Dalamud/Dalamud/Game/Config/SystemConfigOption.cs
2025-03-25 09:37:18 -07:00

1481 lines
44 KiB
C#

namespace Dalamud.Game.Config;
// ReSharper disable InconsistentNaming
// ReSharper disable IdentifierTypo
// ReSharper disable CommentTypo
/// <summary>
/// Config options in the System section.
/// </summary>
public enum SystemConfigOption
{
/// <summary>
/// System option with the internal name GuidVersion.
/// This option is a UInt.
/// </summary>
[GameConfigOption("GuidVersion", ConfigType.UInt)]
GuidVersion,
/// <summary>
/// System option with the internal name ConfigVersion.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ConfigVersion", ConfigType.UInt)]
ConfigVersion,
/// <summary>
/// System option with the internal name Language.
/// This option is a UInt.
/// </summary>
[GameConfigOption("Language", ConfigType.UInt)]
Language,
/// <summary>
/// System option with the internal name Region.
/// This option is a UInt.
/// </summary>
[GameConfigOption("Region", ConfigType.UInt)]
Region,
/// <summary>
/// System option with the internal name UPnP.
/// This option is a UInt.
/// </summary>
[GameConfigOption("UPnP", ConfigType.UInt)]
UPnP,
/// <summary>
/// System option with the internal name Port.
/// This option is a UInt.
/// </summary>
[GameConfigOption("Port", ConfigType.UInt)]
Port,
/// <summary>
/// System option with the internal name LastLogin0.
/// This option is a UInt.
/// </summary>
[GameConfigOption("LastLogin0", ConfigType.UInt)]
LastLogin0,
/// <summary>
/// System option with the internal name LastLogin1.
/// This option is a UInt.
/// </summary>
[GameConfigOption("LastLogin1", ConfigType.UInt)]
LastLogin1,
/// <summary>
/// System option with the internal name WorldId.
/// This option is a UInt.
/// </summary>
[GameConfigOption("WorldId", ConfigType.UInt)]
WorldId,
/// <summary>
/// System option with the internal name ServiceIndex.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ServiceIndex", ConfigType.UInt)]
ServiceIndex,
/// <summary>
/// System option with the internal name DktSessionId.
/// This option is a String.
/// </summary>
[GameConfigOption("DktSessionId", ConfigType.String)]
DktSessionId,
/// <summary>
/// System option with the internal name MainAdapter.
/// This option is a String.
/// </summary>
[GameConfigOption("MainAdapter", ConfigType.String)]
MainAdapter,
/// <summary>
/// System option with the internal name ScreenLeft.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ScreenLeft", ConfigType.UInt)]
ScreenLeft,
/// <summary>
/// System option with the internal name ScreenTop.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ScreenTop", ConfigType.UInt)]
ScreenTop,
/// <summary>
/// System option with the internal name ScreenWidth.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ScreenWidth", ConfigType.UInt)]
ScreenWidth,
/// <summary>
/// System option with the internal name ScreenHeight.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ScreenHeight", ConfigType.UInt)]
ScreenHeight,
/// <summary>
/// System option with the internal name ScreenMode.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ScreenMode", ConfigType.UInt)]
ScreenMode,
/// <summary>
/// System option with the internal name FullScreenWidth.
/// This option is a UInt.
/// </summary>
[GameConfigOption("FullScreenWidth", ConfigType.UInt)]
FullScreenWidth,
/// <summary>
/// System option with the internal name FullScreenHeight.
/// This option is a UInt.
/// </summary>
[GameConfigOption("FullScreenHeight", ConfigType.UInt)]
FullScreenHeight,
/// <summary>
/// System option with the internal name Refreshrate.
/// This option is a UInt.
/// </summary>
[GameConfigOption("Refreshrate", ConfigType.UInt)]
Refreshrate,
/// <summary>
/// System option with the internal name Fps.
/// This option is a UInt.
/// </summary>
[GameConfigOption("Fps", ConfigType.UInt)]
Fps,
/// <summary>
/// System option with the internal name AntiAliasing.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AntiAliasing", ConfigType.UInt)]
AntiAliasing,
/// <summary>
/// System option with the internal name FPSInActive.
/// This option is a UInt.
/// </summary>
[GameConfigOption("FPSInActive", ConfigType.UInt)]
FPSInActive,
/// <summary>
/// System option with the internal name ResoMouseDrag.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ResoMouseDrag", ConfigType.UInt)]
ResoMouseDrag,
/// <summary>
/// System option with the internal name MouseOpeLimit.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MouseOpeLimit", ConfigType.UInt)]
MouseOpeLimit,
/// <summary>
/// System option with the internal name LangSelectSub.
/// This option is a UInt.
/// </summary>
[GameConfigOption("LangSelectSub", ConfigType.UInt)]
LangSelectSub,
/// <summary>
/// System option with the internal name Gamma.
/// This option is a UInt.
/// </summary>
[GameConfigOption("Gamma", ConfigType.UInt)]
Gamma,
/// <summary>
/// System option with the internal name UiBaseScale.
/// This option is a UInt.
/// </summary>
[GameConfigOption("UiBaseScale", ConfigType.UInt)]
UiBaseScale,
/// <summary>
/// System option with the internal name CharaLight.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CharaLight", ConfigType.UInt)]
CharaLight,
/// <summary>
/// System option with the internal name UiHighScale.
/// This option is a UInt.
/// </summary>
[GameConfigOption("UiHighScale", ConfigType.UInt)]
UiHighScale,
/// <summary>
/// System option with the internal name TextureFilterQuality.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TextureFilterQuality", ConfigType.UInt)]
TextureFilterQuality,
/// <summary>
/// System option with the internal name TextureAnisotropicQuality.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TextureAnisotropicQuality", ConfigType.UInt)]
TextureAnisotropicQuality,
/// <summary>
/// System option with the internal name SSAO.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SSAO", ConfigType.UInt)]
SSAO,
/// <summary>
/// System option with the internal name Glare.
/// This option is a UInt.
/// </summary>
[GameConfigOption("Glare", ConfigType.UInt)]
Glare,
/// <summary>
/// System option with the internal name DistortionWater.
/// This option is a UInt.
/// </summary>
[GameConfigOption("DistortionWater", ConfigType.UInt)]
DistortionWater,
/// <summary>
/// System option with the internal name DepthOfField.
/// This option is a UInt.
/// </summary>
[GameConfigOption("DepthOfField", ConfigType.UInt)]
DepthOfField,
/// <summary>
/// System option with the internal name RadialBlur.
/// This option is a UInt.
/// </summary>
[GameConfigOption("RadialBlur", ConfigType.UInt)]
RadialBlur,
/// <summary>
/// System option with the internal name Vignetting.
/// This option is a UInt.
/// </summary>
[GameConfigOption("Vignetting", ConfigType.UInt)]
Vignetting,
/// <summary>
/// System option with the internal name GrassQuality.
/// This option is a UInt.
/// </summary>
[GameConfigOption("GrassQuality", ConfigType.UInt)]
GrassQuality,
/// <summary>
/// System option with the internal name TranslucentQuality.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TranslucentQuality", ConfigType.UInt)]
TranslucentQuality,
/// <summary>
/// System option with the internal name ShadowVisibilityType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowVisibilityType", ConfigType.UInt)]
ShadowVisibilityType,
/// <summary>
/// System option with the internal name ShadowSoftShadowType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowSoftShadowType", ConfigType.UInt)]
ShadowSoftShadowType,
/// <summary>
/// System option with the internal name ShadowTextureSizeType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowTextureSizeType", ConfigType.UInt)]
ShadowTextureSizeType,
/// <summary>
/// System option with the internal name ShadowCascadeCountType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowCascadeCountType", ConfigType.UInt)]
ShadowCascadeCountType,
/// <summary>
/// System option with the internal name LodType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("LodType", ConfigType.UInt)]
LodType,
/// <summary>
/// System option with the internal name StreamingType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("StreamingType", ConfigType.UInt)]
StreamingType,
/// <summary>
/// System option with the internal name GeneralQuality.
/// This option is a UInt.
/// </summary>
[GameConfigOption("GeneralQuality", ConfigType.UInt)]
GeneralQuality,
/// <summary>
/// System option with the internal name OcclusionCulling.
/// This option is a UInt.
/// </summary>
[GameConfigOption("OcclusionCulling", ConfigType.UInt)]
OcclusionCulling,
/// <summary>
/// System option with the internal name ShadowLOD.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowLOD", ConfigType.UInt)]
ShadowLOD,
/// <summary>
/// System option with the internal name PhysicsType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PhysicsType", ConfigType.UInt)]
PhysicsType,
/// <summary>
/// System option with the internal name MapResolution.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MapResolution", ConfigType.UInt)]
MapResolution,
/// <summary>
/// System option with the internal name ShadowVisibilityTypeSelf.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowVisibilityTypeSelf", ConfigType.UInt)]
ShadowVisibilityTypeSelf,
/// <summary>
/// System option with the internal name ShadowVisibilityTypeParty.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowVisibilityTypeParty", ConfigType.UInt)]
ShadowVisibilityTypeParty,
/// <summary>
/// System option with the internal name ShadowVisibilityTypeOther.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowVisibilityTypeOther", ConfigType.UInt)]
ShadowVisibilityTypeOther,
/// <summary>
/// System option with the internal name ShadowVisibilityTypeEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowVisibilityTypeEnemy", ConfigType.UInt)]
ShadowVisibilityTypeEnemy,
/// <summary>
/// System option with the internal name PhysicsTypeSelf.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PhysicsTypeSelf", ConfigType.UInt)]
PhysicsTypeSelf,
/// <summary>
/// System option with the internal name PhysicsTypeParty.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PhysicsTypeParty", ConfigType.UInt)]
PhysicsTypeParty,
/// <summary>
/// System option with the internal name PhysicsTypeOther.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PhysicsTypeOther", ConfigType.UInt)]
PhysicsTypeOther,
/// <summary>
/// System option with the internal name PhysicsTypeEnemy.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PhysicsTypeEnemy", ConfigType.UInt)]
PhysicsTypeEnemy,
/// <summary>
/// System option with the internal name ReflectionType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ReflectionType", ConfigType.UInt)]
ReflectionType,
/// <summary>
/// System option with the internal name ScreenShotImageType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ScreenShotImageType", ConfigType.UInt)]
ScreenShotImageType,
/// <summary>
/// System option with the internal name IsSoundDisable.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSoundDisable", ConfigType.UInt)]
IsSoundDisable,
/// <summary>
/// System option with the internal name IsSoundAlways.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSoundAlways", ConfigType.UInt)]
IsSoundAlways,
/// <summary>
/// System option with the internal name IsSoundBgmAlways.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSoundBgmAlways", ConfigType.UInt)]
IsSoundBgmAlways,
/// <summary>
/// System option with the internal name IsSoundSeAlways.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSoundSeAlways", ConfigType.UInt)]
IsSoundSeAlways,
/// <summary>
/// System option with the internal name IsSoundVoiceAlways.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSoundVoiceAlways", ConfigType.UInt)]
IsSoundVoiceAlways,
/// <summary>
/// System option with the internal name IsSoundSystemAlways.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSoundSystemAlways", ConfigType.UInt)]
IsSoundSystemAlways,
/// <summary>
/// System option with the internal name IsSoundEnvAlways.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSoundEnvAlways", ConfigType.UInt)]
IsSoundEnvAlways,
/// <summary>
/// System option with the internal name IsSoundPerformAlways.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSoundPerformAlways", ConfigType.UInt)]
IsSoundPerformAlways,
/// <summary>
/// System option with the internal name PadGuid.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PadGuid", ConfigType.UInt)]
PadGuid,
/// <summary>
/// System option with the internal name InstanceGuid.
/// This option is a String.
/// </summary>
[GameConfigOption("InstanceGuid", ConfigType.String)]
InstanceGuid,
/// <summary>
/// System option with the internal name ProductGuid.
/// This option is a String.
/// </summary>
[GameConfigOption("ProductGuid", ConfigType.String)]
ProductGuid,
/// <summary>
/// System option with the internal name DeadArea.
/// This option is a Float.
/// </summary>
[GameConfigOption("DeadArea", ConfigType.Float)]
DeadArea,
/// <summary>
/// System option with the internal name Alias.
/// This option is a String.
/// </summary>
[GameConfigOption("Alias", ConfigType.String)]
Alias,
/// <summary>
/// System option with the internal name AlwaysInput.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AlwaysInput", ConfigType.UInt)]
AlwaysInput,
/// <summary>
/// System option with the internal name ForceFeedBack.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ForceFeedBack", ConfigType.UInt)]
ForceFeedBack,
/// <summary>
/// System option with the internal name PadPovInput.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PadPovInput", ConfigType.UInt)]
PadPovInput,
/// <summary>
/// System option with the internal name PadMode.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PadMode", ConfigType.UInt)]
PadMode,
/// <summary>
/// System option with the internal name PadAvailable.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PadAvailable", ConfigType.UInt)]
PadAvailable,
/// <summary>
/// System option with the internal name PadReverseConfirmCancel.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PadReverseConfirmCancel", ConfigType.UInt)]
PadReverseConfirmCancel,
/// <summary>
/// System option with the internal name PadSelectButtonIcon.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PadSelectButtonIcon", ConfigType.UInt)]
PadSelectButtonIcon,
/// <summary>
/// System option with the internal name PadMouseMode.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PadMouseMode", ConfigType.UInt)]
PadMouseMode,
/// <summary>
/// System option with the internal name TextPasteEnable.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TextPasteEnable", ConfigType.UInt)]
TextPasteEnable,
/// <summary>
/// System option with the internal name EnablePsFunction.
/// This option is a UInt.
/// </summary>
[GameConfigOption("EnablePsFunction", ConfigType.UInt)]
EnablePsFunction,
/// <summary>
/// System option with the internal name ActiveInstanceGuid.
/// This option is a String.
/// </summary>
[GameConfigOption("ActiveInstanceGuid", ConfigType.String)]
ActiveInstanceGuid,
/// <summary>
/// System option with the internal name ActiveProductGuid.
/// This option is a String.
/// </summary>
[GameConfigOption("ActiveProductGuid", ConfigType.String)]
ActiveProductGuid,
/// <summary>
/// System option with the internal name WaterWet.
/// This option is a UInt.
/// </summary>
[GameConfigOption("WaterWet", ConfigType.UInt)]
WaterWet,
/// <summary>
/// System option with the internal name DisplayObjectLimitType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("DisplayObjectLimitType", ConfigType.UInt)]
DisplayObjectLimitType,
/// <summary>
/// System option with the internal name WindowDispNum.
/// This option is a UInt.
/// </summary>
[GameConfigOption("WindowDispNum", ConfigType.UInt)]
WindowDispNum,
/// <summary>
/// System option with the internal name ScreenShotDir.
/// This option is a String.
/// </summary>
[GameConfigOption("ScreenShotDir", ConfigType.String)]
ScreenShotDir,
/// <summary>
/// System option with the internal name AntiAliasing_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AntiAliasing_DX11", ConfigType.UInt)]
AntiAliasing_DX11,
/// <summary>
/// System option with the internal name TextureFilterQuality_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TextureFilterQuality_DX11", ConfigType.UInt)]
TextureFilterQuality_DX11,
/// <summary>
/// System option with the internal name TextureAnisotropicQuality_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TextureAnisotropicQuality_DX11", ConfigType.UInt)]
TextureAnisotropicQuality_DX11,
/// <summary>
/// System option with the internal name SSAO_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SSAO_DX11", ConfigType.UInt)]
SSAO_DX11,
/// <summary>
/// System option with the internal name Glare_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("Glare_DX11", ConfigType.UInt)]
Glare_DX11,
/// <summary>
/// System option with the internal name DistortionWater_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("DistortionWater_DX11", ConfigType.UInt)]
DistortionWater_DX11,
/// <summary>
/// System option with the internal name DepthOfField_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("DepthOfField_DX11", ConfigType.UInt)]
DepthOfField_DX11,
/// <summary>
/// System option with the internal name RadialBlur_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("RadialBlur_DX11", ConfigType.UInt)]
RadialBlur_DX11,
/// <summary>
/// System option with the internal name Vignetting_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("Vignetting_DX11", ConfigType.UInt)]
Vignetting_DX11,
/// <summary>
/// System option with the internal name GrassQuality_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("GrassQuality_DX11", ConfigType.UInt)]
GrassQuality_DX11,
/// <summary>
/// System option with the internal name TranslucentQuality_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TranslucentQuality_DX11", ConfigType.UInt)]
TranslucentQuality_DX11,
/// <summary>
/// System option with the internal name ShadowSoftShadowType_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowSoftShadowType_DX11", ConfigType.UInt)]
ShadowSoftShadowType_DX11,
/// <summary>
/// System option with the internal name ShadowTextureSizeType_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowTextureSizeType_DX11", ConfigType.UInt)]
ShadowTextureSizeType_DX11,
/// <summary>
/// System option with the internal name ShadowCascadeCountType_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowCascadeCountType_DX11", ConfigType.UInt)]
ShadowCascadeCountType_DX11,
/// <summary>
/// System option with the internal name LodType_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("LodType_DX11", ConfigType.UInt)]
LodType_DX11,
/// <summary>
/// System option with the internal name OcclusionCulling_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("OcclusionCulling_DX11", ConfigType.UInt)]
OcclusionCulling_DX11,
/// <summary>
/// System option with the internal name ShadowLOD_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowLOD_DX11", ConfigType.UInt)]
ShadowLOD_DX11,
/// <summary>
/// System option with the internal name MapResolution_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MapResolution_DX11", ConfigType.UInt)]
MapResolution_DX11,
/// <summary>
/// System option with the internal name ShadowVisibilityTypeSelf_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowVisibilityTypeSelf_DX11", ConfigType.UInt)]
ShadowVisibilityTypeSelf_DX11,
/// <summary>
/// System option with the internal name ShadowVisibilityTypeParty_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowVisibilityTypeParty_DX11", ConfigType.UInt)]
ShadowVisibilityTypeParty_DX11,
/// <summary>
/// System option with the internal name ShadowVisibilityTypeOther_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowVisibilityTypeOther_DX11", ConfigType.UInt)]
ShadowVisibilityTypeOther_DX11,
/// <summary>
/// System option with the internal name ShadowVisibilityTypeEnemy_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowVisibilityTypeEnemy_DX11", ConfigType.UInt)]
ShadowVisibilityTypeEnemy_DX11,
/// <summary>
/// System option with the internal name PhysicsTypeSelf_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PhysicsTypeSelf_DX11", ConfigType.UInt)]
PhysicsTypeSelf_DX11,
/// <summary>
/// System option with the internal name PhysicsTypeParty_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PhysicsTypeParty_DX11", ConfigType.UInt)]
PhysicsTypeParty_DX11,
/// <summary>
/// System option with the internal name PhysicsTypeOther_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PhysicsTypeOther_DX11", ConfigType.UInt)]
PhysicsTypeOther_DX11,
/// <summary>
/// System option with the internal name PhysicsTypeEnemy_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PhysicsTypeEnemy_DX11", ConfigType.UInt)]
PhysicsTypeEnemy_DX11,
/// <summary>
/// System option with the internal name ReflectionType_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ReflectionType_DX11", ConfigType.UInt)]
ReflectionType_DX11,
/// <summary>
/// System option with the internal name WaterWet_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("WaterWet_DX11", ConfigType.UInt)]
WaterWet_DX11,
/// <summary>
/// System option with the internal name ParallaxOcclusion_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ParallaxOcclusion_DX11", ConfigType.UInt)]
ParallaxOcclusion_DX11,
/// <summary>
/// System option with the internal name Tessellation_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("Tessellation_DX11", ConfigType.UInt)]
Tessellation_DX11,
/// <summary>
/// System option with the internal name GlareRepresentation_DX11.
/// This option is a UInt.
/// </summary>
[GameConfigOption("GlareRepresentation_DX11", ConfigType.UInt)]
GlareRepresentation_DX11,
/// <summary>
/// System option with the internal name DynamicRezoThreshold.
/// This option is a UInt.
/// </summary>
[GameConfigOption("DynamicRezoThreshold", ConfigType.UInt)]
DynamicRezoThreshold,
/// <summary>
/// System option with the internal name GraphicsRezoScale.
/// This option is a UInt.
/// </summary>
[GameConfigOption("GraphicsRezoScale", ConfigType.UInt)]
GraphicsRezoScale,
/// <summary>
/// System option with the internal name GraphicsRezoUpscaleType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("GraphicsRezoUpscaleType", ConfigType.UInt)]
GraphicsRezoUpscaleType,
/// <summary>
/// System option with the internal name GrassEnableDynamicInterference.
/// This option is a UInt.
/// </summary>
[GameConfigOption("GrassEnableDynamicInterference", ConfigType.UInt)]
GrassEnableDynamicInterference,
/// <summary>
/// System option with the internal name ShadowBgLOD.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowBgLOD", ConfigType.UInt)]
ShadowBgLOD,
/// <summary>
/// System option with the internal name TextureRezoType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TextureRezoType", ConfigType.UInt)]
TextureRezoType,
/// <summary>
/// System option with the internal name ShadowLightValidType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ShadowLightValidType", ConfigType.UInt)]
ShadowLightValidType,
/// <summary>
/// System option with the internal name DynamicRezoEnableCutScene.
/// This option is a UInt.
/// </summary>
[GameConfigOption("DynamicRezoEnableCutScene", ConfigType.UInt)]
DynamicRezoEnableCutScene,
/// <summary>
/// System option with the internal name UiSystemEnlarge.
/// This option is a UInt.
/// </summary>
[GameConfigOption("UiSystemEnlarge", ConfigType.UInt)]
UiSystemEnlarge,
/// <summary>
/// System option with the internal name SoundPadSeType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundPadSeType", ConfigType.UInt)]
SoundPadSeType,
/// <summary>
/// System option with the internal name SoundPad.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundPad", ConfigType.UInt)]
SoundPad,
/// <summary>
/// System option with the internal name IsSoundPad.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSoundPad", ConfigType.UInt)]
IsSoundPad,
/// <summary>
/// System option with the internal name TouchPadMouse.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TouchPadMouse", ConfigType.UInt)]
TouchPadMouse,
/// <summary>
/// System option with the internal name TouchPadCursorSpeed.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TouchPadCursorSpeed", ConfigType.UInt)]
TouchPadCursorSpeed,
/// <summary>
/// System option with the internal name TouchPadButtonExtension.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TouchPadButtonExtension", ConfigType.UInt)]
TouchPadButtonExtension,
/// <summary>
/// System option with the internal name TouchPadButton_Left.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TouchPadButton_Left", ConfigType.UInt)]
TouchPadButton_Left,
/// <summary>
/// System option with the internal name TouchPadButton_Right.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TouchPadButton_Right", ConfigType.UInt)]
TouchPadButton_Right,
/// <summary>
/// System option with the internal name RemotePlayRearTouchpadEnable.
/// This option is a UInt.
/// </summary>
[GameConfigOption("RemotePlayRearTouchpadEnable", ConfigType.UInt)]
RemotePlayRearTouchpadEnable,
/// <summary>
/// System option with the internal name SupportButtonAutorunEnable.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SupportButtonAutorunEnable", ConfigType.UInt)]
SupportButtonAutorunEnable,
/// <summary>
/// System option with the internal name R3ButtonWindowScalingEnable.
/// This option is a UInt.
/// </summary>
[GameConfigOption("R3ButtonWindowScalingEnable", ConfigType.UInt)]
R3ButtonWindowScalingEnable,
/// <summary>
/// System option with the internal name AutoAfkSwitchingTime.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AutoAfkSwitchingTime", ConfigType.UInt)]
AutoAfkSwitchingTime,
/// <summary>
/// System option with the internal name AutoChangeCameraMode.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AutoChangeCameraMode", ConfigType.UInt)]
AutoChangeCameraMode,
/// <summary>
/// System option with the internal name MsqProgress.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MsqProgress", ConfigType.UInt)]
MsqProgress,
/// <summary>
/// System option with the internal name PromptConfigUpdate.
/// This option is a UInt.
/// </summary>
[GameConfigOption("PromptConfigUpdate", ConfigType.UInt)]
PromptConfigUpdate,
/// <summary>
/// System option with the internal name TitleScreenType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("TitleScreenType", ConfigType.UInt)]
TitleScreenType,
/// <summary>
/// System option with the internal name AccessibilitySoundVisualEnable.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AccessibilitySoundVisualEnable", ConfigType.UInt)]
AccessibilitySoundVisualEnable,
/// <summary>
/// System option with the internal name AccessibilitySoundVisualDispSize.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AccessibilitySoundVisualDispSize", ConfigType.UInt)]
AccessibilitySoundVisualDispSize,
/// <summary>
/// System option with the internal name AccessibilitySoundVisualPermeabilityRate.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AccessibilitySoundVisualPermeabilityRate", ConfigType.UInt)]
AccessibilitySoundVisualPermeabilityRate,
/// <summary>
/// System option with the internal name AccessibilityColorBlindFilterEnable.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AccessibilityColorBlindFilterEnable", ConfigType.UInt)]
AccessibilityColorBlindFilterEnable,
/// <summary>
/// System option with the internal name AccessibilityColorBlindFilterType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AccessibilityColorBlindFilterType", ConfigType.UInt)]
AccessibilityColorBlindFilterType,
/// <summary>
/// System option with the internal name AccessibilityColorBlindFilterStrength.
/// This option is a UInt.
/// </summary>
[GameConfigOption("AccessibilityColorBlindFilterStrength", ConfigType.UInt)]
AccessibilityColorBlindFilterStrength,
/// <summary>
/// System option with the internal name MouseAutoFocus.
/// This option is a UInt.
/// </summary>
[GameConfigOption("MouseAutoFocus", ConfigType.UInt)]
MouseAutoFocus,
/// <summary>
/// System option with the internal name FPSDownAFK.
/// This option is a UInt.
/// </summary>
[GameConfigOption("FPSDownAFK", ConfigType.UInt)]
FPSDownAFK,
/// <summary>
/// System option with the internal name IdlingCameraAFK.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IdlingCameraAFK", ConfigType.UInt)]
IdlingCameraAFK,
/// <summary>
/// System option with the internal name FirstConfigBackup.
/// This option is a UInt.
/// </summary>
[GameConfigOption("FirstConfigBackup", ConfigType.UInt)]
FirstConfigBackup,
/// <summary>
/// System option with the internal name MouseSpeed.
/// This option is a Float.
/// </summary>
[GameConfigOption("MouseSpeed", ConfigType.Float)]
MouseSpeed,
/// <summary>
/// System option with the internal name CameraZoom.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CameraZoom", ConfigType.UInt)]
CameraZoom,
/// <summary>
/// System option with the internal name DynamicRezoType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("DynamicRezoType", ConfigType.UInt)]
DynamicRezoType,
/// <summary>
/// System option with the internal name Is3DAudio.
/// This option is a UInt.
/// </summary>
[GameConfigOption("Is3DAudio", ConfigType.UInt)]
Is3DAudio,
/// <summary>
/// System option with the internal name BattleEffect.
/// This option is a UInt.
/// </summary>
[GameConfigOption("BattleEffect", ConfigType.UInt)]
BattleEffect,
/// <summary>
/// System option with the internal name BGEffect.
/// This option is a UInt.
/// </summary>
[GameConfigOption("BGEffect", ConfigType.UInt)]
BGEffect,
/// <summary>
/// System option with the internal name ColorThemeType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("ColorThemeType", ConfigType.UInt)]
ColorThemeType,
/// <summary>
/// System option with the internal name SystemMouseOperationSoftOn.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SystemMouseOperationSoftOn", ConfigType.UInt)]
SystemMouseOperationSoftOn,
/// <summary>
/// System option with the internal name SystemMouseOperationTrajectory.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SystemMouseOperationTrajectory", ConfigType.UInt)]
SystemMouseOperationTrajectory,
/// <summary>
/// System option with the internal name SystemMouseOperationCursorScaling.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SystemMouseOperationCursorScaling", ConfigType.UInt)]
SystemMouseOperationCursorScaling,
/// <summary>
/// System option with the internal name HardwareCursorSize.
/// This option is a UInt.
/// </summary>
[GameConfigOption("HardwareCursorSize", ConfigType.UInt)]
HardwareCursorSize,
/// <summary>
/// System option with the internal name UiAssetType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("UiAssetType", ConfigType.UInt)]
UiAssetType,
/// <summary>
/// System option with the internal name FellowshipShowNewNotice.
/// This option is a UInt.
/// </summary>
[GameConfigOption("FellowshipShowNewNotice", ConfigType.UInt)]
FellowshipShowNewNotice,
/// <summary>
/// System option with the internal name CutsceneMovieVoice.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CutsceneMovieVoice", ConfigType.UInt)]
CutsceneMovieVoice,
/// <summary>
/// System option with the internal name CutsceneMovieCaption.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CutsceneMovieCaption", ConfigType.UInt)]
CutsceneMovieCaption,
/// <summary>
/// System option with the internal name CutsceneMovieOpening.
/// This option is a UInt.
/// </summary>
[GameConfigOption("CutsceneMovieOpening", ConfigType.UInt)]
CutsceneMovieOpening,
/// <summary>
/// System option with the internal name SoundMaster.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundMaster", ConfigType.UInt)]
SoundMaster,
/// <summary>
/// System option with the internal name SoundBgm.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundBgm", ConfigType.UInt)]
SoundBgm,
/// <summary>
/// System option with the internal name SoundSe.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundSe", ConfigType.UInt)]
SoundSe,
/// <summary>
/// System option with the internal name SoundVoice.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundVoice", ConfigType.UInt)]
SoundVoice,
/// <summary>
/// System option with the internal name SoundEnv.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundEnv", ConfigType.UInt)]
SoundEnv,
/// <summary>
/// System option with the internal name SoundSystem.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundSystem", ConfigType.UInt)]
SoundSystem,
/// <summary>
/// System option with the internal name SoundPerform.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundPerform", ConfigType.UInt)]
SoundPerform,
/// <summary>
/// System option with the internal name SoundPlayer.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundPlayer", ConfigType.UInt)]
SoundPlayer,
/// <summary>
/// System option with the internal name SoundParty.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundParty", ConfigType.UInt)]
SoundParty,
/// <summary>
/// System option with the internal name SoundOther.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundOther", ConfigType.UInt)]
SoundOther,
/// <summary>
/// System option with the internal name IsSndMaster.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSndMaster", ConfigType.UInt)]
IsSndMaster,
/// <summary>
/// System option with the internal name IsSndBgm.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSndBgm", ConfigType.UInt)]
IsSndBgm,
/// <summary>
/// System option with the internal name IsSndSe.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSndSe", ConfigType.UInt)]
IsSndSe,
/// <summary>
/// System option with the internal name IsSndVoice.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSndVoice", ConfigType.UInt)]
IsSndVoice,
/// <summary>
/// System option with the internal name IsSndEnv.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSndEnv", ConfigType.UInt)]
IsSndEnv,
/// <summary>
/// System option with the internal name IsSndSystem.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSndSystem", ConfigType.UInt)]
IsSndSystem,
/// <summary>
/// System option with the internal name IsSndPerform.
/// This option is a UInt.
/// </summary>
[GameConfigOption("IsSndPerform", ConfigType.UInt)]
IsSndPerform,
/// <summary>
/// System option with the internal name SoundDolby.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundDolby", ConfigType.UInt)]
SoundDolby,
/// <summary>
/// System option with the internal name SoundMicpos.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundMicpos", ConfigType.UInt)]
SoundMicpos,
/// <summary>
/// System option with the internal name SoundChocobo.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundChocobo", ConfigType.UInt)]
SoundChocobo,
/// <summary>
/// System option with the internal name SoundFieldBattle.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundFieldBattle", ConfigType.UInt)]
SoundFieldBattle,
/// <summary>
/// System option with the internal name SoundCfTimeCount.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundCfTimeCount", ConfigType.UInt)]
SoundCfTimeCount,
/// <summary>
/// System option with the internal name SoundHousing.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundHousing", ConfigType.UInt)]
SoundHousing,
/// <summary>
/// System option with the internal name SoundEqualizerType.
/// This option is a UInt.
/// </summary>
[GameConfigOption("SoundEqualizerType", ConfigType.UInt)]
SoundEqualizerType,
/// <summary>
/// System option with the internal name PadButton_L2.
/// This option is a String.
/// </summary>
[GameConfigOption("PadButton_L2", ConfigType.String)]
PadButton_L2,
/// <summary>
/// System option with the internal name PadButton_R2.
/// This option is a String.
/// </summary>
[GameConfigOption("PadButton_R2", ConfigType.String)]
PadButton_R2,
/// <summary>
/// System option with the internal name PadButton_L1.
/// This option is a String.
/// </summary>
[GameConfigOption("PadButton_L1", ConfigType.String)]
PadButton_L1,
/// <summary>
/// System option with the internal name PadButton_R1.
/// This option is a String.
/// </summary>
[GameConfigOption("PadButton_R1", ConfigType.String)]
PadButton_R1,
/// <summary>
/// System option with the internal name PadButton_Triangle.
/// This option is a String.
/// </summary>
[GameConfigOption("PadButton_Triangle", ConfigType.String)]
PadButton_Triangle,
/// <summary>
/// System option with the internal name PadButton_Circle.
/// This option is a String.
/// </summary>
[GameConfigOption("PadButton_Circle", ConfigType.String)]
PadButton_Circle,
/// <summary>
/// System option with the internal name PadButton_Cross.
/// This option is a String.
/// </summary>
[GameConfigOption("PadButton_Cross", ConfigType.String)]
PadButton_Cross,
/// <summary>
/// System option with the internal name PadButton_Square.
/// This option is a String.
/// </summary>
[GameConfigOption("PadButton_Square", ConfigType.String)]
PadButton_Square,
/// <summary>
/// System option with the internal name PadButton_Select.
/// This option is a String.
/// </summary>
[GameConfigOption("PadButton_Select", ConfigType.String)]
PadButton_Select,
/// <summary>
/// System option with the internal name PadButton_Start.
/// This option is a String.
/// </summary>
[GameConfigOption("PadButton_Start", ConfigType.String)]
PadButton_Start,
/// <summary>
/// System option with the internal name PadButton_LS.
/// This option is a String.
/// </summary>
[GameConfigOption("PadButton_LS", ConfigType.String)]
PadButton_LS,
/// <summary>
/// System option with the internal name PadButton_RS.
/// This option is a String.
/// </summary>
[GameConfigOption("PadButton_RS", ConfigType.String)]
PadButton_RS,
/// <summary>
/// System option with the internal name PadButton_L3.
/// This option is a String.
/// </summary>
[GameConfigOption("PadButton_L3", ConfigType.String)]
PadButton_L3,
/// <summary>
/// System option with the internal name PadButton_R3.
/// This option is a String.
/// </summary>
[GameConfigOption("PadButton_R3", ConfigType.String)]
PadButton_R3,
}