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Event naming convention
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40bdd6b41c
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1 changed files with 3 additions and 4 deletions
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@ -1,5 +1,4 @@
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using System;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using System.Threading.Tasks;
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@ -55,7 +54,7 @@ namespace Dalamud.Game.Gui.FlyText
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/// <param name="yOffset">The vertical offset to place the flytext at. 0 is default. Negative values result
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/// in text appearing higher on the screen. This does not change where the element begins to fade.</param>
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/// <param name="handled">Whether this flytext has been handled. If a subscriber sets this to true, the FlyText will not appear.</param>
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public delegate void FlyTextDelegate(
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public delegate void OnFlyTextDelegate(
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ref FlyTextKind kind,
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ref int val1,
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ref int val2,
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@ -98,7 +97,7 @@ namespace Dalamud.Game.Gui.FlyText
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/// <summary>
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/// The FlyText event that can be subscribed to.
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/// </summary>
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public event FlyTextDelegate? OnFlyText;
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public event OnFlyTextDelegate? FlyText;
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private Dalamud Dalamud { get; }
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@ -220,7 +219,7 @@ namespace Dalamud.Game.Gui.FlyText
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$"text1({text1.ToInt64():X}, \"{tmpText1}\") text2({text2.ToInt64():X}, \"{tmpText2}\") " +
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$"color({color:X}) icon({icon}) yOffset({yOffset})");
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Log.Verbose("[FlyText] Calling flytext events!");
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this.OnFlyText?.Invoke(
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this.FlyText?.Invoke(
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ref tmpKind,
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ref tmpVal1,
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ref tmpVal2,
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