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48 lines
995 B
C#
48 lines
995 B
C#
namespace Dalamud.Game.Gui;
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/// <summary>
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/// ActionKinds used in AgentActionDetail.
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/// These describe the possible kinds of actions being hovered.
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/// </summary>
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public enum HoverActionKind
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{
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/// <summary>
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/// No action is hovered.
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/// </summary>
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None = 0,
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/// <summary>
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/// A regular action is hovered.
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/// </summary>
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Action = 28,
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/// <summary>
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/// A general action is hovered.
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/// </summary>
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GeneralAction = 30,
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/// <summary>
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/// A companion order type of action is hovered.
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/// </summary>
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CompanionOrder = 31,
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/// <summary>
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/// A main command type of action is hovered.
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/// </summary>
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MainCommand = 32,
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/// <summary>
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/// An extras command type of action is hovered.
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/// </summary>
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ExtraCommand = 33,
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/// <summary>
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/// A pet order type of action is hovered.
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/// </summary>
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PetOrder = 35,
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/// <summary>
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/// A trait is hovered.
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/// </summary>
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Trait = 36,
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}
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