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Manual overloads for ImGui functions accepting text (#2319)
* wip2 * Implement AutoUtf8Buffer * reformat * Work on manual bindings * restructure * Name scripts properly * Update utility functions to use ImU8String * add overloads * Add more overloads * Use ImGuiWindow from gen, support AddCallback * Use LibraryImport for custom ImGuiNative functinos * Make manual overloads for string-returning functinos * Make all overloads with self as its first parameter extension methods * Fix overload resolution by removing unnecessary * in => scoped in * Fix compilation errors
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293 changed files with 61312 additions and 754 deletions
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namespace Dalamud.Bindings.ImGui;
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public unsafe partial struct ImGuiInputTextCallbackData
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{
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public readonly Span<byte> BufSpan => new(this.Buf, this.BufSize);
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public readonly Span<byte> BufTextSpan => new(this.Buf, this.BufTextLen);
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public void InsertChars(int pos, ImU8String text)
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{
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fixed (ImGuiInputTextCallbackData* thisPtr = &this)
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ImGui.InsertChars(thisPtr, pos, text);
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}
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}
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public unsafe partial struct ImGuiInputTextCallbackDataPtr
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{
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public readonly Span<byte> BufSpan => this.Handle->BufSpan;
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public readonly Span<byte> BufTextSpan => this.Handle->BufTextSpan;
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public void InsertChars(int pos, ImU8String text) => ImGui.InsertChars(this, pos, text);
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}
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