fix(SMNGauge): actually return attunement timer instead of summon timer (closes #705)

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goat 2021-12-07 21:08:22 +01:00
parent 9d7d3b3885
commit fb0d0de3ad
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@ -27,7 +27,7 @@ namespace Dalamud.Game.ClientState.JobGauge.Types
/// <summary>
/// Gets the time remaining for the current attunement.
/// </summary>
public ushort AttunmentTimerRemaining => this.Struct->SummonTimer;
public ushort AttunmentTimerRemaining => this.Struct->AttunementTimer;
/// <summary>
/// Gets the summon that will return after the current summon expires.