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Struct GuildPermissions

Inherited Members
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Namespace: Discord
Assembly: Discord.Net.Core.dll
Syntax
public struct GuildPermissions

Constructors

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GuildPermissions(Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean)

Creates a new GuildPermissions structure with the provided permissions.

Declaration
public GuildPermissions(bool createInstantInvite = false, bool kickMembers = false, bool banMembers = false, bool administrator = false, bool manageChannels = false, bool manageGuild = false, bool addReactions = false, bool viewAuditLog = false, bool viewChannel = false, bool sendMessages = false, bool sendTTSMessages = false, bool manageMessages = false, bool embedLinks = false, bool attachFiles = false, bool readMessageHistory = false, bool mentionEveryone = false, bool useExternalEmojis = false, bool connect = false, bool speak = false, bool muteMembers = false, bool deafenMembers = false, bool moveMembers = false, bool useVoiceActivation = false, bool prioritySpeaker = false, bool stream = false, bool changeNickname = false, bool manageNicknames = false, bool manageRoles = false, bool manageWebhooks = false, bool manageEmojis = false)
Parameters
Type Name Description
System.Boolean createInstantInvite
System.Boolean kickMembers
System.Boolean banMembers
System.Boolean administrator
System.Boolean manageChannels
System.Boolean manageGuild
System.Boolean addReactions
System.Boolean viewAuditLog
System.Boolean viewChannel
System.Boolean sendMessages
System.Boolean sendTTSMessages
System.Boolean manageMessages
System.Boolean embedLinks
System.Boolean attachFiles
System.Boolean readMessageHistory
System.Boolean mentionEveryone
System.Boolean useExternalEmojis
System.Boolean connect
System.Boolean speak
System.Boolean muteMembers
System.Boolean deafenMembers
System.Boolean moveMembers
System.Boolean useVoiceActivation
System.Boolean prioritySpeaker
System.Boolean stream
System.Boolean changeNickname
System.Boolean manageNicknames
System.Boolean manageRoles
System.Boolean manageWebhooks
System.Boolean manageEmojis
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GuildPermissions(UInt64)

Creates a new GuildPermissions with the provided packed value.

Declaration
public GuildPermissions(ulong rawValue)
Parameters
Type Name Description
System.UInt64 rawValue

Fields

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All

Gets a GuildPermissions that grants all guild permissions.

Declaration
public static readonly GuildPermissions All
Field Value
Type Description
GuildPermissions
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None

Gets a blank GuildPermissions that grants no permissions.

Declaration
public static readonly GuildPermissions None
Field Value
Type Description
GuildPermissions
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Webhook

Gets a GuildPermissions that grants all guild permissions for webhook users.

Declaration
public static readonly GuildPermissions Webhook
Field Value
Type Description
GuildPermissions

Properties

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AddReactions

If true, a user may add reactions.

Declaration
public bool AddReactions { get; }
Property Value
Type Description
System.Boolean
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Administrator

If true, a user is granted all permissions, and cannot have them revoked via channel permissions.

Declaration
public bool Administrator { get; }
Property Value
Type Description
System.Boolean
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AttachFiles

If true, a user may send files.

Declaration
public bool AttachFiles { get; }
Property Value
Type Description
System.Boolean
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BanMembers

If true, a user may ban users from the guild.

Declaration
public bool BanMembers { get; }
Property Value
Type Description
System.Boolean
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ChangeNickname

If true, a user may change their own nickname.

Declaration
public bool ChangeNickname { get; }
Property Value
Type Description
System.Boolean
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Connect

If true, a user may connect to a voice channel.

Declaration
public bool Connect { get; }
Property Value
Type Description
System.Boolean
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CreateInstantInvite

If true, a user may create invites.

Declaration
public bool CreateInstantInvite { get; }
Property Value
Type Description
System.Boolean
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DeafenMembers

If true, a user may deafen users.

Declaration
public bool DeafenMembers { get; }
Property Value
Type Description
System.Boolean
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EmbedLinks

If true, Discord will auto-embed links sent by this user.

Declaration
public bool EmbedLinks { get; }
Property Value
Type Description
System.Boolean
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KickMembers

If true, a user may kick users from the guild.

Declaration
public bool KickMembers { get; }
Property Value
Type Description
System.Boolean
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ManageChannels

If true, a user may create, delete and modify channels.

Declaration
public bool ManageChannels { get; }
Property Value
Type Description
System.Boolean
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ManageEmojis

If true, a user may edit the emojis for this guild.

Declaration
public bool ManageEmojis { get; }
Property Value
Type Description
System.Boolean
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ManageGuild

If true, a user may adjust guild properties.

Declaration
public bool ManageGuild { get; }
Property Value
Type Description
System.Boolean
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ManageMessages

If true, a user may delete messages.

Declaration
public bool ManageMessages { get; }
Property Value
Type Description
System.Boolean
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ManageNicknames

If true, a user may change the nickname of other users.

Declaration
public bool ManageNicknames { get; }
Property Value
Type Description
System.Boolean
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ManageRoles

If true, a user may adjust roles.

Declaration
public bool ManageRoles { get; }
Property Value
Type Description
System.Boolean
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ManageWebhooks

If true, a user may edit the webhooks for this guild.

Declaration
public bool ManageWebhooks { get; }
Property Value
Type Description
System.Boolean
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MentionEveryone

If true, a user may mention @everyone.

Declaration
public bool MentionEveryone { get; }
Property Value
Type Description
System.Boolean
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MoveMembers

If true, a user may move other users between voice channels.

Declaration
public bool MoveMembers { get; }
Property Value
Type Description
System.Boolean
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MuteMembers

If true, a user may mute users.

Declaration
public bool MuteMembers { get; }
Property Value
Type Description
System.Boolean
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PrioritySpeaker

If True, a user may use priority speaker in a voice channel.

Declaration
public bool PrioritySpeaker { get; }
Property Value
Type Description
System.Boolean
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RawValue

Gets a packed value representing all the permissions in this GuildPermissions.

Declaration
public ulong RawValue { get; }
Property Value
Type Description
System.UInt64
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ReadMessageHistory

If true, a user may read previous messages.

Declaration
public bool ReadMessageHistory { get; }
Property Value
Type Description
System.Boolean
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ReadMessages

If True, a user may join channels.

Declaration
[Obsolete("Use ViewChannel instead.")]
public bool ReadMessages { get; }
Property Value
Type Description
System.Boolean
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SendMessages

If True, a user may send messages.

Declaration
public bool SendMessages { get; }
Property Value
Type Description
System.Boolean
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SendTTSMessages

If true, a user may send text-to-speech messages.

Declaration
public bool SendTTSMessages { get; }
Property Value
Type Description
System.Boolean
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Speak

If true, a user may speak in a voice channel.

Declaration
public bool Speak { get; }
Property Value
Type Description
System.Boolean
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Stream

If True, a user may stream video in a voice channel.

Declaration
public bool Stream { get; }
Property Value
Type Description
System.Boolean
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UseExternalEmojis

If true, a user may use custom emoji from other guilds.

Declaration
public bool UseExternalEmojis { get; }
Property Value
Type Description
System.Boolean
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UseVAD

If true, a user may use voice-activity-detection rather than push-to-talk.

Declaration
public bool UseVAD { get; }
Property Value
Type Description
System.Boolean
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ViewAuditLog

If true, a user may view the audit log.

Declaration
public bool ViewAuditLog { get; }
Property Value
Type Description
System.Boolean
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ViewChannel

If True, a user may view channels.

Declaration
public bool ViewChannel { get; }
Property Value
Type Description
System.Boolean

Methods

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Has(GuildPermission)

Returns a value that indicates if a specific GuildPermission is enabled in these permissions.

Declaration
public bool Has(GuildPermission permission)
Parameters
Type Name Description
GuildPermission permission

The permission value to check for.

Returns
Type Description
System.Boolean

true if the permission is enabled, false otherwise.

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Modify(Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>, Nullable<Boolean>)

Creates a new GuildPermissions from this one, changing the provided non-null permissions.

Declaration
public GuildPermissions Modify(bool? createInstantInvite = default(bool? ), bool? kickMembers = default(bool? ), bool? banMembers = default(bool? ), bool? administrator = default(bool? ), bool? manageChannels = default(bool? ), bool? manageGuild = default(bool? ), bool? addReactions = default(bool? ), bool? viewAuditLog = default(bool? ), bool? viewChannel = default(bool? ), bool? sendMessages = default(bool? ), bool? sendTTSMessages = default(bool? ), bool? manageMessages = default(bool? ), bool? embedLinks = default(bool? ), bool? attachFiles = default(bool? ), bool? readMessageHistory = default(bool? ), bool? mentionEveryone = default(bool? ), bool? useExternalEmojis = default(bool? ), bool? connect = default(bool? ), bool? speak = default(bool? ), bool? muteMembers = default(bool? ), bool? deafenMembers = default(bool? ), bool? moveMembers = default(bool? ), bool? useVoiceActivation = default(bool? ), bool? prioritySpeaker = default(bool? ), bool? stream = default(bool? ), bool? changeNickname = default(bool? ), bool? manageNicknames = default(bool? ), bool? manageRoles = default(bool? ), bool? manageWebhooks = default(bool? ), bool? manageEmojis = default(bool? ))
Parameters
Type Name Description
System.Nullable<System.Boolean> createInstantInvite
System.Nullable<System.Boolean> kickMembers
System.Nullable<System.Boolean> banMembers
System.Nullable<System.Boolean> administrator
System.Nullable<System.Boolean> manageChannels
System.Nullable<System.Boolean> manageGuild
System.Nullable<System.Boolean> addReactions
System.Nullable<System.Boolean> viewAuditLog
System.Nullable<System.Boolean> viewChannel
System.Nullable<System.Boolean> sendMessages
System.Nullable<System.Boolean> sendTTSMessages
System.Nullable<System.Boolean> manageMessages
System.Nullable<System.Boolean> embedLinks
System.Nullable<System.Boolean> attachFiles
System.Nullable<System.Boolean> readMessageHistory
System.Nullable<System.Boolean> mentionEveryone
System.Nullable<System.Boolean> useExternalEmojis
System.Nullable<System.Boolean> connect
System.Nullable<System.Boolean> speak
System.Nullable<System.Boolean> muteMembers
System.Nullable<System.Boolean> deafenMembers
System.Nullable<System.Boolean> moveMembers
System.Nullable<System.Boolean> useVoiceActivation
System.Nullable<System.Boolean> prioritySpeaker
System.Nullable<System.Boolean> stream
System.Nullable<System.Boolean> changeNickname
System.Nullable<System.Boolean> manageNicknames
System.Nullable<System.Boolean> manageRoles
System.Nullable<System.Boolean> manageWebhooks
System.Nullable<System.Boolean> manageEmojis
Returns
Type Description
GuildPermissions
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ToList()

Returns a System.Collections.Generic.List<T> containing all of the GuildPermission flags that are enabled.

Declaration
public List<GuildPermission> ToList()
Returns
Type Description
System.Collections.Generic.List<GuildPermission>

A System.Collections.Generic.List<T> containing GuildPermission flags. Empty if none are enabled.

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ToString()

Declaration
public override string ToString()
Returns
Type Description
System.String
Overrides
System.ValueType.ToString()
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