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Class GameContextMenuItem

An item in a context menu that with a specific game action.

Inheritance
System.Object
ContextMenuItem
GameContextMenuItem
Inherited Members
ContextMenuItem.Name
ContextMenuItem.IsEnabled
ContextMenuItem.Indicator
ContextMenuItem.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Dalamud.Game.Gui.ContextMenus
Assembly: Dalamud.dll
Syntax
public class GameContextMenuItem : ContextMenuItem

Constructors

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GameContextMenuItem(SeString, Byte)

Initializes a new instance of the GameContextMenuItem class.

Declaration
public GameContextMenuItem(SeString name, byte selectedAction)
Parameters
Type Name Description
SeString name

The name of the item.

System.Byte selectedAction

The game action that will be handled when the item is selected.

Properties

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SelectedAction

Gets the game action that will be handled when the item is selected.

Declaration
public byte SelectedAction { get; }
Property Value
Type Description
System.Byte

Methods

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GetHashCode()

Declaration
public override int GetHashCode()
Returns
Type Description
System.Int32
Overrides
ContextMenuItem.GetHashCode()
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