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Struct SocketVoiceState

Represents a WebSocket user's voice connection status.

Implements
IVoiceState
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: Discord.WebSocket
Assembly: Discord.Net.WebSocket.dll
Syntax
public struct SocketVoiceState : IVoiceState

Fields

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Default

Initializes a default SocketVoiceState with everything set to null or false.

Declaration
public static readonly SocketVoiceState Default
Field Value
Type Description
SocketVoiceState

Properties

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IsDeafened

Gets a value that indicates whether this user is deafened by the guild.

Declaration
public bool IsDeafened { get; }
Property Value
Type Description
System.Boolean

true if the user is deafened (i.e. not permitted to listen to or speak to others) by the guild; otherwise false.

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IsMuted

Gets a value that indicates whether this user is muted (i.e. not permitted to speak via voice) by the guild.

Declaration
public bool IsMuted { get; }
Property Value
Type Description
System.Boolean

true if this user is muted by the guild; otherwise false.

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IsSelfDeafened

Gets a value that indicates whether this user has marked themselves as deafened.

Declaration
public bool IsSelfDeafened { get; }
Property Value
Type Description
System.Boolean

true if this user has deafened themselves (i.e. not permitted to listen to or speak to others); otherwise false.

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IsSelfMuted

Gets a value that indicates whether this user has marked themselves as muted (i.e. not permitted to speak via voice).

Declaration
public bool IsSelfMuted { get; }
Property Value
Type Description
System.Boolean

true if this user has muted themselves; otherwise false.

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IsStreaming

Gets a value that indicates if this user is streaming in a voice channel.

Declaration
public bool IsStreaming { get; }
Property Value
Type Description
System.Boolean

true if the user is streaming; otherwise false.

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IsSuppressed

Gets a value that indicates whether the user is muted by the current user.

Declaration
public bool IsSuppressed { get; }
Property Value
Type Description
System.Boolean

true if the guild is temporarily blocking audio to/from this user; otherwise false.

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VoiceChannel

Gets the voice channel that the user is currently in; or null if none.

Declaration
public SocketVoiceChannel VoiceChannel { get; }
Property Value
Type Description
SocketVoiceChannel
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VoiceSessionId

Gets the unique identifier for this user's voice session.

Declaration
public string VoiceSessionId { get; }
Property Value
Type Description
System.String

Methods

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ToString()

Gets the name of this voice channel.

Declaration
public override string ToString()
Returns
Type Description
System.String

A string that resolves to name of this voice channel; otherwise "Unknown".

Overrides
System.ValueType.ToString()

Explicit Interface Implementations

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IVoiceState.VoiceChannel

Gets the voice channel this user is currently in.

Declaration
IVoiceChannel IVoiceState.VoiceChannel { get; }
Returns
Type Description
IVoiceChannel

A generic voice channel object representing the voice channel that the user is currently in; null if none.

Implements

IVoiceState
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