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Class Game

A user's game status.

Inheritance
System.Object
Game
CustomStatusGame
RichGame
SpotifyGame
StreamingGame
Implements
IActivity
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Discord
Assembly: Discord.Net.Core.dll
Syntax
public class Game : IActivity

Constructors

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Game(String, ActivityType, ActivityProperties, String)

Creates a Game with the provided name and ActivityType.

Declaration
public Game(string name, ActivityType type = ActivityType.Playing, ActivityProperties flags = ActivityProperties.None, string details = null)
Parameters
Type Name Description
System.String name

The name of the game.

ActivityType type

The type of activity.

ActivityProperties flags
System.String details

Properties

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Details

Gets the details on what the player is currently doing.

Declaration
public string Details { get; }
Property Value
Type Description
System.String

A string describing what the player is doing.

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Flags

Gets the flags that are relevant to this activity.

Declaration
public ActivityProperties Flags { get; }
Property Value
Type Description
ActivityProperties

The value of flags for this activity.

Remarks

This value is determined by bitwise OR-ing ActivityProperties values together.

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Name

Gets the name of the activity.

Declaration
public string Name { get; }
Property Value
Type Description
System.String

A string containing the name of the activity that the user is doing.

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Type

Gets the type of the activity.

Declaration
public ActivityType Type { get; }
Property Value
Type Description
ActivityType

The type of activity.

Methods

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ToString()

Returns the name of the Game.

Declaration
public override string ToString()
Returns
Type Description
System.String
Overrides
System.Object.ToString()

Implements

IActivity
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