Dalamud/Dalamud/Game
2026-01-04 14:41:30 -08:00
..
Addon Force to next tick instead of running immediately 2026-01-04 14:41:30 -08:00
ClientState Merge pull request #2546 from Infiziert90/todo-contentid 2025-12-21 14:46:53 +01:00
Command Use EnumerateInvocationList instead of GetInvocationList (#2303) 2025-06-23 22:09:48 +02:00
Config Update UiConfigOption 2025-12-16 17:21:19 +01:00
DutyState Fix services using wrong namespaces 2025-11-27 09:41:02 +01:00
Gui Use RentedSeStringBuilder more 2025-12-19 17:34:42 +01:00
Internal Use RentedSeStringBuilder more 2025-12-19 17:34:42 +01:00
Inventory Properly initialize GameInventoryItems (#2504) 2025-12-13 14:05:03 +10:00
Marketboard Use EnumerateInvocationList instead of GetInvocationList (#2303) 2025-06-23 22:09:48 +02:00
NativeWrapper chore: Bump to v13 2025-08-03 18:14:03 -07:00
Network Fix services using wrong namespaces 2025-11-27 09:41:02 +01:00
Player Fix PlayerState.Level being synced 2025-12-01 12:09:24 +01:00
Text Use spread element for TextArrowPayloads 2025-12-19 17:39:31 +01:00
UnlockState Lumina revert (#2544) 2025-12-21 02:31:17 +00:00
ActionKind.cs Add SeStringEvaluator service (#2188) 2025-03-24 09:00:27 -07:00
BaseAddressResolver.cs Fix services using wrong namespaces 2025-11-27 09:41:02 +01:00
ChatHandlers.cs Make all versioning functions internal, move to separate class 2025-12-15 21:31:25 +01:00
ClientLanguage.cs actually just move the language types, don't use the one from the common assembly 2024-06-29 01:26:29 +02:00
Framework.cs Use EnumerateInvocationList instead of GetInvocationList (#2303) 2025-06-23 22:09:48 +02:00
GameLifecycle.cs chore: Remove the [InterfaceVersion] attribute (#1844) 2024-06-16 13:01:17 +02:00
SigScanner.cs Fix services using wrong namespaces 2025-11-27 09:41:02 +01:00
TargetSigScanner.cs Fix services using wrong namespaces 2025-11-27 09:41:02 +01:00