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Struct TerritoryInfo

Contains the PlaceName values of where the player is currently located.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FFXIVClientStructs.FFXIV.Client.Game.UI
Assembly: FFXIVClientStructs.dll
Syntax
public struct TerritoryInfo

Fields

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AreaPlaceNameID

Declaration
public uint AreaPlaceNameID
Field Value
Type Description
System.UInt32
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InSanctuary

Declaration
public int InSanctuary
Field Value
Type Description
System.Int32
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SubAreaPlaceNameID

Declaration
public uint SubAreaPlaceNameID
Field Value
Type Description
System.UInt32

Methods

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Instance()

Declaration
public static TerritoryInfo*Instance()
Returns
Type Description
TerritoryInfo*
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IsInSanctuary()

Declaration
public bool IsInSanctuary()
Returns
Type Description
System.Boolean
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