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<title>Dalamud </title>
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<meta name="title" content="Dalamud ">
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@ -67,6 +67,8 @@
</p>
<p>Dalamud is a plugin development framework for FINAL FANTASY XIV that provides access to game data and native interoperability with the game itself to add functionality and quality-of-life.</p>
<p>It is meant to be used in conjunction with <a href="https://github.com/goatcorp/FFXIVQuickLauncher">FFXIVQuickLauncher</a>, which manages and launches Dalamud for you. <strong>It is generally not recommended for users to try to run Dalamud manually as there are multiple dependencies and assumed folder paths.</strong></p>
<h2 id="hold-up">Hold Up!</h2>
<p>If you are just trying to <strong>use</strong> Dalamud, you don't need to do anything on this page - please <a href="https://goatcorp.github.io/">download XIVLauncher</a> from its official page and follow the setup instructions.</p>
<h2 id="plugin-development">Plugin development</h2>
<p>Dalamud features a growing API for in-game plugin development with game data and chat access and overlays.
Please see our <a href="https://goatcorp.github.io/faq/development">Developer FAQ</a> and the <a href="https://goatcorp.github.io/Dalamud/api/index.html">API documentation</a> for more details.</p>

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">
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">
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@ -306,22 +306,6 @@ public ReadOnlyDictionary&lt;string, ushort&gt; ClientOpCodes { get; }</code></p
</table>
<h3 id="methods">Methods
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Data_DataManager_Dispose_" data-uid="Dalamud.Data.DataManager.Dispose*"></a>
<h4 id="Dalamud_Data_DataManager_Dispose" data-uid="Dalamud.Data.DataManager.Dispose">Dispose()</h4>
<div class="markdown level1 summary"><p>Dispose this DataManager.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Dispose()</code></pre>
</div>
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@ -1241,6 +1225,24 @@ public ReadOnlyDictionary&lt;string, ushort&gt; ClientOpCodes { get; }</code></p
</tr>
</tbody>
</table>
<h3 id="eii">Explicit Interface Implementations
</h3>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_System_IDisposable_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.System%23IDisposable%23Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Data_DataManager_System_IDisposable_Dispose_" data-uid="Dalamud.Data.DataManager.System#IDisposable#Dispose*"></a>
<h4 id="Dalamud_Data_DataManager_System_IDisposable_Dispose" data-uid="Dalamud.Data.DataManager.System#IDisposable#Dispose">IDisposable.Dispose()</h4>
<div class="markdown level1 summary"><p>Dispose this DataManager.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">void IDisposable.Dispose()</code></pre>
</div>
<h3 id="implements">Implements</h3>
<div>
<span class="xref">System.IDisposable</span>

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<!DOCTYPE html>
<!--[if IE]><![endif]-->
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title>Delegate EntryPoint.VehDelegate
</title>
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<meta name="title" content="Delegate EntryPoint.VehDelegate
">
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<article class="content wrap" id="_content" data-uid="Dalamud.EntryPoint.VehDelegate">
<h1 id="Dalamud_EntryPoint_VehDelegate" data-uid="Dalamud.EntryPoint.VehDelegate" class="text-break">Delegate EntryPoint.VehDelegate
</h1>
<div class="markdown level0 summary"><p>A delegate used from VEH handler on exception which CoreCLR will fast fail by default.</p>
</div>
<div class="markdown level0 conceptual"></div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.html">Dalamud</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_EntryPoint_VehDelegate_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public delegate void VehDelegate(IntPtr dumpPath, IntPtr logPath, IntPtr log);</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td><span class="parametername">dumpPath</span></td>
<td><p>Path to minidump file created in UTF-16.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td><span class="parametername">logPath</span></td>
<td><p>Path to log file to create in UTF-16.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td><span class="parametername">log</span></td>
<td><p>Log text in UTF-16.</p>
</td>
</tr>
</tbody>
</table>
</article>
</div>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_EntryPoint_VehDelegate.md&amp;value=---%0Auid%3A%20Dalamud.EntryPoint.VehDelegate%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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@ -118,7 +118,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_EntryPoint_Initialize_System_IntPtr_.md&amp;value=---%0Auid%3A%20Dalamud.EntryPoint.Initialize(System.IntPtr)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_EntryPoint_Initialize_" data-uid="Dalamud.EntryPoint.Initialize*"></a>
<h4 id="Dalamud_EntryPoint_Initialize_System_IntPtr_" data-uid="Dalamud.EntryPoint.Initialize(System.IntPtr)">Initialize(IntPtr)</h4>
@ -143,6 +143,52 @@
<td><span class="xref">System.IntPtr</span></td>
<td><span class="parametername">infoPtr</span></td>
<td><p>Pointer to a serialized <a class="xref" href="Dalamud.DalamudStartInfo.html">DalamudStartInfo</a> data.</p>
</td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_EntryPoint_VehCallback_System_IntPtr_System_IntPtr_System_IntPtr_.md&amp;value=---%0Auid%3A%20Dalamud.EntryPoint.VehCallback(System.IntPtr%2CSystem.IntPtr%2CSystem.IntPtr)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_EntryPoint_VehCallback_" data-uid="Dalamud.EntryPoint.VehCallback*"></a>
<h4 id="Dalamud_EntryPoint_VehCallback_System_IntPtr_System_IntPtr_System_IntPtr_" data-uid="Dalamud.EntryPoint.VehCallback(System.IntPtr,System.IntPtr,System.IntPtr)">VehCallback(IntPtr, IntPtr, IntPtr)</h4>
<div class="markdown level1 summary"><p>Show error message along with stack trace and exit.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static void VehCallback(IntPtr dumpPath, IntPtr logPath, IntPtr log)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td><span class="parametername">dumpPath</span></td>
<td><p>Path to minidump file created in UTF-16.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td><span class="parametername">logPath</span></td>
<td><p>Path to log file to create in UTF-16.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td><span class="parametername">log</span></td>
<td><p>Log text in UTF-16.</p>
</td>
</tr>
</tbody>

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@ -10,7 +10,7 @@
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">
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@ -83,6 +83,7 @@
<div class="level2"><a class="xref" href="Dalamud.Game.ClientState.ClientStateAddressResolver.html">ClientStateAddressResolver</a></div>
<div class="level2"><a class="xref" href="Dalamud.Game.FrameworkAddressResolver.html">FrameworkAddressResolver</a></div>
<div class="level2"><a class="xref" href="Dalamud.Game.Gui.ChatGuiAddressResolver.html">ChatGuiAddressResolver</a></div>
<div class="level2"><a class="xref" href="Dalamud.Game.Gui.ContextMenus.ContextMenuAddressResolver.html">ContextMenuAddressResolver</a></div>
<div class="level2"><a class="xref" href="Dalamud.Game.Gui.FlyText.FlyTextGuiAddressResolver.html">FlyTextGuiAddressResolver</a></div>
<div class="level2"><a class="xref" href="Dalamud.Game.Gui.PartyFinder.PartyFinderAddressResolver.html">PartyFinderAddressResolver</a></div>
<div class="level2"><a class="xref" href="Dalamud.Game.Gui.Toast.ToastGuiAddressResolver.html">ToastGuiAddressResolver</a></div>

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<!DOCTYPE html>
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<title>Class AetheryteEntry
</title>
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">
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<h1 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry" class="text-break">Class AetheryteEntry
</h1>
<div class="markdown level0 summary"><p>This class represents an entry in the Aetheryte list.</p>
</div>
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<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">AetheryteEntry</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetHashCode()</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
</div>
<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.ToString()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.ClientState.Aetherytes.html">Dalamud.Game.ClientState.Aetherytes</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public sealed class AetheryteEntry</code></pre>
</div>
<h3 id="properties">Properties
</h3>
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<a id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_AetheryteData_" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.AetheryteData*"></a>
<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_AetheryteData" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.AetheryteData">AetheryteData</h4>
<div class="markdown level1 summary"><p>Gets the Aetheryte data related to this aetheryte.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ExcelResolver&lt;Aetheryte&gt; AetheryteData { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Resolvers.ExcelResolver-1.html">ExcelResolver</a>&lt;<span class="xref">Lumina.Excel.GeneratedSheets.Aetheryte</span>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_AetheryteId_" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.AetheryteId*"></a>
<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_AetheryteId" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.AetheryteId">AetheryteId</h4>
<div class="markdown level1 summary"><p>Gets the Aetheryte ID.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint AetheryteId { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_GilCost.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.GilCost%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_GilCost_" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.GilCost*"></a>
<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_GilCost" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.GilCost">GilCost</h4>
<div class="markdown level1 summary"><p>Gets the Cost in Gil to Teleport to this location.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint GilCost { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_IsAppartment.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.IsAppartment%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_IsAppartment_" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.IsAppartment*"></a>
<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_IsAppartment" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.IsAppartment">IsAppartment</h4>
<div class="markdown level1 summary"><p>Gets a value indicating whether this Aetheryte is an Appartment or not.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsAppartment { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_IsFavourite.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.IsFavourite%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_IsFavourite_" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.IsFavourite*"></a>
<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_IsFavourite" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.IsFavourite">IsFavourite</h4>
<div class="markdown level1 summary"><p>Gets a value indicating whether the LocalPlayer has set this Aetheryte as Favorite or not.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsFavourite { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_IsSharedHouse.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.IsSharedHouse%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_IsSharedHouse_" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.IsSharedHouse*"></a>
<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_IsSharedHouse" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.IsSharedHouse">IsSharedHouse</h4>
<div class="markdown level1 summary"><p>Gets a value indicating whether this Aetheryte is a Shared Estate or not.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsSharedHouse { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_Plot_" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.Plot*"></a>
<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_Plot" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.Plot">Plot</h4>
<div class="markdown level1 summary"><p>Gets the Plot. Zero if not a Shared Estate.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte Plot { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_SubIndex.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.SubIndex%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_SubIndex" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.SubIndex">SubIndex</h4>
<div class="markdown level1 summary"><p>Gets the SubIndex used when there can be multiple Aetherytes with the same ID (Private/Shared Estates etc.).</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte SubIndex { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_TerritoryId" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.TerritoryId">TerritoryId</h4>
<div class="markdown level1 summary"><p>Gets the Territory ID.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint TerritoryId { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteEntry_Ward" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.Ward">Ward</h4>
<div class="markdown level1 summary"><p>Gets the Ward. Zero if not a Shared Estate.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte Ward { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
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<h1 id="Dalamud_Game_ClientState_Aetherytes_AetheryteList" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteList" class="text-break">Class AetheryteList
</h1>
<div class="markdown level0 summary"><p>This collection represents the list of available Aetherytes in the Teleport window.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">AetheryteList</span></div>
</div>
<div classs="implements">
<h5>Implements</h5>
<div><span class="xref">System.Collections.Generic.IReadOnlyCollection</span>&lt;<a class="xref" href="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.html">AetheryteEntry</a>&gt;</div>
<div><span class="xref">System.Collections.Generic.IEnumerable</span>&lt;<a class="xref" href="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.html">AetheryteEntry</a>&gt;</div>
<div><span class="xref">System.Collections.IEnumerable</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
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<span class="xref">System.Object.GetHashCode()</span>
</div>
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<span class="xref">System.Object.GetType()</span>
</div>
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<span class="xref">System.Object.MemberwiseClone()</span>
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<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
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<span class="xref">System.Object.ToString()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.ClientState.Aetherytes.html">Dalamud.Game.ClientState.Aetherytes</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_ClientState_Aetherytes_AetheryteList_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public sealed class AetheryteList : IReadOnlyCollection&lt;AetheryteEntry&gt;, IEnumerable&lt;AetheryteEntry&gt;, IEnumerable</code></pre>
</div>
<h3 id="properties">Properties
</h3>
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<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteList_Count" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteList.Count">Count</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int Count { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
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<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteList_Item_System_Int32_" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteList.Item(System.Int32)">Item[Int32]</h4>
<div class="markdown level1 summary"><p>Gets a Aetheryte Entry at the specified index.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public AetheryteEntry this[int index] { get; }</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">index</span></td>
<td><p>Index.</p>
</td>
</tr>
</tbody>
</table>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.html">AetheryteEntry</a></td>
<td><p>A <a class="xref" href="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.html">AetheryteEntry</a> at the specified index.</p>
</td>
</tr>
</tbody>
</table>
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<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteList_Length" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteList.Length">Length</h4>
<div class="markdown level1 summary"><p>Gets the amount of Aetherytes the local player has unlocked.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int Length { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
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<th>Description</th>
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<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
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<h3 id="methods">Methods
</h3>
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<a id="Dalamud_Game_ClientState_Aetherytes_AetheryteList_GetEnumerator_" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteList.GetEnumerator*"></a>
<h4 id="Dalamud_Game_ClientState_Aetherytes_AetheryteList_GetEnumerator" data-uid="Dalamud.Game.ClientState.Aetherytes.AetheryteList.GetEnumerator">GetEnumerator()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IEnumerator&lt;AetheryteEntry&gt; GetEnumerator()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Collections.Generic.IEnumerator</span>&lt;<a class="xref" href="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.html">AetheryteEntry</a>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="eii">Explicit Interface Implementations
</h3>
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<div class="markdown level1 summary"></div>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">IEnumerator IEnumerable.GetEnumerator()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
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<th>Description</th>
</tr>
</thead>
<tbody>
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<td></td>
</tr>
</tbody>
</table>
<h3 id="implements">Implements</h3>
<div>
<span class="xref">System.Collections.Generic.IReadOnlyCollection&lt;T&gt;</span>
</div>
<div>
<span class="xref">System.Collections.Generic.IEnumerable&lt;T&gt;</span>
</div>
<div>
<span class="xref">System.Collections.IEnumerable</span>
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<h1 id="Dalamud_Game_ClientState_Aetherytes" data-uid="Dalamud.Game.ClientState.Aetherytes" class="text-break">Namespace Dalamud.Game.ClientState.Aetherytes
</h1>
<div class="markdown level0 summary"></div>
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<h3 id="classes">Classes
</h3>
<h4><a class="xref" href="Dalamud.Game.ClientState.Aetherytes.AetheryteEntry.html">AetheryteEntry</a></h4>
<section><p>This class represents an entry in the Aetheryte list.</p>
</section>
<h4><a class="xref" href="Dalamud.Game.ClientState.Aetherytes.AetheryteList.html">AetheryteList</a></h4>
<section><p>This collection represents the list of available Aetherytes in the Teleport window.</p>
</section>
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<h4 id="Dalamud_Game_ClientState_ClientState_IsLoggedIn" data-uid="Dalamud.Game.ClientState.ClientState.IsLoggedIn">IsLoggedIn</h4>
@ -184,7 +184,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_LocalContentId.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.LocalContentId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L116">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L121">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_ClientState_LocalContentId_" data-uid="Dalamud.Game.ClientState.ClientState.LocalContentId*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_LocalContentId" data-uid="Dalamud.Game.ClientState.ClientState.LocalContentId">LocalContentId</h4>
@ -215,7 +215,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_LocalPlayer.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.LocalPlayer%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L111">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L116">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_ClientState_LocalPlayer_" data-uid="Dalamud.Game.ClientState.ClientState.LocalPlayer*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_LocalPlayer" data-uid="Dalamud.Game.ClientState.ClientState.LocalPlayer">LocalPlayer</h4>
@ -246,7 +246,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_TerritoryType.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.TerritoryType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L106">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L111">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_ClientState_TerritoryType_" data-uid="Dalamud.Game.ClientState.ClientState.TerritoryType*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_TerritoryType" data-uid="Dalamud.Game.ClientState.ClientState.TerritoryType">TerritoryType</h4>
@ -274,28 +274,12 @@
</table>
<h3 id="methods">Methods
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L136">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_ClientState_Dispose_" data-uid="Dalamud.Game.ClientState.ClientState.Dispose*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_Dispose" data-uid="Dalamud.Game.ClientState.ClientState.Dispose">Dispose()</h4>
<div class="markdown level1 summary"><p>Dispose of managed and unmanaged resources.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Dispose()</code></pre>
</div>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_Enable.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.Enable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L126">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L131">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_ClientState_Enable_" data-uid="Dalamud.Game.ClientState.ClientState.Enable*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_Enable" data-uid="Dalamud.Game.ClientState.ClientState.Enable">Enable()</h4>
@ -313,7 +297,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_CfPop.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.CfPop%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L96">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L101">View Source</a>
</span>
<h4 id="Dalamud_Game_ClientState_ClientState_CfPop" data-uid="Dalamud.Game.ClientState.ClientState.CfPop">CfPop</h4>
<div class="markdown level1 summary"><p>Event that gets fired when a duty is ready.</p>
@ -343,7 +327,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_Login.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.Login%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L86">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L91">View Source</a>
</span>
<h4 id="Dalamud_Game_ClientState_ClientState_Login" data-uid="Dalamud.Game.ClientState.ClientState.Login">Login</h4>
<div class="markdown level1 summary"><p>Event that fires when a character is logging in.</p>
@ -373,7 +357,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_Logout.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.Logout%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L91">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L96">View Source</a>
</span>
<h4 id="Dalamud_Game_ClientState_ClientState_Logout" data-uid="Dalamud.Game.ClientState.ClientState.Logout">Logout</h4>
<div class="markdown level1 summary"><p>Event that fires when a character is logging out.</p>
@ -403,7 +387,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_TerritoryChanged.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.TerritoryChanged%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L81">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L86">View Source</a>
</span>
<h4 id="Dalamud_Game_ClientState_ClientState_TerritoryChanged" data-uid="Dalamud.Game.ClientState.ClientState.TerritoryChanged">TerritoryChanged</h4>
<div class="markdown level1 summary"><p>Event that gets fired when the current Territory changes.</p>
@ -428,6 +412,24 @@
</tr>
</tbody>
</table>
<h3 id="eii">Explicit Interface Implementations
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_System_IDisposable_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.System%23IDisposable%23Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L141">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_ClientState_System_IDisposable_Dispose_" data-uid="Dalamud.Game.ClientState.ClientState.System#IDisposable#Dispose*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_System_IDisposable_Dispose" data-uid="Dalamud.Game.ClientState.ClientState.System#IDisposable#Dispose">IDisposable.Dispose()</h4>
<div class="markdown level1 summary"><p>Dispose of managed and unmanaged resources.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">void IDisposable.Dispose()</code></pre>
</div>
<h3 id="implements">Implements</h3>
<div>
<span class="xref">System.IDisposable</span>
@ -443,7 +445,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li>
<li>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L24" class="contribution-link">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientState.cs/#L27" class="contribution-link">View Source</a>
</li>
</ul>
</div>

View file

@ -10,7 +10,7 @@
<meta name="viewport" content="width=device-width">
<meta name="title" content="Class ClientStateAddressResolver
">
<meta name="generator" content="docfx 2.58.9.0">
<meta name="generator" content="docfx 2.59.0.0">
<link rel="shortcut icon" href="../favicon.ico">
<link rel="stylesheet" href="../styles/docfx.vendor.css">
@ -236,7 +236,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_GamepadPoll.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.GamepadPoll%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientStateAddressResolver.cs/#L76">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientStateAddressResolver.cs/#L81">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_ClientStateAddressResolver_GamepadPoll_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.GamepadPoll*"></a>
<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_GamepadPoll" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.GamepadPoll">GamepadPoll</h4>
@ -454,7 +454,7 @@ Called every frame, even when <code>Enable Gamepad</code> is off in the settings
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_SetupTerritoryType.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.SetupTerritoryType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientStateAddressResolver.cs/#L70">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientStateAddressResolver.cs/#L75">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_ClientStateAddressResolver_SetupTerritoryType_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.SetupTerritoryType*"></a>
<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_SetupTerritoryType" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.SetupTerritoryType">SetupTerritoryType</h4>
@ -511,6 +511,68 @@ Called every frame, even when <code>Enable Gamepad</code> is off in the settings
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_Telepo.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.Telepo%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientStateAddressResolver.cs/#L68">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_ClientStateAddressResolver_Telepo_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.Telepo*"></a>
<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_Telepo" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.Telepo">Telepo</h4>
<div class="markdown level1 summary"><p>Gets the address of the Telepo instance.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr Telepo { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_UpdateAetheryteList.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.UpdateAetheryteList%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientStateAddressResolver.cs/#L86">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_ClientStateAddressResolver_UpdateAetheryteList_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.UpdateAetheryteList*"></a>
<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_UpdateAetheryteList" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.UpdateAetheryteList">UpdateAetheryteList</h4>
<div class="markdown level1 summary"><p>Gets the address of the method which updates the list of available teleport locations.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr UpdateAetheryteList { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
<span class="small pull-right mobile-hide">
@ -518,7 +580,7 @@ Called every frame, even when <code>Enable Gamepad</code> is off in the settings
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_Setup64Bit_Dalamud_Game_SigScanner_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.Setup64Bit(Dalamud.Game.SigScanner)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientStateAddressResolver.cs/#L82">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/ClientStateAddressResolver.cs/#L92">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_ClientStateAddressResolver_Setup64Bit_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.Setup64Bit*"></a>
<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_Setup64Bit_Dalamud_Game_SigScanner_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.Setup64Bit(Dalamud.Game.SigScanner)">Setup64Bit(SigScanner)</h4>

View file

@ -10,7 +10,7 @@
<meta name="viewport" content="width=device-width">
<meta name="title" content="Delegate Condition.ConditionChangeDelegate
">
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View file

@ -10,7 +10,7 @@
<meta name="viewport" content="width=device-width">
<meta name="title" content="Class Condition
">
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@ -311,22 +311,6 @@
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Conditions_Condition_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Conditions.Condition.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Conditions/Condition.cs/#L139">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Conditions_Condition_Dispose_" data-uid="Dalamud.Game.ClientState.Conditions.Condition.Dispose*"></a>
<h4 id="Dalamud_Game_ClientState_Conditions_Condition_Dispose" data-uid="Dalamud.Game.ClientState.Conditions.Condition.Dispose">Dispose()</h4>
<div class="markdown level1 summary"><p>Disposes this instance, alongside its hooks.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Dispose()</code></pre>
</div>
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@ -392,6 +376,24 @@ Should only get fired for actual changes, so the previous value will always be !
</tr>
</tbody>
</table>
<h3 id="eii">Explicit Interface Implementations
</h3>
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</span>
<a id="Dalamud_Game_ClientState_Conditions_Condition_System_IDisposable_Dispose_" data-uid="Dalamud.Game.ClientState.Conditions.Condition.System#IDisposable#Dispose*"></a>
<h4 id="Dalamud_Game_ClientState_Conditions_Condition_System_IDisposable_Dispose" data-uid="Dalamud.Game.ClientState.Conditions.Condition.System#IDisposable#Dispose">IDisposable.Dispose()</h4>
<div class="markdown level1 summary"><p>Disposes this instance, alongside its hooks.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">void IDisposable.Dispose()</code></pre>
</div>
<h3 id="implements">Implements</h3>
<div>
<span class="xref">System.IDisposable</span>

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@ -10,7 +10,7 @@
<meta name="viewport" content="width=device-width">
<meta name="title" content="Enum ConditionFlag
">
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@ -177,6 +177,11 @@ LogMessage row 7700 and onwards, which can be checked by looking at the Conditio
<tr>
<td id="Dalamud_Game_ClientState_Conditions_ConditionFlag_CreatingCharacter">CreatingCharacter</td>
<td><p>Unable to execute command while creating a character.</p>
</td>
</tr>
<tr>
<td id="Dalamud_Game_ClientState_Conditions_ConditionFlag_Disguised">Disguised</td>
<td><p>Unable to execute command while wearing a guise.</p>
</td>
</tr>
<tr>
@ -387,6 +392,11 @@ LogMessage row 7700 and onwards, which can be checked by looking at the Conditio
<tr>
<td id="Dalamud_Game_ClientState_Conditions_ConditionFlag_ReadyingVisitOtherWorld">ReadyingVisitOtherWorld</td>
<td><p>Unable to execute command while readying to visit another World.</p>
</td>
</tr>
<tr>
<td id="Dalamud_Game_ClientState_Conditions_ConditionFlag_RecruitingWorldOnly">RecruitingWorldOnly</td>
<td><p>Unable to execute command while recruiting for a non-cross-world party.</p>
</td>
</tr>
<tr>
@ -462,6 +472,11 @@ LogMessage row 7700 and onwards, which can be checked by looking at the Conditio
<tr>
<td id="Dalamud_Game_ClientState_Conditions_ConditionFlag_Unknown57">Unknown57</td>
<td><p>Unable to execute command at this time.</p>
</td>
</tr>
<tr>
<td id="Dalamud_Game_ClientState_Conditions_ConditionFlag_Unknown96">Unknown96</td>
<td><p>Cannot execute at this time.</p>
</td>
</tr>
<tr>

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@ -10,7 +10,7 @@
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">
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@ -10,7 +10,7 @@
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">
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@ -10,7 +10,7 @@
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">
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@ -10,7 +10,7 @@
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">
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@ -10,7 +10,7 @@
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<meta name="title" content="Class GamepadState
">
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@ -435,22 +435,6 @@
</table>
<h3 id="methods">Methods
</h3>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_GamePad_GamepadState_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.GamePad.GamepadState.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_Dispose_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.Dispose*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_Dispose" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.Dispose">Dispose()</h4>
<div class="markdown level1 summary"><p>Disposes this instance, alongside its hooks.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Dispose()</code></pre>
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@ -690,6 +674,24 @@ If ImGuiConfigFlags.NavEnableGamepad is set, this is unreliable.</p>
</tr>
</tbody>
</table>
<h3 id="eii">Explicit Interface Implementations
</h3>
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<a id="Dalamud_Game_ClientState_GamePad_GamepadState_System_IDisposable_Dispose_" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.System#IDisposable#Dispose*"></a>
<h4 id="Dalamud_Game_ClientState_GamePad_GamepadState_System_IDisposable_Dispose" data-uid="Dalamud.Game.ClientState.GamePad.GamepadState.System#IDisposable#Dispose">IDisposable.Dispose()</h4>
<div class="markdown level1 summary"><p>Disposes this instance, alongside its hooks.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">void IDisposable.Dispose()</code></pre>
</div>
<h3 id="implements">Implements</h3>
<div>
<span class="xref">System.IDisposable</span>

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@ -10,7 +10,7 @@
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">
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<!DOCTYPE html>
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<title>Enum BeastChakra
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<h1 id="Dalamud_Game_ClientState_JobGauge_Enums_BeastChakra" data-uid="Dalamud.Game.ClientState.JobGauge.Enums.BeastChakra" class="text-break">Enum BeastChakra
</h1>
<div class="markdown level0 summary"><p>MNK Beast Chakra types.</p>
</div>
<div class="markdown level0 conceptual"></div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.ClientState.JobGauge.Enums.html">Dalamud.Game.ClientState.JobGauge.Enums</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_ClientState_JobGauge_Enums_BeastChakra_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public enum BeastChakra : byte</code></pre>
</div>
<h3 id="fields">Fields
</h3>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Name</th>
<th>Description</th>
</tr>
<thead>
<tbody>
<tr>
<td id="Dalamud_Game_ClientState_JobGauge_Enums_BeastChakra_COEURL">COEURL</td>
<td><p>The Coeurl chakra.</p>
</td>
</tr>
<tr>
<td id="Dalamud_Game_ClientState_JobGauge_Enums_BeastChakra_NONE">NONE</td>
<td><p>No card.</p>
</td>
</tr>
<tr>
<td id="Dalamud_Game_ClientState_JobGauge_Enums_BeastChakra_OPOOPO">OPOOPO</td>
<td><p>The Opo-Opo chakra.</p>
</td>
</tr>
<tr>
<td id="Dalamud_Game_ClientState_JobGauge_Enums_BeastChakra_RAPTOR">RAPTOR</td>
<td><p>The Raptor chakra.</p>
</td>
</tr>
</tbody>
</thead></thead></table>
<h3 id="extensionmethods">Extension Methods</h3>
<div>
<a class="xref" href="Dalamud.Utility.EnumExtensions.html#Dalamud_Utility_EnumExtensions_GetAttribute__1_System_Enum_">EnumExtensions.GetAttribute&lt;TAttribute&gt;()</a>
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<h1 id="Dalamud_Game_ClientState_JobGauge_Enums_Nadi" data-uid="Dalamud.Game.ClientState.JobGauge.Enums.Nadi" class="text-break">Enum Nadi
</h1>
<div class="markdown level0 summary"><p>MNK Nadi types.</p>
</div>
<div class="markdown level0 conceptual"></div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.ClientState.JobGauge.Enums.html">Dalamud.Game.ClientState.JobGauge.Enums</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_ClientState_JobGauge_Enums_Nadi_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[Flags]
public enum Nadi : byte</code></pre>
</div>
<h3 id="fields">Fields
</h3>
<table class="table table-bordered table-striped table-condensed">
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<th>Name</th>
<th>Description</th>
</tr>
<thead>
<tbody>
<tr>
<td id="Dalamud_Game_ClientState_JobGauge_Enums_Nadi_LUNAR">LUNAR</td>
<td><p>The Lunar nadi.</p>
</td>
</tr>
<tr>
<td id="Dalamud_Game_ClientState_JobGauge_Enums_Nadi_NONE">NONE</td>
<td><p>No card.</p>
</td>
</tr>
<tr>
<td id="Dalamud_Game_ClientState_JobGauge_Enums_Nadi_SOLAR">SOLAR</td>
<td><p>The Solar nadi.</p>
</td>
</tr>
</tbody>
</thead></thead></table>
<h3 id="extensionmethods">Extension Methods</h3>
<div>
<a class="xref" href="Dalamud.Utility.EnumExtensions.html#Dalamud_Utility_EnumExtensions_GetAttribute__1_System_Enum_">EnumExtensions.GetAttribute&lt;TAttribute&gt;()</a>
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<div class="markdown level0 remarks"></div>
<h3 id="enums">Enums
</h3>
<h4><a class="xref" href="Dalamud.Game.ClientState.JobGauge.Enums.BOTDState.html">BOTDState</a></h4>
<section><p>DRG Blood of the Dragon state types.</p>
<h4><a class="xref" href="Dalamud.Game.ClientState.JobGauge.Enums.BeastChakra.html">BeastChakra</a></h4>
<section><p>MNK Beast Chakra types.</p>
</section>
<h4><a class="xref" href="Dalamud.Game.ClientState.JobGauge.Enums.CardType.html">CardType</a></h4>
<section><p>AST Arcanum (card) types.</p>
@ -91,6 +91,9 @@
</section>
<h4><a class="xref" href="Dalamud.Game.ClientState.JobGauge.Enums.Mudras.html">Mudras</a></h4>
<section><p>NIN Mudra types.</p>
</section>
<h4><a class="xref" href="Dalamud.Game.ClientState.JobGauge.Enums.Nadi.html">Nadi</a></h4>
<section><p>MNK Nadi types.</p>
</section>
<h4><a class="xref" href="Dalamud.Game.ClientState.JobGauge.Enums.PetGlam.html">PetGlam</a></h4>
<section><p>SMN summoned pet glam types.</p>

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">
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@ -220,7 +220,7 @@
</span>
<a id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_InAstralFire_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.InAstralFire*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_InAstralFire" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.InAstralFire">InAstralFire</h4>
<div class="markdown level1 summary"><p>Gets a value indicating whether if the player is in Astral fire.</p>
<div class="markdown level1 summary"><p>Gets a value indicating whether or not the player is in Astral fire.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
@ -252,7 +252,7 @@
</span>
<a id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_InUmbralIce_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.InUmbralIce*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_InUmbralIce" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.InUmbralIce">InUmbralIce</h4>
<div class="markdown level1 summary"><p>Gets a value indicating whether if the player is in Umbral Ice.</p>
<div class="markdown level1 summary"><p>Gets a value indicating whether or not the player is in Umbral Ice.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
@ -284,7 +284,7 @@
</span>
<a id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_IsEnochianActive_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.IsEnochianActive*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_IsEnochianActive" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.IsEnochianActive">IsEnochianActive</h4>
<div class="markdown level1 summary"><p>Gets a value indicating whether if Enochian is active.</p>
<div class="markdown level1 summary"><p>Gets a value indicating whether or not Enochian is active.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
@ -303,6 +303,38 @@
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p><code>true</code> or <code>false</code>.</p>
</td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_IsParadoxActive.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.IsParadoxActive%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_IsParadoxActive_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.IsParadoxActive*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_BLMGauge_IsParadoxActive" data-uid="Dalamud.Game.ClientState.JobGauge.Types.BLMGauge.IsParadoxActive">IsParadoxActive</h4>
<div class="markdown level1 summary"><p>Gets a value indicating whether Paradox is active.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsParadoxActive { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p><code>true</code> or <code>false</code>.</p>
</td>
</tr>
</tbody>

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@ -118,68 +118,6 @@
</div>
<h3 id="properties">Properties
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_BOTDState.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.BOTDState%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/JobGauge/Types/DRGGauge.cs/#L29">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_BOTDState_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.BOTDState*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_BOTDState" data-uid="Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.BOTDState">BOTDState</h4>
<div class="markdown level1 summary"><p>Gets the current state of Blood of the Dragon.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public BOTDState BOTDState { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.JobGauge.Enums.BOTDState.html">BOTDState</a></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_BOTDTimer.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.BOTDTimer%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_BOTDTimer_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.BOTDTimer*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_BOTDTimer" data-uid="Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.BOTDTimer">BOTDTimer</h4>
<div class="markdown level1 summary"><p>Gets the time remaining for Blood of the Dragon in milliseconds.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public short BOTDTimer { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int16</span></td>
<td></td>
</tr>
</tbody>
</table>
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<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_EyeCount.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.EyeCount%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
@ -211,6 +149,99 @@
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_FirstmindsFocusCount.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.FirstmindsFocusCount%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_FirstmindsFocusCount_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.FirstmindsFocusCount*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_FirstmindsFocusCount" data-uid="Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.FirstmindsFocusCount">FirstmindsFocusCount</h4>
<div class="markdown level1 summary"><p>Gets the amount of Firstminds' Focus available.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte FirstmindsFocusCount { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_IsLOTDActive.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.IsLOTDActive%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_IsLOTDActive_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.IsLOTDActive*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_IsLOTDActive" data-uid="Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.IsLOTDActive">IsLOTDActive</h4>
<div class="markdown level1 summary"><p>Gets a value indicating whether Life of the Dragon is active.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsLOTDActive { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_LOTDTimer.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.LOTDTimer%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_LOTDTimer_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.LOTDTimer*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_DRGGauge_LOTDTimer" data-uid="Dalamud.Game.ClientState.JobGauge.Types.DRGGauge.LOTDTimer">LOTDTimer</h4>
<div class="markdown level1 summary"><p>Gets the time remaining for Life of the Dragon in milliseconds.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public short LOTDTimer { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int16</span></td>
<td></td>
</tr>
</tbody>
</table>
</article>
</div>

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@ -10,7 +10,7 @@
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">
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@ -118,16 +118,81 @@
</div>
<h3 id="properties">Properties
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_MNKGauge_BeastChakra.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.MNKGauge.BeastChakra%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/JobGauge/Types/MNKGauge.cs/#L33">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_JobGauge_Types_MNKGauge_BeastChakra_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.MNKGauge.BeastChakra*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_MNKGauge_BeastChakra" data-uid="Dalamud.Game.ClientState.JobGauge.Types.MNKGauge.BeastChakra">BeastChakra</h4>
<div class="markdown level1 summary"><p>Gets the types of Beast Chakra available.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public BeastChakra[] BeastChakra { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.JobGauge.Enums.BeastChakra.html">BeastChakra</a>[]</td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Dalamud_Game_ClientState_JobGauge_Types_MNKGauge_BeastChakra_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>This will always return an array of size 3, inactive Beast Chakra are represented by <a class="xref" href="Dalamud.Game.ClientState.JobGauge.Enums.BeastChakra.html#Dalamud_Game_ClientState_JobGauge_Enums_BeastChakra_NONE">NONE</a>.</p>
</div>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_MNKGauge_BlitzTimeRemaining.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.MNKGauge.BlitzTimeRemaining%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/JobGauge/Types/MNKGauge.cs/#L43">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_JobGauge_Types_MNKGauge_BlitzTimeRemaining_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.MNKGauge.BlitzTimeRemaining*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_MNKGauge_BlitzTimeRemaining" data-uid="Dalamud.Game.ClientState.JobGauge.Types.MNKGauge.BlitzTimeRemaining">BlitzTimeRemaining</h4>
<div class="markdown level1 summary"><p>Gets the time remaining that Blitz is active.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ushort BlitzTimeRemaining { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_MNKGauge_Chakra.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.MNKGauge.Chakra%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/JobGauge/Types/MNKGauge.cs/#L22">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/JobGauge/Types/MNKGauge.cs/#L25">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_JobGauge_Types_MNKGauge_Chakra_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.MNKGauge.Chakra*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_MNKGauge_Chakra" data-uid="Dalamud.Game.ClientState.JobGauge.Types.MNKGauge.Chakra">Chakra</h4>
<div class="markdown level1 summary"><p>Gets the number of Chakra available.</p>
<div class="markdown level1 summary"><p>Gets the amount of Chakra available.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
@ -149,6 +214,37 @@
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_MNKGauge_Nadi.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.MNKGauge.Nadi%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_JobGauge_Types_MNKGauge_Nadi_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.MNKGauge.Nadi*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_MNKGauge_Nadi" data-uid="Dalamud.Game.ClientState.JobGauge.Types.MNKGauge.Nadi">Nadi</h4>
<div class="markdown level1 summary"><p>Gets the types of Nadi available.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Nadi Nadi { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.JobGauge.Enums.Nadi.html">Nadi</a></td>
<td></td>
</tr>
</tbody>
</table>
</article>
</div>
@ -160,7 +256,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_MNKGauge.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.MNKGauge%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li>
<li>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/JobGauge/Types/MNKGauge.cs/#L8" class="contribution-link">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/JobGauge/Types/MNKGauge.cs/#L11" class="contribution-link">View Source</a>
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</ul>
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@ -10,7 +10,7 @@
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">
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@ -118,6 +118,99 @@
</div>
<h3 id="properties">Properties
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_RPRGauge_EnshroudedTimeRemaining.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.RPRGauge.EnshroudedTimeRemaining%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_JobGauge_Types_RPRGauge_EnshroudedTimeRemaining_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.RPRGauge.EnshroudedTimeRemaining*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_RPRGauge_EnshroudedTimeRemaining" data-uid="Dalamud.Game.ClientState.JobGauge.Types.RPRGauge.EnshroudedTimeRemaining">EnshroudedTimeRemaining</h4>
<div class="markdown level1 summary"><p>Gets the time remaining that Enshrouded is active.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ushort EnshroudedTimeRemaining { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_RPRGauge_LemureShroud.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.RPRGauge.LemureShroud%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_JobGauge_Types_RPRGauge_LemureShroud_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.RPRGauge.LemureShroud*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_RPRGauge_LemureShroud" data-uid="Dalamud.Game.ClientState.JobGauge.Types.RPRGauge.LemureShroud">LemureShroud</h4>
<div class="markdown level1 summary"><p>Gets the amount of Lemure Shroud available.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte LemureShroud { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_RPRGauge_Shroud.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.RPRGauge.Shroud%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_JobGauge_Types_RPRGauge_Shroud_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.RPRGauge.Shroud*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_RPRGauge_Shroud" data-uid="Dalamud.Game.ClientState.JobGauge.Types.RPRGauge.Shroud">Shroud</h4>
<div class="markdown level1 summary"><p>Gets the amount of Shroud available.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte Shroud { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_RPRGauge_Soul.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.RPRGauge.Soul%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
@ -149,6 +242,37 @@
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_JobGauge_Types_RPRGauge_VoidShroud.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.JobGauge.Types.RPRGauge.VoidShroud%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_JobGauge_Types_RPRGauge_VoidShroud_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.RPRGauge.VoidShroud*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_RPRGauge_VoidShroud" data-uid="Dalamud.Game.ClientState.JobGauge.Types.RPRGauge.VoidShroud">VoidShroud</h4>
<div class="markdown level1 summary"><p>Gets the amount of Void Shroud available.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte VoidShroud { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
</article>
</div>

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@ -10,7 +10,7 @@
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">
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<a id="Dalamud_Game_ClientState_JobGauge_Types_SCHGauge_SeraphTimer_" data-uid="Dalamud.Game.ClientState.JobGauge.Types.SCHGauge.SeraphTimer*"></a>
<h4 id="Dalamud_Game_ClientState_JobGauge_Types_SCHGauge_SeraphTimer" data-uid="Dalamud.Game.ClientState.JobGauge.Types.SCHGauge.SeraphTimer">SeraphTimer</h4>
<div class="markdown level1 summary"><p>Gets the Seraph time remaiSCHg in milliseconds.</p>
<div class="markdown level1 summary"><p>Gets the remaining time Seraph is active in milliseconds.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>

View file

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</tr>
<tr>
<td id="Dalamud_Game_ClientState_Keys_VirtualKey_HANGEUL">HANGEUL</td>
<td><p>IME Hanguel mode (maintained for compatibility; use User32.VirtualKey.HANGUL).</p>
<td><p>IME Hangeul mode (maintained for compatibility; use User32.VirtualKey.HANGUL).</p>
</td>
</tr>
<tr>
@ -887,7 +887,8 @@
</tr>
<tr>
<td id="Dalamud_Game_ClientState_Keys_VirtualKey_PACKET">PACKET</td>
<td><p>Used to pass Unicode characters as if they were keystrokes. The PACKET key is the low word of a 32-bit Virtual Key value used for non-keyboard input methods..</p>
<td><p>Used to pass Unicode characters as if they were keystrokes. The PACKET key is the low word of a 32-bit Virtual Key
value used for non-keyboard input methods..</p>
</td>
</tr>
<tr>
@ -1086,6 +1087,9 @@
<div>
<a class="xref" href="Dalamud.Utility.EnumExtensions.html#Dalamud_Utility_EnumExtensions_GetAttribute__1_System_Enum_">EnumExtensions.GetAttribute&lt;TAttribute&gt;()</a>
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<a class="xref" href="Dalamud.Game.ClientState.Keys.VirtualKeyExtensions.html#Dalamud_Game_ClientState_Keys_VirtualKeyExtensions_GetFancyName_Dalamud_Game_ClientState_Keys_VirtualKey_">VirtualKeyExtensions.GetFancyName()</a>
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<h1 id="Dalamud_Game_ClientState_Keys_VirtualKeyExtensions" data-uid="Dalamud.Game.ClientState.Keys.VirtualKeyExtensions" class="text-break">Class VirtualKeyExtensions
</h1>
<div class="markdown level0 summary"><p>Extension methods for <a class="xref" href="Dalamud.Game.ClientState.Keys.VirtualKey.html">VirtualKey</a>.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">VirtualKeyExtensions</span></div>
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<h5>Inherited Members</h5>
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<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.ClientState.Keys.html">Dalamud.Game.ClientState.Keys</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_ClientState_Keys_VirtualKeyExtensions_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static class VirtualKeyExtensions</code></pre>
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<h3 id="methods">Methods
</h3>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Keys_VirtualKeyExtensions_GetFancyName_Dalamud_Game_ClientState_Keys_VirtualKey_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Keys.VirtualKeyExtensions.GetFancyName(Dalamud.Game.ClientState.Keys.VirtualKey)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Keys_VirtualKeyExtensions_GetFancyName_" data-uid="Dalamud.Game.ClientState.Keys.VirtualKeyExtensions.GetFancyName*"></a>
<h4 id="Dalamud_Game_ClientState_Keys_VirtualKeyExtensions_GetFancyName_Dalamud_Game_ClientState_Keys_VirtualKey_" data-uid="Dalamud.Game.ClientState.Keys.VirtualKeyExtensions.GetFancyName(Dalamud.Game.ClientState.Keys.VirtualKey)">GetFancyName(VirtualKey)</h4>
<div class="markdown level1 summary"><p>Get the fancy name associated with this key.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static string GetFancyName(this VirtualKey key)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Keys.VirtualKey.html">VirtualKey</a></td>
<td><span class="parametername">key</span></td>
<td><p>The they key to act on.</p>
</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td><p>The key's fancy name.</p>
</td>
</tr>
</tbody>
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</h3>
<h4><a class="xref" href="Dalamud.Game.ClientState.Keys.KeyState.html">KeyState</a></h4>
<section><p>Wrapper around the game keystate buffer, which contains the pressed state for all keyboard keys, indexed by virtual vkCode.</p>
</section>
<h4><a class="xref" href="Dalamud.Game.ClientState.Keys.VirtualKeyExtensions.html">VirtualKeyExtensions</a></h4>
<section><p>Extension methods for <a class="xref" href="Dalamud.Game.ClientState.Keys.VirtualKey.html">VirtualKey</a>.</p>
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@ -131,6 +131,9 @@
<div>
<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.Character.html#Dalamud_Game_ClientState_Objects_Types_Character_NameId">Character.NameId</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.Character.html#Dalamud_Game_ClientState_Objects_Types_Character_OnlineStatus">Character.OnlineStatus</a>
</div>
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<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.Character.html#Dalamud_Game_ClientState_Objects_Types_Character_StatusFlags">Character.StatusFlags</a>
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@ -156,6 +156,9 @@
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<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.Character.html#Dalamud_Game_ClientState_Objects_Types_Character_StatusFlags">Character.StatusFlags</a>
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@ -133,6 +133,9 @@
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<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.Character.html#Dalamud_Game_ClientState_Objects_Types_Character_NameId">Character.NameId</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.Character.html#Dalamud_Game_ClientState_Objects_Types_Character_OnlineStatus">Character.OnlineStatus</a>
</div>
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<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.Character.html#Dalamud_Game_ClientState_Objects_Types_Character_StatusFlags">Character.StatusFlags</a>
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<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.Character.html#Dalamud_Game_ClientState_Objects_Types_Character_NameId">Character.NameId</a>
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<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.Character.html#Dalamud_Game_ClientState_Objects_Types_Character_StatusFlags">Character.StatusFlags</a>
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@ -176,7 +176,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character_ClassJob.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character.ClassJob%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Objects_Types_Character_ClassJob_" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.ClassJob*"></a>
<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_ClassJob" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.ClassJob">ClassJob</h4>
@ -207,7 +207,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character_CompanyTag.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character.CompanyTag%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_CompanyTag" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.CompanyTag">CompanyTag</h4>
@ -238,7 +238,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character_CurrentCp.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character.CurrentCp%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_CurrentCp" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.CurrentCp">CurrentCp</h4>
@ -269,7 +269,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character_CurrentGp.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character.CurrentGp%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_CurrentGp" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.CurrentGp">CurrentGp</h4>
@ -300,7 +300,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character_CurrentHp.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character.CurrentHp%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Objects_Types_Character_CurrentHp_" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.CurrentHp*"></a>
<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_CurrentHp" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.CurrentHp">CurrentHp</h4>
@ -331,7 +331,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character_CurrentMp.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character.CurrentMp%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Objects_Types_Character_CurrentMp_" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.CurrentMp*"></a>
<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_CurrentMp" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.CurrentMp">CurrentMp</h4>
@ -362,7 +362,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character_Customize.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character.Customize%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Objects_Types_Character_Customize_" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.Customize*"></a>
<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_Customize" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.Customize">Customize</h4>
@ -394,7 +394,7 @@ Indexed by <a class="xref" href="Dalamud.Game.ClientState.Objects.Enums.Customiz
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character_Level.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character.Level%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Objects_Types_Character_Level_" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.Level*"></a>
<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_Level" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.Level">Level</h4>
@ -425,7 +425,7 @@ Indexed by <a class="xref" href="Dalamud.Game.ClientState.Objects.Enums.Customiz
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character_MaxCp.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character.MaxCp%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_MaxCp" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.MaxCp">MaxCp</h4>
@ -456,7 +456,7 @@ Indexed by <a class="xref" href="Dalamud.Game.ClientState.Objects.Enums.Customiz
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character_MaxGp.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character.MaxGp%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Objects_Types_Character_MaxGp_" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.MaxGp*"></a>
<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_MaxGp" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.MaxGp">MaxGp</h4>
@ -487,7 +487,7 @@ Indexed by <a class="xref" href="Dalamud.Game.ClientState.Objects.Enums.Customiz
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character_MaxHp.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character.MaxHp%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_MaxHp" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.MaxHp">MaxHp</h4>
@ -518,7 +518,7 @@ Indexed by <a class="xref" href="Dalamud.Game.ClientState.Objects.Enums.Customiz
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character_MaxMp.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character.MaxMp%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_MaxMp" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.MaxMp">MaxMp</h4>
@ -549,7 +549,7 @@ Indexed by <a class="xref" href="Dalamud.Game.ClientState.Objects.Enums.Customiz
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character_NameId.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character.NameId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_Objects_Types_Character_NameId_" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.NameId*"></a>
<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_NameId" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.NameId">NameId</h4>
@ -575,12 +575,43 @@ Indexed by <a class="xref" href="Dalamud.Game.ClientState.Objects.Enums.Customiz
</tr>
</tbody>
</table>
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<a id="Dalamud_Game_ClientState_Objects_Types_Character_OnlineStatus_" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.OnlineStatus*"></a>
<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_OnlineStatus" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.OnlineStatus">OnlineStatus</h4>
<div class="markdown level1 summary"><p>Gets the current online status of the character.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ExcelResolver&lt;OnlineStatus&gt; OnlineStatus { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Resolvers.ExcelResolver-1.html">ExcelResolver</a>&lt;<span class="xref">Lumina.Excel.GeneratedSheets.OnlineStatus</span>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
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</span>
<a id="Dalamud_Game_ClientState_Objects_Types_Character_StatusFlags_" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.StatusFlags*"></a>
<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_StatusFlags" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.StatusFlags">StatusFlags</h4>
@ -611,7 +642,7 @@ Indexed by <a class="xref" href="Dalamud.Game.ClientState.Objects.Enums.Customiz
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character_Struct.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character.Struct%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Objects_Types_Character_Struct_" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.Struct*"></a>
<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_Struct" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.Struct">Struct</h4>
@ -642,7 +673,7 @@ Indexed by <a class="xref" href="Dalamud.Game.ClientState.Objects.Enums.Customiz
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character_TargetObjectId.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character.TargetObjectId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Objects_Types_Character_TargetObjectId_" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.TargetObjectId*"></a>
<h4 id="Dalamud_Game_ClientState_Objects_Types_Character_TargetObjectId" data-uid="Dalamud.Game.ClientState.Objects.Types.Character.TargetObjectId">TargetObjectId</h4>
@ -685,7 +716,7 @@ Indexed by <a class="xref" href="Dalamud.Game.ClientState.Objects.Enums.Customiz
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_Types_Character.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.Types.Character%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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</div>

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@ -10,7 +10,7 @@
<meta name="viewport" content="width=device-width">
<meta name="title" content="Class GameObject
">
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<meta name="viewport" content="width=device-width">
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@ -10,7 +10,7 @@
<meta name="viewport" content="width=device-width">
<meta name="title" content="Class PartyList
">
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@ -248,7 +248,7 @@
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</span>
<a id="Dalamud_Game_ClientState_Party_PartyList_Item_" data-uid="Dalamud.Game.ClientState.Party.PartyList.Item*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyList_Item_System_Int32_" data-uid="Dalamud.Game.ClientState.Party.PartyList.Item(System.Int32)">Item[Int32]</h4>
@ -324,6 +324,37 @@
</tr>
</tbody>
</table>
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<a id="Dalamud_Game_ClientState_Party_PartyList_PartyId_" data-uid="Dalamud.Game.ClientState.Party.PartyList.PartyId*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyList_PartyId" data-uid="Dalamud.Game.ClientState.Party.PartyList.PartyId">PartyId</h4>
<div class="markdown level1 summary"><p>Gets the ID of the party.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public long PartyId { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int64</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyList_PartyLeaderIndex.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyList.PartyLeaderIndex%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
@ -362,7 +393,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyList_CreateAllianceMemberReference_System_IntPtr_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyList.CreateAllianceMemberReference(System.IntPtr)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Party/PartyList.cs/#L144">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Party/PartyList.cs/#L149">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Party_PartyList_CreateAllianceMemberReference_" data-uid="Dalamud.Game.ClientState.Party.PartyList.CreateAllianceMemberReference*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyList_CreateAllianceMemberReference_System_IntPtr_" data-uid="Dalamud.Game.ClientState.Party.PartyList.CreateAllianceMemberReference(System.IntPtr)">CreateAllianceMemberReference(IntPtr)</h4>
@ -412,7 +443,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyList_CreatePartyMemberReference_System_IntPtr_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyList.CreatePartyMemberReference(System.IntPtr)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Party/PartyList.cs/#L113">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Party/PartyList.cs/#L118">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Party_PartyList_CreatePartyMemberReference_" data-uid="Dalamud.Game.ClientState.Party.PartyList.CreatePartyMemberReference*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyList_CreatePartyMemberReference_System_IntPtr_" data-uid="Dalamud.Game.ClientState.Party.PartyList.CreatePartyMemberReference(System.IntPtr)">CreatePartyMemberReference(IntPtr)</h4>
@ -462,7 +493,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyList_GetAllianceMemberAddress_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyList.GetAllianceMemberAddress(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Party/PartyList.cs/#L131">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Party/PartyList.cs/#L136">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Party_PartyList_GetAllianceMemberAddress_" data-uid="Dalamud.Game.ClientState.Party.PartyList.GetAllianceMemberAddress*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyList_GetAllianceMemberAddress_System_Int32_" data-uid="Dalamud.Game.ClientState.Party.PartyList.GetAllianceMemberAddress(System.Int32)">GetAllianceMemberAddress(Int32)</h4>
@ -512,7 +543,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyList_GetEnumerator.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyList.GetEnumerator%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Party/PartyList.cs/#L167">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Party/PartyList.cs/#L172">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Party_PartyList_GetEnumerator_" data-uid="Dalamud.Game.ClientState.Party.PartyList.GetEnumerator*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyList_GetEnumerator" data-uid="Dalamud.Game.ClientState.Party.PartyList.GetEnumerator">GetEnumerator()</h4>
@ -542,7 +573,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyList_GetPartyMemberAddress_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyList.GetPartyMemberAddress(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_Party_PartyList_GetPartyMemberAddress_" data-uid="Dalamud.Game.ClientState.Party.PartyList.GetPartyMemberAddress*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyList_GetPartyMemberAddress_System_Int32_" data-uid="Dalamud.Game.ClientState.Party.PartyList.GetPartyMemberAddress(System.Int32)">GetPartyMemberAddress(Int32)</h4>
@ -594,7 +625,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyList_System_Collections_Generic_IReadOnlyCollection_Dalamud_Game_ClientState_Party_PartyMember__Count.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyList.System%23Collections%23Generic%23IReadOnlyCollection%7BDalamud%23Game%23ClientState%23Party%23PartyMember%7D%23Count%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Party/PartyList.cs/#L164">View Source</a>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Party/PartyList.cs/#L169">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Party_PartyList_System_Collections_Generic_IReadOnlyCollection_Dalamud_Game_ClientState_Party_PartyMember__Count_" data-uid="Dalamud.Game.ClientState.Party.PartyList.System#Collections#Generic#IReadOnlyCollection{Dalamud#Game#ClientState#Party#PartyMember}#Count*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyList_System_Collections_Generic_IReadOnlyCollection_Dalamud_Game_ClientState_Party_PartyMember__Count" data-uid="Dalamud.Game.ClientState.Party.PartyList.System#Collections#Generic#IReadOnlyCollection{Dalamud#Game#ClientState#Party#PartyMember}#Count">IReadOnlyCollection&lt;PartyMember&gt;.Count</h4>
@ -624,7 +655,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyList_System_Collections_IEnumerable_GetEnumerator.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyList.System%23Collections%23IEnumerable%23GetEnumerator%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_Party_PartyList_System_Collections_IEnumerable_GetEnumerator_" data-uid="Dalamud.Game.ClientState.Party.PartyList.System#Collections#IEnumerable#GetEnumerator*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyList_System_Collections_IEnumerable_GetEnumerator" data-uid="Dalamud.Game.ClientState.Party.PartyList.System#Collections#IEnumerable#GetEnumerator">IEnumerable.GetEnumerator()</h4>
@ -670,7 +701,7 @@
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyList.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyList%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li>
<li>
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/ClientState/Party/PartyList.cs/#L161" class="contribution-link">View Source</a>
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</ul>
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@ -10,7 +10,7 @@
<meta name="viewport" content="width=device-width">
<meta name="title" content="Class PartyMember
">
<meta name="generator" content="docfx 2.58.9.0">
<meta name="generator" content="docfx 2.59.0.0">
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@ -10,7 +10,7 @@
<meta name="viewport" content="width=device-width">
<meta name="title" content="Namespace Dalamud.Game.ClientState.Party
">
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<meta name="viewport" content="width=device-width">
<meta name="title" content="Class ExcelResolver&lt;T&gt;
">
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@ -192,6 +192,58 @@
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Resolvers_ExcelResolver_1_GetWithLanguage_Dalamud_ClientLanguage_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Resolvers.ExcelResolver%601.GetWithLanguage(Dalamud.ClientLanguage)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Resolvers_ExcelResolver_1_GetWithLanguage_" data-uid="Dalamud.Game.ClientState.Resolvers.ExcelResolver`1.GetWithLanguage*"></a>
<h4 id="Dalamud_Game_ClientState_Resolvers_ExcelResolver_1_GetWithLanguage_Dalamud_ClientLanguage_" data-uid="Dalamud.Game.ClientState.Resolvers.ExcelResolver`1.GetWithLanguage(Dalamud.ClientLanguage)">GetWithLanguage(ClientLanguage)</h4>
<div class="markdown level1 summary"><p>Gets GameData linked to this excel row with the specified language.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public T GetWithLanguage(ClientLanguage language)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.ClientLanguage.html">ClientLanguage</a></td>
<td><span class="parametername">language</span></td>
<td><p>The language.</p>
</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">T</span></td>
<td><p>The ExcelRow in the specified language.</p>
</td>
</tr>
</tbody>
</table>
</article>
</div>

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<meta name="viewport" content="width=device-width">
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">
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<meta name="viewport" content="width=device-width">
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">
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<meta name="viewport" content="width=device-width">
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">
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