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Struct UIState

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FFXIVClientStructs.FFXIV.Client.Game.UI
Assembly: FFXIVClientStructs.dll
Syntax
public struct UIState

Fields

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Buddy

Declaration
public Buddy Buddy
Field Value
Type Description
Buddy
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Hotbar

Declaration
public Hotbar Hotbar
Field Value
Type Description
Hotbar
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PlayerState

Declaration
public PlayerState PlayerState
Field Value
Type Description
PlayerState
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RelicNote

Declaration
public RelicNote RelicNote
Field Value
Type Description
RelicNote
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Revive

Declaration
public Revive Revive
Field Value
Type Description
Revive
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Telepo

Declaration
public Telepo Telepo
Field Value
Type Description
Telepo

Methods

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Instance()

Declaration
[StaticAddress("48 8D 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 48 8B 8B ?? ?? ?? ?? 48 8B 01", 0, false)]
public static UIState*Instance()
Returns
Type Description
UIState*
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