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* Refactor and upgrade to new excel design * Obsolete ExcelResolver<T> and use only RowRef<T> * Better benchmarking for Lumina * Add custom game-supported RSV provider * Refactor and move Lazy<T> and nullable/cached row objects to RowRefs * Convert IRSVProvider to delegate, resolve strings by default * Split IExcelRow into IExcelSubrow * Extra lumina documentation * Minor RSV CS fixes * Fix UIGlowPayload warning * Fix rebase * Update to Lumina 5 |
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| .. | ||
| ContextMenu | ||
| Dtr | ||
| FlyText | ||
| NamePlate | ||
| PartyFinder | ||
| Toast | ||
| ChatGui.cs | ||
| ChatGuiAddressResolver.cs | ||
| GameGui.cs | ||
| GameGuiAddressResolver.cs | ||
| HoverActionKind.cs | ||
| HoveredAction.cs | ||