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Manual overloads for ImGui functions accepting text (#2319)
* wip2 * Implement AutoUtf8Buffer * reformat * Work on manual bindings * restructure * Name scripts properly * Update utility functions to use ImU8String * add overloads * Add more overloads * Use ImGuiWindow from gen, support AddCallback * Use LibraryImport for custom ImGuiNative functinos * Make manual overloads for string-returning functinos * Make all overloads with self as its first parameter extension methods * Fix overload resolution by removing unnecessary * in => scoped in * Fix compilation errors
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293 changed files with 61312 additions and 754 deletions
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@ -28,7 +28,7 @@ namespace Dalamud.Bindings.ImGui
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public ImTextureID(void* handle) { Handle = (ulong)handle; }
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public ulong Handle { get; }
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public bool IsNull => Handle == 0;
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public static ImTextureID Null => new ImTextureID(0);
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public static ImTextureID Null => default;
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public static implicit operator ImTextureID(ulong handle) => new ImTextureID(handle);
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public static bool operator ==(ImTextureID left, ImTextureID right) => left.Handle == right.Handle;
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public static bool operator !=(ImTextureID left, ImTextureID right) => left.Handle != right.Handle;
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