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* - Use CS for delegate - Sync HoverActionKind with CS version * Undo changes in favor of #2080
153 lines
3.1 KiB
C#
153 lines
3.1 KiB
C#
namespace Dalamud.Game.Gui;
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/// <summary>
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/// ActionKinds used in AgentActionDetail.
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/// These describe the possible kinds of actions being hovered.
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/// </summary>
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public enum HoverActionKind
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{
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/// <summary>
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/// No action is hovered.
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/// </summary>
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None = 0,
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/// <summary>
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/// A regular action is hovered.
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/// </summary>
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Action = 28,
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/// <summary>
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/// A crafting action is hovered.
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/// </summary>
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CraftingAction = 29,
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/// <summary>
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/// A general action is hovered.
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/// </summary>
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GeneralAction = 30,
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/// <summary>
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/// A companion order type of action is hovered.
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/// </summary>
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CompanionOrder = 31, // Game Term: BuddyOrder
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/// <summary>
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/// A main command type of action is hovered.
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/// </summary>
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MainCommand = 32,
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/// <summary>
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/// An extras command type of action is hovered.
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/// </summary>
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ExtraCommand = 33,
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/// <summary>
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/// A companion action is hovered.
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/// </summary>
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Companion = 34,
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/// <summary>
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/// A pet order type of action is hovered.
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/// </summary>
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PetOrder = 35,
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/// <summary>
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/// A trait is hovered.
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/// </summary>
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Trait = 36,
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/// <summary>
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/// A buddy action is hovered.
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/// </summary>
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BuddyAction = 37,
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/// <summary>
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/// A company action is hovered.
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/// </summary>
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CompanyAction = 38,
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/// <summary>
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/// A mount is hovered.
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/// </summary>
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Mount = 39,
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/// <summary>
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/// A chocobo race action is hovered.
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/// </summary>
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ChocoboRaceAction = 40,
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/// <summary>
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/// A chocobo race item is hovered.
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/// </summary>
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ChocoboRaceItem = 41,
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/// <summary>
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/// A deep dungeon equipment is hovered.
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/// </summary>
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DeepDungeonEquipment = 42,
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/// <summary>
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/// A deep dungeon equipment 2 is hovered.
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/// </summary>
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DeepDungeonEquipment2 = 43,
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/// <summary>
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/// A deep dungeon item is hovered.
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/// </summary>
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DeepDungeonItem = 44,
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/// <summary>
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/// A quick chat is hovered.
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/// </summary>
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QuickChat = 45,
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/// <summary>
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/// An action combo route is hovered.
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/// </summary>
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ActionComboRoute = 46,
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/// <summary>
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/// A pvp trait is hovered.
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/// </summary>
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PvPSelectTrait = 47,
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/// <summary>
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/// A squadron action is hovered.
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/// </summary>
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BgcArmyAction = 48,
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/// <summary>
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/// A perform action is hovered.
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/// </summary>
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Perform = 49,
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/// <summary>
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/// A deep dungeon magic stone is hovered.
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/// </summary>
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DeepDungeonMagicStone = 50,
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/// <summary>
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/// A deep dungeon demiclone is hovered.
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/// </summary>
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DeepDungeonDemiclone = 51,
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/// <summary>
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/// An eureka magia action is hovered.
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/// </summary>
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EurekaMagiaAction = 52,
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/// <summary>
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/// An island sanctuary temporary item is hovered.
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/// </summary>
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MYCTemporaryItem = 53,
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/// <summary>
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/// An ornament is hovered.
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/// </summary>
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Ornament = 54,
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/// <summary>
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/// Glasses are hovered.
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/// </summary>
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Glasses = 55,
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}
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