Struct ClientObjectManager
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: FFXIVClientStructs.dll
Syntax
public struct ClientObjectManager
Methods
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CalculateNextAvailableIndex()
Declaration
public uint CalculateNextAvailableIndex()
Returns
| Type |
Description |
| System.UInt32 |
|
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CreateBattleCharacter(UInt32, Byte)
Declaration
public uint CreateBattleCharacter(uint index = 4294967295U, byte param = 0)
Parameters
| Type |
Name |
Description |
| System.UInt32 |
index |
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| System.Byte |
param |
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Returns
| Type |
Description |
| System.UInt32 |
|
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DeleteObjectByIndex(UInt16, Byte)
Declaration
public void DeleteObjectByIndex(ushort id, byte param)
Parameters
| Type |
Name |
Description |
| System.UInt16 |
id |
|
| System.Byte |
param |
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GetIndexByObject(GameObject*)
Declaration
public uint GetIndexByObject(GameObject*character)
Parameters
Returns
| Type |
Description |
| System.UInt32 |
|
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GetObjectByIndex(UInt16)
Declaration
public GameObject*GetObjectByIndex(ushort id)
Parameters
| Type |
Name |
Description |
| System.UInt16 |
id |
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Returns
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Instance()
Declaration
public static ClientObjectManager*Instance()
Returns