Struct TerritoryInfo
Contains the PlaceName values of where the player is currently located.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FFXIVClientStructs.FFXIV.Client.Game.UI
Assembly: FFXIVClientStructs.dll
Syntax
public struct TerritoryInfo
Fields
| Improve this Doc View SourceAreaPlaceNameID
Declaration
public uint AreaPlaceNameID
Field Value
| Type | Description |
|---|---|
| System.UInt32 |
InSanctuary
Declaration
public int InSanctuary
Field Value
| Type | Description |
|---|---|
| System.Int32 |
SubAreaPlaceNameID
Declaration
public uint SubAreaPlaceNameID
Field Value
| Type | Description |
|---|---|
| System.UInt32 |
Methods
| Improve this Doc View SourceInstance()
Declaration
public static TerritoryInfo*Instance()
Returns
| Type | Description |
|---|---|
| TerritoryInfo* |
IsInSanctuary()
Declaration
public bool IsInSanctuary()
Returns
| Type | Description |
|---|---|
| System.Boolean |