kizer
04cdd3338f
Make more stuff loggable ( #885 )
2022-06-17 21:06:38 +02:00
kizer
2f4c0bbc97
Update logging to reflect msvc updates on std::format ( #883 )
2022-06-17 10:28:10 +02:00
kizer
71f3680388
Fix nullptr problems ( #878 )
2022-06-04 13:45:22 +02:00
kizer
c5f84eb27d
Add option to use global import hook instead of MinHook for OpenProcess ( #860 )
2022-05-30 17:54:29 +02:00
goaaats
d0213ebcfd
chore: more logging
2022-05-29 20:08:21 +02:00
kizer
b6237267ce
Workaround nuke not autoaddling dep lib ( #859 )
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* #pragma comment(lib, <minhook lib>)
* Fix logging path, and make common files not use pch
* Move lib import to vcproj from pragma
* a
* Make copy of vcxproj for minhook from submodule to lib dir
* nuke it
* .
2022-05-29 19:18:00 +02:00
kizer
dbb0cb3d56
Use MinHook on cpp side too ( #858 )
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Co-authored-by: goaaats <goatsdev@protonmail.com>
2022-05-29 17:33:57 +02:00
goaaats
a7540d0fef
feat: write Dalamud.Boot logs to dalamud.boot.log
2022-05-29 17:25:29 +02:00
kizer
75de126c9d
Implement xiv fixes into Dalamud.Boot ( #857 )
2022-05-28 19:11:03 +02:00
goaaats
d2335274ee
feat: delay main thread continuation until GameFixes are applied
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This is a temporary workaround until we have infrastructure to intercept winapi in C++
2022-05-27 14:12:15 +02:00
goaaats
3cf47f7ec4
chore: make DALAMUD_WAIT_DEBUGGER actually freeze process
2022-05-26 00:46:58 +02:00
goaaats
524d100bdc
chore: change VEH env var, add var to enable full dumps
2022-05-18 18:33:34 +02:00
kizer
9a38a9470c
Fix inject problems ( #820 )
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* CoreCLR: resolve and load nethost on demand instead of requiring it on load
* Remove nethost loading from C# side
* Added option to not chain Process.Dispose; see for last error only if result is empty
2022-04-25 10:13:32 +02:00
goaaats
cac814905e
Revert "chore: turn VEH back on for everyone"
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This reverts commit ffaf0febb3 .
2021-12-25 03:36:38 +01:00
goaaats
ffaf0febb3
chore: turn VEH back on for everyone
2021-12-24 13:06:19 +01:00
goaaats
b612711ef6
chore: only enable VEH on staging
2021-12-24 05:00:57 +01:00
Soreepeong
e64cc7e687
Print dotnet stack trace on veh error msgbox, and use precompiled headers.
2021-12-24 12:23:23 +09:00
goaaats
97cf742819
feat: DALAMUD_HAVE_VEH env var, disable by default
2021-12-23 16:11:46 +01:00
goaaats
78efd885b7
fix: add is_veh_enabled func
2021-12-23 15:57:26 +01:00
goaaats
ca1f5baee4
fix: use GetEnvironmentVariableW instead of getenv
2021-12-23 15:48:04 +01:00
goaaats
04bf21af78
chore: turn VEH back on, add DALAMUD_NO_VEH env var
2021-12-23 15:39:37 +01:00
goaaats
057052e12c
fix: remove VEH for now, yet again
2021-12-09 01:24:00 +01:00
goat
e9be05f6bf
feat: re-VEH
2021-11-04 12:50:29 +01:00
goat
810909fab2
fix: temporary un-VEH-ing
2021-11-04 12:41:46 +01:00
pohky
6e391779f8
Update dllmain.cpp
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- check XL_WINEONLINUX env var
2021-11-01 22:09:47 +01:00
pohky
bddc1e1365
disable veh and symbolhandler for linux
2021-11-01 20:19:35 +01:00
pohky
ff5dc1fa04
veh clean up and more log info
2021-10-31 23:37:24 +01:00
pohky
e80a24fb97
move the VEH out of dllmain
2021-10-30 23:02:18 +02:00
pohky
48f70c134a
Update dllmain.cpp
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add a VEH for testing
2021-10-30 21:10:24 +02:00
Raymond
68526e3cea
close streams before freeconsole, dialog doesnt hang
2021-09-16 08:59:46 -04:00
goat
bce65db082
fix: #ifndef instead of !defined()
2021-09-15 01:45:23 +02:00
goat
7d56b717a2
feat: add console logos
2021-09-01 00:10:09 +02:00
Raymond
495a0741fc
Fix console window showing up.
2021-08-21 14:52:35 -04:00
goat
95d891c6d5
fix: switch back to NDEBUG to detect release mode
2021-08-20 02:21:48 +02:00
goat
552be3c9a9
revert VEH PR
2021-08-20 01:58:31 +02:00
goat
c5a8cbbd32
comment out our VEH for now
2021-08-19 23:44:52 +02:00
goat
42e5853760
fix c++ build
2021-08-19 20:54:56 +02:00
Raymond
60591775ca
wip
2021-08-19 14:39:18 -04:00
Raymond
1e8c7aa4e7
wip
2021-08-19 14:37:09 -04:00
goat
0f78129bf1
fix(Boot): use NDEBUG instead of _DEBUG
2021-07-17 00:28:49 +02:00
Raymond Lynch
658eedca37
Magic the magic happen
2021-07-11 16:32:32 -04:00