mirror of
https://github.com/goatcorp/Dalamud.git
synced 2026-02-22 07:47:45 +01:00
chore: tidy-up, move files shared between dalamud and injector into separate assembly
This commit is contained in:
parent
6f99cfe48c
commit
f44c6794e7
29 changed files with 174 additions and 129 deletions
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@ -1,5 +1,7 @@
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namespace Dalamud;
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// TODO(v10): Delete this, and use Dalamud.Common.ClientLanguage instead for everything.
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/// <summary>
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/// Enum describing the language the game loads in.
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/// </summary>
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@ -1,4 +1,3 @@
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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@ -7,6 +6,7 @@ using System.Runtime.InteropServices;
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using System.Threading;
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using System.Threading.Tasks;
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using Dalamud.Common;
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using Dalamud.Configuration.Internal;
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using Dalamud.Game;
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using Dalamud.Game.Gui.Internal;
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@ -14,6 +14,7 @@ using Dalamud.Interface.Internal;
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using Dalamud.Plugin.Internal;
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using Dalamud.Storage;
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using Dalamud.Utility;
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using Dalamud.Utility.Timing;
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using PInvoke;
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using Serilog;
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@ -47,10 +48,28 @@ internal sealed class Dalamud : IServiceType
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/// <param name="mainThreadContinueEvent">Event used to signal the main thread to continue.</param>
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public Dalamud(DalamudStartInfo info, ReliableFileStorage fs, DalamudConfiguration configuration, IntPtr mainThreadContinueEvent)
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{
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this.StartInfo = info;
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this.unloadSignal = new ManualResetEvent(false);
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this.unloadSignal.Reset();
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// Directory resolved signatures(CS, our own) will be cached in
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var cacheDir = new DirectoryInfo(Path.Combine(this.StartInfo.WorkingDirectory!, "cachedSigs"));
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if (!cacheDir.Exists)
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cacheDir.Create();
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// Set up the SigScanner for our target module
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TargetSigScanner scanner;
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using (Timings.Start("SigScanner Init"))
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{
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scanner = new TargetSigScanner(
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true, new FileInfo(Path.Combine(cacheDir.FullName, $"{this.StartInfo.GameVersion}.json")));
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}
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ServiceManager.InitializeProvidedServicesAndClientStructs(this, info, fs, configuration);
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ServiceManager.InitializeProvidedServices(this, fs, configuration, scanner);
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// Set up FFXIVClientStructs
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this.SetupClientStructsResolver(cacheDir);
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if (!configuration.IsResumeGameAfterPluginLoad)
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{
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@ -97,11 +116,16 @@ internal sealed class Dalamud : IServiceType
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});
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}
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}
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/// <summary>
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/// Gets the start information for this Dalamud instance.
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/// </summary>
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internal DalamudStartInfo StartInfo { get; private set; }
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/// <summary>
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/// Gets location of stored assets.
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/// </summary>
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internal DirectoryInfo AssetDirectory => new(Service<DalamudStartInfo>.Get().AssetDirectory!);
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internal DirectoryInfo AssetDirectory => new(this.StartInfo.AssetDirectory!);
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/// <summary>
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/// Signal to the crash handler process that we should restart the game.
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@ -176,4 +200,13 @@ internal sealed class Dalamud : IServiceType
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var oldFilter = NativeFunctions.SetUnhandledExceptionFilter(releaseFilter);
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Log.Debug("Reset ExceptionFilter, old: {0}", oldFilter);
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}
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private void SetupClientStructsResolver(DirectoryInfo cacheDir)
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{
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using (Timings.Start("CS Resolver Init"))
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{
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FFXIVClientStructs.Interop.Resolver.GetInstance.SetupSearchSpace(Service<TargetSigScanner>.Get().SearchBase, new FileInfo(Path.Combine(cacheDir.FullName, $"{this.StartInfo.GameVersion}_cs.json")));
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FFXIVClientStructs.Interop.Resolver.GetInstance.Resolve();
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}
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}
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}
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@ -89,6 +89,7 @@
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<PackageReference Include="System.Resources.Extensions" Version="7.0.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Dalamud.Common\Dalamud.Common.csproj" />
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<ProjectReference Include="..\lib\FFXIVClientStructs\FFXIVClientStructs\FFXIVClientStructs.csproj" />
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<ProjectReference Include="..\lib\ImGuiScene\deps\ImGui.NET\src\ImGui.NET-472\ImGui.NET-472.csproj" />
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<ProjectReference Include="..\lib\ImGuiScene\deps\SDL2-CS\SDL2-CS.csproj" />
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@ -1,176 +0,0 @@
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using System;
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using System.Collections.Generic;
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using Dalamud.Game;
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using Newtonsoft.Json;
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namespace Dalamud;
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/// <summary>
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/// Struct containing information needed to initialize Dalamud.
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/// </summary>
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[Serializable]
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[ServiceManager.Service]
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public record DalamudStartInfo : IServiceType
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="DalamudStartInfo"/> class.
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/// </summary>
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public DalamudStartInfo()
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{
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// ignored
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="DalamudStartInfo"/> class.
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/// </summary>
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/// <param name="other">Object to copy values from.</param>
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public DalamudStartInfo(DalamudStartInfo other)
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{
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this.WorkingDirectory = other.WorkingDirectory;
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this.ConfigurationPath = other.ConfigurationPath;
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this.LogPath = other.LogPath;
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this.LogName = other.LogName;
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this.PluginDirectory = other.PluginDirectory;
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this.AssetDirectory = other.AssetDirectory;
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this.Language = other.Language;
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this.GameVersion = other.GameVersion;
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this.DelayInitializeMs = other.DelayInitializeMs;
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this.TroubleshootingPackData = other.TroubleshootingPackData;
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this.NoLoadPlugins = other.NoLoadPlugins;
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this.NoLoadThirdPartyPlugins = other.NoLoadThirdPartyPlugins;
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this.BootLogPath = other.BootLogPath;
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this.BootShowConsole = other.BootShowConsole;
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this.BootDisableFallbackConsole = other.BootDisableFallbackConsole;
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this.BootWaitMessageBox = other.BootWaitMessageBox;
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this.BootWaitDebugger = other.BootWaitDebugger;
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this.BootVehEnabled = other.BootVehEnabled;
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this.BootVehFull = other.BootVehFull;
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this.BootEnableEtw = other.BootEnableEtw;
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this.BootDotnetOpenProcessHookMode = other.BootDotnetOpenProcessHookMode;
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this.BootEnabledGameFixes = other.BootEnabledGameFixes;
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this.BootUnhookDlls = other.BootUnhookDlls;
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this.CrashHandlerShow = other.CrashHandlerShow;
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}
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/// <summary>
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/// Gets or sets the working directory of the XIVLauncher installations.
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/// </summary>
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public string? WorkingDirectory { get; set; }
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/// <summary>
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/// Gets or sets the path to the configuration file.
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/// </summary>
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public string? ConfigurationPath { get; set; }
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/// <summary>
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/// Gets or sets the path of the log files.
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/// </summary>
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public string? LogPath { get; set; }
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/// <summary>
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/// Gets or sets the name of the log file.
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/// </summary>
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public string? LogName { get; set; }
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/// <summary>
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/// Gets or sets the path to the directory for installed plugins.
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/// </summary>
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public string? PluginDirectory { get; set; }
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/// <summary>
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/// Gets or sets the path to core Dalamud assets.
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/// </summary>
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public string? AssetDirectory { get; set; }
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/// <summary>
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/// Gets or sets the language of the game client.
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/// </summary>
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public ClientLanguage Language { get; set; } = ClientLanguage.English;
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/// <summary>
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/// Gets or sets the current game version code.
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/// </summary>
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[JsonConverter(typeof(GameVersionConverter))]
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public GameVersion? GameVersion { get; set; }
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/// <summary>
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/// Gets or sets troubleshooting information to attach when generating a tspack file.
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/// </summary>
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public string TroubleshootingPackData { get; set; }
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/// <summary>
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/// Gets or sets a value that specifies how much to wait before a new Dalamud session.
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/// </summary>
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public int DelayInitializeMs { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether no plugins should be loaded.
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/// </summary>
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public bool NoLoadPlugins { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether no third-party plugins should be loaded.
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/// </summary>
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public bool NoLoadThirdPartyPlugins { get; set; }
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/// <summary>
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/// Gets or sets the path the boot log file is supposed to be written to.
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/// </summary>
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public string? BootLogPath { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether a Boot console should be shown.
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/// </summary>
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public bool BootShowConsole { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether the fallback console should be shown, if needed.
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/// </summary>
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public bool BootDisableFallbackConsole { get; set; }
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/// <summary>
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/// Gets or sets a flag indicating where Dalamud should wait with a message box.
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/// </summary>
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public int BootWaitMessageBox { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether Dalamud should wait for a debugger to be attached before initializing.
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/// </summary>
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public bool BootWaitDebugger { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether the VEH should be enabled.
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/// </summary>
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public bool BootVehEnabled { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether the VEH should be doing full crash dumps.
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/// </summary>
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public bool BootVehFull { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether or not ETW should be enabled.
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/// </summary>
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public bool BootEnableEtw { get; set; }
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/// <summary>
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/// Gets or sets a value choosing the OpenProcess hookmode.
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/// </summary>
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public int BootDotnetOpenProcessHookMode { get; set; }
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/// <summary>
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/// Gets or sets a list of enabled game fixes.
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/// </summary>
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public List<string>? BootEnabledGameFixes { get; set; }
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/// <summary>
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/// Gets or sets a list of DLLs that should be unhooked.
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/// </summary>
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public List<string>? BootUnhookDlls { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether to show crash handler console window.
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/// </summary>
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public bool CrashHandlerShow { get; set; }
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}
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@ -7,6 +7,7 @@ using System.Threading;
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using Dalamud.IoC;
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using Dalamud.IoC.Internal;
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using Dalamud.Plugin.Services;
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using Dalamud.Utility;
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using Dalamud.Utility.Timing;
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using JetBrains.Annotations;
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using Lumina;
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@ -32,9 +33,9 @@ internal sealed class DataManager : IDisposable, IServiceType, IDataManager
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private readonly CancellationTokenSource luminaCancellationTokenSource;
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[ServiceManager.ServiceConstructor]
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private DataManager(DalamudStartInfo dalamudStartInfo, Dalamud dalamud)
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private DataManager(Dalamud dalamud)
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{
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this.Language = dalamudStartInfo.Language;
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this.Language = (ClientLanguage)dalamud.StartInfo.Language;
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// Set up default values so plugins do not null-reference when data is being loaded.
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this.ClientOpCodes = this.ServerOpCodes = new ReadOnlyDictionary<string, ushort>(new Dictionary<string, ushort>());
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@ -82,17 +83,20 @@ internal sealed class DataManager : IDisposable, IServiceType, IDataManager
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Log.Information("Lumina is ready: {0}", this.GameData.DataPath);
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try
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if (!dalamud.StartInfo.TroubleshootingPackData.IsNullOrEmpty())
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{
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var tsInfo =
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JsonConvert.DeserializeObject<LauncherTroubleshootingInfo>(
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dalamudStartInfo.TroubleshootingPackData);
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this.HasModifiedGameDataFiles =
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tsInfo?.IndexIntegrity is LauncherTroubleshootingInfo.IndexIntegrityResult.Failed or LauncherTroubleshootingInfo.IndexIntegrityResult.Exception;
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}
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catch
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{
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// ignored
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try
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{
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var tsInfo =
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JsonConvert.DeserializeObject<LauncherTroubleshootingInfo>(
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dalamud.StartInfo.TroubleshootingPackData);
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this.HasModifiedGameDataFiles =
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tsInfo?.IndexIntegrity is LauncherTroubleshootingInfo.IndexIntegrityResult.Failed or LauncherTroubleshootingInfo.IndexIntegrityResult.Exception;
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}
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catch
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{
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// ignored
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}
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}
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}
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@ -1,4 +1,3 @@
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Net;
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@ -6,6 +5,7 @@ using System.Runtime.InteropServices;
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using System.Threading;
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using System.Threading.Tasks;
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using Dalamud.Common;
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using Dalamud.Configuration.Internal;
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using Dalamud.Logging.Internal;
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using Dalamud.Logging.Retention;
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@ -163,6 +163,9 @@ public sealed class EntryPoint
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Log.Information(new string('-', 80));
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Log.Information("Initializing a session..");
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if (string.IsNullOrEmpty(info.WorkingDirectory))
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throw new Exception("Working directory was invalid");
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Reloaded.Hooks.Tools.Utilities.FasmBasePath = new DirectoryInfo(info.WorkingDirectory);
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// This is due to GitHub not supporting TLS 1.0, so we enable all TLS versions globally
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@ -1,4 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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@ -14,8 +13,6 @@ using Dalamud.Game.Text.SeStringHandling.Payloads;
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using Dalamud.Interface.Internal;
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using Dalamud.Interface.Internal.Notifications;
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using Dalamud.Interface.Internal.Windows;
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using Dalamud.IoC;
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using Dalamud.IoC.Internal;
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using Dalamud.Plugin.Internal;
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using Dalamud.Utility;
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using Serilog;
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@ -104,6 +101,9 @@ internal class ChatHandlers : IServiceType
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private readonly DalamudLinkPayload openInstallerWindowLink;
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[ServiceManager.ServiceDependency]
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private readonly Dalamud dalamud = Service<Dalamud>.Get();
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[ServiceManager.ServiceDependency]
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private readonly DalamudConfiguration configuration = Service<DalamudConfiguration>.Get();
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@ -160,7 +160,6 @@ internal class ChatHandlers : IServiceType
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private void OnChatMessage(XivChatType type, uint senderId, ref SeString sender, ref SeString message, ref bool isHandled)
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{
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var startInfo = Service<DalamudStartInfo>.Get();
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var clientState = Service<ClientState.ClientState>.GetNullable();
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if (clientState == null)
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return;
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@ -182,7 +181,7 @@ internal class ChatHandlers : IServiceType
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if (type == XivChatType.RetainerSale)
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{
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foreach (var regex in this.retainerSaleRegexes[startInfo.Language])
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foreach (var regex in this.retainerSaleRegexes[(ClientLanguage)this.dalamud.StartInfo.Language])
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{
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var matchInfo = regex.Match(message.TextValue);
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@ -41,7 +41,7 @@ internal sealed class ClientState : IDisposable, IServiceType, IClientState
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private bool lastFramePvP;
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[ServiceManager.ServiceConstructor]
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private ClientState(TargetSigScanner sigScanner, DalamudStartInfo startInfo, GameLifecycle lifecycle)
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private ClientState(TargetSigScanner sigScanner, Dalamud dalamud, GameLifecycle lifecycle)
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{
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this.lifecycle = lifecycle;
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this.address = new ClientStateAddressResolver();
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@ -49,7 +49,7 @@ internal sealed class ClientState : IDisposable, IServiceType, IClientState
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Log.Verbose("===== C L I E N T S T A T E =====");
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this.ClientLanguage = startInfo.Language;
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this.ClientLanguage = (ClientLanguage)dalamud.StartInfo.Language;
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Log.Verbose($"SetupTerritoryType address 0x{this.address.SetupTerritoryType.ToInt64():X}");
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@ -35,15 +35,15 @@ internal sealed class CommandManager : IServiceType, IDisposable, ICommandManage
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private readonly ChatGui chatGui = Service<ChatGui>.Get();
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[ServiceManager.ServiceConstructor]
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private CommandManager(DalamudStartInfo startInfo)
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private CommandManager(Dalamud dalamud)
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{
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this.currentLangCommandRegex = startInfo.Language switch
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this.currentLangCommandRegex = (ClientLanguage)dalamud.StartInfo.Language switch
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{
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ClientLanguage.Japanese => this.commandRegexJp,
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ClientLanguage.English => this.commandRegexEn,
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ClientLanguage.German => this.commandRegexDe,
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ClientLanguage.French => this.commandRegexFr,
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_ => this.currentLangCommandRegex,
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_ => this.commandRegexEn,
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};
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this.chatGui.CheckMessageHandled += this.OnCheckMessageHandled;
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@ -1,408 +0,0 @@
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using System;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using Newtonsoft.Json;
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namespace Dalamud.Game;
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/// <summary>
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/// A GameVersion object contains give hierarchical numeric components: year, month,
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/// day, major and minor. All components may be unspecified, which is represented
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/// internally as a -1. By definition, an unspecified component matches anything
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/// (both unspecified and specified), and an unspecified component is "less than" any
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/// specified component. It will also equal the string "any" if all components are
|
||||
/// unspecified. The value can be retrieved from the ffxivgame.ver file in your game
|
||||
/// installation directory.
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
public sealed class GameVersion : ICloneable, IComparable, IComparable<GameVersion>, IEquatable<GameVersion>
|
||||
{
|
||||
private static readonly GameVersion AnyVersion = new();
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="GameVersion"/> class.
|
||||
/// </summary>
|
||||
/// <param name="version">Version string to parse.</param>
|
||||
[JsonConstructor]
|
||||
public GameVersion(string version)
|
||||
{
|
||||
var ver = Parse(version);
|
||||
this.Year = ver.Year;
|
||||
this.Month = ver.Month;
|
||||
this.Day = ver.Day;
|
||||
this.Major = ver.Major;
|
||||
this.Minor = ver.Minor;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="GameVersion"/> class.
|
||||
/// </summary>
|
||||
/// <param name="year">The year.</param>
|
||||
/// <param name="month">The month.</param>
|
||||
/// <param name="day">The day.</param>
|
||||
/// <param name="major">The major version.</param>
|
||||
/// <param name="minor">The minor version.</param>
|
||||
public GameVersion(int year, int month, int day, int major, int minor)
|
||||
{
|
||||
if ((this.Year = year) < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(year));
|
||||
|
||||
if ((this.Month = month) < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(month));
|
||||
|
||||
if ((this.Day = day) < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(day));
|
||||
|
||||
if ((this.Major = major) < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(major));
|
||||
|
||||
if ((this.Minor = minor) < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(minor));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="GameVersion"/> class.
|
||||
/// </summary>
|
||||
/// <param name="year">The year.</param>
|
||||
/// <param name="month">The month.</param>
|
||||
/// <param name="day">The day.</param>
|
||||
/// <param name="major">The major version.</param>
|
||||
public GameVersion(int year, int month, int day, int major)
|
||||
{
|
||||
if ((this.Year = year) < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(year));
|
||||
|
||||
if ((this.Month = month) < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(month));
|
||||
|
||||
if ((this.Day = day) < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(day));
|
||||
|
||||
if ((this.Major = major) < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(major));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="GameVersion"/> class.
|
||||
/// </summary>
|
||||
/// <param name="year">The year.</param>
|
||||
/// <param name="month">The month.</param>
|
||||
/// <param name="day">The day.</param>
|
||||
public GameVersion(int year, int month, int day)
|
||||
{
|
||||
if ((this.Year = year) < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(year));
|
||||
|
||||
if ((this.Month = month) < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(month));
|
||||
|
||||
if ((this.Day = day) < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(day));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="GameVersion"/> class.
|
||||
/// </summary>
|
||||
/// <param name="year">The year.</param>
|
||||
/// <param name="month">The month.</param>
|
||||
public GameVersion(int year, int month)
|
||||
{
|
||||
if ((this.Year = year) < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(year));
|
||||
|
||||
if ((this.Month = month) < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(month));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="GameVersion"/> class.
|
||||
/// </summary>
|
||||
/// <param name="year">The year.</param>
|
||||
public GameVersion(int year)
|
||||
{
|
||||
if ((this.Year = year) < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(year));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="GameVersion"/> class.
|
||||
/// </summary>
|
||||
public GameVersion()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the default "any" game version.
|
||||
/// </summary>
|
||||
public static GameVersion Any => AnyVersion;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the year component.
|
||||
/// </summary>
|
||||
public int Year { get; } = -1;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the month component.
|
||||
/// </summary>
|
||||
public int Month { get; } = -1;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the day component.
|
||||
/// </summary>
|
||||
public int Day { get; } = -1;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the major version component.
|
||||
/// </summary>
|
||||
public int Major { get; } = -1;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the minor version component.
|
||||
/// </summary>
|
||||
public int Minor { get; } = -1;
|
||||
|
||||
public static implicit operator GameVersion(string ver)
|
||||
{
|
||||
return Parse(ver);
|
||||
}
|
||||
|
||||
public static bool operator ==(GameVersion v1, GameVersion v2)
|
||||
{
|
||||
if (v1 is null)
|
||||
{
|
||||
return v2 is null;
|
||||
}
|
||||
|
||||
return v1.Equals(v2);
|
||||
}
|
||||
|
||||
public static bool operator !=(GameVersion v1, GameVersion v2)
|
||||
{
|
||||
return !(v1 == v2);
|
||||
}
|
||||
|
||||
public static bool operator <(GameVersion v1, GameVersion v2)
|
||||
{
|
||||
if (v1 is null)
|
||||
throw new ArgumentNullException(nameof(v1));
|
||||
|
||||
return v1.CompareTo(v2) < 0;
|
||||
}
|
||||
|
||||
public static bool operator <=(GameVersion v1, GameVersion v2)
|
||||
{
|
||||
if (v1 is null)
|
||||
throw new ArgumentNullException(nameof(v1));
|
||||
|
||||
return v1.CompareTo(v2) <= 0;
|
||||
}
|
||||
|
||||
public static bool operator >(GameVersion v1, GameVersion v2)
|
||||
{
|
||||
return v2 < v1;
|
||||
}
|
||||
|
||||
public static bool operator >=(GameVersion v1, GameVersion v2)
|
||||
{
|
||||
return v2 <= v1;
|
||||
}
|
||||
|
||||
public static GameVersion operator +(GameVersion v1, TimeSpan v2)
|
||||
{
|
||||
if (v1 == null)
|
||||
throw new ArgumentNullException(nameof(v1));
|
||||
|
||||
if (v1.Year == -1 || v1.Month == -1 || v1.Day == -1)
|
||||
return v1;
|
||||
|
||||
var date = new DateTime(v1.Year, v1.Month, v1.Day) + v2;
|
||||
|
||||
return new GameVersion(date.Year, date.Month, date.Day, v1.Major, v1.Minor);
|
||||
}
|
||||
|
||||
public static GameVersion operator -(GameVersion v1, TimeSpan v2)
|
||||
{
|
||||
if (v1 == null)
|
||||
throw new ArgumentNullException(nameof(v1));
|
||||
|
||||
if (v1.Year == -1 || v1.Month == -1 || v1.Day == -1)
|
||||
return v1;
|
||||
|
||||
var date = new DateTime(v1.Year, v1.Month, v1.Day) - v2;
|
||||
|
||||
return new GameVersion(date.Year, date.Month, date.Day, v1.Major, v1.Minor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a version string. YYYY.MM.DD.majr.minr or "any".
|
||||
/// </summary>
|
||||
/// <param name="input">Input to parse.</param>
|
||||
/// <returns>GameVersion object.</returns>
|
||||
public static GameVersion Parse(string input)
|
||||
{
|
||||
if (input == null)
|
||||
throw new ArgumentNullException(nameof(input));
|
||||
|
||||
if (input.ToLower(CultureInfo.InvariantCulture) == "any")
|
||||
return new GameVersion();
|
||||
|
||||
var parts = input.Split('.');
|
||||
var tplParts = parts.Select(p =>
|
||||
{
|
||||
var result = int.TryParse(p, out var value);
|
||||
return (result, value);
|
||||
}).ToArray();
|
||||
|
||||
if (tplParts.Any(t => !t.result))
|
||||
throw new FormatException("Bad formatting");
|
||||
|
||||
var intParts = tplParts.Select(t => t.value).ToArray();
|
||||
var len = intParts.Length;
|
||||
|
||||
if (len == 1)
|
||||
return new GameVersion(intParts[0]);
|
||||
else if (len == 2)
|
||||
return new GameVersion(intParts[0], intParts[1]);
|
||||
else if (len == 3)
|
||||
return new GameVersion(intParts[0], intParts[1], intParts[2]);
|
||||
else if (len == 4)
|
||||
return new GameVersion(intParts[0], intParts[1], intParts[2], intParts[3]);
|
||||
else if (len == 5)
|
||||
return new GameVersion(intParts[0], intParts[1], intParts[2], intParts[3], intParts[4]);
|
||||
else
|
||||
throw new ArgumentException("Too many parts");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Try to parse a version string. YYYY.MM.DD.majr.minr or "any".
|
||||
/// </summary>
|
||||
/// <param name="input">Input to parse.</param>
|
||||
/// <param name="result">GameVersion object.</param>
|
||||
/// <returns>Success or failure.</returns>
|
||||
public static bool TryParse(string input, out GameVersion result)
|
||||
{
|
||||
try
|
||||
{
|
||||
result = Parse(input);
|
||||
return true;
|
||||
}
|
||||
catch
|
||||
{
|
||||
result = null;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public object Clone() => new GameVersion(this.Year, this.Month, this.Day, this.Major, this.Minor);
|
||||
|
||||
/// <inheritdoc/>
|
||||
public int CompareTo(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
return 1;
|
||||
|
||||
if (obj is GameVersion value)
|
||||
{
|
||||
return this.CompareTo(value);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new ArgumentException("Argument must be a GameVersion");
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public int CompareTo(GameVersion value)
|
||||
{
|
||||
if (value == null)
|
||||
return 1;
|
||||
|
||||
if (this == value)
|
||||
return 0;
|
||||
|
||||
if (this == AnyVersion)
|
||||
return 1;
|
||||
|
||||
if (value == AnyVersion)
|
||||
return -1;
|
||||
|
||||
if (this.Year != value.Year)
|
||||
return this.Year > value.Year ? 1 : -1;
|
||||
|
||||
if (this.Month != value.Month)
|
||||
return this.Month > value.Month ? 1 : -1;
|
||||
|
||||
if (this.Day != value.Day)
|
||||
return this.Day > value.Day ? 1 : -1;
|
||||
|
||||
if (this.Major != value.Major)
|
||||
return this.Major > value.Major ? 1 : -1;
|
||||
|
||||
if (this.Minor != value.Minor)
|
||||
return this.Minor > value.Minor ? 1 : -1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj is not GameVersion value)
|
||||
return false;
|
||||
|
||||
return this.Equals(value);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool Equals(GameVersion value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return
|
||||
(this.Year == value.Year) &&
|
||||
(this.Month == value.Month) &&
|
||||
(this.Day == value.Day) &&
|
||||
(this.Major == value.Major) &&
|
||||
(this.Minor == value.Minor);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override int GetHashCode()
|
||||
{
|
||||
var accumulator = 0;
|
||||
|
||||
// This might be horribly wrong, but it isn't used heavily.
|
||||
accumulator |= this.Year.GetHashCode();
|
||||
accumulator |= this.Month.GetHashCode();
|
||||
accumulator |= this.Day.GetHashCode();
|
||||
accumulator |= this.Major.GetHashCode();
|
||||
accumulator |= this.Minor.GetHashCode();
|
||||
|
||||
return accumulator;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override string ToString()
|
||||
{
|
||||
if (this.Year == -1 &&
|
||||
this.Month == -1 &&
|
||||
this.Day == -1 &&
|
||||
this.Major == -1 &&
|
||||
this.Minor == -1)
|
||||
return "any";
|
||||
|
||||
return new StringBuilder()
|
||||
.Append(string.Format("{0:D4}.", this.Year == -1 ? 0 : this.Year))
|
||||
.Append(string.Format("{0:D2}.", this.Month == -1 ? 0 : this.Month))
|
||||
.Append(string.Format("{0:D2}.", this.Day == -1 ? 0 : this.Day))
|
||||
.Append(string.Format("{0:D4}.", this.Major == -1 ? 0 : this.Major))
|
||||
.Append(string.Format("{0:D4}", this.Minor == -1 ? 0 : this.Minor))
|
||||
.ToString();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,79 +0,0 @@
|
|||
using System;
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Dalamud.Game;
|
||||
|
||||
/// <summary>
|
||||
/// Converts a <see cref="GameVersion"/> to and from a string (e.g. <c>"2010.01.01.1234.5678"</c>).
|
||||
/// </summary>
|
||||
public sealed class GameVersionConverter : JsonConverter
|
||||
{
|
||||
/// <summary>
|
||||
/// Writes the JSON representation of the object.
|
||||
/// </summary>
|
||||
/// <param name="writer">The <see cref="JsonWriter"/> to write to.</param>
|
||||
/// <param name="value">The value.</param>
|
||||
/// <param name="serializer">The calling serializer.</param>
|
||||
public override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
writer.WriteNull();
|
||||
}
|
||||
else if (value is GameVersion)
|
||||
{
|
||||
writer.WriteValue(value.ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new JsonSerializationException("Expected GameVersion object value");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads the JSON representation of the object.
|
||||
/// </summary>
|
||||
/// <param name="reader">The <see cref="JsonReader"/> to read from.</param>
|
||||
/// <param name="objectType">Type of the object.</param>
|
||||
/// <param name="existingValue">The existing property value of the JSON that is being converted.</param>
|
||||
/// <param name="serializer">The calling serializer.</param>
|
||||
/// <returns>The object value.</returns>
|
||||
public override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer)
|
||||
{
|
||||
if (reader.TokenType == JsonToken.Null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (reader.TokenType == JsonToken.String)
|
||||
{
|
||||
try
|
||||
{
|
||||
return new GameVersion((string)reader.Value!);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
throw new JsonSerializationException($"Error parsing GameVersion string: {reader.Value}", ex);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new JsonSerializationException($"Unexpected token or value when parsing GameVersion. Token: {reader.TokenType}, Value: {reader.Value}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether this instance can convert the specified object type.
|
||||
/// </summary>
|
||||
/// <param name="objectType">Type of the object.</param>
|
||||
/// <returns>
|
||||
/// <c>true</c> if this instance can convert the specified object type; otherwise, <c>false</c>.
|
||||
/// </returns>
|
||||
public override bool CanConvert(Type objectType)
|
||||
{
|
||||
return objectType == typeof(GameVersion);
|
||||
}
|
||||
}
|
||||
|
|
@ -635,9 +635,7 @@ internal class DalamudInterface : IDisposable, IServiceType
|
|||
|
||||
ImGui.EndMenu();
|
||||
}
|
||||
|
||||
var startInfo = Service<DalamudStartInfo>.Get();
|
||||
|
||||
|
||||
var logSynchronously = configuration.LogSynchronously;
|
||||
if (ImGui.MenuItem("Log Synchronously", null, ref logSynchronously))
|
||||
{
|
||||
|
|
@ -645,10 +643,10 @@ internal class DalamudInterface : IDisposable, IServiceType
|
|||
configuration.QueueSave();
|
||||
|
||||
EntryPoint.InitLogging(
|
||||
startInfo.LogPath!,
|
||||
startInfo.BootShowConsole,
|
||||
dalamud.StartInfo.LogPath!,
|
||||
dalamud.StartInfo.BootShowConsole,
|
||||
configuration.LogSynchronously,
|
||||
startInfo.LogName);
|
||||
dalamud.StartInfo.LogName);
|
||||
}
|
||||
|
||||
var antiDebug = Service<AntiDebug>.Get();
|
||||
|
|
@ -767,7 +765,7 @@ internal class DalamudInterface : IDisposable, IServiceType
|
|||
}
|
||||
|
||||
ImGui.MenuItem(Util.AssemblyVersion, false);
|
||||
ImGui.MenuItem(startInfo.GameVersion?.ToString() ?? "Unknown version", false);
|
||||
ImGui.MenuItem(dalamud.StartInfo.GameVersion?.ToString() ?? "Unknown version", false);
|
||||
ImGui.MenuItem($"D: {Util.GetGitHash()}[{Util.GetGitCommitCount()}] CS: {Util.GetGitHashClientStructs()}[{FFXIVClientStructs.Interop.Resolver.Version}]", false);
|
||||
ImGui.MenuItem($"CLR: {Environment.Version}", false);
|
||||
|
||||
|
|
|
|||
|
|
@ -563,10 +563,10 @@ internal class InterfaceManager : IDisposable, IServiceType
|
|||
return;
|
||||
}
|
||||
|
||||
var startInfo = Service<DalamudStartInfo>.Get();
|
||||
var startInfo = Service<Dalamud>.Get().StartInfo;
|
||||
var configuration = Service<DalamudConfiguration>.Get();
|
||||
|
||||
var iniFileInfo = new FileInfo(Path.Combine(Path.GetDirectoryName(startInfo.ConfigurationPath), "dalamudUI.ini"));
|
||||
var iniFileInfo = new FileInfo(Path.Combine(Path.GetDirectoryName(startInfo.ConfigurationPath)!, "dalamudUI.ini"));
|
||||
|
||||
try
|
||||
{
|
||||
|
|
|
|||
|
|
@ -39,7 +39,8 @@ internal class TextureManager : IDisposable, IServiceType, ITextureProvider, ITe
|
|||
private readonly Framework framework;
|
||||
private readonly DataManager dataManager;
|
||||
private readonly InterfaceManager im;
|
||||
private readonly DalamudStartInfo startInfo;
|
||||
|
||||
private readonly ClientLanguage language;
|
||||
|
||||
private readonly Dictionary<string, TextureInfo> activeTextures = new();
|
||||
|
||||
|
|
@ -48,17 +49,18 @@ internal class TextureManager : IDisposable, IServiceType, ITextureProvider, ITe
|
|||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="TextureManager"/> class.
|
||||
/// </summary>
|
||||
/// <param name="dalamud">Dalamud instance.</param>
|
||||
/// <param name="framework">Framework instance.</param>
|
||||
/// <param name="dataManager">DataManager instance.</param>
|
||||
/// <param name="im">InterfaceManager instance.</param>
|
||||
/// <param name="startInfo">DalamudStartInfo instance.</param>
|
||||
[ServiceManager.ServiceConstructor]
|
||||
public TextureManager(Framework framework, DataManager dataManager, InterfaceManager im, DalamudStartInfo startInfo)
|
||||
public TextureManager(Dalamud dalamud, Framework framework, DataManager dataManager, InterfaceManager im)
|
||||
{
|
||||
this.framework = framework;
|
||||
this.dataManager = dataManager;
|
||||
this.im = im;
|
||||
this.startInfo = startInfo;
|
||||
|
||||
this.language = (ClientLanguage)dalamud.StartInfo.Language;
|
||||
|
||||
this.framework.Update += this.FrameworkOnUpdate;
|
||||
|
||||
|
|
@ -115,7 +117,7 @@ internal class TextureManager : IDisposable, IServiceType, ITextureProvider, ITe
|
|||
if (this.dataManager.FileExists(path))
|
||||
return path;
|
||||
|
||||
language ??= this.startInfo.Language;
|
||||
language ??= this.language;
|
||||
var languageFolder = language switch
|
||||
{
|
||||
ClientLanguage.Japanese => "ja/",
|
||||
|
|
|
|||
|
|
@ -66,7 +66,7 @@ public class BranchSwitcherWindow : Window
|
|||
return;
|
||||
}
|
||||
|
||||
var si = Service<DalamudStartInfo>.Get();
|
||||
var si = Service<Dalamud>.Get().StartInfo;
|
||||
|
||||
var itemsArray = this.branches.Select(x => x.Key).ToArray();
|
||||
ImGui.ListBox("Branch", ref this.selectedBranchIndex, itemsArray, itemsArray.Length);
|
||||
|
|
|
|||
|
|
@ -26,7 +26,7 @@ internal class StartInfoWidget : IDataWindowWidget
|
|||
/// <inheritdoc/>
|
||||
public void Draw()
|
||||
{
|
||||
var startInfo = Service<DalamudStartInfo>.Get();
|
||||
var startInfo = Service<Dalamud>.Get().StartInfo;
|
||||
|
||||
ImGui.Text(JsonConvert.SerializeObject(startInfo, Formatting.Indented));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1994,7 +1994,6 @@ internal class PluginInstallerWindow : Window, IDisposable
|
|||
{
|
||||
var configuration = Service<DalamudConfiguration>.Get();
|
||||
var pluginManager = Service<PluginManager>.Get();
|
||||
var startInfo = Service<DalamudStartInfo>.Get();
|
||||
|
||||
if (ImGui.BeginPopupContextItem("ItemContextMenu"))
|
||||
{
|
||||
|
|
@ -2022,10 +2021,10 @@ internal class PluginInstallerWindow : Window, IDisposable
|
|||
Task.Run(() =>
|
||||
{
|
||||
pluginManager.PluginConfigs.Delete(manifest.InternalName);
|
||||
var dir = pluginManager.PluginConfigs.GetDirectory(manifest.InternalName);
|
||||
|
||||
var path = Path.Combine(startInfo.PluginDirectory, manifest.InternalName);
|
||||
if (Directory.Exists(path))
|
||||
Directory.Delete(path, true);
|
||||
if (Directory.Exists(dir))
|
||||
Directory.Delete(dir, true);
|
||||
})
|
||||
.ContinueWith(task =>
|
||||
{
|
||||
|
|
|
|||
|
|
@ -74,7 +74,7 @@ internal partial class PluginManager : IDisposable, IServiceType
|
|||
private readonly DalamudConfiguration configuration = Service<DalamudConfiguration>.Get();
|
||||
|
||||
[ServiceManager.ServiceDependency]
|
||||
private readonly DalamudStartInfo startInfo = Service<DalamudStartInfo>.Get();
|
||||
private readonly Dalamud dalamud = Service<Dalamud>.Get();
|
||||
|
||||
[ServiceManager.ServiceDependency]
|
||||
private readonly ProfileManager profileManager = Service<ProfileManager>.Get();
|
||||
|
|
@ -90,12 +90,12 @@ internal partial class PluginManager : IDisposable, IServiceType
|
|||
[ServiceManager.ServiceConstructor]
|
||||
private PluginManager()
|
||||
{
|
||||
this.pluginDirectory = new DirectoryInfo(this.startInfo.PluginDirectory!);
|
||||
this.pluginDirectory = new DirectoryInfo(this.dalamud.StartInfo.PluginDirectory!);
|
||||
|
||||
if (!this.pluginDirectory.Exists)
|
||||
this.pluginDirectory.Create();
|
||||
|
||||
this.SafeMode = EnvironmentConfiguration.DalamudNoPlugins || this.configuration.PluginSafeMode || this.startInfo.NoLoadPlugins;
|
||||
this.SafeMode = EnvironmentConfiguration.DalamudNoPlugins || this.configuration.PluginSafeMode || this.dalamud.StartInfo.NoLoadPlugins;
|
||||
|
||||
try
|
||||
{
|
||||
|
|
@ -119,9 +119,9 @@ internal partial class PluginManager : IDisposable, IServiceType
|
|||
this.configuration.QueueSave();
|
||||
}
|
||||
|
||||
this.PluginConfigs = new PluginConfigurations(Path.Combine(Path.GetDirectoryName(this.startInfo.ConfigurationPath) ?? string.Empty, "pluginConfigs"));
|
||||
this.PluginConfigs = new PluginConfigurations(Path.Combine(Path.GetDirectoryName(this.dalamud.StartInfo.ConfigurationPath) ?? string.Empty, "pluginConfigs"));
|
||||
|
||||
var bannedPluginsJson = File.ReadAllText(Path.Combine(this.startInfo.AssetDirectory!, "UIRes", "bannedplugin.json"));
|
||||
var bannedPluginsJson = File.ReadAllText(Path.Combine(this.dalamud.StartInfo.AssetDirectory!, "UIRes", "bannedplugin.json"));
|
||||
this.bannedPlugins = JsonConvert.DeserializeObject<BannedPlugin[]>(bannedPluginsJson);
|
||||
if (this.bannedPlugins == null)
|
||||
{
|
||||
|
|
@ -1168,7 +1168,7 @@ internal partial class PluginManager : IDisposable, IServiceType
|
|||
}
|
||||
|
||||
// Applicable version
|
||||
if (manifest.ApplicableVersion < this.startInfo.GameVersion)
|
||||
if (manifest.ApplicableVersion < this.dalamud.StartInfo.GameVersion)
|
||||
{
|
||||
Log.Verbose($"Game version: {manifest.InternalName} - {manifest.AssemblyVersion} - {manifest.TestingAssemblyVersion}");
|
||||
return false;
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using Dalamud.Common.Game;
|
||||
using Dalamud.Configuration.Internal;
|
||||
using Dalamud.Game;
|
||||
using Dalamud.Game.Gui.Dtr;
|
||||
|
|
@ -336,7 +336,7 @@ internal class LocalPlugin : IDisposable
|
|||
var framework = await Service<Framework>.GetAsync();
|
||||
var ioc = await Service<ServiceContainer>.GetAsync();
|
||||
var pluginManager = await Service<PluginManager>.GetAsync();
|
||||
var startInfo = await Service<DalamudStartInfo>.GetAsync();
|
||||
var dalamud = await Service<Dalamud>.GetAsync();
|
||||
|
||||
// UiBuilder constructor requires the following two.
|
||||
await Service<InterfaceManager>.GetAsync();
|
||||
|
|
@ -392,7 +392,7 @@ internal class LocalPlugin : IDisposable
|
|||
if (pluginManager.IsManifestBanned(this.manifest) && !this.IsDev)
|
||||
throw new BannedPluginException($"Unable to load {this.Name}, banned");
|
||||
|
||||
if (this.manifest.ApplicableVersion < startInfo.GameVersion)
|
||||
if (this.manifest.ApplicableVersion < dalamud.StartInfo.GameVersion)
|
||||
throw new InvalidPluginOperationException($"Unable to load {this.Name}, no applicable version");
|
||||
|
||||
if (this.manifest.DalamudApiLevel < PluginManager.DalamudApiLevel && !pluginManager.LoadAllApiLevels)
|
||||
|
|
@ -624,7 +624,7 @@ internal class LocalPlugin : IDisposable
|
|||
/// <returns>Whether or not this plugin shouldn't load.</returns>
|
||||
public bool CheckPolicy()
|
||||
{
|
||||
var startInfo = Service<DalamudStartInfo>.Get();
|
||||
var startInfo = Service<Dalamud>.Get().StartInfo;
|
||||
var manager = Service<PluginManager>.Get();
|
||||
|
||||
if (startInfo.NoLoadPlugins)
|
||||
|
|
|
|||
|
|
@ -1,7 +1,6 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using Dalamud.Game;
|
||||
using Dalamud.Common.Game;
|
||||
using Dalamud.Plugin.Internal.Types.Manifest;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,7 +1,5 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
|
|
@ -83,16 +81,11 @@ internal static class ServiceManager
|
|||
/// Initializes Provided Services and FFXIVClientStructs.
|
||||
/// </summary>
|
||||
/// <param name="dalamud">Instance of <see cref="Dalamud"/>.</param>
|
||||
/// <param name="startInfo">Instance of <see cref="DalamudStartInfo"/>.</param>
|
||||
/// <param name="fs">Instance of <see cref="ReliableFileStorage"/>.</param>
|
||||
/// <param name="configuration">Instance of <see cref="DalamudConfiguration"/>.</param>
|
||||
public static void InitializeProvidedServicesAndClientStructs(Dalamud dalamud, DalamudStartInfo startInfo, ReliableFileStorage fs, DalamudConfiguration configuration)
|
||||
/// <param name="scanner">Instance of <see cref="TargetSigScanner"/>.</param>
|
||||
public static void InitializeProvidedServices(Dalamud dalamud, ReliableFileStorage fs, DalamudConfiguration configuration, TargetSigScanner scanner)
|
||||
{
|
||||
// Initialize the process information.
|
||||
var cacheDir = new DirectoryInfo(Path.Combine(startInfo.WorkingDirectory!, "cachedSigs"));
|
||||
if (!cacheDir.Exists)
|
||||
cacheDir.Create();
|
||||
|
||||
lock (LoadedServices)
|
||||
{
|
||||
void ProvideService<T>(T service) where T : IServiceType
|
||||
|
|
@ -103,19 +96,10 @@ internal static class ServiceManager
|
|||
}
|
||||
|
||||
ProvideService(dalamud);
|
||||
ProvideService(startInfo);
|
||||
ProvideService(fs);
|
||||
ProvideService(configuration);
|
||||
ProvideService(new ServiceContainer());
|
||||
ProvideService(
|
||||
new TargetSigScanner(
|
||||
true, new FileInfo(Path.Combine(cacheDir.FullName, $"{startInfo.GameVersion}.json"))));
|
||||
}
|
||||
|
||||
using (Timings.Start("CS Resolver Init"))
|
||||
{
|
||||
FFXIVClientStructs.Interop.Resolver.GetInstance.SetupSearchSpace(Service<TargetSigScanner>.Get().SearchBase, new FileInfo(Path.Combine(cacheDir.FullName, $"{startInfo.GameVersion}_cs.json")));
|
||||
FFXIVClientStructs.Interop.Resolver.GetInstance.Resolve();
|
||||
ProvideService(scanner);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ public static class Troubleshooting
|
|||
/// </summary>
|
||||
internal static void LogTroubleshooting()
|
||||
{
|
||||
var startInfo = Service<DalamudStartInfo>.Get();
|
||||
var startInfo = Service<Dalamud>.Get().StartInfo;
|
||||
var configuration = Service<DalamudConfiguration>.Get();
|
||||
var interfaceManager = Service<InterfaceManager>.GetNullable();
|
||||
var pluginManager = Service<PluginManager>.GetNullable();
|
||||
|
|
@ -72,7 +72,7 @@ public static class Troubleshooting
|
|||
EverStartedLoadingPlugins = pluginManager?.InstalledPlugins.Where(x => x.HasEverStartedLoad).Select(x => x.InternalName).ToList(),
|
||||
DalamudVersion = Util.AssemblyVersion,
|
||||
DalamudGitHash = Util.GetGitHash(),
|
||||
GameVersion = startInfo.GameVersion.ToString(),
|
||||
GameVersion = startInfo.GameVersion?.ToString() ?? "Unknown",
|
||||
Language = startInfo.Language.ToString(),
|
||||
BetaKey = configuration.DalamudBetaKey,
|
||||
DoPluginTest = configuration.DoPluginTest,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue