Dalamud/Dalamud/Game
2025-07-26 10:07:39 -07:00
..
Addon Refactor IAddonEventManager (#2299) 2025-06-17 10:51:00 -07:00
ClientState Use EnumerateInvocationList instead of GetInvocationList (#2303) 2025-06-23 22:09:48 +02:00
Command Use EnumerateInvocationList instead of GetInvocationList (#2303) 2025-06-23 22:09:48 +02:00
Config Config Options for 7.2 (#2205) 2025-03-25 09:37:18 -07:00
DutyState More InvokeSafely calls (#2215) 2025-03-28 09:19:25 -07:00
Gui Add additional dtr click events 2025-07-26 10:07:39 -07:00
Internal Improve performance in the Completion module (#2288) 2025-05-31 13:24:28 +02:00
Inventory Remove MateriaSlotCount check (#2223) 2025-03-28 22:16:17 +00:00
Marketboard Use EnumerateInvocationList instead of GetInvocationList (#2303) 2025-06-23 22:09:48 +02:00
Network Use EnumerateInvocationList instead of GetInvocationList (#2303) 2025-06-23 22:09:48 +02:00
Text Add ISeStringEvaluator.EvaluateMacroString (#2281) 2025-05-29 19:38:10 +02:00
ActionKind.cs Add SeStringEvaluator service (#2188) 2025-03-24 09:00:27 -07:00
BaseAddressResolver.cs Add "loading dialog" for service init, unify blocking logic (#1779) 2024-04-21 17:28:37 +02:00
ChatHandlers.cs Un-whether-or-not the codebase 2025-04-25 22:49:05 +02:00
ClientLanguage.cs actually just move the language types, don't use the one from the common assembly 2024-06-29 01:26:29 +02:00
Framework.cs Use EnumerateInvocationList instead of GetInvocationList (#2303) 2025-06-23 22:09:48 +02:00
GameLifecycle.cs chore: Remove the [InterfaceVersion] attribute (#1844) 2024-06-16 13:01:17 +02:00
SigScanner.cs Un-whether-or-not the codebase 2025-04-25 22:49:05 +02:00
TargetSigScanner.cs Un-whether-or-not the codebase 2025-04-25 22:49:05 +02:00