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Manual overloads for ImGui functions accepting text (#2319)
* wip2 * Implement AutoUtf8Buffer * reformat * Work on manual bindings * restructure * Name scripts properly * Update utility functions to use ImU8String * add overloads * Add more overloads * Use ImGuiWindow from gen, support AddCallback * Use LibraryImport for custom ImGuiNative functinos * Make manual overloads for string-returning functinos * Make all overloads with self as its first parameter extension methods * Fix overload resolution by removing unnecessary * in => scoped in * Fix compilation errors
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293 changed files with 61312 additions and 754 deletions
33
imgui/Dalamud.Bindings.ImGui/Custom/ImGuiIO.Custom.cs
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33
imgui/Dalamud.Bindings.ImGui/Custom/ImGuiIO.Custom.cs
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using System.Text;
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namespace Dalamud.Bindings.ImGui;
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public unsafe partial struct ImGuiIO
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{
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public void AddInputCharacter(char c)
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{
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fixed (ImGuiIO* thisPtr = &this)
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ImGui.AddInputCharacter(thisPtr, c);
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}
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public void AddInputCharacter(Rune c)
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{
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fixed (ImGuiIO* thisPtr = &this)
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ImGui.AddInputCharacter(thisPtr, c);
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}
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public void AddInputCharacters(ImU8String str)
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{
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fixed (ImGuiIO* thisPtr = &this)
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ImGui.AddInputCharacters(thisPtr, str);
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}
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}
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public partial struct ImGuiIOPtr
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{
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public void AddInputCharacter(char c) => ImGui.AddInputCharacter(this, c);
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public void AddInputCharacter(Rune c) => ImGui.AddInputCharacter(this, c);
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public void AddInputCharacters(ImU8String str) => ImGui.AddInputCharacters(this, str);
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}
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