Dalamud/Dalamud/Game
AtmoOmen f01971a7d7 fix Addon/AgentLifyCycle unreg
(cherry picked from commit 29e1715ff589b9dddf5a747b8655ea382e08cf58)
2026-02-13 20:59:39 +10:00
..
Addon fix Addon/AgentLifyCycle unreg 2026-02-13 20:59:39 +10:00
Agent fix Addon/AgentLifyCycle unreg 2026-02-13 20:59:39 +10:00
Chat Fix StyleCop warnings 2026-01-04 16:00:10 +01:00
ClientState - Adjust comments 2026-02-05 01:12:00 +01:00
Command Code cleanup (#2439) 2026-01-06 08:36:55 -08:00
Config Code cleanup (#2439) 2026-01-06 08:36:55 -08:00
DutyState Fix services using wrong namespaces 2025-11-27 09:41:02 +01:00
Gui Switch to CS in NetworkMonitorWidget (#2600) 2026-01-31 12:57:11 -08:00
Internal Code cleanup (#2439) 2026-01-06 08:36:55 -08:00
Inventory Code cleanup (#2439) 2026-01-06 08:36:55 -08:00
Marketboard Code cleanup (#2439) 2026-01-06 08:36:55 -08:00
NativeWrapper Add Quest and Leve support to IUnlockState (#2581) 2026-01-24 20:03:57 -08:00
Network Restore NetworkMessageDirection enum 2026-01-27 23:17:38 +01:00
Player Fix PlayerState.Level being synced 2025-12-01 12:09:24 +01:00
Text Fix leaking colors in sheet redirects for Item 2026-01-09 10:48:58 +01:00
UnlockState Switch to CS in UnlockState 2026-02-13 20:20:10 +10:00
ActionKind.cs Add SeStringEvaluator service (#2188) 2025-03-24 09:00:27 -07:00
BaseAddressResolver.cs Code cleanup (#2439) 2026-01-06 08:36:55 -08:00
ChatHandlers.cs Code cleanup (#2439) 2026-01-06 08:36:55 -08:00
ClientLanguage.cs actually just move the language types, don't use the one from the common assembly 2024-06-29 01:26:29 +02:00
Framework.cs Make Framework.DelayTicks() deadlock-safe before the game has started 2026-01-27 23:43:51 +01:00
GameLifecycle.cs chore: Remove the [InterfaceVersion] attribute (#1844) 2024-06-16 13:01:17 +02:00
SigScanner.cs Code cleanup (#2439) 2026-01-06 08:36:55 -08:00
TargetSigScanner.cs Fix services using wrong namespaces 2025-11-27 09:41:02 +01:00