Struct GameObjectManager
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: FFXIVClientStructs.dll
Syntax
public struct GameObjectManager
Fields
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Active
Declaration
Field Value
| Type |
Description |
| System.Byte |
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ObjectList
Declaration
Field Value
| Type |
Description |
| System.Int64* |
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ObjectList3
Declaration
Field Value
| Type |
Description |
| System.Int64* |
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ObjectList3Count
Declaration
public int ObjectList3Count
Field Value
| Type |
Description |
| System.Int32 |
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ObjectListFiltered
Declaration
public long *ObjectListFiltered
Field Value
| Type |
Description |
| System.Int64* |
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ObjectListFilteredCount
Declaration
public int ObjectListFilteredCount
Field Value
| Type |
Description |
| System.Int32 |
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Methods
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GetGameObjectByIndex(Int32)
Declaration
[MemberFunction("E8 ?? ?? ?? ?? 48 8B F0 48 85 C0 75 12 48 FF C7", IsStatic = true)]
public static GameObject*GetGameObjectByIndex(int index)
Parameters
| Type |
Name |
Description |
| System.Int32 |
index |
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Returns
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Instance()
Declaration
[StaticAddress("48 8D 35 ?? ?? ?? ?? 81 FA", 0, false)]
public static GameObjectManager*Instance()
Returns