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fix: comment out PartyListUpdate
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2 changed files with 3 additions and 3 deletions
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@ -15,7 +15,7 @@ namespace Dalamud.Game.ClientState
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// Functions
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public IntPtr SetupTerritoryType { get; private set; }
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//public IntPtr SomeActorTableAccess { get; private set; }
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public IntPtr PartyListUpdate { get; private set; }
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//public IntPtr PartyListUpdate { get; private set; }
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public IntPtr ConditionFlags { get; private set; }
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@ -33,7 +33,7 @@ namespace Dalamud.Game.ClientState
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// This resolves to a fixed offset only, without the base address added in, so GetStaticAddressFromSig() can't be used
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KeyboardState = sig.ScanText("48 8D 0C 85 ?? ?? ?? ?? 8B 04 31 85 C2 0F 85") + 0x4;
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PartyListUpdate = sig.ScanText("E8 ?? ?? ?? ?? 49 8B D7 4C 8D 86 ?? ?? ?? ??");
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//PartyListUpdate = sig.ScanText("E8 ?? ?? ?? ?? 49 8B D7 4C 8D 86 ?? ?? ?? ??");
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ConditionFlags = sig.GetStaticAddressFromSig("48 8D 0D ?? ?? ?? ?? BA ?? ?? ?? ?? E8 ?? ?? ?? ?? B0 01 48 83 C4 30");
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@ -26,7 +26,7 @@ namespace Dalamud.Game.ClientState
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{
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Address = addressResolver;
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this.dalamud = dalamud;
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this.partyListUpdateHook = new Hook<PartyListUpdateDelegate>(Address.PartyListUpdate, new PartyListUpdateDelegate(PartyListUpdateDetour), this);
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//this.partyListUpdateHook = new Hook<PartyListUpdateDelegate>(Address.PartyListUpdate, new PartyListUpdateDelegate(PartyListUpdateDetour), this);
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}
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public void Enable()
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