feat: add Util.ShowGameObjectStruct, switch target data viewer

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goat 2021-12-07 22:29:51 +01:00
parent 2e20ee7a4a
commit ca52a8c9e4
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GPG key ID: 7773BB5B43BA52E5
4 changed files with 34 additions and 12 deletions

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@ -112,14 +112,6 @@ namespace Dalamud.Interface
/// <returns><see cref="Vector2"/> with the size of the button.</returns>
public static Vector2 GetButtonSize(string text) => ImGui.CalcTextSize(text) + (ImGui.GetStyle().FramePadding * 2);
/// <summary>
/// Get data needed for each new frame.
/// </summary>
internal static void NewFrame()
{
GlobalScale = ImGui.GetIO().FontGlobalScale;
}
/// <summary>
/// Print out text that can be copied when clicked.
/// </summary>
@ -137,5 +129,13 @@ namespace Dalamud.Interface
if (ImGui.IsItemClicked()) ImGui.SetClipboardText($"{textCopy}");
}
/// <summary>
/// Get data needed for each new frame.
/// </summary>
internal static void NewFrame()
{
GlobalScale = ImGui.GetIO().FontGlobalScale;
}
}
}