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Class SeString

This class represents a parsed SeString.

Inheritance
System.Object
SeString
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Dalamud.Game.Text.SeStringHandling
Assembly: Dalamud.dll
Syntax
public class SeString

Constructors

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SeString()

Initializes a new instance of the SeString class. Creates a new SeString from an ordered list of payloads.

Declaration
public SeString()
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SeString(Payload[])

Initializes a new instance of the SeString class. Creates a new SeString from an ordered list of payloads.

Declaration
public SeString(params Payload[] payloads)
Parameters
Type Name Description
Payload[] payloads

The Payload objects to make up this string.

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SeString(List<Payload>)

Initializes a new instance of the SeString class. Creates a new SeString from an ordered list of payloads.

Declaration
[JsonConstructor]
public SeString(List<Payload> payloads)
Parameters
Type Name Description
System.Collections.Generic.List<Payload> payloads

The Payload objects to make up this string.

Properties

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Empty

Gets an empty SeString.

Declaration
public static SeString Empty { get; }
Property Value
Type Description
SeString
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Payloads

Gets the ordered list of payloads included in this SeString.

Declaration
public List<Payload> Payloads { get; }
Property Value
Type Description
System.Collections.Generic.List<Payload>
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TextArrowPayloads

Gets a list of Payloads necessary to display the arrow link marker icon in chat with the appropriate glow and coloring.

Declaration
public static IEnumerable<Payload> TextArrowPayloads { get; }
Property Value
Type Description
System.Collections.Generic.IEnumerable<Payload>

A list of all the payloads required to insert the link marker.

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TextValue

Gets all of the raw text from a message as a single joined string.

Declaration
public string TextValue { get; }
Property Value
Type Description
System.String

All the raw text from the contained payloads, joined into a single string.

Methods

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Append(Payload)

Appends a single payload to this SeString.

Declaration
public SeString Append(Payload payload)
Parameters
Type Name Description
Payload payload

The payload to append.

Returns
Type Description
SeString

This object.

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Append(SeString)

Appends the contents of one SeString to this one.

Declaration
public SeString Append(SeString other)
Parameters
Type Name Description
SeString other

The SeString to append to this one.

Returns
Type Description
SeString

This object.

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Append(List<Payload>)

Appends a list of payloads to this SeString.

Declaration
public SeString Append(List<Payload> payloads)
Parameters
Type Name Description
System.Collections.Generic.List<Payload> payloads

The Payloads to append.

Returns
Type Description
SeString

This object.

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CreateItemLink(Item, Boolean, String)

Creates an SeString representing an entire Payload chain that can be used to link an item in the chat log.

Declaration
public static SeString CreateItemLink(Item item, bool isHq, string displayNameOverride = null)
Parameters
Type Name Description
Lumina.Excel.GeneratedSheets.Item item

The Lumina Item to link.

System.Boolean isHq

Whether to link the high-quality variant of the item.

System.String displayNameOverride

An optional name override to display, instead of the actual item name.

Returns
Type Description
SeString

An SeString containing all the payloads necessary to display an item link in the chat log.

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CreateItemLink(UInt32, Boolean, String)

Creates an SeString representing an entire Payload chain that can be used to link an item in the chat log.

Declaration
public static SeString CreateItemLink(uint itemId, bool isHq, string displayNameOverride = null)
Parameters
Type Name Description
System.UInt32 itemId

The id of the item to link.

System.Boolean isHq

Whether to link the high-quality variant of the item.

System.String displayNameOverride

An optional name override to display, instead of the actual item name.

Returns
Type Description
SeString

An SeString containing all the payloads necessary to display an item link in the chat log.

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CreateMapLink(String, Single, Single, Single)

Creates an SeString representing an entire Payload chain that can be used to link a map position in the chat log, matching a specified zone name. Returns null if no corresponding PlaceName was found.

Declaration
public static SeString CreateMapLink(string placeName, float xCoord, float yCoord, float fudgeFactor = 0.05F)
Parameters
Type Name Description
System.String placeName

The name of the location for this link. This should be exactly the name as seen in a displayed map link in-game for the same zone.

System.Single xCoord

The human-readable x-coordinate for this link.

System.Single yCoord

The human-readable y-coordinate for this link.

System.Single fudgeFactor

An optional offset to account for rounding and truncation errors; it is best to leave this untouched in most cases.

Returns
Type Description
SeString

An SeString containing all of the payloads necessary to display a map link in the chat log.

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CreateMapLink(UInt32, UInt32, Int32, Int32)

Creates an SeString representing an entire Payload chain that can be used to link a map position in the chat log.

Declaration
public static SeString CreateMapLink(uint territoryId, uint mapId, int rawX, int rawY)
Parameters
Type Name Description
System.UInt32 territoryId

The id of the TerritoryType for this map link.

System.UInt32 mapId

The id of the Map for this map link.

System.Int32 rawX

The raw x-coordinate for this link.

System.Int32 rawY

The raw y-coordinate for this link..

Returns
Type Description
SeString

An SeString containing all of the payloads necessary to display a map link in the chat log.

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CreateMapLink(UInt32, UInt32, Single, Single, Single)

Creates an SeString representing an entire Payload chain that can be used to link a map position in the chat log.

Declaration
public static SeString CreateMapLink(uint territoryId, uint mapId, float xCoord, float yCoord, float fudgeFactor = 0.05F)
Parameters
Type Name Description
System.UInt32 territoryId

The id of the TerritoryType for this map link.

System.UInt32 mapId

The id of the Map for this map link.

System.Single xCoord

The human-readable x-coordinate for this link.

System.Single yCoord

The human-readable y-coordinate for this link.

System.Single fudgeFactor

An optional offset to account for rounding and truncation errors; it is best to leave this untouched in most cases.

Returns
Type Description
SeString

An SeString containing all of the payloads necessary to display a map link in the chat log.

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Encode()

Encodes the Payloads in this SeString into a binary representation suitable for use by in-game handlers, such as the chat log.

Declaration
public byte[] Encode()
Returns
Type Description
System.Byte[]

The binary encoded payload data.

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FromJson(String)

Creates a SeString from a json. (For testing - not recommended for production use.)

Declaration
public static SeString FromJson(string json)
Parameters
Type Name Description
System.String json

A serialized SeString produced by ToJson() ToJson().

Returns
Type Description
SeString

A SeString initialized with values from the json.

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Parse(Byte*, Int32)

Parse a binary game message into an SeString.

Declaration
public static SeString Parse(byte *ptr, int len)
Parameters
Type Name Description
System.Byte* ptr

Pointer to the string's data in memory.

System.Int32 len

Length of the string's data in memory.

Returns
Type Description
SeString

An SeString containing parsed Payload objects for each payload in the data.

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Parse(Byte[])

Parse a binary game message into an SeString.

Declaration
public static SeString Parse(byte[] bytes)
Parameters
Type Name Description
System.Byte[] bytes

Binary message payload data in SE's internal format.

Returns
Type Description
SeString

An SeString containing parsed Payload objects for each payload in the data.

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Parse(ReadOnlySpan<Byte>)

Parse a binary game message into an SeString.

Declaration
public static SeString Parse(ReadOnlySpan<byte> data)
Parameters
Type Name Description
System.ReadOnlySpan<System.Byte> data

Binary message payload data in SE's internal format.

Returns
Type Description
SeString

An SeString containing parsed Payload objects for each payload in the data.

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ToJson()

Serializes the SeString to json.

Declaration
public string ToJson()
Returns
Type Description
System.String

An json representation of this object.

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ToString()

Get the text value of this SeString.

Declaration
public override string ToString()
Returns
Type Description
System.String

The TextValue property.

Overrides
System.Object.ToString()

Operators

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Explicit(SeString to SeString)

Implicitly convert a string into a SeString containing a TextPayload.

Declaration
public static explicit operator SeString(SeString str)
Parameters
Type Name Description
Lumina.Text.SeString str

string to convert.

Returns
Type Description
SeString

Equivalent SeString.

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Implicit(String to SeString)

Implicitly convert a string into a SeString containing a TextPayload.

Declaration
public static implicit operator SeString(string str)
Parameters
Type Name Description
System.String str

string to convert.

Returns
Type Description
SeString

Equivalent SeString.

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