Soreepeong
e5451c37af
Update InputHandler to match changes in imgui_impl_win32.cpp
2025-08-12 16:18:49 +09:00
Soreepeong
b66860cdba
Add cond=0 default to SetDragDropPayload
2025-08-09 10:14:30 +09:00
Soreepeong
bd824130bd
Fix InputTextEx return type
2025-08-09 09:58:14 +09:00
Soreepeong
0ce4f6d598
Add back ImGui.ArrowButton
2025-08-09 08:23:38 +09:00
Soreepeong
afe58dae76
Make ImU8String not IDisposable
2025-08-09 08:23:38 +09:00
Soreepeong
cc21480d21
Add overloads for InputText which callbacks take Ptr instead
2025-08-09 08:23:38 +09:00
Soreepeong
28658b4889
Fix ImGui.Combo overload resolution priority
2025-08-09 08:23:38 +09:00
Soreepeong
5d8e4bee92
Fix ImGuiTextFilter function types
2025-08-09 08:23:37 +09:00
Soreepeong
3e2a6ec9cb
Work around ActiveIdUsingKeyInputMask having a wrong type
2025-08-09 08:23:37 +09:00
srkizer
1f06006cc0
Fix combobox callback impl ( #2347 )
...
* Fix combobox callback impl
* Make ImGuiBackend delegates public
* Release ImGui focus when the game window loses focus
2025-08-06 19:18:40 -07:00
Soreepeong
4a2f890aa9
Add ClearWindowFocus
2025-08-07 07:52:46 +09:00
Soreepeong
ebe184b10c
Handle nullptr/Span.Empty handling, add explicit overload for ImU8String.AppendFormatted(object)
2025-08-07 07:48:38 +09:00
srkizer
3e40cad063
Use custom GetPinnableReference instead of deferring it to Span ( #2345 )
2025-08-06 09:03:50 -07:00
wolfcomp
2cd5c5bc68
fix input scalar not working the same way as normal imgui code ( #2343 )
2025-08-06 09:01:58 -07:00
Haselnussbomber
58fbff7c56
Update text-related ImGui calls ( #2337 )
...
* Update text-related ImGui calls
* Use ImU8String for SafeTextColored
* Restore wrapped calls
* Update MenuItem call
* Use ImGui.Text over ImGui.TextUnformatted
* Add ImGui.TextColoredWrapped
* Obsolete SafeText helpers
* Fix obsoleted calls
* SafeTextColored didn't exist before imgui-bindings
* Remove %% replacements
2025-08-04 15:46:43 -07:00
Kaz Wolfe
832288a76e
fix: compiler issue with MenuItem
...
Resolves #2336 .
2025-08-04 11:34:23 -07:00
srkizer
c69329f592
Manual overloads for ImGui functions accepting text ( #2319 )
...
* wip2
* Implement AutoUtf8Buffer
* reformat
* Work on manual bindings
* restructure
* Name scripts properly
* Update utility functions to use ImU8String
* add overloads
* Add more overloads
* Use ImGuiWindow from gen, support AddCallback
* Use LibraryImport for custom ImGuiNative functinos
* Make manual overloads for string-returning functinos
* Make all overloads with self as its first parameter extension methods
* Fix overload resolution by removing unnecessary
* in => scoped in
* Fix compilation errors
2025-08-04 11:14:00 -07:00
Blair
0f8b65e95a
Load imgui.so if available for external tools running imgui on native ( #2331 )
2025-08-03 18:25:30 -07:00
goaaats
e559ae6b20
Regenerate bindings
2025-07-20 01:24:17 +02:00
goaaats
eaadd3d136
Regen cimgui
2025-04-07 21:49:03 +02:00
goaaats
b5a8bfe399
move bindings around
2025-04-06 21:08:34 +02:00