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Fix warnings
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1 changed files with 3 additions and 2 deletions
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@ -25,9 +25,10 @@ namespace Dalamud.Interface.Internal.Windows.Data.Widgets;
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/// </summary>
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internal class UldWidget : IDataWindowWidget
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{
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private const string UldBaseBath = "ui/uld/";
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// ULD styles can be hardcoded for now as they don't add new ones regularly. Can later try and find where to load these from in the game EXE.
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private static readonly string[] ThemeDisplayNames = ["Dark", "Light", "Classic FF", "Clear Blue", "Clear White", "Clear Green"];
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private const string UldBaseBath = "ui/uld/";
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// 48 8D 15 ?? ?? ?? ?? is the part of the signatures that contain the string location offset
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// 48 = 64 bit register prefix
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@ -263,7 +264,7 @@ internal class UldWidget : IDataWindowWidget
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}
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private string ToThemedPath(string path) =>
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UldBaseBath + (this.selectedTheme > 0 ? $"img{this.selectedTheme:D2}" : "") + path[UldBaseBath.Length..];
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UldBaseBath + (this.selectedTheme > 0 ? $"img{this.selectedTheme:D2}" : string.Empty) + path[UldBaseBath.Length..];
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private void DrawTextureEntry(UldRoot.TextureEntry textureEntry, TextureManager textureManager)
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{
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