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Struct EventFramework

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FFXIVClientStructs.FFXIV.Client.Game.Event
Assembly: FFXIVClientStructs.dll
Syntax
public struct EventFramework

Fields

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DirectorModule

Declaration
public DirectorModule DirectorModule
Field Value
Type Description
DirectorModule
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EventHandlerModule

Declaration
public EventHandlerModule EventHandlerModule
Field Value
Type Description
EventHandlerModule
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EventSceneModule

Declaration
public EventSceneModule EventSceneModule
Field Value
Type Description
EventSceneModule
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EventState1

Declaration
public EventState EventState1
Field Value
Type Description
EventState
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EventState2

Declaration
public EventState EventState2
Field Value
Type Description
EventState
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LuaActorModule

Declaration
public LuaActorModule LuaActorModule
Field Value
Type Description
LuaActorModule
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LuaState

Declaration
public LuaState*LuaState
Field Value
Type Description
LuaState*
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LuaThread

Declaration
public LuaThread LuaThread
Field Value
Type Description
LuaThread

Methods

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GetInstanceContentDirector()

Declaration
public InstanceContentDirector*GetInstanceContentDirector()
Returns
Type Description
InstanceContentDirector*
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Instance()

Declaration
public static EventFramework*Instance()
Returns
Type Description
EventFramework*
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