Commit graph

19 commits

Author SHA1 Message Date
meli
803e69d1b7 Fix #38 - resizing the game window was causing swapchain ResizeBuffers() to fail, leading to corrupt render targets 2020-02-27 23:01:43 -08:00
goat
6d57da2fec fix: add experimental fix for Discord.Net 100% cpu bug, restructure project 2020-02-17 20:57:56 +09:00
meli
757cf69431 Pull in ImGuiScene updates to render state backup and restore 2020-01-24 21:48:43 -08:00
meli
cc676a25f5 Add support for loading images for use in ImGui windows 2020-01-23 13:45:40 -08:00
meli
3ca7c6c19c Set path for imgui's ini file to the general dalamud data directory, so it won't conflict with other imgui applications and is obvious to users that it is part of dalamud 2020-01-20 13:25:05 -08:00
meli
7321819961 pull in minor ImGuiScene cleanup 2020-01-20 11:16:53 -08:00
meli
deb208642f Super quick cleanup of cursor changes, pull in associated ImGuiScene changes 2020-01-20 09:58:31 -08:00
goat
348783d394 hack: workaround for ffxiv trying to take over hardware cursor 2020-01-21 01:30:17 +09:00
meli
aac9e3a485 Pull in ImGuiScene updates 2020-01-12 08:21:23 -08:00
meli
099e0e107b pull in ImGuiScene updates for cursor fix 2020-01-10 10:29:43 -08:00
meli
eabd5467f1 Update cursor behavior. Should resolve fps and flicker issues when vsync is off, but now there will be 2 cursors in the ui, and the game cursor will change based on what is underneath the ui, even though it won't be interactable through the window 2020-01-10 10:02:25 -08:00
meli
5623b2ceb8 pull in submodule updates 2020-01-09 02:25:38 -08:00
meli
655f356293 pull in ImGuiScene updates for functional input 2020-01-05 14:37:39 -08:00
meli
557ec18f29 pull in basic input handling for testing 2020-01-04 16:40:47 -08:00
meli
187105bf50 simple direct render. Probably a good idea to look into threading the render to do a bit less work in present and block the frame for less time. May also need to use a separate render target depending on how this works with reshade etc. No input handling at all right now 2020-01-04 14:11:07 -08:00
meli
661e79aa2f WIP updates for direct render testing. Currently ImGui draws, but basically off into space and nothing is visible. Working on porting some reshade logic to see if we can get away with simple additional targets and msaa handling 2019-12-28 18:24:54 -08:00
meli
31c2bd72a7 Pull in ImGuiScene updates 2019-12-22 07:49:26 -08:00
meli
cb2e2cfe40 Update to latest ImGuiScene 2019-12-21 08:58:26 -08:00
goat
6535daade7 feat: first interface WIP 2019-12-11 03:11:53 +09:00