy.Span);
|
||||
}
|
||||
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
ImGui.SetMouseCursor(ImGuiMouseCursor.Hand);
|
||||
|
||||
using (ImRaii.Tooltip())
|
||||
{
|
||||
using (ImRaii.PushFont(UiBuilder.IconFont))
|
||||
{
|
||||
ImGui.TextUnformatted(FontAwesomeIcon.Copy.ToIconString());
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
ImGui.TextUnformatted(textCopy);
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui.IsItemClicked())
|
||||
{
|
||||
ImGui.SetClipboardText(textCopy);
|
||||
}
|
||||
text.Dispose();
|
||||
textCopy.Dispose();
|
||||
}
|
||||
|
||||
/// <summary>Draws a SeString.</summary>
|
||||
|
|
@ -285,32 +239,14 @@ public static partial class ImGuiHelpers
|
|||
/// Write unformatted text wrapped.
|
||||
/// </summary>
|
||||
/// <param name="text">The text to write.</param>
|
||||
public static void SafeTextWrapped(string text) => ImGui.TextWrapped(text.Replace("%", "%%"));
|
||||
|
||||
/// <inheritdoc cref="SafeTextWrapped(string)"/>
|
||||
public static void SafeTextWrapped(ReadOnlySpan<byte> text)
|
||||
{
|
||||
if (text.Contains((byte)'%'))
|
||||
ImGui.TextWrapped(Encoding.UTF8.GetString(text).Replace("%", "%%"));
|
||||
else
|
||||
ImGui.TextWrapped(text);
|
||||
}
|
||||
public static void SafeTextWrapped(ImU8String text) => ImGui.TextWrapped(text);
|
||||
|
||||
/// <summary>
|
||||
/// Write unformatted text wrapped.
|
||||
/// </summary>
|
||||
/// <param name="color">The color of the text.</param>
|
||||
/// <param name="text">The text to write.</param>
|
||||
public static void SafeTextColoredWrapped(Vector4 color, string text)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, color))
|
||||
{
|
||||
SafeTextWrapped(text);
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="SafeTextColoredWrapped(Vector4, string)"/>
|
||||
public static void SafeTextColoredWrapped(Vector4 color, ReadOnlySpan<byte> text)
|
||||
public static void SafeTextColoredWrapped(Vector4 color, ImU8String text)
|
||||
{
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, color))
|
||||
{
|
||||
|
|
@ -510,16 +446,9 @@ public static partial class ImGuiHelpers
|
|||
/// Show centered text.
|
||||
/// </summary>
|
||||
/// <param name="text">Text to show.</param>
|
||||
public static void CenteredText(string text)
|
||||
public static void CenteredText(ImU8String text)
|
||||
{
|
||||
CenterCursorForText(text);
|
||||
ImGui.TextUnformatted(text);
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="CenteredText(string)"/>
|
||||
public static void CenteredText(ReadOnlySpan<byte> text)
|
||||
{
|
||||
CenterCursorForText(text);
|
||||
CenterCursorForText(text.Span);
|
||||
ImGui.TextUnformatted(text);
|
||||
}
|
||||
|
||||
|
|
@ -527,11 +456,7 @@ public static partial class ImGuiHelpers
|
|||
/// Center the ImGui cursor for a certain text.
|
||||
/// </summary>
|
||||
/// <param name="text">The text to center for.</param>
|
||||
public static void CenterCursorForText(string text)
|
||||
=> CenterCursorFor(ImGui.CalcTextSize(text).X);
|
||||
|
||||
/// <inheritdoc cref="CenterCursorForText(string)"/>
|
||||
public static void CenterCursorForText(ReadOnlySpan<byte> text)
|
||||
public static void CenterCursorForText(ImU8String text)
|
||||
=> CenterCursorFor(ImGui.CalcTextSize(text).X);
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -666,17 +591,13 @@ public static partial class ImGuiHelpers
|
|||
/// </summary>
|
||||
/// <param name="data">The callback data.</param>
|
||||
/// <param name="s">The new text.</param>
|
||||
internal static unsafe void SetTextFromCallback(ImGuiInputTextCallbackData* data, string s)
|
||||
internal static void SetTextFromCallback(ref ImGuiInputTextCallbackData data, ImU8String s)
|
||||
{
|
||||
if (data->BufTextLen != 0)
|
||||
data->DeleteChars(0, data->BufTextLen);
|
||||
if (data.BufTextLen != 0)
|
||||
data.DeleteChars(0, data.BufTextLen);
|
||||
|
||||
var len = Encoding.UTF8.GetByteCount(s);
|
||||
var buf = len < 1024 ? stackalloc byte[len] : new byte[len];
|
||||
Encoding.UTF8.GetBytes(s, buf);
|
||||
fixed (byte* pBuf = buf)
|
||||
data->InsertChars(0, pBuf, pBuf + len);
|
||||
data->SelectAll();
|
||||
data.InsertChars(0, s);
|
||||
data.SelectAll();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
|||
|
|
@ -161,12 +161,10 @@ public readonly ref struct ImGuiId
|
|||
ImGui.PushID((void*)this.Numeric);
|
||||
return true;
|
||||
case Type.U16:
|
||||
fixed (void* p = this.U16)
|
||||
ImGui.PushID((byte*)p, (byte*)p + (this.U16.Length * 2));
|
||||
ImGui.PushID(this.U16);
|
||||
return true;
|
||||
case Type.U8:
|
||||
fixed (void* p = this.U8)
|
||||
ImGui.PushID((byte*)p, (byte*)p + this.U8.Length);
|
||||
ImGui.PushID(this.U8);
|
||||
return true;
|
||||
case Type.None:
|
||||
default:
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@ public unsafe struct ImVectorWrapper<T> : IList<T>, IList, IReadOnlyList<T>, IDi
|
|||
/// Initializes a new instance of the <see cref="ImVectorWrapper{T}"/> struct.<br />
|
||||
/// If <paramref name="ownership"/> is set to true, you must call <see cref="Dispose"/> after use,
|
||||
/// and the underlying memory for <see cref="ImVector"/> must have been allocated using
|
||||
/// <see cref="ImGui.MemAlloc(ulong)"/>. Otherwise, it will crash.
|
||||
/// <see cref="ImGui.MemAlloc(nuint)"/>. Otherwise, it will crash.
|
||||
/// </summary>
|
||||
/// <param name="vector">The underlying vector.</param>
|
||||
/// <param name="destroyer">The destroyer function to call on item removal.</param>
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
using System.Numerics;
|
||||
using System.Text;
|
||||
|
||||
using Dalamud.Bindings.ImGui;
|
||||
|
||||
|
|
@ -11,28 +10,16 @@ public static partial class ImRaii
|
|||
{
|
||||
private static int disabledCount = 0;
|
||||
|
||||
public static IEndObject Child(string strId)
|
||||
public static IEndObject Child(ImU8String strId)
|
||||
=> new EndUnconditionally(ImGui.EndChild, ImGui.BeginChild(strId));
|
||||
|
||||
public static IEndObject Child(ReadOnlySpan<byte> strId)
|
||||
=> new EndUnconditionally(ImGui.EndChild, ImGui.BeginChild(strId));
|
||||
|
||||
public static IEndObject Child(string strId, Vector2 size)
|
||||
public static IEndObject Child(ImU8String strId, Vector2 size)
|
||||
=> new EndUnconditionally(ImGui.EndChild, ImGui.BeginChild(strId, size));
|
||||
|
||||
public static IEndObject Child(ReadOnlySpan<byte> strId, Vector2 size)
|
||||
=> new EndUnconditionally(ImGui.EndChild, ImGui.BeginChild(strId, size));
|
||||
|
||||
public static IEndObject Child(string strId, Vector2 size, bool border)
|
||||
public static IEndObject Child(ImU8String strId, Vector2 size, bool border)
|
||||
=> new EndUnconditionally(ImGui.EndChild, ImGui.BeginChild(strId, size, border));
|
||||
|
||||
public static IEndObject Child(ReadOnlySpan<byte> strId, Vector2 size, bool border)
|
||||
=> new EndUnconditionally(ImGui.EndChild, ImGui.BeginChild(strId, size, border));
|
||||
|
||||
public static IEndObject Child(string strId, Vector2 size, bool border, ImGuiWindowFlags flags)
|
||||
=> new EndUnconditionally(ImGui.EndChild, ImGui.BeginChild(strId, size, border, flags));
|
||||
|
||||
public static IEndObject Child(ReadOnlySpan<byte> strId, Vector2 size, bool border, ImGuiWindowFlags flags)
|
||||
public static IEndObject Child(ImU8String strId, Vector2 size, bool border, ImGuiWindowFlags flags)
|
||||
=> new EndUnconditionally(ImGui.EndChild, ImGui.BeginChild(strId, size, border, flags));
|
||||
|
||||
public static IEndObject DragDropTarget()
|
||||
|
|
@ -44,88 +31,40 @@ public static partial class ImRaii
|
|||
public static IEndObject DragDropSource(ImGuiDragDropFlags flags)
|
||||
=> new EndConditionally(ImGui.EndDragDropSource, ImGui.BeginDragDropSource(flags));
|
||||
|
||||
public static IEndObject Popup(string id)
|
||||
public static IEndObject Popup(ImU8String id)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopup(id));
|
||||
|
||||
public static IEndObject Popup(ReadOnlySpan<byte> id)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopup(id));
|
||||
|
||||
public static IEndObject Popup(string id, ImGuiWindowFlags flags)
|
||||
public static IEndObject Popup(ImU8String id, ImGuiWindowFlags flags)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopup(id, flags));
|
||||
|
||||
public static IEndObject Popup(ReadOnlySpan<byte> id, ImGuiWindowFlags flags)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopup(id, flags));
|
||||
|
||||
public static IEndObject PopupModal(string id)
|
||||
public static IEndObject PopupModal(ImU8String id)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopupModal(id));
|
||||
|
||||
public static IEndObject PopupModal(ReadOnlySpan<byte> id)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopupModal(id));
|
||||
|
||||
public static IEndObject PopupModal(string id, ref bool open)
|
||||
public static IEndObject PopupModal(ImU8String id, ref bool open)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopupModal(id, ref open));
|
||||
|
||||
public static IEndObject PopupModal(ReadOnlySpan<byte> id, ref bool open)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopupModal(id, ref open));
|
||||
|
||||
public static IEndObject PopupModal(string id, ref bool open, ImGuiWindowFlags flags)
|
||||
public static IEndObject PopupModal(ImU8String id, ref bool open, ImGuiWindowFlags flags)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopupModal(id, ref open, flags));
|
||||
|
||||
public static IEndObject PopupModal(ReadOnlySpan<byte> id, ref bool open, ImGuiWindowFlags flags)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopupModal(id, ref open, flags));
|
||||
|
||||
public static IEndObject ContextPopup(string id)
|
||||
public static IEndObject ContextPopup(ImU8String id)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopupContextWindow(id));
|
||||
|
||||
public static IEndObject ContextPopup(ReadOnlySpan<byte> id)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopupContextWindow(id));
|
||||
|
||||
public static IEndObject ContextPopup(string id, ImGuiPopupFlags flags)
|
||||
public static IEndObject ContextPopup(ImU8String id, ImGuiPopupFlags flags)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopupContextWindow(id, flags));
|
||||
|
||||
public static IEndObject ContextPopup(ReadOnlySpan<byte> id, ImGuiPopupFlags flags)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopupContextWindow(id, flags));
|
||||
|
||||
public static IEndObject ContextPopupItem(string id)
|
||||
public static IEndObject ContextPopupItem(ImU8String id)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopupContextItem(id));
|
||||
|
||||
public static IEndObject ContextPopupItem(ReadOnlySpan<byte> id)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopupContextItem(id));
|
||||
|
||||
public static IEndObject ContextPopupItem(string id, ImGuiPopupFlags flags)
|
||||
public static IEndObject ContextPopupItem(ImU8String id, ImGuiPopupFlags flags)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopupContextItem(id, flags));
|
||||
|
||||
public static IEndObject ContextPopupItem(ReadOnlySpan<byte> id, ImGuiPopupFlags flags)
|
||||
=> new EndConditionally(ImGui.EndPopup, ImGui.BeginPopupContextItem(id, flags));
|
||||
|
||||
public static IEndObject Combo(string label, string previewValue)
|
||||
public static IEndObject Combo(ImU8String label, ImU8String previewValue)
|
||||
=> new EndConditionally(ImGui.EndCombo, ImGui.BeginCombo(label, previewValue));
|
||||
|
||||
public static IEndObject Combo(ReadOnlySpan<byte> label, string previewValue)
|
||||
=> new EndConditionally(ImGui.EndCombo, ImGui.BeginCombo(label, previewValue));
|
||||
|
||||
public static IEndObject Combo(string label, ReadOnlySpan<byte> previewValue)
|
||||
=> new EndConditionally(ImGui.EndCombo, ImGui.BeginCombo(label, previewValue));
|
||||
|
||||
public static IEndObject Combo(ReadOnlySpan<byte> label, ReadOnlySpan<byte> previewValue)
|
||||
=> new EndConditionally(ImGui.EndCombo, ImGui.BeginCombo(label, previewValue));
|
||||
|
||||
public static IEndObject Combo(string label, string previewValue, ImGuiComboFlags flags)
|
||||
public static IEndObject Combo(ImU8String label, ImU8String previewValue, ImGuiComboFlags flags)
|
||||
=> new EndConditionally(ImGui.EndCombo, ImGui.BeginCombo(label, previewValue, flags));
|
||||
|
||||
public static IEndObject Combo(ReadOnlySpan<byte> label, string previewValue, ImGuiComboFlags flags)
|
||||
=> new EndConditionally(ImGui.EndCombo, ImGui.BeginCombo(label, previewValue, flags));
|
||||
|
||||
public static IEndObject Combo(string label, ReadOnlySpan<byte> previewValue, ImGuiComboFlags flags)
|
||||
=> new EndConditionally(ImGui.EndCombo, ImGui.BeginCombo(label, previewValue, flags));
|
||||
|
||||
public static IEndObject Combo(ReadOnlySpan<byte> label, ReadOnlySpan<byte> previewValue, ImGuiComboFlags flags)
|
||||
=> new EndConditionally(ImGui.EndCombo, ImGui.BeginCombo(label, previewValue, flags));
|
||||
|
||||
public static IEndObject Menu(string label)
|
||||
=> new EndConditionally(ImGui.EndMenu, ImGui.BeginMenu(label));
|
||||
|
||||
public static IEndObject Menu(ReadOnlySpan<byte> label)
|
||||
public static IEndObject Menu(ImU8String label)
|
||||
=> new EndConditionally(ImGui.EndMenu, ImGui.BeginMenu(label));
|
||||
|
||||
public static IEndObject MenuBar()
|
||||
|
|
@ -170,91 +109,49 @@ public static partial class ImRaii
|
|||
return new EndUnconditionally(ImGui.PopTextWrapPos, true);
|
||||
}
|
||||
|
||||
public static IEndObject ListBox(string label)
|
||||
public static IEndObject ListBox(ImU8String label)
|
||||
=> new EndConditionally(ImGui.EndListBox, ImGui.BeginListBox(label));
|
||||
|
||||
public static IEndObject ListBox(ReadOnlySpan<byte> label)
|
||||
=> new EndConditionally(ImGui.EndListBox, ImGui.BeginListBox(label));
|
||||
|
||||
public static IEndObject ListBox(string label, Vector2 size)
|
||||
public static IEndObject ListBox(ImU8String label, Vector2 size)
|
||||
=> new EndConditionally(ImGui.EndListBox, ImGui.BeginListBox(label, size));
|
||||
|
||||
public static IEndObject ListBox(ReadOnlySpan<byte> label, Vector2 size)
|
||||
=> new EndConditionally(ImGui.EndListBox, ImGui.BeginListBox(label, size));
|
||||
|
||||
public static IEndObject Table(string table, int numColumns)
|
||||
public static IEndObject Table(ImU8String table, int numColumns)
|
||||
=> new EndConditionally(ImGui.EndTable, ImGui.BeginTable(table, numColumns));
|
||||
|
||||
public static IEndObject Table(ReadOnlySpan<byte> table, int numColumns)
|
||||
=> new EndConditionally(ImGui.EndTable, ImGui.BeginTable(table, numColumns));
|
||||
|
||||
public static IEndObject Table(string table, int numColumns, ImGuiTableFlags flags)
|
||||
public static IEndObject Table(ImU8String table, int numColumns, ImGuiTableFlags flags)
|
||||
=> new EndConditionally(ImGui.EndTable, ImGui.BeginTable(table, numColumns, flags));
|
||||
|
||||
public static IEndObject Table(ReadOnlySpan<byte> table, int numColumns, ImGuiTableFlags flags)
|
||||
=> new EndConditionally(ImGui.EndTable, ImGui.BeginTable(table, numColumns, flags));
|
||||
|
||||
public static IEndObject Table(string table, int numColumns, ImGuiTableFlags flags, Vector2 outerSize)
|
||||
public static IEndObject Table(ImU8String table, int numColumns, ImGuiTableFlags flags, Vector2 outerSize)
|
||||
=> new EndConditionally(ImGui.EndTable, ImGui.BeginTable(table, numColumns, flags, outerSize));
|
||||
|
||||
public static IEndObject Table(ReadOnlySpan<byte> table, int numColumns, ImGuiTableFlags flags, Vector2 outerSize)
|
||||
=> new EndConditionally(ImGui.EndTable, ImGui.BeginTable(table, numColumns, flags, outerSize));
|
||||
|
||||
public static IEndObject Table(string table, int numColumns, ImGuiTableFlags flags, Vector2 outerSize, float innerWidth)
|
||||
public static IEndObject Table(ImU8String table, int numColumns, ImGuiTableFlags flags, Vector2 outerSize, float innerWidth)
|
||||
=> new EndConditionally(ImGui.EndTable, ImGui.BeginTable(table, numColumns, flags, outerSize, innerWidth));
|
||||
|
||||
public static IEndObject Table(ReadOnlySpan<byte> table, int numColumns, ImGuiTableFlags flags, Vector2 outerSize, float innerWidth)
|
||||
=> new EndConditionally(ImGui.EndTable, ImGui.BeginTable(table, numColumns, flags, outerSize, innerWidth));
|
||||
|
||||
public static IEndObject TabBar(string label)
|
||||
public static IEndObject TabBar(ImU8String label)
|
||||
=> new EndConditionally(ImGui.EndTabBar, ImGui.BeginTabBar(label));
|
||||
|
||||
public static IEndObject TabBar(ReadOnlySpan<byte> label)
|
||||
=> new EndConditionally(ImGui.EndTabBar, ImGui.BeginTabBar(label));
|
||||
|
||||
public static IEndObject TabBar(string label, ImGuiTabBarFlags flags)
|
||||
public static IEndObject TabBar(ImU8String label, ImGuiTabBarFlags flags)
|
||||
=> new EndConditionally(ImGui.EndTabBar, ImGui.BeginTabBar(label, flags));
|
||||
|
||||
public static IEndObject TabBar(ReadOnlySpan<byte> label, ImGuiTabBarFlags flags)
|
||||
=> new EndConditionally(ImGui.EndTabBar, ImGui.BeginTabBar(label, flags));
|
||||
|
||||
public static IEndObject TabItem(string label)
|
||||
=> new EndConditionally(ImGui.EndTabItem, ImGui.BeginTabItem(label));
|
||||
|
||||
public static IEndObject TabItem(ReadOnlySpan<byte> label)
|
||||
public static IEndObject TabItem(ImU8String label)
|
||||
=> new EndConditionally(ImGui.EndTabItem, ImGui.BeginTabItem(label));
|
||||
|
||||
public static unsafe IEndObject TabItem(byte* label, ImGuiTabItemFlags flags)
|
||||
=> new EndConditionally(ImGui.EndTabItem, ImGui.BeginTabItem(label, null, flags));
|
||||
=> new EndConditionally(ImGui.EndTabItem, ImGui.BeginTabItem(label, flags));
|
||||
|
||||
public static unsafe IEndObject TabItem(string label, ImGuiTabItemFlags flags)
|
||||
=> new EndConditionally(ImGui.EndTabItem, ImGui.BeginTabItem(label, null, flags));
|
||||
public static unsafe IEndObject TabItem(ImU8String label, ImGuiTabItemFlags flags)
|
||||
=> new EndConditionally(ImGui.EndTabItem, ImGui.BeginTabItem(label, flags));
|
||||
|
||||
public static unsafe IEndObject TabItem(ReadOnlySpan<byte> label, ImGuiTabItemFlags flags)
|
||||
=> new EndConditionally(ImGui.EndTabItem, ImGui.BeginTabItem(label, null, flags));
|
||||
|
||||
public static IEndObject TabItem(string label, ref bool open)
|
||||
public static IEndObject TabItem(ImU8String label, ref bool open)
|
||||
=> new EndConditionally(ImGui.EndTabItem, ImGui.BeginTabItem(label, ref open));
|
||||
|
||||
public static IEndObject TabItem(ReadOnlySpan<byte> label, ref bool open)
|
||||
=> new EndConditionally(ImGui.EndTabItem, ImGui.BeginTabItem(label, ref open));
|
||||
|
||||
public static IEndObject TabItem(string label, ref bool open, ImGuiTabItemFlags flags)
|
||||
public static IEndObject TabItem(ImU8String label, ref bool open, ImGuiTabItemFlags flags)
|
||||
=> new EndConditionally(ImGui.EndTabItem, ImGui.BeginTabItem(label, ref open, flags));
|
||||
|
||||
public static IEndObject TabItem(ReadOnlySpan<byte> label, ref bool open, ImGuiTabItemFlags flags)
|
||||
=> new EndConditionally(ImGui.EndTabItem, ImGui.BeginTabItem(label, ref open, flags));
|
||||
|
||||
public static IEndObject TreeNode(string label)
|
||||
public static IEndObject TreeNode(ImU8String label)
|
||||
=> new EndConditionally(ImGui.TreePop, ImGui.TreeNodeEx(label));
|
||||
|
||||
public static IEndObject TreeNode(ReadOnlySpan<byte> label)
|
||||
=> new EndConditionally(ImGui.TreePop, ImGui.TreeNodeEx(label));
|
||||
|
||||
public static IEndObject TreeNode(string label, ImGuiTreeNodeFlags flags)
|
||||
=> new EndConditionally(flags.HasFlag(ImGuiTreeNodeFlags.NoTreePushOnOpen) ? Nop : ImGui.TreePop, ImGui.TreeNodeEx(label, flags));
|
||||
|
||||
public static IEndObject TreeNode(ReadOnlySpan<byte> label, ImGuiTreeNodeFlags flags)
|
||||
public static IEndObject TreeNode(ImU8String label, ImGuiTreeNodeFlags flags)
|
||||
=> new EndConditionally(flags.HasFlag(ImGuiTreeNodeFlags.NoTreePushOnOpen) ? Nop : ImGui.TreePop, ImGui.TreeNodeEx(label, flags));
|
||||
|
||||
public static IEndObject Disabled()
|
||||
|
|
|
|||
|
|
@ -6,10 +6,7 @@ namespace Dalamud.Interface.Utility.Raii;
|
|||
// If condition is false, no id is pushed.
|
||||
public static partial class ImRaii
|
||||
{
|
||||
public static Id PushId(string id, bool enabled = true)
|
||||
=> enabled ? new Id().Push(id) : new Id();
|
||||
|
||||
public static Id PushId(ReadOnlySpan<byte> id, bool enabled = true)
|
||||
public static Id PushId(ImU8String id, bool enabled = true)
|
||||
=> enabled ? new Id().Push(id) : new Id();
|
||||
|
||||
public static Id PushId(int id, bool enabled = true)
|
||||
|
|
@ -22,18 +19,7 @@ public static partial class ImRaii
|
|||
{
|
||||
private int count;
|
||||
|
||||
public Id Push(string id, bool condition = true)
|
||||
{
|
||||
if (condition)
|
||||
{
|
||||
ImGui.PushID(id);
|
||||
++this.count;
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public Id Push(ReadOnlySpan<byte> id, bool condition = true)
|
||||
public Id Push(ImU8String id, bool condition = true)
|
||||
{
|
||||
if (condition)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@ namespace Dalamud.Utility;
|
|||
/// <summary>
|
||||
/// Class providing various helper methods for use in Dalamud and plugins.
|
||||
/// </summary>
|
||||
public static class Util
|
||||
public static partial class Util
|
||||
{
|
||||
private static readonly string[] PageProtectionFlagNames = [
|
||||
"PAGE_NOACCESS",
|
||||
|
|
|
|||
291
filter_imgui_bindings.ps1
Normal file
291
filter_imgui_bindings.ps1
Normal file
|
|
@ -0,0 +1,291 @@
|
|||
$ErrorActionPreference = "Stop"
|
||||
Set-StrictMode -Version Latest
|
||||
|
||||
$namespaceDefPattern = New-Object -TypeName System.Text.RegularExpressions.Regex -ArgumentList '(?:^\s*)namespace\s+(?<namespace>[\w.]+)\b', 'Compiled,Multiline,Singleline'
|
||||
$usingPattern = New-Object -TypeName System.Text.RegularExpressions.Regex -ArgumentList '(?:^|;)\s*using\s+(?<using>\w+)\s*;', 'Compiled,Multiline,Singleline'
|
||||
$classDefPattern = New-Object -TypeName System.Text.RegularExpressions.Regex -ArgumentList '(?<indent>^\s*)(?<visibility>public\s+|internal\s+|protected\s+|private\s+)?(?<static>static\s+)?(?<unsafe>unsafe\s+)?(?<partial>partial\s+)?(?<type>class\s+|struct\s+)(?<name>\w+)\b', 'Compiled,Multiline,Singleline'
|
||||
$methodPattern = New-Object -TypeName System.Text.RegularExpressions.Regex -ArgumentList '(?:^\s+?\[.*?\](?:\r\n|\r|\n))?(?<indent>^\s*)(?<prototype>(?<visibility>public\s+|internal\s+|protected\s+|private\s+)?(?<static>static\s+)?(?<unsafe>unsafe\s+)?(?<return>(?!public|internal|protected|private|static|unsafe)\w+(?:\s*<\s*\w+?(?:<\s*\w+\s*>?)?\s*>)?(?:\s*\*+)?\s+)(?<name>\w+)(?<args>\s*\([^)]*\)))(?:\r\n|\r|\n)[\s\S]+?(?:^\k<indent>}(?:\r\n|\r|\n))', 'Compiled,Multiline,Singleline'
|
||||
$referNativeFunction = New-Object -TypeName System.Text.RegularExpressions.Regex -ArgumentList '(?<!\.\s*)\b(\w+)Native(?=\()', 'Compiled'
|
||||
$referNativeFunctionQualified = New-Object -TypeName System.Text.RegularExpressions.Regex -ArgumentList '\b(\w+)\s*\.\s*(\w+)Native(?=\()', 'Compiled'
|
||||
|
||||
$sourcePaths = (
|
||||
"$PSScriptRoot\imgui\Dalamud.Bindings.ImGui\Generated\Functions",
|
||||
"$PSScriptRoot\imgui\Dalamud.Bindings.ImGui\Generated\Structs",
|
||||
"$PSScriptRoot\imgui\Dalamud.Bindings.ImGui\Internals\Functions",
|
||||
"$PSScriptRoot\imgui\Dalamud.Bindings.ImGui\Manual\Functions",
|
||||
# "$PSScriptRoot\imgui\Dalamud.Bindings.ImPlot\Generated\Functions",
|
||||
# "$PSScriptRoot\imgui\Dalamud.Bindings.ImPlot\Generated\Structs",
|
||||
$null
|
||||
)
|
||||
|
||||
# replace "ImGuiKey.GamepadStart"
|
||||
$tmp = Get-Content -Path "$PSScriptRoot\imgui\Dalamud.Bindings.ImGui\Generated\Enums\ImGuiKeyPrivate.cs" -Raw
|
||||
$tmp = $tmp.Replace("unchecked((int)GamepadStart)", "unchecked((int)ImGuiKey.GamepadStart)").Trim()
|
||||
$tmp | Set-Content -Path "$PSScriptRoot\imgui\Dalamud.Bindings.ImGui\Generated\Enums\ImGuiKeyPrivate.cs" -Encoding ascii
|
||||
|
||||
try
|
||||
{
|
||||
Remove-Item -Path "$PSScriptRoot\imgui\Dalamud.Bindings.ImGui\Generated\Handles\ImTextureID.cs" -Force
|
||||
}
|
||||
catch [System.Management.Automation.ItemNotFoundException]
|
||||
{
|
||||
# pass
|
||||
}
|
||||
|
||||
foreach ($sourcePath in $sourcePaths)
|
||||
{
|
||||
if (!$sourcePath)
|
||||
{
|
||||
continue
|
||||
}
|
||||
|
||||
$targetPath = "$( Split-Path $( Split-Path $sourcePath ) )/Custom/Generated/$( Split-Path $( Split-Path $sourcePath ) -Leaf )/$( Split-Path $sourcePath -Leaf )"
|
||||
$null = New-Item -Path $targetPath -Type Container -Force
|
||||
|
||||
$namespace = $null
|
||||
$classes = New-Object -TypeName "System.Collections.Generic.Dictionary[string, System.Collections.Generic.Dictionary[string, System.Collections.Generic.List[System.Text.RegularExpressions.Match]]]"
|
||||
$imports = New-Object -TypeName "System.Collections.Generic.SortedSet[string]"
|
||||
$null = $imports.Add("System.Diagnostics")
|
||||
$null = $imports.Add("System.Runtime.CompilerServices")
|
||||
$null = $imports.Add("System.Runtime.InteropServices")
|
||||
$null = $imports.Add("System.Numerics")
|
||||
$null = $imports.Add("HexaGen.Runtime")
|
||||
|
||||
if (!$sourcePath.StartsWith("$PSScriptRoot\imgui\Dalamud.Bindings.ImGui\"))
|
||||
{
|
||||
$null = $imports.Add("Dalamud.Bindings.ImGui")
|
||||
}
|
||||
|
||||
$husks = New-Object -TypeName "System.Text.StringBuilder"
|
||||
foreach ($file in (Get-ChildItem -Path $sourcePath))
|
||||
{
|
||||
$fileData = Get-Content -Path $file.FullName -Raw
|
||||
$fileData = [Regex]::Replace($fileData, '#else\s*$[\s\S]*?^\s*#endif\s*$', '#endif', 'Multiline')
|
||||
$fileData = [Regex]::Replace($fileData, '^\s*(#if(?:def)?\s+.*|#endif\s*)$', '', 'Multiline')
|
||||
$namespace = $namespaceDefPattern.Match($fileData).Groups["namespace"].Value
|
||||
$classDefMatches = $classDefPattern.Matches($fileData)
|
||||
foreach ($using in $usingPattern.Matches($fileData))
|
||||
{
|
||||
$null = $imports.Add($using.Groups["using"])
|
||||
}
|
||||
|
||||
$null = $husks.Append("/* $( $file.Name ) */`r`n").Append($methodPattern.Replace($fileData, ""))
|
||||
|
||||
foreach ($i in (0..($classDefMatches.Count - 1)))
|
||||
{
|
||||
$classGroup = $classDefMatches[$i].Groups
|
||||
$className = "$($classGroup["type"].Value.Trim() ) $($classGroup["name"].Value.Trim() )"
|
||||
if ( $className.EndsWith("Union"))
|
||||
{
|
||||
$className = $className.Substring(0, $className.Length - 5)
|
||||
}
|
||||
$methods = $nativeMethods = $null
|
||||
|
||||
$methodMatches = $methodPattern.Matches($(
|
||||
if (!$classes.TryGetValue($className, [ref]$methods))
|
||||
{
|
||||
$methods = New-Object -TypeName "System.Collections.Generic.Dictionary[string, System.Collections.Generic.List[System.Text.RegularExpressions.Match]]"
|
||||
$classes.Add($className, $methods)
|
||||
}
|
||||
If ($i -eq ($classDefMatches.Count - 1))
|
||||
{
|
||||
$fileData.Substring($classDefMatches[$i].Index)
|
||||
}
|
||||
Else
|
||||
{
|
||||
$fileData.Substring($classDefMatches[$i].Index, $classDefMatches[$i + 1].Index - $classDefMatches[$i].Index)
|
||||
}
|
||||
))
|
||||
|
||||
foreach ($methodMatch in $methodMatches)
|
||||
{
|
||||
$methodName = $methodMatch.Groups["name"].Value
|
||||
if ( $methodMatch.Groups["args"].Value.Contains("stbtt_pack_context"))
|
||||
{
|
||||
continue
|
||||
}
|
||||
$overload = $null
|
||||
$methodContainer = $( If ( $methodName.EndsWith("Native"))
|
||||
{
|
||||
if ($null -eq $nativeMethods -and !$classes.TryGetValue("$( $className )Native", [ref]$nativeMethods))
|
||||
{
|
||||
$nativeMethods = New-Object -TypeName "System.Collections.Generic.Dictionary[string, System.Collections.Generic.List[System.Text.RegularExpressions.Match]]"
|
||||
$classes.Add("$( $className )Native", $nativeMethods)
|
||||
}
|
||||
$nativeMethods
|
||||
}
|
||||
else
|
||||
{
|
||||
$methods
|
||||
} )
|
||||
if (!$methodContainer.TryGetValue($methodName, [ref]$overload))
|
||||
{
|
||||
$overload = New-Object -TypeName "System.Collections.Generic.List[System.Text.RegularExpressions.Match]"
|
||||
$methodContainer.Add($methodName, $overload)
|
||||
}
|
||||
|
||||
$overload.Add($methodMatch)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$husks = $husks.ToString()
|
||||
$husks = [Regex]::Replace($husks, '^\s*//.*\r\n', '', 'Multiline')
|
||||
$husks = [Regex]::Replace($husks, '^\s*using .*;\r\n', '', 'Multiline')
|
||||
# $husks = $emptyClassPattern.Replace($husks, '')
|
||||
# $husks = $emptyNamespacePattern.Replace($husks, '')
|
||||
$husks = [Regex]::Replace($husks, '\s*\r\n', "`r`n", 'Multiline').Trim()
|
||||
if ($husks -ne '')
|
||||
{
|
||||
$husks = [Regex]::Replace($husks, '\}\s*' + [Regex]::Escape("namespace $namespace") + '\s*\{', "", 'Multiline').Trim()
|
||||
$husks = $husks.Replace("public unsafe struct", "public unsafe partial struct")
|
||||
$husks = $referNativeFunctionQualified.Replace($husks, '$1Native.$2')
|
||||
$husks = "// <auto-generated/>`r`n`r`nusing $([string]::Join(";`r`nusing ", $imports) );`r`n`r`n$husks"
|
||||
$husks | Set-Content -Path "$targetPath.gen.cs" -Encoding ascii
|
||||
}
|
||||
|
||||
$husks = "// <auto-generated/>`r`n`r`nusing $([string]::Join(";`r`nusing ", $imports) );`r`n`r`nnamespace $namespace;`r`n`r`n"
|
||||
|
||||
$sb = New-Object -TypeName "System.Text.StringBuilder"
|
||||
$discardMethods = New-Object -TypeName "System.Collections.Generic.SortedSet[string]"
|
||||
$null = $discardMethods.Add("ImFontAtlasBuildPackCustomRectsNative")
|
||||
foreach ($classDef in $classes.Keys)
|
||||
{
|
||||
$null = $sb.Clear().Append($husks).Append("public unsafe partial $classDef`r`n{`r`n")
|
||||
$className = $classDef.Split(" ")[1]
|
||||
$isNative = $className.EndsWith("Native")
|
||||
$discardMethods.Clear()
|
||||
|
||||
if (!$isNative)
|
||||
{
|
||||
foreach ($methods in $classes[$classDef].Values)
|
||||
{
|
||||
$methodName = $methods[0].Groups["name"].Value;
|
||||
|
||||
# discard Drag/Slider functions
|
||||
if ($methodName.StartsWith("Drag") -or
|
||||
$methodName.StartsWith("Slider") -or
|
||||
$methodName.StartsWith("VSlider") -or
|
||||
$methodName.StartsWith("InputFloat") -or
|
||||
$methodName.StartsWith("InputInt") -or
|
||||
$methodName.StartsWith("InputDouble") -or
|
||||
$methodName.StartsWith("InputScalar") -or
|
||||
$methodName.StartsWith("ColorEdit") -or
|
||||
$methodName.StartsWith("ColorPicker"))
|
||||
{
|
||||
$null = $discardMethods.Add($methodName)
|
||||
continue
|
||||
}
|
||||
|
||||
# discard specific functions
|
||||
if ($methodName.StartsWith("ImGuiTextRange") -or
|
||||
$methodName.StartsWith("AddInputCharacter"))
|
||||
{
|
||||
$null = $discardMethods.Add($methodName)
|
||||
continue
|
||||
}
|
||||
|
||||
# discard Get...Ref functions
|
||||
if ($methodName.StartsWith("Get") -And
|
||||
$methodName.EndsWith("Ref"))
|
||||
{
|
||||
$null = $discardMethods.Add($methodName)
|
||||
continue
|
||||
}
|
||||
|
||||
foreach ($overload in $methods)
|
||||
{
|
||||
$returnType = $overload.Groups["return"].Value.Trim()
|
||||
$argDef = $overload.Groups["args"].Value
|
||||
|
||||
# discard functions returning a string of some sort
|
||||
if ($returnType -eq "string" -and
|
||||
$methodName.EndsWith("S"))
|
||||
{
|
||||
$null = $discardMethods.Add($methodName.Substring(0, $methodName.Length - 1))
|
||||
$null = $discardMethods.Add($methodName)
|
||||
break
|
||||
}
|
||||
|
||||
# discard formatting functions or functions accepting (begin, end) or (data, size) pairs
|
||||
if ($argDef.Contains("fmt") -or
|
||||
$argDef -match "\btext\b" -or
|
||||
# $argDef.Contains("byte* textEnd") -or
|
||||
$argDef.Contains("str") -or
|
||||
# $argDef.Contains("byte* strEnd") -or
|
||||
# $argDef.Contains("byte* strIdEnd") -or
|
||||
$argDef.Contains("label") -or
|
||||
$argDef.Contains("name") -or
|
||||
$argDef.Contains("prefix") -or
|
||||
$argDef.Contains("byte* shortcut") -or
|
||||
$argDef.Contains("byte* type") -or
|
||||
$argDef.Contains("byte* iniData") -or
|
||||
$argDef.Contains("int dataSize") -or
|
||||
$argDef.Contains("values, int valuesCount") -or
|
||||
$argDef.Contains("data, int itemCount") -or
|
||||
$argDef.Contains("pData, int components") -or
|
||||
$argDef.Contains("ushort* glyphRanges") -or
|
||||
$argDef.Contains("nuint args"))
|
||||
{
|
||||
$null = $discardMethods.Add($methodName)
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach ($methods in $classes[$classDef].Values)
|
||||
{
|
||||
$methodName = $methods[0].Groups["name"];
|
||||
|
||||
if ( $discardMethods.Contains($methodName))
|
||||
{
|
||||
continue
|
||||
}
|
||||
|
||||
foreach ($overload in $methods)
|
||||
{
|
||||
if ($isNative)
|
||||
{
|
||||
$null = $sb.Append($overload.Groups[0].Value.Replace("internal ", "public ").Replace("Native(", "(").Replace("funcTable", "$($className.Substring(0, $className.Length - 6) ).funcTable"))
|
||||
continue
|
||||
}
|
||||
|
||||
$tmp = $overload.Groups[0].Value
|
||||
$tmp = $referNativeFunction.Replace($tmp, "$( $className )Native.`$1")
|
||||
$tmp = $referNativeFunctionQualified.Replace($tmp, '$1Native.$2')
|
||||
$tmp = $tmp -creplace '(?<=Get[A-Za-z0-9_]+\()ref ([A-Za-z*]+) self(?=, |\))', 'this scoped in $1 self'
|
||||
$tmp = $tmp -creplace '(?<=\()(ref )?([A-Za-z*]+) self(?=, |\))', 'this $1$2 self'
|
||||
$null = $sb.Append($tmp)
|
||||
}
|
||||
}
|
||||
|
||||
$null = $sb.Append("}`r`n")
|
||||
|
||||
$nativeMethods = $null
|
||||
if (!$classes.TryGetValue($classDef + "Native", [ref]$nativeMethods))
|
||||
{
|
||||
$nativeMethods = $null
|
||||
}
|
||||
|
||||
foreach ($methodName in $discardMethods)
|
||||
{
|
||||
if ($nativeMethods -ne $null)
|
||||
{
|
||||
$overloads = $null
|
||||
if ($nativeMethods.TryGetValue($methodName + "Native", [ref]$overloads))
|
||||
{
|
||||
foreach ($overload in $overloads)
|
||||
{
|
||||
$null = $sb.Append("// DISCARDED: $( $overload.Groups["prototype"].Value )`r`n")
|
||||
}
|
||||
continue
|
||||
}
|
||||
}
|
||||
|
||||
$null = $sb.Append("// DISCARDED: $methodName`r`n")
|
||||
}
|
||||
|
||||
$sb.ToString() | Set-Content -Path "$targetPath/$className.gen.cs" -Encoding ascii
|
||||
}
|
||||
}
|
||||
|
|
@ -76,4 +76,6 @@ Set-Location -Path "bin/Debug/net9.0"
|
|||
.\Generator.exe
|
||||
|
||||
# Restore initial directory
|
||||
Set-Location -Path $initialDirectory
|
||||
Set-Location -Path $initialDirectory
|
||||
|
||||
& "$PSScriptRoot\filter_imgui_bindings.ps1"
|
||||
|
|
|
|||
|
|
@ -0,0 +1,695 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
/* Functions.000.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.001.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.002.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.003.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.004.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.005.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.006.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.007.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.008.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.009.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.010.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.011.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.012.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.013.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.014.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.015.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.016.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.017.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.018.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.019.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.020.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.021.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.022.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.023.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.024.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.025.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.026.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.027.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.028.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.029.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.030.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.031.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.032.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.033.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.034.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.035.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.036.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.037.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.038.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.039.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.040.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.041.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.042.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.043.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.044.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.045.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.046.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.047.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.048.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.049.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.050.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.051.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.052.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.053.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.054.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.055.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.056.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.057.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.058.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.059.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.060.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.061.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.062.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.063.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.064.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.065.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.066.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.067.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.068.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.069.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.070.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.071.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.072.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.073.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.074.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.075.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.076.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.077.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.078.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.079.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.080.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.081.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.082.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.083.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.084.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.085.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.086.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.087.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.088.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.089.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.090.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.091.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.092.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.093.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.094.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.095.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.096.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
/* Functions.097.cs */
|
||||
namespace Dalamud.Bindings.ImGui
|
||||
{
|
||||
public unsafe partial class ImGui
|
||||
{
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
20333
imgui/Dalamud.Bindings.ImGui/Custom/Generated/Generated/Structs.gen.cs
Normal file
20333
imgui/Dalamud.Bindings.ImGui/Custom/Generated/Generated/Structs.gen.cs
Normal file
File diff suppressed because one or more lines are too long
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImBitArrayImGuiKeyNamedKeyCOUNTLessImGuiKeyNamedKeyBEGIN
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImBitVector
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImBitVectorPtr
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImChunkStreamImGuiTableSettings
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImChunkStreamImGuiWindowSettings
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,50 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImColor
|
||||
{
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
fixed (ImColor* @this = &this)
|
||||
{
|
||||
ImGuiNative.Destroy(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void HSV(float h, float s, float v, float a)
|
||||
{
|
||||
fixed (ImColor* @this = &this)
|
||||
{
|
||||
ImGuiNative.HSV(@this, h, s, v, a);
|
||||
}
|
||||
}
|
||||
public unsafe void HSV(float h, float s, float v)
|
||||
{
|
||||
fixed (ImColor* @this = &this)
|
||||
{
|
||||
ImGuiNative.HSV(@this, h, s, v, (float)(1.0f));
|
||||
}
|
||||
}
|
||||
public unsafe void SetHSV(float h, float s, float v, float a)
|
||||
{
|
||||
fixed (ImColor* @this = &this)
|
||||
{
|
||||
ImGuiNative.SetHSV(@this, h, s, v, a);
|
||||
}
|
||||
}
|
||||
public unsafe void SetHSV(float h, float s, float v)
|
||||
{
|
||||
fixed (ImColor* @this = &this)
|
||||
{
|
||||
ImGuiNative.SetHSV(@this, h, s, v, (float)(1.0f));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,35 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImColorPtr
|
||||
{
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
ImGuiNative.Destroy(Handle);
|
||||
}
|
||||
public unsafe void HSV(float h, float s, float v, float a)
|
||||
{
|
||||
ImGuiNative.HSV(Handle, h, s, v, a);
|
||||
}
|
||||
public unsafe void HSV(float h, float s, float v)
|
||||
{
|
||||
ImGuiNative.HSV(Handle, h, s, v, (float)(1.0f));
|
||||
}
|
||||
public unsafe void SetHSV(float h, float s, float v, float a)
|
||||
{
|
||||
ImGuiNative.SetHSV(Handle, h, s, v, a);
|
||||
}
|
||||
public unsafe void SetHSV(float h, float s, float v)
|
||||
{
|
||||
ImGuiNative.SetHSV(Handle, h, s, v, (float)(1.0f));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawChannel
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawChannelPtr
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,30 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawCmd
|
||||
{
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
fixed (ImDrawCmd* @this = &this)
|
||||
{
|
||||
ImGuiNative.Destroy(@this);
|
||||
}
|
||||
}
|
||||
public unsafe ImTextureID GetTexID()
|
||||
{
|
||||
fixed (ImDrawCmd* @this = &this)
|
||||
{
|
||||
ImTextureID ret = ImGuiNative.GetTexID(@this);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawCmdHeader
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,24 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawCmdPtr
|
||||
{
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
ImGuiNative.Destroy(Handle);
|
||||
}
|
||||
public unsafe ImTextureID GetTexID()
|
||||
{
|
||||
ImTextureID ret = ImGuiNative.GetTexID(Handle);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,43 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawData
|
||||
{
|
||||
public unsafe void Clear()
|
||||
{
|
||||
fixed (ImDrawData* @this = &this)
|
||||
{
|
||||
ImGuiNative.Clear(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void DeIndexAllBuffers()
|
||||
{
|
||||
fixed (ImDrawData* @this = &this)
|
||||
{
|
||||
ImGuiNative.DeIndexAllBuffers(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
fixed (ImDrawData* @this = &this)
|
||||
{
|
||||
ImGuiNative.Destroy(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void ScaleClipRects(Vector2 fbScale)
|
||||
{
|
||||
fixed (ImDrawData* @this = &this)
|
||||
{
|
||||
ImGuiNative.ScaleClipRects(@this, fbScale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawDataBuilder
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawDataBuilderPtr
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,31 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawDataPtr
|
||||
{
|
||||
public unsafe void Clear()
|
||||
{
|
||||
ImGuiNative.Clear(Handle);
|
||||
}
|
||||
public unsafe void DeIndexAllBuffers()
|
||||
{
|
||||
ImGuiNative.DeIndexAllBuffers(Handle);
|
||||
}
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
ImGuiNative.Destroy(Handle);
|
||||
}
|
||||
public unsafe void ScaleClipRects(Vector2 fbScale)
|
||||
{
|
||||
ImGuiNative.ScaleClipRects(Handle, fbScale);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,759 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawList
|
||||
{
|
||||
public unsafe int _CalcCircleAutoSegmentCount(float radius)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
int ret = ImGuiNative._CalcCircleAutoSegmentCount(@this, radius);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
public unsafe void _ClearFreeMemory()
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative._ClearFreeMemory(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void _OnChangedClipRect()
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative._OnChangedClipRect(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void _OnChangedTextureID()
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative._OnChangedTextureID(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void _OnChangedVtxOffset()
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative._OnChangedVtxOffset(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void _PathArcToFastEx(Vector2 center, float radius, int aMinSample, int aMaxSample, int aStep)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative._PathArcToFastEx(@this, center, radius, aMinSample, aMaxSample, aStep);
|
||||
}
|
||||
}
|
||||
public unsafe void _PathArcToN(Vector2 center, float radius, float aMin, float aMax, int numSegments)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative._PathArcToN(@this, center, radius, aMin, aMax, numSegments);
|
||||
}
|
||||
}
|
||||
public unsafe void _PopUnusedDrawCmd()
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative._PopUnusedDrawCmd(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void _ResetForNewFrame()
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative._ResetForNewFrame(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void _TryMergeDrawCmds()
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative._TryMergeDrawCmds(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void AddBezierCubic(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col, float thickness, int numSegments)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddBezierCubic(@this, p1, p2, p3, p4, col, thickness, numSegments);
|
||||
}
|
||||
}
|
||||
public unsafe void AddBezierCubic(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col, float thickness)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddBezierCubic(@this, p1, p2, p3, p4, col, thickness, (int)(0));
|
||||
}
|
||||
}
|
||||
public unsafe void AddBezierQuadratic(Vector2 p1, Vector2 p2, Vector2 p3, uint col, float thickness, int numSegments)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddBezierQuadratic(@this, p1, p2, p3, col, thickness, numSegments);
|
||||
}
|
||||
}
|
||||
public unsafe void AddBezierQuadratic(Vector2 p1, Vector2 p2, Vector2 p3, uint col, float thickness)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddBezierQuadratic(@this, p1, p2, p3, col, thickness, (int)(0));
|
||||
}
|
||||
}
|
||||
public unsafe void AddCallback(ImDrawCallback callback, void* callbackData)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddCallback(@this, callback, callbackData);
|
||||
}
|
||||
}
|
||||
public unsafe void AddCircle(Vector2 center, float radius, uint col, int numSegments, float thickness)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddCircle(@this, center, radius, col, numSegments, thickness);
|
||||
}
|
||||
}
|
||||
public unsafe void AddCircle(Vector2 center, float radius, uint col, int numSegments)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddCircle(@this, center, radius, col, numSegments, (float)(1.0f));
|
||||
}
|
||||
}
|
||||
public unsafe void AddCircle(Vector2 center, float radius, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddCircle(@this, center, radius, col, (int)(0), (float)(1.0f));
|
||||
}
|
||||
}
|
||||
public unsafe void AddCircle(Vector2 center, float radius, uint col, float thickness)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddCircle(@this, center, radius, col, (int)(0), thickness);
|
||||
}
|
||||
}
|
||||
public unsafe void AddCircleFilled(Vector2 center, float radius, uint col, int numSegments)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddCircleFilled(@this, center, radius, col, numSegments);
|
||||
}
|
||||
}
|
||||
public unsafe void AddCircleFilled(Vector2 center, float radius, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddCircleFilled(@this, center, radius, col, (int)(0));
|
||||
}
|
||||
}
|
||||
public unsafe void AddConvexPolyFilled(Vector2* points, int numPoints, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddConvexPolyFilled(@this, points, numPoints, col);
|
||||
}
|
||||
}
|
||||
public unsafe void AddConvexPolyFilled(ref Vector2 points, int numPoints, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
fixed (Vector2* ppoints = &points)
|
||||
{
|
||||
ImGuiNative.AddConvexPolyFilled(@this, (Vector2*)ppoints, numPoints, col);
|
||||
}
|
||||
}
|
||||
}
|
||||
public unsafe void AddDrawCmd()
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddDrawCmd(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImage(@this, userTextureId, pMin, pMax, uvMin, uvMax, col);
|
||||
}
|
||||
}
|
||||
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImage(@this, userTextureId, pMin, pMax, uvMin, uvMax, (uint)(4294967295));
|
||||
}
|
||||
}
|
||||
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImage(@this, userTextureId, pMin, pMax, uvMin, (Vector2)(new Vector2(1,1)), (uint)(4294967295));
|
||||
}
|
||||
}
|
||||
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImage(@this, userTextureId, pMin, pMax, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,1)), (uint)(4294967295));
|
||||
}
|
||||
}
|
||||
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImage(@this, userTextureId, pMin, pMax, uvMin, (Vector2)(new Vector2(1,1)), col);
|
||||
}
|
||||
}
|
||||
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImage(@this, userTextureId, pMin, pMax, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,1)), col);
|
||||
}
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3, Vector2 uv4, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(@this, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, uv4, col);
|
||||
}
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3, Vector2 uv4)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(@this, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, uv4, (uint)(4294967295));
|
||||
}
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(@this, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, (Vector2)(new Vector2(0,1)), (uint)(4294967295));
|
||||
}
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(@this, userTextureId, p1, p2, p3, p4, uv1, uv2, (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), (uint)(4294967295));
|
||||
}
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(@this, userTextureId, p1, p2, p3, p4, uv1, (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), (uint)(4294967295));
|
||||
}
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(@this, userTextureId, p1, p2, p3, p4, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), (uint)(4294967295));
|
||||
}
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(@this, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, (Vector2)(new Vector2(0,1)), col);
|
||||
}
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(@this, userTextureId, p1, p2, p3, p4, uv1, uv2, (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), col);
|
||||
}
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(@this, userTextureId, p1, p2, p3, p4, uv1, (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), col);
|
||||
}
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(@this, userTextureId, p1, p2, p3, p4, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), col);
|
||||
}
|
||||
}
|
||||
public unsafe void AddImageRounded(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax, uint col, float rounding, ImDrawFlags flags)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImageRounded(@this, userTextureId, pMin, pMax, uvMin, uvMax, col, rounding, flags);
|
||||
}
|
||||
}
|
||||
public unsafe void AddImageRounded(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax, uint col, float rounding)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddImageRounded(@this, userTextureId, pMin, pMax, uvMin, uvMax, col, rounding, (ImDrawFlags)(0));
|
||||
}
|
||||
}
|
||||
public unsafe void AddLine(Vector2 p1, Vector2 p2, uint col, float thickness)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddLine(@this, p1, p2, col, thickness);
|
||||
}
|
||||
}
|
||||
public unsafe void AddLine(Vector2 p1, Vector2 p2, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddLine(@this, p1, p2, col, (float)(1.0f));
|
||||
}
|
||||
}
|
||||
public unsafe void AddNgon(Vector2 center, float radius, uint col, int numSegments, float thickness)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddNgon(@this, center, radius, col, numSegments, thickness);
|
||||
}
|
||||
}
|
||||
public unsafe void AddNgon(Vector2 center, float radius, uint col, int numSegments)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddNgon(@this, center, radius, col, numSegments, (float)(1.0f));
|
||||
}
|
||||
}
|
||||
public unsafe void AddNgonFilled(Vector2 center, float radius, uint col, int numSegments)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddNgonFilled(@this, center, radius, col, numSegments);
|
||||
}
|
||||
}
|
||||
public unsafe void AddPolyline(Vector2* points, int numPoints, uint col, ImDrawFlags flags, float thickness)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddPolyline(@this, points, numPoints, col, flags, thickness);
|
||||
}
|
||||
}
|
||||
public unsafe void AddPolyline(ref Vector2 points, int numPoints, uint col, ImDrawFlags flags, float thickness)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
fixed (Vector2* ppoints = &points)
|
||||
{
|
||||
ImGuiNative.AddPolyline(@this, (Vector2*)ppoints, numPoints, col, flags, thickness);
|
||||
}
|
||||
}
|
||||
}
|
||||
public unsafe void AddQuad(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col, float thickness)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddQuad(@this, p1, p2, p3, p4, col, thickness);
|
||||
}
|
||||
}
|
||||
public unsafe void AddQuad(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddQuad(@this, p1, p2, p3, p4, col, (float)(1.0f));
|
||||
}
|
||||
}
|
||||
public unsafe void AddQuadFilled(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddQuadFilled(@this, p1, p2, p3, p4, col);
|
||||
}
|
||||
}
|
||||
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding, ImDrawFlags flags, float thickness)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddRect(@this, pMin, pMax, col, rounding, flags, thickness);
|
||||
}
|
||||
}
|
||||
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding, ImDrawFlags flags)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddRect(@this, pMin, pMax, col, rounding, flags, (float)(1.0f));
|
||||
}
|
||||
}
|
||||
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddRect(@this, pMin, pMax, col, rounding, (ImDrawFlags)(0), (float)(1.0f));
|
||||
}
|
||||
}
|
||||
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddRect(@this, pMin, pMax, col, (float)(0.0f), (ImDrawFlags)(0), (float)(1.0f));
|
||||
}
|
||||
}
|
||||
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, ImDrawFlags flags)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddRect(@this, pMin, pMax, col, (float)(0.0f), flags, (float)(1.0f));
|
||||
}
|
||||
}
|
||||
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding, float thickness)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddRect(@this, pMin, pMax, col, rounding, (ImDrawFlags)(0), thickness);
|
||||
}
|
||||
}
|
||||
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, ImDrawFlags flags, float thickness)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddRect(@this, pMin, pMax, col, (float)(0.0f), flags, thickness);
|
||||
}
|
||||
}
|
||||
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col, float rounding, ImDrawFlags flags)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddRectFilled(@this, pMin, pMax, col, rounding, flags);
|
||||
}
|
||||
}
|
||||
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col, float rounding)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddRectFilled(@this, pMin, pMax, col, rounding, (ImDrawFlags)(0));
|
||||
}
|
||||
}
|
||||
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddRectFilled(@this, pMin, pMax, col, (float)(0.0f), (ImDrawFlags)(0));
|
||||
}
|
||||
}
|
||||
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col, ImDrawFlags flags)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddRectFilled(@this, pMin, pMax, col, (float)(0.0f), flags);
|
||||
}
|
||||
}
|
||||
public unsafe void AddRectFilledMultiColor(Vector2 pMin, Vector2 pMax, uint colUprLeft, uint colUprRight, uint colBotRight, uint colBotLeft)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddRectFilledMultiColor(@this, pMin, pMax, colUprLeft, colUprRight, colBotRight, colBotLeft);
|
||||
}
|
||||
}
|
||||
public unsafe void AddTriangle(Vector2 p1, Vector2 p2, Vector2 p3, uint col, float thickness)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddTriangle(@this, p1, p2, p3, col, thickness);
|
||||
}
|
||||
}
|
||||
public unsafe void AddTriangle(Vector2 p1, Vector2 p2, Vector2 p3, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddTriangle(@this, p1, p2, p3, col, (float)(1.0f));
|
||||
}
|
||||
}
|
||||
public unsafe void AddTriangleFilled(Vector2 p1, Vector2 p2, Vector2 p3, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddTriangleFilled(@this, p1, p2, p3, col);
|
||||
}
|
||||
}
|
||||
public unsafe void ChannelsMerge()
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.ChannelsMerge(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void ChannelsSetCurrent(int n)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.ChannelsSetCurrent(@this, n);
|
||||
}
|
||||
}
|
||||
public unsafe void ChannelsSplit(int count)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.ChannelsSplit(@this, count);
|
||||
}
|
||||
}
|
||||
public unsafe ImDrawList* CloneOutput()
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImDrawList* ret = ImGuiNative.CloneOutput(@this);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.Destroy(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void PathArcTo(Vector2 center, float radius, float aMin, float aMax, int numSegments)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathArcTo(@this, center, radius, aMin, aMax, numSegments);
|
||||
}
|
||||
}
|
||||
public unsafe void PathArcTo(Vector2 center, float radius, float aMin, float aMax)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathArcTo(@this, center, radius, aMin, aMax, (int)(0));
|
||||
}
|
||||
}
|
||||
public unsafe void PathArcToFast(Vector2 center, float radius, int aMinOf12, int aMaxOf12)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathArcToFast(@this, center, radius, aMinOf12, aMaxOf12);
|
||||
}
|
||||
}
|
||||
public unsafe void PathBezierCubicCurveTo(Vector2 p2, Vector2 p3, Vector2 p4, int numSegments)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathBezierCubicCurveTo(@this, p2, p3, p4, numSegments);
|
||||
}
|
||||
}
|
||||
public unsafe void PathBezierCubicCurveTo(Vector2 p2, Vector2 p3, Vector2 p4)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathBezierCubicCurveTo(@this, p2, p3, p4, (int)(0));
|
||||
}
|
||||
}
|
||||
public unsafe void PathBezierQuadraticCurveTo(Vector2 p2, Vector2 p3, int numSegments)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathBezierQuadraticCurveTo(@this, p2, p3, numSegments);
|
||||
}
|
||||
}
|
||||
public unsafe void PathBezierQuadraticCurveTo(Vector2 p2, Vector2 p3)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathBezierQuadraticCurveTo(@this, p2, p3, (int)(0));
|
||||
}
|
||||
}
|
||||
public unsafe void PathClear()
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathClear(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void PathFillConvex(uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathFillConvex(@this, col);
|
||||
}
|
||||
}
|
||||
public unsafe void PathLineTo(Vector2 pos)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathLineTo(@this, pos);
|
||||
}
|
||||
}
|
||||
public unsafe void PathLineToMergeDuplicate(Vector2 pos)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathLineToMergeDuplicate(@this, pos);
|
||||
}
|
||||
}
|
||||
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax, float rounding, ImDrawFlags flags)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathRect(@this, rectMin, rectMax, rounding, flags);
|
||||
}
|
||||
}
|
||||
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax, float rounding)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathRect(@this, rectMin, rectMax, rounding, (ImDrawFlags)(0));
|
||||
}
|
||||
}
|
||||
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathRect(@this, rectMin, rectMax, (float)(0.0f), (ImDrawFlags)(0));
|
||||
}
|
||||
}
|
||||
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax, ImDrawFlags flags)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathRect(@this, rectMin, rectMax, (float)(0.0f), flags);
|
||||
}
|
||||
}
|
||||
public unsafe void PathStroke(uint col, ImDrawFlags flags, float thickness)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathStroke(@this, col, flags, thickness);
|
||||
}
|
||||
}
|
||||
public unsafe void PathStroke(uint col, ImDrawFlags flags)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathStroke(@this, col, flags, (float)(1.0f));
|
||||
}
|
||||
}
|
||||
public unsafe void PathStroke(uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathStroke(@this, col, (ImDrawFlags)(0), (float)(1.0f));
|
||||
}
|
||||
}
|
||||
public unsafe void PathStroke(uint col, float thickness)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PathStroke(@this, col, (ImDrawFlags)(0), thickness);
|
||||
}
|
||||
}
|
||||
public unsafe void PopClipRect()
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PopClipRect(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void PopTextureID()
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PopTextureID(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void PrimQuadUV(Vector2 a, Vector2 b, Vector2 c, Vector2 d, Vector2 uvA, Vector2 uvB, Vector2 uvC, Vector2 uvD, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PrimQuadUV(@this, a, b, c, d, uvA, uvB, uvC, uvD, col);
|
||||
}
|
||||
}
|
||||
public unsafe void PrimRect(Vector2 a, Vector2 b, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PrimRect(@this, a, b, col);
|
||||
}
|
||||
}
|
||||
public unsafe void PrimRectUV(Vector2 a, Vector2 b, Vector2 uvA, Vector2 uvB, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PrimRectUV(@this, a, b, uvA, uvB, col);
|
||||
}
|
||||
}
|
||||
public unsafe void PrimReserve(int idxCount, int vtxCount)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PrimReserve(@this, idxCount, vtxCount);
|
||||
}
|
||||
}
|
||||
public unsafe void PrimUnreserve(int idxCount, int vtxCount)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PrimUnreserve(@this, idxCount, vtxCount);
|
||||
}
|
||||
}
|
||||
public unsafe void PrimVtx(Vector2 pos, Vector2 uv, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PrimVtx(@this, pos, uv, col);
|
||||
}
|
||||
}
|
||||
public unsafe void PrimWriteIdx(ushort idx)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PrimWriteIdx(@this, idx);
|
||||
}
|
||||
}
|
||||
public unsafe void PrimWriteVtx(Vector2 pos, Vector2 uv, uint col)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PrimWriteVtx(@this, pos, uv, col);
|
||||
}
|
||||
}
|
||||
public unsafe void PushClipRect(Vector2 clipRectMin, Vector2 clipRectMax, bool intersectWithCurrentClipRect)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PushClipRect(@this, clipRectMin, clipRectMax, intersectWithCurrentClipRect ? (byte)1 : (byte)0);
|
||||
}
|
||||
}
|
||||
public unsafe void PushClipRect(Vector2 clipRectMin, Vector2 clipRectMax)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PushClipRect(@this, clipRectMin, clipRectMax, (byte)(0));
|
||||
}
|
||||
}
|
||||
public unsafe void PushClipRectFullScreen()
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PushClipRectFullScreen(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void PushTextureID(ImTextureID textureId)
|
||||
{
|
||||
fixed (ImDrawList* @this = &this)
|
||||
{
|
||||
ImGuiNative.PushTextureID(@this, textureId);
|
||||
}
|
||||
}
|
||||
}
|
||||
// DISCARDED: AddText
|
||||
|
||||
|
|
@ -0,0 +1,444 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawListPtr
|
||||
{
|
||||
public unsafe int _CalcCircleAutoSegmentCount(float radius)
|
||||
{
|
||||
int ret = ImGuiNative._CalcCircleAutoSegmentCount(Handle, radius);
|
||||
return ret;
|
||||
}
|
||||
public unsafe void _ClearFreeMemory()
|
||||
{
|
||||
ImGuiNative._ClearFreeMemory(Handle);
|
||||
}
|
||||
public unsafe void _OnChangedClipRect()
|
||||
{
|
||||
ImGuiNative._OnChangedClipRect(Handle);
|
||||
}
|
||||
public unsafe void _OnChangedTextureID()
|
||||
{
|
||||
ImGuiNative._OnChangedTextureID(Handle);
|
||||
}
|
||||
public unsafe void _OnChangedVtxOffset()
|
||||
{
|
||||
ImGuiNative._OnChangedVtxOffset(Handle);
|
||||
}
|
||||
public unsafe void _PathArcToFastEx(Vector2 center, float radius, int aMinSample, int aMaxSample, int aStep)
|
||||
{
|
||||
ImGuiNative._PathArcToFastEx(Handle, center, radius, aMinSample, aMaxSample, aStep);
|
||||
}
|
||||
public unsafe void _PathArcToN(Vector2 center, float radius, float aMin, float aMax, int numSegments)
|
||||
{
|
||||
ImGuiNative._PathArcToN(Handle, center, radius, aMin, aMax, numSegments);
|
||||
}
|
||||
public unsafe void _PopUnusedDrawCmd()
|
||||
{
|
||||
ImGuiNative._PopUnusedDrawCmd(Handle);
|
||||
}
|
||||
public unsafe void _ResetForNewFrame()
|
||||
{
|
||||
ImGuiNative._ResetForNewFrame(Handle);
|
||||
}
|
||||
public unsafe void _TryMergeDrawCmds()
|
||||
{
|
||||
ImGuiNative._TryMergeDrawCmds(Handle);
|
||||
}
|
||||
public unsafe void AddBezierCubic(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col, float thickness, int numSegments)
|
||||
{
|
||||
ImGuiNative.AddBezierCubic(Handle, p1, p2, p3, p4, col, thickness, numSegments);
|
||||
}
|
||||
public unsafe void AddBezierCubic(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col, float thickness)
|
||||
{
|
||||
ImGuiNative.AddBezierCubic(Handle, p1, p2, p3, p4, col, thickness, (int)(0));
|
||||
}
|
||||
public unsafe void AddBezierQuadratic(Vector2 p1, Vector2 p2, Vector2 p3, uint col, float thickness, int numSegments)
|
||||
{
|
||||
ImGuiNative.AddBezierQuadratic(Handle, p1, p2, p3, col, thickness, numSegments);
|
||||
}
|
||||
public unsafe void AddBezierQuadratic(Vector2 p1, Vector2 p2, Vector2 p3, uint col, float thickness)
|
||||
{
|
||||
ImGuiNative.AddBezierQuadratic(Handle, p1, p2, p3, col, thickness, (int)(0));
|
||||
}
|
||||
public unsafe void AddCallback(ImDrawCallback callback, void* callbackData)
|
||||
{
|
||||
ImGuiNative.AddCallback(Handle, callback, callbackData);
|
||||
}
|
||||
public unsafe void AddCircle(Vector2 center, float radius, uint col, int numSegments, float thickness)
|
||||
{
|
||||
ImGuiNative.AddCircle(Handle, center, radius, col, numSegments, thickness);
|
||||
}
|
||||
public unsafe void AddCircle(Vector2 center, float radius, uint col, int numSegments)
|
||||
{
|
||||
ImGuiNative.AddCircle(Handle, center, radius, col, numSegments, (float)(1.0f));
|
||||
}
|
||||
public unsafe void AddCircle(Vector2 center, float radius, uint col)
|
||||
{
|
||||
ImGuiNative.AddCircle(Handle, center, radius, col, (int)(0), (float)(1.0f));
|
||||
}
|
||||
public unsafe void AddCircle(Vector2 center, float radius, uint col, float thickness)
|
||||
{
|
||||
ImGuiNative.AddCircle(Handle, center, radius, col, (int)(0), thickness);
|
||||
}
|
||||
public unsafe void AddCircleFilled(Vector2 center, float radius, uint col, int numSegments)
|
||||
{
|
||||
ImGuiNative.AddCircleFilled(Handle, center, radius, col, numSegments);
|
||||
}
|
||||
public unsafe void AddCircleFilled(Vector2 center, float radius, uint col)
|
||||
{
|
||||
ImGuiNative.AddCircleFilled(Handle, center, radius, col, (int)(0));
|
||||
}
|
||||
public unsafe void AddConvexPolyFilled(Vector2* points, int numPoints, uint col)
|
||||
{
|
||||
ImGuiNative.AddConvexPolyFilled(Handle, points, numPoints, col);
|
||||
}
|
||||
public unsafe void AddConvexPolyFilled(ref Vector2 points, int numPoints, uint col)
|
||||
{
|
||||
fixed (Vector2* ppoints = &points)
|
||||
{
|
||||
ImGuiNative.AddConvexPolyFilled(Handle, (Vector2*)ppoints, numPoints, col);
|
||||
}
|
||||
}
|
||||
public unsafe void AddDrawCmd()
|
||||
{
|
||||
ImGuiNative.AddDrawCmd(Handle);
|
||||
}
|
||||
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax, uint col)
|
||||
{
|
||||
ImGuiNative.AddImage(Handle, userTextureId, pMin, pMax, uvMin, uvMax, col);
|
||||
}
|
||||
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax)
|
||||
{
|
||||
ImGuiNative.AddImage(Handle, userTextureId, pMin, pMax, uvMin, uvMax, (uint)(4294967295));
|
||||
}
|
||||
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin)
|
||||
{
|
||||
ImGuiNative.AddImage(Handle, userTextureId, pMin, pMax, uvMin, (Vector2)(new Vector2(1,1)), (uint)(4294967295));
|
||||
}
|
||||
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax)
|
||||
{
|
||||
ImGuiNative.AddImage(Handle, userTextureId, pMin, pMax, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,1)), (uint)(4294967295));
|
||||
}
|
||||
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, uint col)
|
||||
{
|
||||
ImGuiNative.AddImage(Handle, userTextureId, pMin, pMax, uvMin, (Vector2)(new Vector2(1,1)), col);
|
||||
}
|
||||
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, uint col)
|
||||
{
|
||||
ImGuiNative.AddImage(Handle, userTextureId, pMin, pMax, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,1)), col);
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3, Vector2 uv4, uint col)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(Handle, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, uv4, col);
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3, Vector2 uv4)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(Handle, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, uv4, (uint)(4294967295));
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(Handle, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, (Vector2)(new Vector2(0,1)), (uint)(4294967295));
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(Handle, userTextureId, p1, p2, p3, p4, uv1, uv2, (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), (uint)(4294967295));
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(Handle, userTextureId, p1, p2, p3, p4, uv1, (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), (uint)(4294967295));
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(Handle, userTextureId, p1, p2, p3, p4, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), (uint)(4294967295));
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3, uint col)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(Handle, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, (Vector2)(new Vector2(0,1)), col);
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, uint col)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(Handle, userTextureId, p1, p2, p3, p4, uv1, uv2, (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), col);
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, uint col)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(Handle, userTextureId, p1, p2, p3, p4, uv1, (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), col);
|
||||
}
|
||||
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col)
|
||||
{
|
||||
ImGuiNative.AddImageQuad(Handle, userTextureId, p1, p2, p3, p4, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), col);
|
||||
}
|
||||
public unsafe void AddImageRounded(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax, uint col, float rounding, ImDrawFlags flags)
|
||||
{
|
||||
ImGuiNative.AddImageRounded(Handle, userTextureId, pMin, pMax, uvMin, uvMax, col, rounding, flags);
|
||||
}
|
||||
public unsafe void AddImageRounded(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax, uint col, float rounding)
|
||||
{
|
||||
ImGuiNative.AddImageRounded(Handle, userTextureId, pMin, pMax, uvMin, uvMax, col, rounding, (ImDrawFlags)(0));
|
||||
}
|
||||
public unsafe void AddLine(Vector2 p1, Vector2 p2, uint col, float thickness)
|
||||
{
|
||||
ImGuiNative.AddLine(Handle, p1, p2, col, thickness);
|
||||
}
|
||||
public unsafe void AddLine(Vector2 p1, Vector2 p2, uint col)
|
||||
{
|
||||
ImGuiNative.AddLine(Handle, p1, p2, col, (float)(1.0f));
|
||||
}
|
||||
public unsafe void AddNgon(Vector2 center, float radius, uint col, int numSegments, float thickness)
|
||||
{
|
||||
ImGuiNative.AddNgon(Handle, center, radius, col, numSegments, thickness);
|
||||
}
|
||||
public unsafe void AddNgon(Vector2 center, float radius, uint col, int numSegments)
|
||||
{
|
||||
ImGuiNative.AddNgon(Handle, center, radius, col, numSegments, (float)(1.0f));
|
||||
}
|
||||
public unsafe void AddNgonFilled(Vector2 center, float radius, uint col, int numSegments)
|
||||
{
|
||||
ImGuiNative.AddNgonFilled(Handle, center, radius, col, numSegments);
|
||||
}
|
||||
public unsafe void AddPolyline(Vector2* points, int numPoints, uint col, ImDrawFlags flags, float thickness)
|
||||
{
|
||||
ImGuiNative.AddPolyline(Handle, points, numPoints, col, flags, thickness);
|
||||
}
|
||||
public unsafe void AddPolyline(ref Vector2 points, int numPoints, uint col, ImDrawFlags flags, float thickness)
|
||||
{
|
||||
fixed (Vector2* ppoints = &points)
|
||||
{
|
||||
ImGuiNative.AddPolyline(Handle, (Vector2*)ppoints, numPoints, col, flags, thickness);
|
||||
}
|
||||
}
|
||||
public unsafe void AddQuad(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col, float thickness)
|
||||
{
|
||||
ImGuiNative.AddQuad(Handle, p1, p2, p3, p4, col, thickness);
|
||||
}
|
||||
public unsafe void AddQuad(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col)
|
||||
{
|
||||
ImGuiNative.AddQuad(Handle, p1, p2, p3, p4, col, (float)(1.0f));
|
||||
}
|
||||
public unsafe void AddQuadFilled(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col)
|
||||
{
|
||||
ImGuiNative.AddQuadFilled(Handle, p1, p2, p3, p4, col);
|
||||
}
|
||||
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding, ImDrawFlags flags, float thickness)
|
||||
{
|
||||
ImGuiNative.AddRect(Handle, pMin, pMax, col, rounding, flags, thickness);
|
||||
}
|
||||
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding, ImDrawFlags flags)
|
||||
{
|
||||
ImGuiNative.AddRect(Handle, pMin, pMax, col, rounding, flags, (float)(1.0f));
|
||||
}
|
||||
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding)
|
||||
{
|
||||
ImGuiNative.AddRect(Handle, pMin, pMax, col, rounding, (ImDrawFlags)(0), (float)(1.0f));
|
||||
}
|
||||
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col)
|
||||
{
|
||||
ImGuiNative.AddRect(Handle, pMin, pMax, col, (float)(0.0f), (ImDrawFlags)(0), (float)(1.0f));
|
||||
}
|
||||
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, ImDrawFlags flags)
|
||||
{
|
||||
ImGuiNative.AddRect(Handle, pMin, pMax, col, (float)(0.0f), flags, (float)(1.0f));
|
||||
}
|
||||
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding, float thickness)
|
||||
{
|
||||
ImGuiNative.AddRect(Handle, pMin, pMax, col, rounding, (ImDrawFlags)(0), thickness);
|
||||
}
|
||||
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, ImDrawFlags flags, float thickness)
|
||||
{
|
||||
ImGuiNative.AddRect(Handle, pMin, pMax, col, (float)(0.0f), flags, thickness);
|
||||
}
|
||||
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col, float rounding, ImDrawFlags flags)
|
||||
{
|
||||
ImGuiNative.AddRectFilled(Handle, pMin, pMax, col, rounding, flags);
|
||||
}
|
||||
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col, float rounding)
|
||||
{
|
||||
ImGuiNative.AddRectFilled(Handle, pMin, pMax, col, rounding, (ImDrawFlags)(0));
|
||||
}
|
||||
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col)
|
||||
{
|
||||
ImGuiNative.AddRectFilled(Handle, pMin, pMax, col, (float)(0.0f), (ImDrawFlags)(0));
|
||||
}
|
||||
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col, ImDrawFlags flags)
|
||||
{
|
||||
ImGuiNative.AddRectFilled(Handle, pMin, pMax, col, (float)(0.0f), flags);
|
||||
}
|
||||
public unsafe void AddRectFilledMultiColor(Vector2 pMin, Vector2 pMax, uint colUprLeft, uint colUprRight, uint colBotRight, uint colBotLeft)
|
||||
{
|
||||
ImGuiNative.AddRectFilledMultiColor(Handle, pMin, pMax, colUprLeft, colUprRight, colBotRight, colBotLeft);
|
||||
}
|
||||
public unsafe void AddTriangle(Vector2 p1, Vector2 p2, Vector2 p3, uint col, float thickness)
|
||||
{
|
||||
ImGuiNative.AddTriangle(Handle, p1, p2, p3, col, thickness);
|
||||
}
|
||||
public unsafe void AddTriangle(Vector2 p1, Vector2 p2, Vector2 p3, uint col)
|
||||
{
|
||||
ImGuiNative.AddTriangle(Handle, p1, p2, p3, col, (float)(1.0f));
|
||||
}
|
||||
public unsafe void AddTriangleFilled(Vector2 p1, Vector2 p2, Vector2 p3, uint col)
|
||||
{
|
||||
ImGuiNative.AddTriangleFilled(Handle, p1, p2, p3, col);
|
||||
}
|
||||
public unsafe void ChannelsMerge()
|
||||
{
|
||||
ImGuiNative.ChannelsMerge(Handle);
|
||||
}
|
||||
public unsafe void ChannelsSetCurrent(int n)
|
||||
{
|
||||
ImGuiNative.ChannelsSetCurrent(Handle, n);
|
||||
}
|
||||
public unsafe void ChannelsSplit(int count)
|
||||
{
|
||||
ImGuiNative.ChannelsSplit(Handle, count);
|
||||
}
|
||||
public unsafe ImDrawListPtr CloneOutput()
|
||||
{
|
||||
ImDrawListPtr ret = ImGuiNative.CloneOutput(Handle);
|
||||
return ret;
|
||||
}
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
ImGuiNative.Destroy(Handle);
|
||||
}
|
||||
public unsafe void PathArcTo(Vector2 center, float radius, float aMin, float aMax, int numSegments)
|
||||
{
|
||||
ImGuiNative.PathArcTo(Handle, center, radius, aMin, aMax, numSegments);
|
||||
}
|
||||
public unsafe void PathArcTo(Vector2 center, float radius, float aMin, float aMax)
|
||||
{
|
||||
ImGuiNative.PathArcTo(Handle, center, radius, aMin, aMax, (int)(0));
|
||||
}
|
||||
public unsafe void PathArcToFast(Vector2 center, float radius, int aMinOf12, int aMaxOf12)
|
||||
{
|
||||
ImGuiNative.PathArcToFast(Handle, center, radius, aMinOf12, aMaxOf12);
|
||||
}
|
||||
public unsafe void PathBezierCubicCurveTo(Vector2 p2, Vector2 p3, Vector2 p4, int numSegments)
|
||||
{
|
||||
ImGuiNative.PathBezierCubicCurveTo(Handle, p2, p3, p4, numSegments);
|
||||
}
|
||||
public unsafe void PathBezierCubicCurveTo(Vector2 p2, Vector2 p3, Vector2 p4)
|
||||
{
|
||||
ImGuiNative.PathBezierCubicCurveTo(Handle, p2, p3, p4, (int)(0));
|
||||
}
|
||||
public unsafe void PathBezierQuadraticCurveTo(Vector2 p2, Vector2 p3, int numSegments)
|
||||
{
|
||||
ImGuiNative.PathBezierQuadraticCurveTo(Handle, p2, p3, numSegments);
|
||||
}
|
||||
public unsafe void PathBezierQuadraticCurveTo(Vector2 p2, Vector2 p3)
|
||||
{
|
||||
ImGuiNative.PathBezierQuadraticCurveTo(Handle, p2, p3, (int)(0));
|
||||
}
|
||||
public unsafe void PathClear()
|
||||
{
|
||||
ImGuiNative.PathClear(Handle);
|
||||
}
|
||||
public unsafe void PathFillConvex(uint col)
|
||||
{
|
||||
ImGuiNative.PathFillConvex(Handle, col);
|
||||
}
|
||||
public unsafe void PathLineTo(Vector2 pos)
|
||||
{
|
||||
ImGuiNative.PathLineTo(Handle, pos);
|
||||
}
|
||||
public unsafe void PathLineToMergeDuplicate(Vector2 pos)
|
||||
{
|
||||
ImGuiNative.PathLineToMergeDuplicate(Handle, pos);
|
||||
}
|
||||
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax, float rounding, ImDrawFlags flags)
|
||||
{
|
||||
ImGuiNative.PathRect(Handle, rectMin, rectMax, rounding, flags);
|
||||
}
|
||||
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax, float rounding)
|
||||
{
|
||||
ImGuiNative.PathRect(Handle, rectMin, rectMax, rounding, (ImDrawFlags)(0));
|
||||
}
|
||||
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax)
|
||||
{
|
||||
ImGuiNative.PathRect(Handle, rectMin, rectMax, (float)(0.0f), (ImDrawFlags)(0));
|
||||
}
|
||||
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax, ImDrawFlags flags)
|
||||
{
|
||||
ImGuiNative.PathRect(Handle, rectMin, rectMax, (float)(0.0f), flags);
|
||||
}
|
||||
public unsafe void PathStroke(uint col, ImDrawFlags flags, float thickness)
|
||||
{
|
||||
ImGuiNative.PathStroke(Handle, col, flags, thickness);
|
||||
}
|
||||
public unsafe void PathStroke(uint col, ImDrawFlags flags)
|
||||
{
|
||||
ImGuiNative.PathStroke(Handle, col, flags, (float)(1.0f));
|
||||
}
|
||||
public unsafe void PathStroke(uint col)
|
||||
{
|
||||
ImGuiNative.PathStroke(Handle, col, (ImDrawFlags)(0), (float)(1.0f));
|
||||
}
|
||||
public unsafe void PathStroke(uint col, float thickness)
|
||||
{
|
||||
ImGuiNative.PathStroke(Handle, col, (ImDrawFlags)(0), thickness);
|
||||
}
|
||||
public unsafe void PopClipRect()
|
||||
{
|
||||
ImGuiNative.PopClipRect(Handle);
|
||||
}
|
||||
public unsafe void PopTextureID()
|
||||
{
|
||||
ImGuiNative.PopTextureID(Handle);
|
||||
}
|
||||
public unsafe void PrimQuadUV(Vector2 a, Vector2 b, Vector2 c, Vector2 d, Vector2 uvA, Vector2 uvB, Vector2 uvC, Vector2 uvD, uint col)
|
||||
{
|
||||
ImGuiNative.PrimQuadUV(Handle, a, b, c, d, uvA, uvB, uvC, uvD, col);
|
||||
}
|
||||
public unsafe void PrimRect(Vector2 a, Vector2 b, uint col)
|
||||
{
|
||||
ImGuiNative.PrimRect(Handle, a, b, col);
|
||||
}
|
||||
public unsafe void PrimRectUV(Vector2 a, Vector2 b, Vector2 uvA, Vector2 uvB, uint col)
|
||||
{
|
||||
ImGuiNative.PrimRectUV(Handle, a, b, uvA, uvB, col);
|
||||
}
|
||||
public unsafe void PrimReserve(int idxCount, int vtxCount)
|
||||
{
|
||||
ImGuiNative.PrimReserve(Handle, idxCount, vtxCount);
|
||||
}
|
||||
public unsafe void PrimUnreserve(int idxCount, int vtxCount)
|
||||
{
|
||||
ImGuiNative.PrimUnreserve(Handle, idxCount, vtxCount);
|
||||
}
|
||||
public unsafe void PrimVtx(Vector2 pos, Vector2 uv, uint col)
|
||||
{
|
||||
ImGuiNative.PrimVtx(Handle, pos, uv, col);
|
||||
}
|
||||
public unsafe void PrimWriteIdx(ushort idx)
|
||||
{
|
||||
ImGuiNative.PrimWriteIdx(Handle, idx);
|
||||
}
|
||||
public unsafe void PrimWriteVtx(Vector2 pos, Vector2 uv, uint col)
|
||||
{
|
||||
ImGuiNative.PrimWriteVtx(Handle, pos, uv, col);
|
||||
}
|
||||
public unsafe void PushClipRect(Vector2 clipRectMin, Vector2 clipRectMax, bool intersectWithCurrentClipRect)
|
||||
{
|
||||
ImGuiNative.PushClipRect(Handle, clipRectMin, clipRectMax, intersectWithCurrentClipRect ? (byte)1 : (byte)0);
|
||||
}
|
||||
public unsafe void PushClipRect(Vector2 clipRectMin, Vector2 clipRectMax)
|
||||
{
|
||||
ImGuiNative.PushClipRect(Handle, clipRectMin, clipRectMax, (byte)(0));
|
||||
}
|
||||
public unsafe void PushClipRectFullScreen()
|
||||
{
|
||||
ImGuiNative.PushClipRectFullScreen(Handle);
|
||||
}
|
||||
public unsafe void PushTextureID(ImTextureID textureId)
|
||||
{
|
||||
ImGuiNative.PushTextureID(Handle, textureId);
|
||||
}
|
||||
}
|
||||
// DISCARDED: AddText
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawListPtrPtr
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawListSharedData
|
||||
{
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
fixed (ImDrawListSharedData* @this = &this)
|
||||
{
|
||||
ImGuiNative.Destroy(@this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,19 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawListSharedDataPtr
|
||||
{
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
ImGuiNative.Destroy(Handle);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,87 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawListSplitter
|
||||
{
|
||||
public unsafe void Clear()
|
||||
{
|
||||
fixed (ImDrawListSplitter* @this = &this)
|
||||
{
|
||||
ImGuiNative.Clear(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void ClearFreeMemory()
|
||||
{
|
||||
fixed (ImDrawListSplitter* @this = &this)
|
||||
{
|
||||
ImGuiNative.ClearFreeMemory(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
fixed (ImDrawListSplitter* @this = &this)
|
||||
{
|
||||
ImGuiNative.Destroy(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void Merge(ImDrawListPtr drawList)
|
||||
{
|
||||
fixed (ImDrawListSplitter* @this = &this)
|
||||
{
|
||||
ImGuiNative.Merge(@this, drawList);
|
||||
}
|
||||
}
|
||||
public unsafe void Merge(ref ImDrawList drawList)
|
||||
{
|
||||
fixed (ImDrawListSplitter* @this = &this)
|
||||
{
|
||||
fixed (ImDrawList* pdrawList = &drawList)
|
||||
{
|
||||
ImGuiNative.Merge(@this, (ImDrawList*)pdrawList);
|
||||
}
|
||||
}
|
||||
}
|
||||
public unsafe void SetCurrentChannel(ImDrawListPtr drawList, int channelIdx)
|
||||
{
|
||||
fixed (ImDrawListSplitter* @this = &this)
|
||||
{
|
||||
ImGuiNative.SetCurrentChannel(@this, drawList, channelIdx);
|
||||
}
|
||||
}
|
||||
public unsafe void SetCurrentChannel(ref ImDrawList drawList, int channelIdx)
|
||||
{
|
||||
fixed (ImDrawListSplitter* @this = &this)
|
||||
{
|
||||
fixed (ImDrawList* pdrawList = &drawList)
|
||||
{
|
||||
ImGuiNative.SetCurrentChannel(@this, (ImDrawList*)pdrawList, channelIdx);
|
||||
}
|
||||
}
|
||||
}
|
||||
public unsafe void Split(ImDrawListPtr drawList, int count)
|
||||
{
|
||||
fixed (ImDrawListSplitter* @this = &this)
|
||||
{
|
||||
ImGuiNative.Split(@this, drawList, count);
|
||||
}
|
||||
}
|
||||
public unsafe void Split(ref ImDrawList drawList, int count)
|
||||
{
|
||||
fixed (ImDrawListSplitter* @this = &this)
|
||||
{
|
||||
fixed (ImDrawList* pdrawList = &drawList)
|
||||
{
|
||||
ImGuiNative.Split(@this, (ImDrawList*)pdrawList, count);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,60 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawListSplitterPtr
|
||||
{
|
||||
public unsafe void Clear()
|
||||
{
|
||||
ImGuiNative.Clear(Handle);
|
||||
}
|
||||
public unsafe void ClearFreeMemory()
|
||||
{
|
||||
ImGuiNative.ClearFreeMemory(Handle);
|
||||
}
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
ImGuiNative.Destroy(Handle);
|
||||
}
|
||||
public unsafe void Merge(ImDrawListPtr drawList)
|
||||
{
|
||||
ImGuiNative.Merge(Handle, drawList);
|
||||
}
|
||||
public unsafe void Merge(ref ImDrawList drawList)
|
||||
{
|
||||
fixed (ImDrawList* pdrawList = &drawList)
|
||||
{
|
||||
ImGuiNative.Merge(Handle, (ImDrawList*)pdrawList);
|
||||
}
|
||||
}
|
||||
public unsafe void SetCurrentChannel(ImDrawListPtr drawList, int channelIdx)
|
||||
{
|
||||
ImGuiNative.SetCurrentChannel(Handle, drawList, channelIdx);
|
||||
}
|
||||
public unsafe void SetCurrentChannel(ref ImDrawList drawList, int channelIdx)
|
||||
{
|
||||
fixed (ImDrawList* pdrawList = &drawList)
|
||||
{
|
||||
ImGuiNative.SetCurrentChannel(Handle, (ImDrawList*)pdrawList, channelIdx);
|
||||
}
|
||||
}
|
||||
public unsafe void Split(ImDrawListPtr drawList, int count)
|
||||
{
|
||||
ImGuiNative.Split(Handle, drawList, count);
|
||||
}
|
||||
public unsafe void Split(ref ImDrawList drawList, int count)
|
||||
{
|
||||
fixed (ImDrawList* pdrawList = &drawList)
|
||||
{
|
||||
ImGuiNative.Split(Handle, (ImDrawList*)pdrawList, count);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawVert
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImDrawVertPtr
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,177 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFont
|
||||
{
|
||||
public unsafe void AddGlyph(ImFontConfig* srcCfg, ushort c, int textureIndex, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advanceX)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddGlyph(@this, srcCfg, c, textureIndex, x0, y0, x1, y1, u0, v0, u1, v1, advanceX);
|
||||
}
|
||||
}
|
||||
public unsafe void AddGlyph(ref ImFontConfig srcCfg, ushort c, int textureIndex, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advanceX)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
fixed (ImFontConfig* psrcCfg = &srcCfg)
|
||||
{
|
||||
ImGuiNative.AddGlyph(@this, (ImFontConfig*)psrcCfg, c, textureIndex, x0, y0, x1, y1, u0, v0, u1, v1, advanceX);
|
||||
}
|
||||
}
|
||||
}
|
||||
public unsafe void AddKerningPair(ushort leftC, ushort rightC, float distanceAdjustment)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddKerningPair(@this, leftC, rightC, distanceAdjustment);
|
||||
}
|
||||
}
|
||||
public unsafe void AddRemapChar(ushort dst, ushort src, bool overwriteDst)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddRemapChar(@this, dst, src, overwriteDst ? (byte)1 : (byte)0);
|
||||
}
|
||||
}
|
||||
public unsafe void AddRemapChar(ushort dst, ushort src)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddRemapChar(@this, dst, src, (byte)(1));
|
||||
}
|
||||
}
|
||||
public unsafe void BuildLookupTable()
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
ImGuiNative.BuildLookupTable(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void ClearOutputData()
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
ImGuiNative.ClearOutputData(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
ImGuiNative.Destroy(@this);
|
||||
}
|
||||
}
|
||||
public unsafe ImFontGlyph* FindGlyph(ushort c)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
ImFontGlyph* ret = ImGuiNative.FindGlyph(@this, c);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
public unsafe ImFontGlyph* FindGlyphNoFallback(ushort c)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
ImFontGlyph* ret = ImGuiNative.FindGlyphNoFallback(@this, c);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
public unsafe float GetCharAdvance(ushort c)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
float ret = ImGuiNative.GetCharAdvance(@this, c);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
public unsafe float GetDistanceAdjustmentForPair(ushort leftC, ushort rightC)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
float ret = ImGuiNative.GetDistanceAdjustmentForPair(@this, leftC, rightC);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
public unsafe float GetDistanceAdjustmentForPairFromHotData(ushort leftC, ImFontGlyphHotData* rightCInfo)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
float ret = ImGuiNative.GetDistanceAdjustmentForPairFromHotData(@this, leftC, rightCInfo);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
public unsafe float GetDistanceAdjustmentForPairFromHotData(ushort leftC, ref ImFontGlyphHotData rightCInfo)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
fixed (ImFontGlyphHotData* prightCInfo = &rightCInfo)
|
||||
{
|
||||
float ret = ImGuiNative.GetDistanceAdjustmentForPairFromHotData(@this, leftC, (ImFontGlyphHotData*)prightCInfo);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
public unsafe void GrowIndex(int newSize)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
ImGuiNative.GrowIndex(@this, newSize);
|
||||
}
|
||||
}
|
||||
public unsafe bool IsGlyphRangeUnused(uint cBegin, uint cLast)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
byte ret = ImGuiNative.IsGlyphRangeUnused(@this, cBegin, cLast);
|
||||
return ret != 0;
|
||||
}
|
||||
}
|
||||
public unsafe bool IsLoaded()
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
byte ret = ImGuiNative.IsLoaded(@this);
|
||||
return ret != 0;
|
||||
}
|
||||
}
|
||||
public unsafe void RenderChar(ImDrawListPtr drawList, float size, Vector2 pos, uint col, ushort c)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
ImGuiNative.RenderChar(@this, drawList, size, pos, col, c);
|
||||
}
|
||||
}
|
||||
public unsafe void RenderChar(ref ImDrawList drawList, float size, Vector2 pos, uint col, ushort c)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
fixed (ImDrawList* pdrawList = &drawList)
|
||||
{
|
||||
ImGuiNative.RenderChar(@this, (ImDrawList*)pdrawList, size, pos, col, c);
|
||||
}
|
||||
}
|
||||
}
|
||||
public unsafe void SetGlyphVisible(ushort c, bool visible)
|
||||
{
|
||||
fixed (ImFont* @this = &this)
|
||||
{
|
||||
ImGuiNative.SetGlyphVisible(@this, c, visible ? (byte)1 : (byte)0);
|
||||
}
|
||||
}
|
||||
}
|
||||
// DISCARDED: CalcWordWrapPositionA
|
||||
// DISCARDED: CalcWordWrapPositionAS
|
||||
// DISCARDED: GetDebugName
|
||||
// DISCARDED: GetDebugNameS
|
||||
// DISCARDED: RenderText
|
||||
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,30 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontAtlasCustomRect
|
||||
{
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
fixed (ImFontAtlasCustomRect* @this = &this)
|
||||
{
|
||||
ImGuiNative.Destroy(@this);
|
||||
}
|
||||
}
|
||||
public unsafe bool IsPacked()
|
||||
{
|
||||
fixed (ImFontAtlasCustomRect* @this = &this)
|
||||
{
|
||||
byte ret = ImGuiNative.IsPacked(@this);
|
||||
return ret != 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,24 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontAtlasCustomRectPtr
|
||||
{
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
ImGuiNative.Destroy(Handle);
|
||||
}
|
||||
public unsafe bool IsPacked()
|
||||
{
|
||||
byte ret = ImGuiNative.IsPacked(Handle);
|
||||
return ret != 0;
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontAtlasTexture
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontAtlasTexturePtr
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontBuilderIO
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontBuilderIOPtr
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontConfig
|
||||
{
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
fixed (ImFontConfig* @this = &this)
|
||||
{
|
||||
ImGuiNative.Destroy(@this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,19 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontConfigPtr
|
||||
{
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
ImGuiNative.Destroy(Handle);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontGlyph
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontGlyphHotData
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontGlyphHotDataPtr
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontGlyphPtr
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,76 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontGlyphRangesBuilder
|
||||
{
|
||||
public unsafe void AddChar(ushort c)
|
||||
{
|
||||
fixed (ImFontGlyphRangesBuilder* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddChar(@this, c);
|
||||
}
|
||||
}
|
||||
public unsafe void AddRanges(ushort* ranges)
|
||||
{
|
||||
fixed (ImFontGlyphRangesBuilder* @this = &this)
|
||||
{
|
||||
ImGuiNative.AddRanges(@this, ranges);
|
||||
}
|
||||
}
|
||||
public unsafe void BuildRanges(ImVector<ushort>* outRanges)
|
||||
{
|
||||
fixed (ImFontGlyphRangesBuilder* @this = &this)
|
||||
{
|
||||
ImGuiNative.BuildRanges(@this, outRanges);
|
||||
}
|
||||
}
|
||||
public unsafe void BuildRanges(ref ImVector<ushort> outRanges)
|
||||
{
|
||||
fixed (ImFontGlyphRangesBuilder* @this = &this)
|
||||
{
|
||||
fixed (ImVector<ushort>* poutRanges = &outRanges)
|
||||
{
|
||||
ImGuiNative.BuildRanges(@this, (ImVector<ushort>*)poutRanges);
|
||||
}
|
||||
}
|
||||
}
|
||||
public unsafe void Clear()
|
||||
{
|
||||
fixed (ImFontGlyphRangesBuilder* @this = &this)
|
||||
{
|
||||
ImGuiNative.Clear(@this);
|
||||
}
|
||||
}
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
fixed (ImFontGlyphRangesBuilder* @this = &this)
|
||||
{
|
||||
ImGuiNative.Destroy(@this);
|
||||
}
|
||||
}
|
||||
public unsafe bool GetBit(nuint n)
|
||||
{
|
||||
fixed (ImFontGlyphRangesBuilder* @this = &this)
|
||||
{
|
||||
byte ret = ImGuiNative.GetBit(@this, n);
|
||||
return ret != 0;
|
||||
}
|
||||
}
|
||||
public unsafe void SetBit(nuint n)
|
||||
{
|
||||
fixed (ImFontGlyphRangesBuilder* @this = &this)
|
||||
{
|
||||
ImGuiNative.SetBit(@this, n);
|
||||
}
|
||||
}
|
||||
}
|
||||
// DISCARDED: AddText
|
||||
|
||||
|
|
@ -0,0 +1,52 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontGlyphRangesBuilderPtr
|
||||
{
|
||||
public unsafe void AddChar(ushort c)
|
||||
{
|
||||
ImGuiNative.AddChar(Handle, c);
|
||||
}
|
||||
public unsafe void AddRanges(ushort* ranges)
|
||||
{
|
||||
ImGuiNative.AddRanges(Handle, ranges);
|
||||
}
|
||||
public unsafe void BuildRanges(ImVector<ushort>* outRanges)
|
||||
{
|
||||
ImGuiNative.BuildRanges(Handle, outRanges);
|
||||
}
|
||||
public unsafe void BuildRanges(ref ImVector<ushort> outRanges)
|
||||
{
|
||||
fixed (ImVector<ushort>* poutRanges = &outRanges)
|
||||
{
|
||||
ImGuiNative.BuildRanges(Handle, (ImVector<ushort>*)poutRanges);
|
||||
}
|
||||
}
|
||||
public unsafe void Clear()
|
||||
{
|
||||
ImGuiNative.Clear(Handle);
|
||||
}
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
ImGuiNative.Destroy(Handle);
|
||||
}
|
||||
public unsafe bool GetBit(nuint n)
|
||||
{
|
||||
byte ret = ImGuiNative.GetBit(Handle, n);
|
||||
return ret != 0;
|
||||
}
|
||||
public unsafe void SetBit(nuint n)
|
||||
{
|
||||
ImGuiNative.SetBit(Handle, n);
|
||||
}
|
||||
}
|
||||
// DISCARDED: AddText
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontKerningPair
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontKerningPairPtr
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,117 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontPtr
|
||||
{
|
||||
public unsafe void AddGlyph(ImFontConfig* srcCfg, ushort c, int textureIndex, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advanceX)
|
||||
{
|
||||
ImGuiNative.AddGlyph(Handle, srcCfg, c, textureIndex, x0, y0, x1, y1, u0, v0, u1, v1, advanceX);
|
||||
}
|
||||
public unsafe void AddGlyph(ref ImFontConfig srcCfg, ushort c, int textureIndex, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advanceX)
|
||||
{
|
||||
fixed (ImFontConfig* psrcCfg = &srcCfg)
|
||||
{
|
||||
ImGuiNative.AddGlyph(Handle, (ImFontConfig*)psrcCfg, c, textureIndex, x0, y0, x1, y1, u0, v0, u1, v1, advanceX);
|
||||
}
|
||||
}
|
||||
public unsafe void AddKerningPair(ushort leftC, ushort rightC, float distanceAdjustment)
|
||||
{
|
||||
ImGuiNative.AddKerningPair(Handle, leftC, rightC, distanceAdjustment);
|
||||
}
|
||||
public unsafe void AddRemapChar(ushort dst, ushort src, bool overwriteDst)
|
||||
{
|
||||
ImGuiNative.AddRemapChar(Handle, dst, src, overwriteDst ? (byte)1 : (byte)0);
|
||||
}
|
||||
public unsafe void AddRemapChar(ushort dst, ushort src)
|
||||
{
|
||||
ImGuiNative.AddRemapChar(Handle, dst, src, (byte)(1));
|
||||
}
|
||||
public unsafe void BuildLookupTable()
|
||||
{
|
||||
ImGuiNative.BuildLookupTable(Handle);
|
||||
}
|
||||
public unsafe void ClearOutputData()
|
||||
{
|
||||
ImGuiNative.ClearOutputData(Handle);
|
||||
}
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
ImGuiNative.Destroy(Handle);
|
||||
}
|
||||
public unsafe ImFontGlyph* FindGlyph(ushort c)
|
||||
{
|
||||
ImFontGlyph* ret = ImGuiNative.FindGlyph(Handle, c);
|
||||
return ret;
|
||||
}
|
||||
public unsafe ImFontGlyph* FindGlyphNoFallback(ushort c)
|
||||
{
|
||||
ImFontGlyph* ret = ImGuiNative.FindGlyphNoFallback(Handle, c);
|
||||
return ret;
|
||||
}
|
||||
public unsafe float GetCharAdvance(ushort c)
|
||||
{
|
||||
float ret = ImGuiNative.GetCharAdvance(Handle, c);
|
||||
return ret;
|
||||
}
|
||||
public unsafe float GetDistanceAdjustmentForPair(ushort leftC, ushort rightC)
|
||||
{
|
||||
float ret = ImGuiNative.GetDistanceAdjustmentForPair(Handle, leftC, rightC);
|
||||
return ret;
|
||||
}
|
||||
public unsafe float GetDistanceAdjustmentForPairFromHotData(ushort leftC, ImFontGlyphHotData* rightCInfo)
|
||||
{
|
||||
float ret = ImGuiNative.GetDistanceAdjustmentForPairFromHotData(Handle, leftC, rightCInfo);
|
||||
return ret;
|
||||
}
|
||||
public unsafe float GetDistanceAdjustmentForPairFromHotData(ushort leftC, ref ImFontGlyphHotData rightCInfo)
|
||||
{
|
||||
fixed (ImFontGlyphHotData* prightCInfo = &rightCInfo)
|
||||
{
|
||||
float ret = ImGuiNative.GetDistanceAdjustmentForPairFromHotData(Handle, leftC, (ImFontGlyphHotData*)prightCInfo);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
public unsafe void GrowIndex(int newSize)
|
||||
{
|
||||
ImGuiNative.GrowIndex(Handle, newSize);
|
||||
}
|
||||
public unsafe bool IsGlyphRangeUnused(uint cBegin, uint cLast)
|
||||
{
|
||||
byte ret = ImGuiNative.IsGlyphRangeUnused(Handle, cBegin, cLast);
|
||||
return ret != 0;
|
||||
}
|
||||
public unsafe bool IsLoaded()
|
||||
{
|
||||
byte ret = ImGuiNative.IsLoaded(Handle);
|
||||
return ret != 0;
|
||||
}
|
||||
public unsafe void RenderChar(ImDrawListPtr drawList, float size, Vector2 pos, uint col, ushort c)
|
||||
{
|
||||
ImGuiNative.RenderChar(Handle, drawList, size, pos, col, c);
|
||||
}
|
||||
public unsafe void RenderChar(ref ImDrawList drawList, float size, Vector2 pos, uint col, ushort c)
|
||||
{
|
||||
fixed (ImDrawList* pdrawList = &drawList)
|
||||
{
|
||||
ImGuiNative.RenderChar(Handle, (ImDrawList*)pdrawList, size, pos, col, c);
|
||||
}
|
||||
}
|
||||
public unsafe void SetGlyphVisible(ushort c, bool visible)
|
||||
{
|
||||
ImGuiNative.SetGlyphVisible(Handle, c, visible ? (byte)1 : (byte)0);
|
||||
}
|
||||
}
|
||||
// DISCARDED: CalcWordWrapPositionA
|
||||
// DISCARDED: CalcWordWrapPositionAS
|
||||
// DISCARDED: GetDebugName
|
||||
// DISCARDED: GetDebugNameS
|
||||
// DISCARDED: RenderText
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImFontPtrPtr
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImGuiColorMod
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImGuiColorModPtr
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImGuiComboPreviewData
|
||||
{
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
fixed (ImGuiComboPreviewData* @this = &this)
|
||||
{
|
||||
ImGuiNative.Destroy(@this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,19 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImGuiComboPreviewDataPtr
|
||||
{
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
ImGuiNative.Destroy(Handle);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImGuiContext
|
||||
{
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
fixed (ImGuiContext* @this = &this)
|
||||
{
|
||||
ImGuiNative.Destroy(@this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
// <auto-generated/>
|
||||
|
||||
using HexaGen.Runtime;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Dalamud.Bindings.ImGui;
|
||||
|
||||
public unsafe partial struct ImGuiContextHook
|
||||
{
|
||||
public unsafe void Destroy()
|
||||
{
|
||||
fixed (ImGuiContextHook* @this = &this)
|
||||
{
|
||||
ImGuiNative.Destroy(@this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue