Dalamud/docs/api/Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.html
2022-01-29 05:15:26 +01:00

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<h1 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry" class="text-break">Class AetheryteEntry
</h1>
<div class="markdown level0 summary"><p>This class represents an entry in the Aetheryte list.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">AetheryteEntry</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetHashCode()</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
</div>
<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.ToString()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.ClientState.Aetherytes.html">Dalamud.Game.ClientState.Aetherytes</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public sealed class AetheryteEntry</code></pre>
</div>
<h3 id="properties">Properties
</h3>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_AetheryteData.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.AetheryteData%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_AetheryteData" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.AetheryteData">AetheryteData</h4>
<div class="markdown level1 summary"><p>Gets the Aetheryte data related to this aetheryte.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ExcelResolver&lt;Aetheryte&gt; AetheryteData { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Resolvers.ExcelResolver-1.html">ExcelResolver</a>&lt;<span class="xref">Lumina.Excel.GeneratedSheets.Aetheryte</span>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_AetheryteId.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.AetheryteId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_AetheryteId_" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.AetheryteId*"></a>
<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_AetheryteId" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.AetheryteId">AetheryteId</h4>
<div class="markdown level1 summary"><p>Gets the Aetheryte ID.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint AetheryteId { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_GilCost.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.GilCost%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_GilCost_" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.GilCost*"></a>
<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_GilCost" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.GilCost">GilCost</h4>
<div class="markdown level1 summary"><p>Gets the Cost in Gil to Teleport to this location.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint GilCost { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_IsAppartment.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.IsAppartment%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_IsAppartment" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.IsAppartment">IsAppartment</h4>
<div class="markdown level1 summary"><p>Gets a value indicating whether this Aetheryte is an Appartment or not.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsAppartment { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_IsFavourite" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.IsFavourite">IsFavourite</h4>
<div class="markdown level1 summary"><p>Gets a value indicating whether the LocalPlayer has set this Aetheryte as Favorite or not.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsFavourite { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_IsSharedHouse.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.IsSharedHouse%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_IsSharedHouse" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.IsSharedHouse">IsSharedHouse</h4>
<div class="markdown level1 summary"><p>Gets a value indicating whether this Aetheryte is a Shared Estate or not.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsSharedHouse { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_Plot_" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.Plot*"></a>
<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_Plot" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.Plot">Plot</h4>
<div class="markdown level1 summary"><p>Gets the Plot. Zero if not a Shared Estate.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte Plot { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_SubIndex.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.SubIndex%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_SubIndex" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.SubIndex">SubIndex</h4>
<div class="markdown level1 summary"><p>Gets the SubIndex used when there can be multiple Aetherytes with the same ID (Private/Shared Estates etc.).</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte SubIndex { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_TerritoryId.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.TerritoryId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_TerritoryId" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.TerritoryId">TerritoryId</h4>
<div class="markdown level1 summary"><p>Gets the Territory ID.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint TerritoryId { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_Ward.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.Ward%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_Ward" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.Ward">Ward</h4>
<div class="markdown level1 summary"><p>Gets the Ward. Zero if not a Shared Estate.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte Ward { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
</article>
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