mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-12 18:27:23 +01:00
Add struct enumerator to FateTable
This commit is contained in:
parent
23e7c164d8
commit
d1bed3ebc5
1 changed files with 27 additions and 4 deletions
|
|
@ -110,12 +110,35 @@ internal sealed partial class FateTable
|
|||
/// <inheritdoc/>
|
||||
public IEnumerator<IFate> GetEnumerator()
|
||||
{
|
||||
for (var i = 0; i < this.Length; i++)
|
||||
{
|
||||
yield return this[i];
|
||||
}
|
||||
return new Enumerator(this);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
IEnumerator IEnumerable.GetEnumerator() => this.GetEnumerator();
|
||||
|
||||
private struct Enumerator(FateTable fateTable) : IEnumerator<IFate>
|
||||
{
|
||||
private int index = 0;
|
||||
|
||||
public IFate Current { get; private set; }
|
||||
|
||||
object IEnumerator.Current => this.Current;
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (this.index == fateTable.Length) return false;
|
||||
this.Current = fateTable[this.index];
|
||||
this.index++;
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
this.index = 0;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue