mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-24 01:19:18 +01:00
76 lines
2.5 KiB
C#
76 lines
2.5 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace Dalamud
|
|
{
|
|
static class Util
|
|
{
|
|
public static string ByteArrayToHex(byte[] bytes, int offset = 0, int bytesPerLine = 16)
|
|
{
|
|
if (bytes == null)
|
|
{
|
|
return String.Empty;
|
|
}
|
|
|
|
var hexChars = "0123456789ABCDEF".ToCharArray();
|
|
|
|
var offsetBlock = 8 + 3;
|
|
var byteBlock = offsetBlock + bytesPerLine * 3 + (bytesPerLine - 1) / 8 + 2;
|
|
var lineLength = byteBlock + bytesPerLine + Environment.NewLine.Length;
|
|
|
|
var line = (new string(' ', lineLength - Environment.NewLine.Length) + Environment.NewLine).ToCharArray();
|
|
var numLines = (bytes.Length + bytesPerLine - 1) / bytesPerLine;
|
|
|
|
var sb = new StringBuilder(numLines * lineLength);
|
|
|
|
for (var i = 0; i < bytes.Length; i += bytesPerLine)
|
|
{
|
|
var h = i + offset;
|
|
|
|
line[0] = hexChars[(h >> 28) & 0xF];
|
|
line[1] = hexChars[(h >> 24) & 0xF];
|
|
line[2] = hexChars[(h >> 20) & 0xF];
|
|
line[3] = hexChars[(h >> 16) & 0xF];
|
|
line[4] = hexChars[(h >> 12) & 0xF];
|
|
line[5] = hexChars[(h >> 8) & 0xF];
|
|
line[6] = hexChars[(h >> 4) & 0xF];
|
|
line[7] = hexChars[(h >> 0) & 0xF];
|
|
|
|
var hexColumn = offsetBlock;
|
|
var charColumn = byteBlock;
|
|
|
|
for (var j = 0; j < bytesPerLine; j++)
|
|
{
|
|
if (j > 0 && (j & 7) == 0)
|
|
{
|
|
hexColumn++;
|
|
}
|
|
|
|
if (i + j >= bytes.Length)
|
|
{
|
|
line[hexColumn] = ' ';
|
|
line[hexColumn + 1] = ' ';
|
|
line[charColumn] = ' ';
|
|
}
|
|
else
|
|
{
|
|
var by = bytes[i + j];
|
|
line[hexColumn] = hexChars[(@by >> 4) & 0xF];
|
|
line[hexColumn + 1] = hexChars[@by & 0xF];
|
|
line[charColumn] = @by < 32 ? '.' : (char)@by;
|
|
}
|
|
|
|
hexColumn += 3;
|
|
charColumn++;
|
|
}
|
|
|
|
sb.Append(line);
|
|
}
|
|
|
|
return sb.ToString().TrimEnd(Environment.NewLine.ToCharArray());
|
|
}
|
|
}
|
|
}
|