Dalamud/Dalamud/Game/ClientState/ClientStateAddressResolver.cs
2020-03-27 17:23:47 +09:00

23 lines
958 B
C#

using System;
using Dalamud.Game.Internal;
namespace Dalamud.Game.ClientState
{
public sealed class ClientStateAddressResolver : BaseAddressResolver {
// Static offsets
public IntPtr ActorTable { get; private set; }
public IntPtr LocalContentId { get; private set; }
public IntPtr JobGaugeData { get; private set; }
// Functions
public IntPtr SetupTerritoryType { get; private set; }
protected override void Setup64Bit(SigScanner sig) {
ActorTable = sig.GetStaticAddressFromSig("48 8D 0D ?? ?? ?? ?? 85 ED", 0) + 0x148;
LocalContentId = sig.GetStaticAddressFromSig("48 8B 05 ?? ?? ?? ?? 48 89 86 ?? ?? ?? ??", 0);
JobGaugeData = sig.GetStaticAddressFromSig("E8 ?? ?? ?? ?? FF C6 48 8D 5B 0C", 0xB9) + 0x10;
SetupTerritoryType = sig.ScanText("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F9 66 89 91 ?? ?? ?? ??");
}
}
}