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Struct FateManager

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FFXIVClientStructs.FFXIV.Client.Game.Fate
Assembly: FFXIVClientStructs.dll
Syntax
public struct FateManager

Fields

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CurrentFate

Declaration
public FateContext*CurrentFate
Field Value
Type Description
FateContext*
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FateDirector

Declaration
public FateDirector*FateDirector
Field Value
Type Description
FateDirector*
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FateJoined

Declaration
public byte FateJoined
Field Value
Type Description
System.Byte
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Fates

Declaration
public StdVector<Pointer<FateContext>> Fates
Field Value
Type Description
StdVector<Pointer<FateContext>>
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SyncedFateId

Declaration
public ushort SyncedFateId
Field Value
Type Description
System.UInt16
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Unk_String

Declaration
public Utf8String Unk_String
Field Value
Type Description
Utf8String
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Unk_Vector

Declaration
public StdVector<GameObjectID> Unk_Vector
Field Value
Type Description
StdVector<GameObjectID>

Methods

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Instance()

Declaration
public static FateManager*Instance()
Returns
Type Description
FateManager*
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