Dalamud/Dalamud/Game/Gui/HoverActionKind.cs
Infi 7c6ed6de76
Use more of the CS version for ActionDetailHover (#2079)
* - Use CS for delegate
- Sync HoverActionKind with CS version

* Undo changes in favor of #2080
2024-11-13 21:56:30 -08:00

153 lines
3.1 KiB
C#

namespace Dalamud.Game.Gui;
/// <summary>
/// ActionKinds used in AgentActionDetail.
/// These describe the possible kinds of actions being hovered.
/// </summary>
public enum HoverActionKind
{
/// <summary>
/// No action is hovered.
/// </summary>
None = 0,
/// <summary>
/// A regular action is hovered.
/// </summary>
Action = 28,
/// <summary>
/// A crafting action is hovered.
/// </summary>
CraftingAction = 29,
/// <summary>
/// A general action is hovered.
/// </summary>
GeneralAction = 30,
/// <summary>
/// A companion order type of action is hovered.
/// </summary>
CompanionOrder = 31, // Game Term: BuddyOrder
/// <summary>
/// A main command type of action is hovered.
/// </summary>
MainCommand = 32,
/// <summary>
/// An extras command type of action is hovered.
/// </summary>
ExtraCommand = 33,
/// <summary>
/// A companion action is hovered.
/// </summary>
Companion = 34,
/// <summary>
/// A pet order type of action is hovered.
/// </summary>
PetOrder = 35,
/// <summary>
/// A trait is hovered.
/// </summary>
Trait = 36,
/// <summary>
/// A buddy action is hovered.
/// </summary>
BuddyAction = 37,
/// <summary>
/// A company action is hovered.
/// </summary>
CompanyAction = 38,
/// <summary>
/// A mount is hovered.
/// </summary>
Mount = 39,
/// <summary>
/// A chocobo race action is hovered.
/// </summary>
ChocoboRaceAction = 40,
/// <summary>
/// A chocobo race item is hovered.
/// </summary>
ChocoboRaceItem = 41,
/// <summary>
/// A deep dungeon equipment is hovered.
/// </summary>
DeepDungeonEquipment = 42,
/// <summary>
/// A deep dungeon equipment 2 is hovered.
/// </summary>
DeepDungeonEquipment2 = 43,
/// <summary>
/// A deep dungeon item is hovered.
/// </summary>
DeepDungeonItem = 44,
/// <summary>
/// A quick chat is hovered.
/// </summary>
QuickChat = 45,
/// <summary>
/// An action combo route is hovered.
/// </summary>
ActionComboRoute = 46,
/// <summary>
/// A pvp trait is hovered.
/// </summary>
PvPSelectTrait = 47,
/// <summary>
/// A squadron action is hovered.
/// </summary>
BgcArmyAction = 48,
/// <summary>
/// A perform action is hovered.
/// </summary>
Perform = 49,
/// <summary>
/// A deep dungeon magic stone is hovered.
/// </summary>
DeepDungeonMagicStone = 50,
/// <summary>
/// A deep dungeon demiclone is hovered.
/// </summary>
DeepDungeonDemiclone = 51,
/// <summary>
/// An eureka magia action is hovered.
/// </summary>
EurekaMagiaAction = 52,
/// <summary>
/// An island sanctuary temporary item is hovered.
/// </summary>
MYCTemporaryItem = 53,
/// <summary>
/// An ornament is hovered.
/// </summary>
Ornament = 54,
/// <summary>
/// Glasses are hovered.
/// </summary>
Glasses = 55,
}