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Manual overloads for ImGui functions accepting text (#2319)
* wip2 * Implement AutoUtf8Buffer * reformat * Work on manual bindings * restructure * Name scripts properly * Update utility functions to use ImU8String * add overloads * Add more overloads * Use ImGuiWindow from gen, support AddCallback * Use LibraryImport for custom ImGuiNative functinos * Make manual overloads for string-returning functinos * Make all overloads with self as its first parameter extension methods * Fix overload resolution by removing unnecessary * in => scoped in * Fix compilation errors
This commit is contained in:
parent
0c63541864
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293 changed files with 61312 additions and 754 deletions
463
imgui/Dalamud.Bindings.ImGui/Custom/ImGui.Manual.cs
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463
imgui/Dalamud.Bindings.ImGui/Custom/ImGui.Manual.cs
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace Dalamud.Bindings.ImGui;
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public unsafe partial class ImGui
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{
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public static Span<byte> DataTypeFormatString<T>(
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Span<byte> buf, ImGuiDataType dataType, T data, ImU8String format = default)
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where T : unmanaged, IBinaryNumber<T>
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{
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if (format.IsEmpty)
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format = GetFormatSpecifierU8(dataType);
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if (sizeof(T) != GetImGuiDataTypeSize(dataType))
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{
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throw new ArgumentOutOfRangeException(
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nameof(dataType),
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dataType,
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$"Type indicated by {nameof(dataType)} does not match the type of {nameof(data)}.");
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}
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fixed (byte* bufPtr = buf)
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fixed (byte* formatPtr = &format.GetPinnableNullTerminatedReference())
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{
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var len = ImGuiNative.DataTypeFormatString(bufPtr, buf.Length, dataType, &data, formatPtr);
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format.Dispose();
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return buf[..len];
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}
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}
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public static Span<byte> DataTypeFormatString<T>(Span<byte> buf, T data, ImU8String format = default)
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where T : unmanaged, IBinaryNumber<T> => DataTypeFormatString(buf, GetImGuiDataType<T>(), data, format);
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public static Span<byte> ImParseFormatTrimDecorations(ImU8String format, Span<byte> buf)
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{
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fixed (byte* formatPtr = &format.GetPinnableNullTerminatedReference())
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fixed (byte* bufPtr = buf)
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ImGuiNative.ImParseFormatTrimDecorations(formatPtr, bufPtr, (nuint)buf.Length);
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format.Dispose();
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var nul = buf.IndexOf((byte)0);
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return nul == -1 ? buf : buf[..nul];
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}
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public static int ImTextStrFromUtf8(
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Span<char> outBuf, ReadOnlySpan<byte> inText, out ReadOnlySpan<byte> inRemaining)
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{
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fixed (char* outBufPtr = outBuf)
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fixed (byte* inTextPtr = inText)
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{
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byte* inRemainingPtr;
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var r = ImGuiNative.ImTextStrFromUtf8(
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(ushort*)outBufPtr,
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outBuf.Length,
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inTextPtr,
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inTextPtr + inText.Length,
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&inRemainingPtr);
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inRemaining = inText[(int)(inRemainingPtr - inTextPtr)..];
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return r;
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}
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}
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public static Span<byte> ImTextStrToUtf8(Span<byte> outBuf, ReadOnlySpan<char> inText)
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{
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fixed (byte* outBufPtr = outBuf)
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fixed (char* inTextPtr = inText)
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{
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return outBuf[..ImGuiNative.ImTextStrToUtf8(
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outBufPtr,
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outBuf.Length,
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(ushort*)inTextPtr,
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(ushort*)inTextPtr + inText.Length)];
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}
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}
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public delegate int ImGuiInputTextCallbackDelegate(scoped ref ImGuiInputTextCallbackData data);
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public delegate int ImGuiInputTextCallbackRefContextDelegate<TContext>(
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scoped ref ImGuiInputTextCallbackData data, scoped ref TContext context);
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public delegate int ImGuiInputTextCallbackInContextDelegate<TContext>(
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scoped ref ImGuiInputTextCallbackData data, scoped in TContext context);
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public static bool InputText(
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ImU8String label, Span<byte> buf, ImGuiInputTextFlags flags = ImGuiInputTextFlags.None,
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ImGuiInputTextCallbackDelegate? callback = null)
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{
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if ((flags & (ImGuiInputTextFlags)ImGuiInputTextFlagsPrivate.Multiline) != ImGuiInputTextFlags.None)
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throw new ArgumentOutOfRangeException(nameof(flags), flags, "Multiline must not be set");
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return InputTextEx(label, default, buf, default, flags, callback);
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}
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public static bool InputText<TContext>(
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ImU8String label, Span<byte> buf, ImGuiInputTextFlags flags,
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ImGuiInputTextCallbackRefContextDelegate<TContext> callback, scoped ref TContext context)
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{
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if ((flags & (ImGuiInputTextFlags)ImGuiInputTextFlagsPrivate.Multiline) != ImGuiInputTextFlags.None)
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throw new ArgumentOutOfRangeException(nameof(flags), flags, "Multiline must not be set");
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return InputTextEx(label, default, buf, default, flags, callback, ref context);
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}
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public static bool InputText<TContext>(
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ImU8String label, Span<byte> buf, ImGuiInputTextFlags flags,
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ImGuiInputTextCallbackInContextDelegate<TContext> callback, scoped in TContext context)
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{
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if ((flags & (ImGuiInputTextFlags)ImGuiInputTextFlagsPrivate.Multiline) != ImGuiInputTextFlags.None)
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throw new ArgumentOutOfRangeException(nameof(flags), flags, "Multiline must not be set");
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return InputTextEx(label, default, buf, default, flags, callback, in context);
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}
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public static bool InputText(
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ImU8String label, scoped ref string buf, int maxLength = ImU8String.AllocFreeBufferSize,
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ImGuiInputTextFlags flags = ImGuiInputTextFlags.None,
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ImGuiInputTextCallbackDelegate? callback = null)
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{
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var t = new ImU8String(buf);
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t.Reserve(maxLength + 1);
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var r = InputText(label, t.Buffer[..(maxLength + 1)], flags, callback);
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var i = t.Buffer.IndexOf((byte)0);
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buf = Encoding.UTF8.GetString(i == -1 ? t.Buffer : t.Buffer[..i]);
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t.Dispose();
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return r;
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}
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public static bool InputText<TContext>(
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ImU8String label, scoped ref string buf, int maxLength, ImGuiInputTextFlags flags,
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ImGuiInputTextCallbackRefContextDelegate<TContext> callback, scoped ref TContext context)
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{
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var t = new ImU8String(buf);
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t.Reserve(maxLength + 1);
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var r = InputText(label, t.Buffer[..(maxLength + 1)], flags, callback, ref context);
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var i = t.Buffer.IndexOf((byte)0);
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buf = Encoding.UTF8.GetString(i == -1 ? t.Buffer : t.Buffer[..i]);
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t.Dispose();
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return r;
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}
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public static bool InputText<TContext>(
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ImU8String label, scoped ref string buf, int maxLength, ImGuiInputTextFlags flags,
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ImGuiInputTextCallbackInContextDelegate<TContext> callback, scoped in TContext context)
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{
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var t = new ImU8String(buf);
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t.Reserve(maxLength + 1);
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var r = InputText(label, t.Buffer[..(maxLength + 1)], flags, callback, in context);
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var i = t.Buffer.IndexOf((byte)0);
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buf = Encoding.UTF8.GetString(i == -1 ? t.Buffer : t.Buffer[..i]);
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t.Dispose();
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return r;
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}
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public static bool InputTextEx(
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ImU8String label, ImU8String hint, Span<byte> buf, Vector2 sizeArg = default,
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ImGuiInputTextFlags flags = ImGuiInputTextFlags.None, ImGuiInputTextCallbackDelegate? callback = null)
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{
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fixed (byte* labelPtr = &label.GetPinnableNullTerminatedReference())
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fixed (byte* hintPtr = &hint.GetPinnableNullTerminatedReference())
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fixed (byte* bufPtr = buf)
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#pragma warning disable CS8500 // This takes the address of, gets the size of, or declares a pointer to a managed type
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{
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var dataBuffer = PointerTuple.Create(&callback);
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#pragma warning restore CS8500 // This takes the address of, gets the size of, or declares a pointer to a managed type
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var r = ImGuiNative.InputTextEx(
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labelPtr,
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hintPtr,
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bufPtr,
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buf.Length,
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sizeArg,
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flags,
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callback == null ? null : &InputTextCallbackStatic,
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callback == null ? null : &dataBuffer) != 0;
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label.Dispose();
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hint.Dispose();
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return r;
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}
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}
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public static bool InputTextEx<TContext>(
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ImU8String label, ImU8String hint, Span<byte> buf, Vector2 sizeArg, ImGuiInputTextFlags flags,
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ImGuiInputTextCallbackRefContextDelegate<TContext> callback, scoped ref TContext context)
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{
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fixed (byte* labelPtr = &label.GetPinnableNullTerminatedReference())
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fixed (byte* hintPtr = &hint.GetPinnableNullTerminatedReference())
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fixed (byte* bufPtr = buf)
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#pragma warning disable CS8500 // This takes the address of, gets the size of, or declares a pointer to a managed type
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fixed (TContext* contextPtr = &context)
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{
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var dataBuffer = PointerTuple.Create(&callback, contextPtr);
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#pragma warning restore CS8500 // This takes the address of, gets the size of, or declares a pointer to a managed type
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var r = ImGuiNative.InputTextEx(
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labelPtr,
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hintPtr,
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bufPtr,
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buf.Length,
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sizeArg,
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flags,
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&InputTextCallbackRefContextStatic,
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&dataBuffer) != 0;
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label.Dispose();
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hint.Dispose();
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return r;
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}
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}
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public static bool InputTextEx<TContext>(
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ImU8String label, ImU8String hint, Span<byte> buf, Vector2 sizeArg, ImGuiInputTextFlags flags,
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ImGuiInputTextCallbackInContextDelegate<TContext> callback, scoped in TContext context)
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{
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fixed (byte* labelPtr = &label.GetPinnableNullTerminatedReference())
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fixed (byte* hintPtr = &hint.GetPinnableNullTerminatedReference())
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fixed (byte* bufPtr = buf)
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#pragma warning disable CS8500 // This takes the address of, gets the size of, or declares a pointer to a managed type
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fixed (TContext* contextPtr = &context)
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{
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var dataBuffer = PointerTuple.Create(&callback, contextPtr);
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#pragma warning restore CS8500 // This takes the address of, gets the size of, or declares a pointer to a managed type
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var r = ImGuiNative.InputTextEx(
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labelPtr,
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hintPtr,
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bufPtr,
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buf.Length,
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sizeArg,
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flags,
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&InputTextCallbackInContextStatic,
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&dataBuffer) != 0;
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label.Dispose();
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hint.Dispose();
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return r;
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}
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}
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public static bool InputTextEx(
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ImU8String label, ImU8String hint, scoped ref string buf, int maxLength = ImU8String.AllocFreeBufferSize,
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Vector2 sizeArg = default,
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ImGuiInputTextFlags flags = ImGuiInputTextFlags.None,
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ImGuiInputTextCallbackDelegate? callback = null)
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{
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var t = new ImU8String(buf);
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t.Reserve(maxLength + 1);
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var r = InputTextEx(label, hint, t.Buffer[..(maxLength + 1)], sizeArg, flags, callback);
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var i = t.Buffer.IndexOf((byte)0);
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buf = Encoding.UTF8.GetString(i == -1 ? t.Buffer : t.Buffer[..i]);
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t.Dispose();
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return r;
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}
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public static bool InputTextEx<TContext>(
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ImU8String label, ImU8String hint, scoped ref string buf, int maxLength, Vector2 sizeArg,
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ImGuiInputTextFlags flags,
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ImGuiInputTextCallbackRefContextDelegate<TContext> callback, scoped ref TContext context)
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{
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var t = new ImU8String(buf);
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t.Reserve(maxLength + 1);
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var r = InputTextEx(label, hint, t.Buffer[..(maxLength + 1)], sizeArg, flags, callback, ref context);
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var i = t.Buffer.IndexOf((byte)0);
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buf = Encoding.UTF8.GetString(i == -1 ? t.Buffer : t.Buffer[..i]);
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t.Dispose();
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return r;
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}
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public static bool InputTextEx<TContext>(
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ImU8String label, ImU8String hint, scoped ref string buf, int maxLength, Vector2 sizeArg,
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ImGuiInputTextFlags flags,
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ImGuiInputTextCallbackInContextDelegate<TContext> callback, scoped in TContext context)
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{
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var t = new ImU8String(buf);
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t.Reserve(maxLength + 1);
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var r = InputTextEx(label, hint, t.Buffer[..(maxLength + 1)], sizeArg, flags, callback, in context);
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var i = t.Buffer.IndexOf((byte)0);
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buf = Encoding.UTF8.GetString(i == -1 ? t.Buffer : t.Buffer[..i]);
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t.Dispose();
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return r;
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}
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public static bool InputTextMultiline(
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ImU8String label, Span<byte> buf, Vector2 size = default, ImGuiInputTextFlags flags = ImGuiInputTextFlags.None,
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ImGuiInputTextCallbackDelegate? callback = null) =>
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InputTextEx(
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label,
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default,
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buf,
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size,
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flags | (ImGuiInputTextFlags)ImGuiInputTextFlagsPrivate.Multiline,
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callback);
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public static bool InputTextMultiline<TContext>(
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ImU8String label, Span<byte> buf, Vector2 size, ImGuiInputTextFlags flags,
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ImGuiInputTextCallbackRefContextDelegate<TContext> callback, scoped ref TContext context) =>
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InputTextEx(
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label,
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default,
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buf,
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size,
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flags | (ImGuiInputTextFlags)ImGuiInputTextFlagsPrivate.Multiline,
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callback,
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ref context);
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public static bool InputTextMultiline<TContext>(
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ImU8String label, Span<byte> buf, Vector2 size, ImGuiInputTextFlags flags,
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ImGuiInputTextCallbackInContextDelegate<TContext> callback, scoped in TContext context) =>
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InputTextEx(
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label,
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default,
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buf,
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size,
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flags | (ImGuiInputTextFlags)ImGuiInputTextFlagsPrivate.Multiline,
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callback,
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in context);
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public static bool InputTextMultiline(
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ImU8String label, scoped ref string buf, int maxLength = ImU8String.AllocFreeBufferSize, Vector2 size = default,
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ImGuiInputTextFlags flags = ImGuiInputTextFlags.None,
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ImGuiInputTextCallbackDelegate? callback = null)
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{
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var t = new ImU8String(buf);
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t.Reserve(maxLength + 1);
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var r = InputTextMultiline(label, t.Buffer[..(maxLength + 1)], size, flags, callback);
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var i = t.Buffer.IndexOf((byte)0);
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buf = Encoding.UTF8.GetString(i == -1 ? t.Buffer : t.Buffer[..i]);
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t.Dispose();
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return r;
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}
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public static bool InputTextMultiline<TContext>(
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ImU8String label, scoped ref string buf, int maxLength, Vector2 size, ImGuiInputTextFlags flags,
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ImGuiInputTextCallbackRefContextDelegate<TContext> callback, scoped ref TContext context)
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{
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var t = new ImU8String(buf);
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t.Reserve(maxLength + 1);
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var r = InputTextMultiline(label, t.Buffer[..(maxLength + 1)], size, flags, callback, ref context);
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var i = t.Buffer.IndexOf((byte)0);
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buf = Encoding.UTF8.GetString(i == -1 ? t.Buffer : t.Buffer[..i]);
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t.Dispose();
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return r;
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}
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public static bool InputTextMultiline<TContext>(
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ImU8String label, scoped ref string buf, int maxLength, Vector2 size, ImGuiInputTextFlags flags,
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ImGuiInputTextCallbackInContextDelegate<TContext> callback, scoped in TContext context)
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{
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var t = new ImU8String(buf);
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t.Reserve(maxLength + 1);
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var r = InputTextMultiline(label, t.Buffer[..(maxLength + 1)], size, flags, callback, in context);
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var i = t.Buffer.IndexOf((byte)0);
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buf = Encoding.UTF8.GetString(i == -1 ? t.Buffer : t.Buffer[..i]);
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t.Dispose();
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return r;
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}
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public static bool InputTextWithHint(
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ImU8String label, ImU8String hint, Span<byte> buf, ImGuiInputTextFlags flags = ImGuiInputTextFlags.None,
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ImGuiInputTextCallbackDelegate? callback = null)
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{
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if ((flags & (ImGuiInputTextFlags)ImGuiInputTextFlagsPrivate.Multiline) != ImGuiInputTextFlags.None)
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throw new ArgumentOutOfRangeException(nameof(flags), flags, "Multiline must not be set");
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return InputTextEx(label, hint, buf, default, flags, callback);
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}
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public static bool InputTextWithHint<TContext>(
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ImU8String label, ImU8String hint, Span<byte> buf, ImGuiInputTextFlags flags,
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ImGuiInputTextCallbackRefContextDelegate<TContext> callback, scoped ref TContext context)
|
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{
|
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if ((flags & (ImGuiInputTextFlags)ImGuiInputTextFlagsPrivate.Multiline) != ImGuiInputTextFlags.None)
|
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throw new ArgumentOutOfRangeException(nameof(flags), flags, "Multiline must not be set");
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return InputTextEx(label, hint, buf, default, flags, callback, ref context);
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}
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public static bool InputTextWithHint<TContext>(
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ImU8String label, ImU8String hint, Span<byte> buf, ImGuiInputTextFlags flags,
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ImGuiInputTextCallbackInContextDelegate<TContext> callback, scoped in TContext context)
|
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{
|
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if ((flags & (ImGuiInputTextFlags)ImGuiInputTextFlagsPrivate.Multiline) != ImGuiInputTextFlags.None)
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throw new ArgumentOutOfRangeException(nameof(flags), flags, "Multiline must not be set");
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return InputTextEx(label, hint, buf, default, flags, callback, in context);
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}
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public static bool InputTextWithHint(
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ImU8String label, ImU8String hint, scoped ref string buf, int maxLength = ImU8String.AllocFreeBufferSize,
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ImGuiInputTextFlags flags = ImGuiInputTextFlags.None,
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ImGuiInputTextCallbackDelegate? callback = null)
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{
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var t = new ImU8String(buf);
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t.Reserve(maxLength + 1);
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var r = InputTextWithHint(label, hint, t.Buffer[..(maxLength + 1)], flags, callback);
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var i = t.Buffer.IndexOf((byte)0);
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buf = Encoding.UTF8.GetString(i == -1 ? t.Buffer : t.Buffer[..i]);
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t.Dispose();
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return r;
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}
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public static bool InputTextWithHint<TContext>(
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ImU8String label, ImU8String hint, scoped ref string buf, int maxLength, ImGuiInputTextFlags flags,
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ImGuiInputTextCallbackRefContextDelegate<TContext> callback, scoped ref TContext context)
|
||||
{
|
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var t = new ImU8String(buf);
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t.Reserve(maxLength + 1);
|
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var r = InputTextWithHint(label, hint, t.Buffer[..(maxLength + 1)], flags, callback, ref context);
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var i = t.Buffer.IndexOf((byte)0);
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buf = Encoding.UTF8.GetString(i == -1 ? t.Buffer : t.Buffer[..i]);
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t.Dispose();
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return r;
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}
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||||
public static bool InputTextWithHint<TContext>(
|
||||
ImU8String label, ImU8String hint, scoped ref string buf, int maxLength, ImGuiInputTextFlags flags,
|
||||
ImGuiInputTextCallbackInContextDelegate<TContext> callback, scoped in TContext context)
|
||||
{
|
||||
var t = new ImU8String(buf);
|
||||
t.Reserve(maxLength + 1);
|
||||
var r = InputTextWithHint(label, hint, t.Buffer[..(maxLength + 1)], flags, callback, in context);
|
||||
var i = t.Buffer.IndexOf((byte)0);
|
||||
buf = Encoding.UTF8.GetString(i == -1 ? t.Buffer : t.Buffer[..i]);
|
||||
t.Dispose();
|
||||
return r;
|
||||
}
|
||||
|
||||
public static bool TempInputText(
|
||||
ImRect bb, uint id, ImU8String label, Span<byte> buf, ImGuiInputTextFlags flags = ImGuiInputTextFlags.None)
|
||||
{
|
||||
fixed (byte* labelPtr = &label.GetPinnableNullTerminatedReference())
|
||||
fixed (byte* bufPtr = buf)
|
||||
{
|
||||
var r = ImGuiNative.TempInputText(bb, id, labelPtr, bufPtr, buf.Length, flags) != 0;
|
||||
label.Dispose();
|
||||
return r;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool TempInputText(
|
||||
ImRect bb, uint id, ImU8String label, scoped ref string buf, int maxLength = ImU8String.AllocFreeBufferSize,
|
||||
ImGuiInputTextFlags flags = ImGuiInputTextFlags.None)
|
||||
{
|
||||
var t = new ImU8String(buf);
|
||||
t.Reserve(maxLength + 1);
|
||||
var r = TempInputText(bb, id, label, t.Buffer[..(maxLength + 1)], flags);
|
||||
var i = t.Buffer.IndexOf((byte)0);
|
||||
buf = Encoding.UTF8.GetString(i == -1 ? t.Buffer : t.Buffer[..i]);
|
||||
t.Dispose();
|
||||
return r;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly(CallConvs = [typeof(CallConvCdecl)])]
|
||||
private static int InputTextCallbackStatic(ImGuiInputTextCallbackData* data)
|
||||
{
|
||||
ref var dvps = ref PointerTuple.From<ImGuiInputTextCallbackDelegate>(data->UserData);
|
||||
return dvps.Item1.Invoke(ref *data);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly(CallConvs = [typeof(CallConvCdecl)])]
|
||||
private static int InputTextCallbackRefContextStatic(ImGuiInputTextCallbackData* data)
|
||||
{
|
||||
ref var dvps = ref PointerTuple.From<ImGuiInputTextCallbackRefContextDelegate<object>, object>(data->UserData);
|
||||
return dvps.Item1.Invoke(ref *data, ref dvps.Item2);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly(CallConvs = [typeof(CallConvCdecl)])]
|
||||
private static int InputTextCallbackInContextStatic(ImGuiInputTextCallbackData* data)
|
||||
{
|
||||
ref var dvps = ref PointerTuple.From<ImGuiInputTextCallbackInContextDelegate<object>, object>(data->UserData);
|
||||
return dvps.Item1.Invoke(ref *data, in dvps.Item2);
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue