goat
6a42568073
build: 12.0.1.4
2025-06-17 17:41:36 +02:00
bleatbot
12ee9343d4
Update ClientStructs ( #2296 )
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Co-authored-by: github-actions[bot] <noreply@github.com>
2025-06-17 15:36:26 +00:00
bleatbot
0691241240
Update ClientStructs ( #2293 )
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Co-authored-by: github-actions[bot] <noreply@github.com>
2025-06-15 12:28:02 -07:00
goaaats
adec948319
build: 12.0.1.3
2025-06-09 21:19:04 +02:00
bleatbot
db98959158
Update ClientStructs ( #2290 )
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Co-authored-by: github-actions[bot] <noreply@github.com>
2025-06-07 16:57:07 +00:00
MidoriKami
7c4e1c44a6
Update NodeTree.Component.cs ( #2291 )
2025-06-07 18:55:13 +02:00
bleatbot
878d892631
Update ClientStructs ( #2286 )
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Co-authored-by: github-actions[bot] <noreply@github.com>
2025-06-02 18:07:19 -07:00
goaaats
8ce676f2f1
build: 12.0.1.2
2025-06-01 19:13:11 +02:00
salanth357
e2609bbe0c
Improve performance in the Completion module ( #2288 )
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Only resort the data entries when we modify the lists. Also use EncodeWithNullTerminator to ensure the safety of strings.
Also avoid parsing the category names when we're only looking for the presence of the Dalamud category
2025-05-31 13:24:28 +02:00
goaaats
a2f6fb85e5
Don't fade windows if we are docked or collapsed, for now
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The proper fix would be not to use the "fake window" approach and insert a drawlist, but not with the current bindings
2025-05-31 13:20:54 +02:00
goaaats
abde79dbc8
Re-add toggle window commands to CorePlugin
2025-05-31 12:00:40 +02:00
goaaats
eb34eb1023
Fix some warnings
2025-05-31 12:00:20 +02:00
goaaats
bf0dbde55f
Completion: Don't create Utf8String before the game has initialized
2025-05-29 21:08:03 +02:00
salanth357
84d121c7bc
Add Completion module ( #2274 )
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* Add Completion module
Dalamud and plugin commands will now be tab-completable in the ChatLog
* PR feedback
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Co-authored-by: goat <16760685+goaaats@users.noreply.github.com>
2025-05-29 18:24:21 +00:00
goaaats
944c3700db
build: 12.0.1.1
2025-05-29 19:40:32 +02:00
bleatbot
ed8a455dad
Update ClientStructs ( #2280 )
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Co-authored-by: github-actions[bot] <noreply@github.com>
2025-05-29 19:39:03 +02:00
Haselnussbomber
911999e98c
Update AddonEventType ( #2279 )
2025-05-29 19:38:29 +02:00
Haselnussbomber
e20f132abe
Add ISeStringEvaluator.EvaluateMacroString ( #2281 )
2025-05-29 19:38:10 +02:00
Haselnussbomber
3f3a1f2be1
Add support for sheet payload links ( #2282 )
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* Fix "Print Evaluated" not evaluating with context
* Add support for sheet payload links
2025-05-29 19:37:48 +02:00
Haselnussbomber
e52e0b6df9
Scrollable Self-Test table ( #2284 )
2025-05-29 19:35:38 +02:00
srkizer
e415699bb3
DrawListTextureWrap: use two textures ( #2285 )
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Making premultiplied pixel data into straight alpha in-place using UAV
seems to be not working on older graphics cards. Now every instance of
DrawListTextureWrap keeps two GPU textures, where one keeps a
premultiplied data which will be written to using ImGui draw data and
read from to calculate straight alpha pixel data.
2025-05-29 17:06:48 +02:00
goaaats
d80202a755
build: 12.0.1.0
2025-05-27 22:50:02 +02:00
Aireil
544eb39753
Add new kinds to FlyTextKind enum ( #2278 )
2025-05-27 20:58:29 +02:00
bleatbot
a12147c945
Update ClientStructs ( #2276 )
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Co-authored-by: github-actions[bot] <noreply@github.com>
2025-05-27 15:56:34 +00:00
bleatbot
452ff3adb3
Update ClientStructs ( #2269 )
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Co-authored-by: github-actions[bot] <noreply@github.com>
2025-05-26 21:16:58 +02:00
MidoriKami
fe8efc9dde
UIDebug2 Timeline Labelset support ( #2275 )
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* Add LabelSet Display
* Update TimelineTree.cs
2025-05-26 21:09:50 +02:00
MidoriKami
43ab6f6f63
UiDebug2 Misc Fixes ( #2273 )
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* Fix incorrect type check
* Fix address calculation
2025-05-24 00:44:24 +02:00
goaaats
15352a3e23
Upgrade to goatcorp.Reloaded.Hooks 4.2.0-goatcorp5
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Possibly fixes an issue with Wine 10
2025-05-17 12:57:55 +02:00
goaaats
421d8cee3b
Revert "Respect fadein/out for Window.DrawConditions() and Window.IsOpen"
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This reverts commit c33a5346b1 .
2025-05-10 19:31:06 +02:00
goaaats
c33a5346b1
Respect fadein/out for Window.DrawConditions() and Window.IsOpen
2025-05-10 18:37:34 +02:00
goaaats
5c33d150cd
Add Window.OnSafeToRemove(), tune timings a bit more
2025-05-10 14:21:30 +02:00
goaaats
e9aa2e2ac3
Respect alpha when drawing installer loading overlay
2025-05-10 13:23:32 +02:00
goaaats
271c258e40
Add per-window opt-out for fades
2025-05-10 13:16:12 +02:00
goaaats
9afece8679
Improve fade-in, use delta time, draw fade-out texture on fake window to preserve focus order
2025-05-10 13:08:24 +02:00
goaaats
b4e62571a6
Add option to auto-update disabled plugins
2025-05-10 01:10:53 +02:00
goaaats
b1c874c123
Fade in/out window system windows
2025-05-10 00:59:28 +02:00
Haselnussbomber
2c735e9ec3
Do not throw ObjectDisposedException in IsEnabled and Disable ( #2266 )
2025-05-09 23:10:35 +02:00
goaaats
bf491525f6
Upgrade cimgui, use custom FindWindowByName instead of hardcoded offset
2025-05-09 23:06:31 +02:00
Haselnussbomber
33605e3ace
Move AntiDebug to xivfixes ( #2264 )
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* Move AntiDebug to xivfixes
* Update BootEnabledGameFixes
* Check BootEnabledGameFixes
* Apply suggestions from code review
Co-authored-by: KazWolfe <KazWolfe@users.noreply.github.com>
---------
Co-authored-by: KazWolfe <KazWolfe@users.noreply.github.com>
2025-05-09 13:53:44 -07:00
srkizer
4dce0c00e8
Implement DrawListTextureWrap ( #2036 )
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* Implement DrawListTextureWrap
* Fix unloading
* minor fixes
* Add CreateFromClipboardAsync
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Co-authored-by: goat <16760685+goaaats@users.noreply.github.com>
2025-05-09 22:47:42 +02:00
goaaats
a12c63d6a2
Fix notification positioning when multi-monitor is enabled
2025-05-09 22:08:09 +02:00
goaaats
df8de39098
Even more boot load logging
2025-05-07 23:49:32 +02:00
goaaats
ac14d61a86
Add some more logging to boot plugin loads
2025-05-07 22:40:05 +02:00
goaaats
5c5ce37a70
Fix docs warning
2025-05-07 22:38:10 +02:00
goaaats
50fdc2e5c5
TSM should force itself to front if it is expanded
2025-05-07 00:00:48 +02:00
goaaats
2b49170f6a
Add configurable "anchor position" for notifications
2025-05-07 00:00:32 +02:00
goaaats
20ef5fb919
build: 12.0.0.15
2025-05-03 17:47:44 +02:00
foophoof
09f519ce6f
Convert PluginStatWindow to ImRaii ( #2268 )
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Currently the Hooks tab asserts because of a missing ImGui.EndTabItem. Instead of just adding that, I took the opportunity to convert everything to use ImRaii instead.
2025-05-01 21:05:42 -07:00
goaaats
85b77226e9
Clarify wording in settings and error notifications
2025-05-02 02:22:06 +02:00
goaaats
5304c9abc3
Fix CS obsoletion
2025-05-02 02:13:24 +02:00