Show / Hide Table of Contents

Class SeHyphenPayload

A wrapped '–'

Inheritance
System.Object
Payload
SeHyphenPayload
Implements
ITextProvider
Inherited Members
Payload.Dirty
Payload.DataResolver
Payload.Encode(Boolean)
Payload.Decode(BinaryReader, DataManager)
Payload.START_BYTE
Payload.END_BYTE
Payload.GetInteger(BinaryReader)
Payload.MakeInteger(UInt32, Boolean, Boolean)
Payload.GetMarkerForIntegerBytes(Byte[])
Payload.GetMarkerForPackedIntegerBytes(Byte[])
Payload.GetPackedIntegers(BinaryReader)
Payload.MakePackedInteger(UInt32, UInt32, Boolean)
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Dalamud.Game.Chat.SeStringHandling.Payloads
Assembly: Dalamud.dll
Syntax
public class SeHyphenPayload : Payload, ITextProvider

Properties

| Improve this Doc View Source

Payload

Instance of SeHyphenPayload

Declaration
public static SeHyphenPayload Payload { get; }
Property Value
Type Description
SeHyphenPayload
| Improve this Doc View Source

Text

Just a '–'

Declaration
public string Text { get; }
Property Value
Type Description
System.String
| Improve this Doc View Source

Type

The type of this payload.

Declaration
public override PayloadType Type { get; }
Property Value
Type Description
PayloadType
Overrides
Payload.Type

Methods

| Improve this Doc View Source

DecodeImpl(BinaryReader, Int64)

Decodes a byte stream from the game into a payload object.

Declaration
protected override void DecodeImpl(BinaryReader reader, long endOfStream)
Parameters
Type Name Description
System.IO.BinaryReader reader

A BinaryReader containing at least all the data for this payload.

System.Int64 endOfStream

The location holding the end of the data for this payload.

Overrides
Payload.DecodeImpl(BinaryReader, Int64)
| Improve this Doc View Source

EncodeImpl()

Encodes the internal state of this payload into a byte[] suitable for sending to in-game handlers such as the chat log.

Declaration
protected override byte[] EncodeImpl()
Returns
Type Description
System.Byte[]

Encoded binary payload data suitable for use with in-game handlers.

Overrides
Payload.EncodeImpl()

Implements

ITextProvider
  • Improve this Doc
  • View Source
In This Article
Back to top Generated by DocFX