Commit graph

59 commits

Author SHA1 Message Date
kizer
04cdd3338f
Make more stuff loggable (#885) 2022-06-17 21:06:38 +02:00
goaaats
1ad222a4b8
chore: annotate __try workaround 2022-06-17 19:05:47 +02:00
kizer
d3c230f9e0
Attempt to fix for alex compat (#884) 2022-06-17 19:01:38 +02:00
kizer
2f4c0bbc97
Update logging to reflect msvc updates on std::format (#883) 2022-06-17 10:28:10 +02:00
kizer
71f3680388
Fix nullptr problems (#878) 2022-06-04 13:45:22 +02:00
kizer
3231d5b0d1
Fix bad span boundary check (#877) 2022-06-03 19:55:19 +02:00
goaaats
7d49ebfc3c
fix: continue main thread on C++ side again, circumvents a race condition - we should fix this for good! 2022-06-03 17:45:54 +02:00
kizer
c5f84eb27d
Add option to use global import hook instead of MinHook for OpenProcess (#860) 2022-05-30 17:54:29 +02:00
goaaats
d0213ebcfd
chore: more logging 2022-05-29 20:08:21 +02:00
kizer
b6237267ce
Workaround nuke not autoaddling dep lib (#859)
* #pragma comment(lib, <minhook lib>)

* Fix logging path, and make common files not use pch

* Move lib import to vcproj from pragma

* a

* Make copy of vcxproj for minhook from submodule to lib dir

* nuke it

* .
2022-05-29 19:18:00 +02:00
kizer
dbb0cb3d56
Use MinHook on cpp side too (#858)
Co-authored-by: goaaats <goatsdev@protonmail.com>
2022-05-29 17:33:57 +02:00
goaaats
a7540d0fef
feat: write Dalamud.Boot logs to dalamud.boot.log 2022-05-29 17:25:29 +02:00
kizer
75de126c9d
Implement xiv fixes into Dalamud.Boot (#857) 2022-05-28 19:11:03 +02:00
goaaats
d2335274ee
feat: delay main thread continuation until GameFixes are applied
This is a temporary workaround until we have infrastructure to intercept winapi in C++
2022-05-27 14:12:15 +02:00
goaaats
3cf47f7ec4
chore: make DALAMUD_WAIT_DEBUGGER actually freeze process 2022-05-26 00:46:58 +02:00
goaaats
524d100bdc
chore: change VEH env var, add var to enable full dumps 2022-05-18 18:33:34 +02:00
kizer
9a38a9470c
Fix inject problems (#820)
* CoreCLR: resolve and load nethost on demand instead of requiring it on load

* Remove nethost loading from C# side

* Added option to not chain Process.Dispose; see for last error only if result is empty
2022-04-25 10:13:32 +02:00
Soreepeong
dffca6eb50 Disable normalizing to dos path and workaround no support for GetMappedImagePath on WINE 2022-03-10 18:59:49 +09:00
goaaats
cac814905e
Revert "chore: turn VEH back on for everyone"
This reverts commit ffaf0febb3.
2021-12-25 03:36:38 +01:00
goaaats
ffaf0febb3
chore: turn VEH back on for everyone 2021-12-24 13:06:19 +01:00
goaaats
b612711ef6
chore: only enable VEH on staging 2021-12-24 05:00:57 +01:00
Soreepeong
e64cc7e687 Print dotnet stack trace on veh error msgbox, and use precompiled headers. 2021-12-24 12:23:23 +09:00
goaaats
97cf742819
feat: DALAMUD_HAVE_VEH env var, disable by default 2021-12-23 16:11:46 +01:00
goaaats
4d6c494e3f
chore: change VEH error message 2021-12-23 16:00:06 +01:00
goaaats
78efd885b7
fix: add is_veh_enabled func 2021-12-23 15:57:26 +01:00
goaaats
ca1f5baee4
fix: use GetEnvironmentVariableW instead of getenv 2021-12-23 15:48:04 +01:00
goaaats
04bf21af78
chore: turn VEH back on, add DALAMUD_NO_VEH env var 2021-12-23 15:39:37 +01:00
Soreepeong
d0680bf1f7 Add RewriteRemoteEntryPointW and deprecate RewriteRemoteEntryPoint 2021-12-09 10:08:31 +09:00
goaaats
057052e12c
fix: remove VEH for now, yet again 2021-12-09 01:24:00 +01:00
Soreepeong
97475f24b9 Not only wait for game window to be created but also to be shown 2021-11-12 23:11:12 +09:00
Soreepeong
79ddc5dd31 Add loading via entrypoint 2021-11-12 17:19:37 +09:00
goat
e9be05f6bf
feat: re-VEH 2021-11-04 12:50:29 +01:00
goat
810909fab2
fix: temporary un-VEH-ing 2021-11-04 12:41:46 +01:00
pohky
d256c1b79a Update veh.cpp
- dump module list in the log
2021-11-02 20:11:58 +01:00
pohky
6e391779f8 Update dllmain.cpp
- check XL_WINEONLINUX env var
2021-11-01 22:09:47 +01:00
pohky
bddc1e1365 disable veh and symbolhandler for linux 2021-11-01 20:19:35 +01:00
pohky
18884ed805 Update veh.cpp
- remove redundant SymInitialize call
2021-11-01 16:07:51 +01:00
goaaats
7a573eaf62
fix: clarify crash message 2021-11-01 12:13:08 +01:00
pohky
ff5dc1fa04 veh clean up and more log info 2021-10-31 23:37:24 +01:00
goaaats
e3d3034974
feat: nice message box for VEH 2021-10-31 21:20:36 +01:00
pohky
e80a24fb97 move the VEH out of dllmain 2021-10-30 23:02:18 +02:00
pohky
48f70c134a Update dllmain.cpp
add a VEH for testing
2021-10-30 21:10:24 +02:00
Raymond
68526e3cea close streams before freeconsole, dialog doesnt hang 2021-09-16 08:59:46 -04:00
Raymond
9bd713f697 Hide boot dialogs 2021-09-15 17:46:09 -04:00
Raymond
a47c40cce6 make dalamud.boot window disappear 2021-09-14 21:34:47 -04:00
goat
bce65db082
fix: #ifndef instead of !defined() 2021-09-15 01:45:23 +02:00
goat
7d56b717a2
feat: add console logos 2021-09-01 00:10:09 +02:00
Raymond
e8eabef525 Make things compile 2021-08-24 10:33:36 -04:00
Raymond
cca2c5decc Fix PartyFinder class names 2021-08-24 10:22:35 -04:00
Raymond
495a0741fc Fix console window showing up. 2021-08-21 14:52:35 -04:00