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Addon
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Misc Fixes (#2584)
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2026-01-27 13:49:35 -08:00 |
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Agent
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Misc Fixes (#2584)
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2026-01-27 13:49:35 -08:00 |
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Chat
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Fix StyleCop warnings
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2026-01-04 16:00:10 +01:00 |
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ClientState
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Revert "Use RowRef in ZoneInitEventArgs (#2540)" (#2597)
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2026-01-27 18:30:34 +01:00 |
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Command
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Code cleanup (#2439)
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2026-01-06 08:36:55 -08:00 |
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Config
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Code cleanup (#2439)
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2026-01-06 08:36:55 -08:00 |
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DutyState
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Fix services using wrong namespaces
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2025-11-27 09:41:02 +01:00 |
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Gui
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Switch to CS in NetworkMonitorWidget (#2600)
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2026-01-31 12:57:11 -08:00 |
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Internal
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Code cleanup (#2439)
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2026-01-06 08:36:55 -08:00 |
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Inventory
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Code cleanup (#2439)
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2026-01-06 08:36:55 -08:00 |
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Marketboard
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Code cleanup (#2439)
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2026-01-06 08:36:55 -08:00 |
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NativeWrapper
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Add Quest and Leve support to IUnlockState (#2581)
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2026-01-24 20:03:57 -08:00 |
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Network
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Restore NetworkMessageDirection enum
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2026-01-27 23:17:38 +01:00 |
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Player
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Fix PlayerState.Level being synced
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2025-12-01 12:09:24 +01:00 |
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Text
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Fix leaking colors in sheet redirects for Item
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2026-01-09 10:48:58 +01:00 |
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UnlockState
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Add Quest and Leve support to IUnlockState (#2581)
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2026-01-24 20:03:57 -08:00 |
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ActionKind.cs
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Add SeStringEvaluator service (#2188)
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2025-03-24 09:00:27 -07:00 |
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BaseAddressResolver.cs
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Code cleanup (#2439)
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2026-01-06 08:36:55 -08:00 |
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ChatHandlers.cs
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Code cleanup (#2439)
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2026-01-06 08:36:55 -08:00 |
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ClientLanguage.cs
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actually just move the language types, don't use the one from the common assembly
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2024-06-29 01:26:29 +02:00 |
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Framework.cs
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Make Framework.DelayTicks() deadlock-safe before the game has started
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2026-01-27 23:43:51 +01:00 |
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GameLifecycle.cs
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chore: Remove the [InterfaceVersion] attribute (#1844)
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2024-06-16 13:01:17 +02:00 |
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SigScanner.cs
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Code cleanup (#2439)
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2026-01-06 08:36:55 -08:00 |
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TargetSigScanner.cs
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Fix services using wrong namespaces
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2025-11-27 09:41:02 +01:00 |