goat
448b0d16ea
Add "loading dialog" for service init, unify blocking logic ( #1779 )
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* wip
* hacky fix for overlapping event text in profiler
* move IsResumeGameAfterPluginLoad logic to PluginManager
* fix some warnings
* handle exceptions properly
* remove ability to cancel, rename button to "hide" instead
* undo Dalamud.Service refactor for now
* warnings
* add explainer, show which plugins are still loading
* add some text if loading takes more than 3 minutes
* undo wrong CS merge
2024-04-21 17:28:37 +02:00
goat
987ff8dc8f
chore: convert Dalamud to file-scoped namespaces
2022-10-29 15:23:22 +02:00
goat
9d781518d6
doc: SafeMemory.PtrToStructure
2021-12-07 22:19:21 +01:00
goat
ca15a9c035
feat: add SafeMemory.PtrToStructure/<T>
2021-12-07 22:05:01 +01:00
goat
1561fbac00
Revert "refactor(Dalamud): switch to file-scoped namespaces"
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This reverts commit b5f34c3199 .
2021-11-18 15:23:40 +01:00
goat
b5f34c3199
refactor(Dalamud): switch to file-scoped namespaces
2021-11-17 19:42:32 +01:00
goat
ff6fa4bf50
refactor: clean up usings
2021-08-22 23:11:47 +02:00
goat
010a4972cd
refactor: use nullable annotations instead of CanBeNullAttribute
2021-08-22 23:06:46 +02:00
Raymond Lynch
658eedca37
Magic the magic happen
2021-07-11 16:32:32 -04:00
Raymond Lynch
81b04b2b3c
StyleCop: 10 files of small miscellaneous fixes
2021-05-29 21:11:55 -04:00
goat
679d9b3d6a
refactor: new code style in SafeMemory.cs
2021-03-31 03:08:15 +02:00
goaaats
b1b6621c2a
Merge pull request #249 from pohky/master
2021-01-24 17:46:53 +01:00
goat
0cea6ffe10
feat: expose Device and WindowHandle on UiBuilder
2021-01-21 14:16:26 +01:00
pohky
393fe25e79
Update SafeMemory.cs
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make this a bit faster
2021-01-20 00:57:34 +01:00
goat
3fe6e45b68
feat: add Pohky SafeMemory
2021-01-19 23:24:07 +01:00