Manual overloads for ImGui functions accepting text (#2319)

* wip2

* Implement AutoUtf8Buffer

* reformat

* Work on manual bindings

* restructure

* Name scripts properly

* Update utility functions to use ImU8String

* add overloads

* Add more overloads

* Use ImGuiWindow from gen, support AddCallback

* Use LibraryImport for custom ImGuiNative functinos

* Make manual overloads for string-returning functinos

* Make all overloads with self as its first parameter extension methods

* Fix overload resolution by removing unnecessary

* in => scoped in

* Fix compilation errors
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srkizer 2025-08-05 03:14:00 +09:00 committed by GitHub
parent 0c63541864
commit c69329f592
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293 changed files with 61312 additions and 754 deletions

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@ -28,7 +28,7 @@ namespace Dalamud.Bindings.ImGui
public ImTextureID(void* handle) { Handle = (ulong)handle; }
public ulong Handle { get; }
public bool IsNull => Handle == 0;
public static ImTextureID Null => new ImTextureID(0);
public static ImTextureID Null => default;
public static implicit operator ImTextureID(ulong handle) => new ImTextureID(handle);
public static bool operator ==(ImTextureID left, ImTextureID right) => left.Handle == right.Handle;
public static bool operator !=(ImTextureID left, ImTextureID right) => left.Handle != right.Handle;