* locale name standardize
* change ko back to English
* cn -> zh
* Change Chinese localization mapping
- Maps tw to zh-hant, and zh to zh-hans
- Removes explicit override for tw langcode in UI
- Makes all languages use Windows-provided name and capitalization
- Add note to ko to prevent accidental helpful PRs
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Co-authored-by: wozaiha <wozaiha@gmail.com>
* Add IconTexture/Wrap to INotification (#1738)
Notification record and IActiveNotification interface now supports
setting or updating the texture wraps being used, and SetIconTexture has
gotten more overloads to support leaveOpen mechanism that can commonly
be found with Stream wrappers.
ImGui widget is updated to support testing setting "leaveOpen" and
updating "IconTexture" property via setter, making it possible to check
whether IDTW.Dispose is being called under given conditions.
Some changes to doccomments are made.
* typo
When Reduced Motion configuration is on, the expiry progressbar is
removed, and instead a pie on top right is shown, and relative time
update interval increases to 15 seconds. Progress wave animation also is
suppressed.
fixes a bug where the available and the installed plugin showed separately in the plugin list if the LocalDevPlugin of the same internalname was in it before the LocalPlugin
- Adds tests for GameVersionConverter
- Refactors GameVersionConverter to reduce nesting
- Fixes an edge case in GameVersion deserialization in which the JsonConstructor will be invoked even if no properties match
- Adds a test for the GameVersion deserialization edge case
* Hide scheduler from RunOnFrameworkThread
Creating new tasks via Task.Run and alike would fetch the current
scheduler, which we do not want in case of running stuff from the
framework thread. Change is to prevent the standard library from seeing
the "current scheduler". If one wants to use `await` with an async
function to be run in the framework thread, one can use
`RunOnFrameworkThreadAwaitable` instead now.
* TaskSchedulerWidget: test better stuff
* TaskSchedulerWidget: add freeze tests
* More comments
* Make TaskFactory a getter method instead of property to avoid bad suggestions
* Why are there stuff still not pushed
* Fix CreateImGuiRangesFrom to omit null char
UnicodeRanges.BasicLatin is [0, 127], but ImGui stops reading the glyph
range list on encountering a zero. Fixed that by ensuring that 0 never
appears in the glyph range list.
* Make problems explicit
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Co-authored-by: goat <16760685+goaaats@users.noreply.github.com>