Class UIForegroundPayload
An SeString Payload representing a UI foreground color applied to following text payloads.
Inherited Members
Namespace: Dalamud.Game.Text.SeStringHandling.Payloads
Assembly: Dalamud.dll
Syntax
public class UIForegroundPayload : Payload
Constructors
| Improve this Doc View SourceUIForegroundPayload(UInt16)
Initializes a new instance of the UIForegroundPayload class. Creates a new UIForegroundPayload for the given UIColor key.
Declaration
public UIForegroundPayload(ushort colorKey)
Parameters
| Type | Name | Description |
|---|---|---|
| System.UInt16 | colorKey | A UIColor key. |
Properties
| Improve this Doc View SourceColorKey
Gets or sets the color key used as a lookup in the UIColor table for this foreground color.
Declaration
[JsonIgnore]
public ushort ColorKey { get; set; }
Property Value
| Type | Description |
|---|---|
| System.UInt16 |
IsEnabled
Gets a value indicating whether or not this payload represents applying a foreground color, or disabling one.
Declaration
public bool IsEnabled { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
RGB
Gets the Red/Green/Blue values for this foreground color, encoded as a typical hex color.
Declaration
[JsonIgnore]
public uint RGB { get; }
Property Value
| Type | Description |
|---|---|
| System.UInt32 |
Type
Gets the type of this payload.
Declaration
public override PayloadType Type { get; }
Property Value
| Type | Description |
|---|---|
| PayloadType |
Overrides
| Improve this Doc View SourceUIColor
Gets a Lumina UIColor object representing this payload. The actual color data is at UIColor.UIForeground.
Declaration
[JsonIgnore]
public UIColor UIColor { get; }
Property Value
| Type | Description |
|---|---|
| Lumina.Excel.GeneratedSheets.UIColor |
Remarks
The value is evaluated lazily and cached.
UIForegroundOff
Gets a payload representing disabling foreground color on following text.
Declaration
public static UIForegroundPayload UIForegroundOff { get; }
Property Value
| Type | Description |
|---|---|
| UIForegroundPayload |
Methods
| Improve this Doc View SourceDecodeImpl(BinaryReader, Int64)
Decodes a byte stream from the game into a payload object.
Declaration
protected override void DecodeImpl(BinaryReader reader, long endOfStream)
Parameters
| Type | Name | Description |
|---|---|---|
| System.IO.BinaryReader | reader | A BinaryReader containing at least all the data for this payload. |
| System.Int64 | endOfStream | The location holding the end of the data for this payload. |
Overrides
| Improve this Doc View SourceEncodeImpl()
Encodes the internal state of this payload into a byte[] suitable for sending to in-game handlers such as the chat log.
Declaration
protected override byte[] EncodeImpl()
Returns
| Type | Description |
|---|---|
| System.Byte[] | Encoded binary payload data suitable for use with in-game handlers. |
Overrides
| Improve this Doc View SourceToString()
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| System.String |