Dalamud/docs/api/Dalamud.Game.ClientState.ClientStateAddressResolver.html
2022-01-29 05:15:26 +01:00

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<title>Class ClientStateAddressResolver
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<h1 id="Dalamud_Game_ClientState_ClientStateAddressResolver" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver" class="text-break">Class ClientStateAddressResolver
</h1>
<div class="markdown level0 summary"><p>Client state memory address resolver.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><a class="xref" href="Dalamud.Game.BaseAddressResolver.html">BaseAddressResolver</a></div>
<div class="level2"><span class="xref">ClientStateAddressResolver</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<a class="xref" href="Dalamud.Game.BaseAddressResolver.html#Dalamud_Game_BaseAddressResolver_DebugScannedValues">BaseAddressResolver.DebugScannedValues</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.BaseAddressResolver.html#Dalamud_Game_BaseAddressResolver_IsResolved">BaseAddressResolver.IsResolved</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.BaseAddressResolver.html#Dalamud_Game_BaseAddressResolver_Setup">BaseAddressResolver.Setup()</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.BaseAddressResolver.html#Dalamud_Game_BaseAddressResolver_Setup_Dalamud_Game_SigScanner_">BaseAddressResolver.Setup(SigScanner)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.BaseAddressResolver.html#Dalamud_Game_BaseAddressResolver_GetVirtualFunction__1_System_IntPtr_System_Int32_System_Int32_">BaseAddressResolver.GetVirtualFunction&lt;T&gt;(IntPtr, Int32, Int32)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.BaseAddressResolver.html#Dalamud_Game_BaseAddressResolver_Setup32Bit_Dalamud_Game_SigScanner_">BaseAddressResolver.Setup32Bit(SigScanner)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.BaseAddressResolver.html#Dalamud_Game_BaseAddressResolver_SetupInternal_Dalamud_Game_SigScanner_">BaseAddressResolver.SetupInternal(SigScanner)</a>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetHashCode()</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
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<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.ToString()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.ClientState.html">Dalamud.Game.ClientState</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_ClientState_ClientStateAddressResolver_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public sealed class ClientStateAddressResolver : BaseAddressResolver</code></pre>
</div>
<h3 id="properties">Properties
</h3>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_BuddyList.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.BuddyList%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientStateAddressResolver_BuddyList_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.BuddyList*"></a>
<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_BuddyList" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.BuddyList">BuddyList</h4>
<div class="markdown level1 summary"><p>Gets the address of the buddy list.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr BuddyList { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_ConditionFlags.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.ConditionFlags%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientStateAddressResolver_ConditionFlags_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.ConditionFlags*"></a>
<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_ConditionFlags" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.ConditionFlags">ConditionFlags</h4>
<div class="markdown level1 summary"><p>Gets the address of the condition flag array.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr ConditionFlags { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_FateTablePtr.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.FateTablePtr%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_FateTablePtr" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.FateTablePtr">FateTablePtr</h4>
<div class="markdown level1 summary"><p>Gets the address of a pointer to the fate table.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr FateTablePtr { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Dalamud_Game_ClientState_ClientStateAddressResolver_FateTablePtr_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>This is a static address to a pointer, not the address of the table itself.</p>
</div>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_GamepadPoll.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.GamepadPoll%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_GamepadPoll" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.GamepadPoll">GamepadPoll</h4>
<div class="markdown level1 summary"><p>Gets the address of the method which polls the gamepads for data.
Called every frame, even when <code>Enable Gamepad</code> is off in the settings.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr GamepadPoll { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_GroupManager.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.GroupManager%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientStateAddressResolver_GroupManager_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.GroupManager*"></a>
<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_GroupManager" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.GroupManager">GroupManager</h4>
<div class="markdown level1 summary"><p>Gets the address of the Group Manager.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr GroupManager { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_JobGaugeData.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.JobGaugeData%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientStateAddressResolver_JobGaugeData_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.JobGaugeData*"></a>
<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_JobGaugeData" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.JobGaugeData">JobGaugeData</h4>
<div class="markdown level1 summary"><p>Gets the address of job gauge data.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr JobGaugeData { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_KeyboardState.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.KeyboardState%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_KeyboardState" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.KeyboardState">KeyboardState</h4>
<div class="markdown level1 summary"><p>Gets the address of the keyboard state.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr KeyboardState { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_KeyboardStateIndexArray.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.KeyboardStateIndexArray%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_KeyboardStateIndexArray" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.KeyboardStateIndexArray">KeyboardStateIndexArray</h4>
<div class="markdown level1 summary"><p>Gets the address of the keyboard state index array which translates the VK enumeration to the key state.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr KeyboardStateIndexArray { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_LocalContentId" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.LocalContentId">LocalContentId</h4>
<div class="markdown level1 summary"><p>Gets the address of the local content id.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr LocalContentId { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_ObjectTable.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.ObjectTable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_ObjectTable" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.ObjectTable">ObjectTable</h4>
<div class="markdown level1 summary"><p>Gets the address of the actor table.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr ObjectTable { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_SetupTerritoryType.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.SetupTerritoryType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientStateAddressResolver_SetupTerritoryType_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.SetupTerritoryType*"></a>
<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_SetupTerritoryType" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.SetupTerritoryType">SetupTerritoryType</h4>
<div class="markdown level1 summary"><p>Gets the address of the method which sets the territory type.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr SetupTerritoryType { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_TargetManager.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.TargetManager%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientStateAddressResolver_TargetManager_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.TargetManager*"></a>
<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_TargetManager" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.TargetManager">TargetManager</h4>
<div class="markdown level1 summary"><p>Gets the address of the target manager.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr TargetManager { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_Telepo.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.Telepo%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientStateAddressResolver_Telepo_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.Telepo*"></a>
<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_Telepo" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.Telepo">Telepo</h4>
<div class="markdown level1 summary"><p>Gets the address of the Telepo instance.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr Telepo { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_UpdateAetheryteList.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.UpdateAetheryteList%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientStateAddressResolver_UpdateAetheryteList_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.UpdateAetheryteList*"></a>
<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_UpdateAetheryteList" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.UpdateAetheryteList">UpdateAetheryteList</h4>
<div class="markdown level1 summary"><p>Gets the address of the method which updates the list of available teleport locations.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr UpdateAetheryteList { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientStateAddressResolver_Setup64Bit_Dalamud_Game_SigScanner_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientStateAddressResolver.Setup64Bit(Dalamud.Game.SigScanner)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientStateAddressResolver_Setup64Bit_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.Setup64Bit*"></a>
<h4 id="Dalamud_Game_ClientState_ClientStateAddressResolver_Setup64Bit_Dalamud_Game_SigScanner_" data-uid="Dalamud.Game.ClientState.ClientStateAddressResolver.Setup64Bit(Dalamud.Game.SigScanner)">Setup64Bit(SigScanner)</h4>
<div class="markdown level1 summary"><p>Scan for and setup any configured address pointers.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">protected override void Setup64Bit(SigScanner sig)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.SigScanner.html">SigScanner</a></td>
<td><span class="parametername">sig</span></td>
<td><p>The signature scanner to facilitate setup.</p>
</td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.BaseAddressResolver.html#Dalamud_Game_BaseAddressResolver_Setup64Bit_Dalamud_Game_SigScanner_">BaseAddressResolver.Setup64Bit(SigScanner)</a></div>
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